Lesson Plan

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Lesson Plan
Course Title: Graphic Design and Illustration
Session Title: Traditional Art Skills: Taking it to the
Computer
Lesson Duration: Approximately two to four 90-minute class periods
[Lesson length is subjective and will vary from instructor to instructor]
Performance Objective:
Upon completion of this assignment, the student will be able to transfer their traditionally
completed artwork to the computer by using the scanner or digital camera.
Specific Objectives:
1. Create works of art with traditional art media.
2. Define terms associated with the lesson.
3. Convert original artwork to a digital format.
4. Apply the techniques of using a digital drawing tablet to enhance the artwork (if available).
5. Compare and contrast the original artwork and the digitally enhanced artwork.
6. Present the enhanced artwork.
7. Describe the techniques and processes.
Preparation
TEKS Correlations:
130.88 ( c) (1) (A)
…apply English language arts knowledge and skills by demonstrating use of content, technical
concepts, and vocabulary; …and composing and editing copy for a variety of written documents
such as brochures, programs, posters, flyers, and magazine covers;
130.88 (c) (1) (B)
…apply mathematic knowledge and skills by identifying whole numbers, decimals, and fractions
applied to measurement and scale;
130.88 (c) (2) (D)
Present formal and informal presentations
130.88 (c) (11)
The student develops an increasing understanding of graphic design and illustration. The
student is expected to
(D) conduct oral and written critiques of designs
(F) employ a creative design process to create original two- or three-dimensional projects by:
(i) creating designs for defined applications;
(ii) applying elements of design;
(iv) using good composition
Instructor/Trainer
References:
Schminke, K., Krause, D. S., & Lhotka, B. P. (2004). Digital art studio: Techniques for combining
inkjet printing and traditional artist’s materials. Watson-Guptill Publications.
AAVTC: Graphic Design & Illustration: Traditional Art Skills: Taking it to the Computer
Copyright © Texas Education Agency, 2013. All rights reserved.
1
Instructional Aids:
Traditional Art Skills: Taking it to the Computer Slide Presentation
Traditional Art Skills: Taking it to the Computer Rubric
Materials Needed:
Traditional art materials: (pencils, paint, chalk, charcoal, etc. – whatever you care to make
available to your students.)
Equipment Needed:
Computer and projection system with appropriate software to display slide presentation
Digital cameras for student use
Scanners for student use
Computer with appropriate industry-standard photo editing and illustration software installed
A color printer to print the artwork when it’s completed
Learner
Additional art supplies, if desired. Students will need to have a 2-D art project in mind.
Introduction
MI
Introduction (LSI Quadrant I):
SAY:
Many people have qualms about adding the computer into the repertoire of
their mixed media tools. Like a paintbrush or a pencil, the computer is
simply another way to get artwork onto paper.
ASK:
Is there anyone who has drawn or painted and then been nervous when it
comes to doing artwork on the computer?
SAY:
Today we will all get acquainted with transferring our traditional artwork
onto the computer and doing even more with these pieces after we have
converted them into digital format.
SHOW: Art supplies and media for art projects
SHOW: The digital tablets (if available) and digital cameras students will be using.
Outline
MI
Outline (LSI Quadrant II):
I. Create an original two-dimensional work of art.
Students may use any media they wish.
Instructor Notes:
NOTE: Introduce the idea
of producing a mixed
media illustration, using
both traditional and
computer art techniques
and by showing any
successes from your own
department and past
students’ work.
AAVTC: Graphic Design & Illustration: Traditional Art Skills: Taking it to the Computer
Copyright © Texas Education Agency, 2013. All rights reserved.
2
II. Define terms associated with the lesson
JPEG – stands for Joint Photographic Experts
Group, and is a format in which to save a photo
or other file. It is easily viewed, and small-sized,
but can lose resolution.
Review the Digital Terms
with the students during
the slide presentation.
PDF – stands for Portable Document File and is a
very shareable format that can be viewed
easily, printed with quality, and stored with little
memory.
TIF – stands for Tagged Image File and is a
flexible bitmap image format which can be
created by scanners.
Flash drives – are small, very portable memory
devices. They come in varying sizes and can
be used to transfer information from computer
to computer or even directly to some printers.
Memory card – a portable storage device that
must be inserted into a device such as a
camera, phone, or card reader that will work
with computers.
Card reader – a device in which to insert a
memory card that fits the USB port. Card
readers can have one or multiple slots for the
different sizes of memory cards.
III. Convert original artwork to a digital format
A. Use a flatbed scanner
B. Use a studio camera
C. Photograph work outside
Teacher should
demonstrate proper
methods for converting
artwork to a digital format
using scanners and digital
cameras.
IV. Enhance artwork
A. Industry standard photo editing software
B. Industry standard illustration software
C. Digital tablet
Teacher should
demonstrate proper
methods for enhancing
artwork using photo editing
software, illustration
software and/or digital
tablets (if available).
AAVTC: Graphic Design & Illustration: Traditional Art Skills: Taking it to the Computer
Copyright © Texas Education Agency, 2013. All rights reserved.
3
Application
MI
Guided Practice (LSI Quadrant III):
The teacher will show slide presentation, review the digital terms, and explain the
use of the flatbed scanners, digital cameras, digital tablets (if applicable) and the
industry standard photo editing and illustration software for students to use. The
students may begin their individual works of art.
MI
Independent Practice (LSI Quadrant III):
The students work independently to complete the assignment of creating original
artwork in any traditional media that they choose, then converting it to a digital
format, enhancing it with industry standard photo editing and/or illustration software
and printing the finished digital artwork.
The students will present the finished digital artwork to the class and describe their
experience of adding the computer to the toolbox of traditional art materials.
Describe how this mix changed the look of their artwork.
Summary
MI
Review (LSI Quadrants I and IV):
Conduct a Q&A session – Allow students to ask questions about any points that they
may not be clear on. Call on students to answer the questions.
Evaluation
MI
Informal Assessment (LSI Quadrant III):
The teacher monitors individual progress as students work on activities, and
provides individual help/redirection as needed.
The teacher will encourage the students to explore ways to creatively enhance their
artwork with industry standard photo editing and illustration software.
MI
Formal Assessment (LSI Quadrant III, IV):
Have an art show, where each student enters his or her mixed media piece.
Successful completion of the piece and participation in the show will be assessed
using the Traditional Art Skills: Taking it to the Computer Rubric.
Extension
MI
Extension/Enrichment (LSI Quadrant IV):
Students may also supplement a reflective paper summarizing how they felt about
the experience of mixing both traditional and digital media.
AAVTC: Graphic Design & Illustration: Traditional Art Skills: Taking it to the Computer
Copyright © Texas Education Agency, 2013. All rights reserved.
4
TRADITIONAL ART SKILLS:
TAKING IT TO THE COMPUTER RUBRIC
Criteria
Completeness
(10 points)
Use of Digital
Conversion
Tools
(30 points)
Digital
Enhancements
of Artwork
(30 points)
Creativity
(20 points)
Professional
Appearance &
Presentation
(10 points)
Comments:
Exceptional
Above Average
Below Average
Unacceptable
9-10 points
5-8 points
1-4 points
0 points
Work is
complete and
presents a
unified whole.
Work is
complete, but
lacks unity in the
composite.
Work is
incomplete.
No attempt was
made to produce
the document.
25-30 points
12-24 points
1-11 points
0 points
Thorough
understanding
of converting
traditional
artwork to digital
using scanning,
and
photography.
Good
understanding of
converting
traditional artwork
to digital using
scanning, and
photography.
Needs help
understanding
converting
traditional
artwork to digital
using scanning,
and
photography.
No attempt made
to understand
converting
traditional artwork
to digital using
scanning, and
photography.
25-30 points
12-24 points
1-11 points
0 points
Digital
enhancements
of artwork are
successfully
applied.
Digital
enhancements of
artwork are
applied but need
refinement to
achieve success.
Digital
enhancements
of artwork are
poorly applied.
No evidence of
digital
enhancements of
artwork.
17-20 points
8-16 points
1-7 points
0 points
Design ideas
are original in
thought and
exceptionally
creative.
Design ideas are
somewhat
original and
creative.
Limited
evidence of
creativity and
originality in
thought.
No evidence of
creativity or
originality in
thought or
execution of
project.
9-10 points
5-8 points
1-4 points
0 points
Professional
project.
Final product is
neat and
professionally
presented.
Good
presentation of
project. Only
minor corrections
are needed
Fair
presentation of
project. Several
errors are
evident.
Project is
unprofessional.
Errors distract
significantly from
the content.
TOTAL
POINTS:
AAVTC: Graphic Design & Illustration: Traditional Art Skills: Taking it to the Computer
Copyright © Texas Education Agency, 2013. All rights reserved.
5
Points
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