Shikakeology: Designing Triggers for Behavior Change: Papers from the 2013 AAAI Spring Symposium A Journey from Island of Knowledge to Mutual Understanding in Global Business Meetings Renate Fruchter and Leonard Medlock Stanford University, PBL Lab, 473 Via Ortega, Stanford, CA 94305, USA Abstract relation to their core business needs and create new ways of working contexts that foster the development of mutual understanding, increase engagement and agility in support of collaborative and creative execution. What is hard about knowledge work? The knowledge worker typically needs to collaborate on multiple, distributed teams in geographically distributed organizations. Nevertheless, knowledge workers frequently feel like an islands of knowledge. They look for purpose and engagement in a work space that is typically standardized, gray, and often dull, and a work environment that is slow, legacy bound, risk averse, flooded with information so the big picture is hard to see, where performance assessment is provided once a year on an individual basis. What are the most important elements to create mutual understanding and make collaborative decisions in creative business meetings? More specifically: • How can new ways of working environments foster the knowledge worker’s journey from island of knowledge to mutual understanding in a global team? • What enables or hinders knowledge workers to build mutual understanding, engage in collaborative problem solving and decision making? • What are key choices and characteristics of knowledge work environments and ways of working that foster creative global business meetings? We address these questions as a transformative journey from island of knowledge to mutual understanding in the context of collaborative decision making in creative global business meetings. What are the most important elements to create mutual understanding and make collaborative decisions in creative business meetings? We addressed this question as a transformative journey from island of knowledge to mutual understanding in the context of collaborative decision making in creative global business meetings. The paper presents: (1) a mutual understanding metric (MUM) and method for self assessment and 360 team assessment that define different MUM stages in the journey from island of knowledge to mutual understanding; and (2) an engagement Matrix of Choices (eMOC) prototype to assist cross-disciplinary, global teams to make explicit choices with an understanding of the level of collaboration and engagement they can achieve and the respective enablers and hindrances. We present “six steps to engagement” framework that offers three feedback loops as triggers to improve the local and global collaboration context and behavior, and three choice-decisioncommitment steps towards improving the work environment and increasing knowledge work productivity. We argue that iterative and continuous MUM assessment, explicit eMOC choices, are central to achieve mutual understanding, high performance teamwork, and eliminate re-work, coordination, and decision wait time. The rapid prototyping and testing observations indicate that MUM and eMOC: (1) Allow team members to build awareness of their local conditions and make their local conditions transparent and visible to the rest of the team. (2) Provide a feedback mechanism that indicates the engagement potential of each team member and the team, as well as a trigger or nudge towards moving to higher levels of engagement. (3) Lead to alignment of expectations and synchronicity of engagement levels. Global Teamwork Work Environment Points of Departure In today’s communication intensive environment the rapidly changing nature of work is driven by globalization, collaboration, mobility, digital media, interactive devices, distributed and multi-location work, and convergence of physical, virtual, and social spaces and places. One of the key challenges faced by organizations is to understand and assess the current knowledge work environments in We leveraged our ethnographic observations gained over the past two decades in the PBL Lab focused on crossdisciplinary, globally distributed teams in both learning and corporate settings. We build on a number of theoretical points of departure that include: 17 • The Bricks-Bits-Interaction (BBI) framework developed at the PBL Lab (Fruchter, 2001). BBI is at the intersection of: Bricks, i.e. the design of physical spaces; Bits, i.e. the design of virtual spaces that focus on ICT including digital, mobile, and virtual worlds, and Interaction, i.e. the design of social spaces that focus on emergent work practices, process, and new ways people behave during communicative events using the affordances of their physical, digital, virtual, mobile, and robotic ICT and workspace. Any change in one of the three elements of the BBI framework impacts the other two. Consequently, it is critical to take a bricks-bitsinteraction integrated approach in the choice and creation of work environments. • The knowledge work framework we developed based on five factors: task, team structure, work process, workplace, ICT, and organization policy (BoschSijtsema et al. 2011). Knowledge work increasingly takes place from different and changing workplaces due to mobility, multi-location, and geographical distribution of participants. Due to the changing contexts knowledge workers, teams, and organizations need to constantly have to adapt, readjust, and re-align according to the five factors. These five key factors pose challenges to the performance and productivity of knowledge work performed in distributed teams. The framework extends and integrates traditional performance models of task, team structure, and work process, with context factors like workplace, organization policy and ICT infrastructure. From a practical point of view the framework emphasizes the importance of strategic alignment and integration of the different corporate business units that currently act as independent business units. • The importance of visibility and alignment of local conditions to achieve high-performance teamwork and build a sense of team identity and belonging (Fruchter et al. 2010). • The relationship between cultural dimensions and preferences for work location, communication channels, work and interaction practices need to inform choices that knowledge workers make in the context of global teamwork (Hofstede and Minkov, 2010) (Cramton, 2001) (Fruchter and Townsend, 2003). align their local work environment conditions and build awareness of each other’s conditions. State-of-practice observations show that this is difficult to achieve due to the lack of an engagement metrics and a framework to assist knowledge workers to make explicit BBI choices. Knowledge workers seldom are fully aware of other team members’ local conditions. They typically try to find a work-around to existing work environment communication, collaboration, and coordination misalignments that act as hindrances. These typically lead to frustration, re-work, response latency, and coordination overhead. The BBI framework guided our effort to define an engagement matrix of choices (eMoC) to assist global knowledge workers in achieving mutual understanding of their local work environment conditions. We envision teams continuously assess and make explicit choices related to the BBI available options in their work environment, i.e., - physical, virtual, and interaction based on an engagement matrix of choices (eMoC). Since their tasks, activities, and work environment situation change team members experience a journey of new ways of working situations towards a gold standard of engagement as they make better and more informed eMoC choices. We defined an engagement gold standard focused on people, and the content and equipment they create, manipulate and operate respectively. More specifically, for a particular collaborative event: (1) All the participants can hear and see each other, and everyone knows each other’s local conditions characterized by BBI; (2) everyone can share, edit, co-create, and interact with the content; and (3) all participants can hear, see, and control any equipment that is required during the communicative event. Based on literature review and PBL Lab team’s two decades of ethnographic studies of knowledge workers and global teamwork we consider interactions in four types of locations / bricks: 1. Collocated: You work physically collocated with other team member(s) at the corporate headquarter or office. 2. Distributed: You work from a fixed geo-location that is not headquarters or corporate office. 3. Multi-Location: You work from different known locations for extended periods of time 4. Mobile: Constantly on the move working from the car, train, or airport. The ICT / bits consist of networks, devices, and tools that knowledge workers use on a regular basis. To assess their impact on the degree of engagement at any point in time we use the RAAAS metrics developed at the PBL Lab that stands for: • Reliable – indicates how reliable the ICT networks, devices, and tools are in a specific instance. eMoC Metrics Knowing everyone’s local BBI conditions is a key aspect towards the engagement gold standard. This becomes critical when knowledge workers are frequently changing their work environment due to new ways of working environments that offer diverse work settings as well as due to mobility and geo distribution of client locations. Consequently, knowledge workers need to assess and re- 18 conditions are that is typically a heterogeneous BBI situation. This allows the team to calibrate AAPE assessment to understand the team’s conditions and identify enablers as a function of RAAAS. 4. We know where We WANT to go – allows the team to establish a shared goal with respect to the engagement gold standard and task type, then identify hindrances as function of RAAAS. 5. We know where We CAN go – allows the team to identify explicit possible choices with respect to current enablers and possible hindrances that can be transformed into enablers as a function of RAAAS. 6. We move – this action step is when the team selects the next BBI moves for all team members. If a move is selected to address an existing hindrance, it must be escalated to next decision level. Everyone commits to make the chosen moves. It is important to understand that this is intended to be an iterative process due to the team members’ frequent change of work place environment, and a continuous and explicit effort of the team make BBI choices in order to reach and maintain the highest possible AAPE degree of engagement. Note that steps four through six may require some team members to increase or decrease their AAPE level due to BBI choices. The following illustrates an example of an eMoC journey of a team of three. The image shows the current BBI, RAAAS, AAPE situation – steps 1 through 3, as well as the engagement goal – step 4. It also illustrates chutes and ladders, i.e. decreasing or increasing in their level of engagement through moves and BBI choices – steps 5 and 6. We formalized and implemented an eMoC Web-based prototype consisting of eight tools that address the BBI choices that knowledge workers make. Bricks: • CoFlex tool allows teams to identify the work environment as a function of location distribution scenario their team members work in a specific situation and assess their level of Control-Flexibility. It acts as a control vs. flexibility potentiometer. We identified fifteen unique scenarios based on the four location distributions team members may work, i.e., collocated, distributed, multi-location, and mobile. The fifteen scenarios define a spectrum that spans from high control and minimum flexibility in the case all team members are collocated in a corporate office space, to minimum control and maximum flexibility in the case team members work in multiple locations and are mobile. • eLoc (engagement Location) tool enables team members to indicate the type of place they work in, e.g., headquarter, corporate office, café, home, train, etc. and indicate the RAAAS of the specific place. Bits: ccKit (communication and collaboration Kit) provides three tools that allow team members to identify their communication and collaboration infrastructure and the • Available – indicates availability of networks, devices, and tools in a specific instance. • Accessible - indicates accessibility of networks, devices, and tools in a specific instance. For instance, the headquarter office may have a HD video conference room but the product that is build in the prototyping lab may be too large to be move to that conference room for a global meeting to be shown to the remote participants. • Affordable - indicates affordability of networks, devices, and tools in a specific instance. For example, not all remote offices or partner companies may support the costs of the same ICT. • Standard – indicates that there are corporate standard networks, devices, and tools provided and supported in all geographic locations for all employees. Based on the engagement gold standard, bricks and bits we further defined four degrees of engagement/interactions AAPE: 1. Awareness – all participants can only hear each other. 2. Attention – all participants can only hear and see each other. 3. Participation – all participants can hear and see each other, and co-control shared content. 4. Engagement – all participants can co-create the collaboration space, content, products, in addition to being able to hear and see each other, and co-control shared content. eMoC Metrics Framework: Six Steps to Engagement We formalized an eMoC framework. It consists of six steps towards the highest potential engagement a global team can achieve in a specific BBI situation. It aims to assist the knowledge workers to assess, re-assess, and re-align their local work environment and build awareness of their current BBI, RAAAS, and AAPE conditions. The eMoc Six Steps to Engagement framework moves from the individual level to dyad to team, followed by team vision, practical choices, commitment of individual to make a BBI move towards the engagement gold standard. 1. I know where I am – is the first eMoC assessment step that allows the individual to explicitly understand what BBI – location, ICT, interaction/work practice choices he/she made and has available at a specific point in time. It is a self-reporting BBI, RAAAS and AAPE status assessment. 2. I know where you are – moves the focus from the individual to dyads within the project team or group providing a specific service to a client. It is based on a bi-directional act in the dyad where each is making his/her local BBI and RAAAS conditions visible and gaining an appreciation of the other’s local conditions. 3. We know where we are – leads to an overall understanding where the team or group members’ 19 respective RAAAS and AAPE level. ccKit includes three components: • ccNetw that indicates available networks. • ccDev that indicates available devices. • ccTools that indicates available tools. For ccTools we identified key functionalities in increasing complexity and benefits in terms of an AAPE communication and collaboration – from viewing to sensing (see illustrative example). Interaction: • vSpeed (virtuality Speed) tool accounts for virtuality impact in project work load. It allows each team member to assess their work load as a function of number of projects in which team members are collocated or virtual and make it visible to all team members. It is known that all activities taking place in distributed/virtual settings take longer and are more complex. Consequently, we implemented vSpeed with a heuristic factor of 1.5 for virtual project teams, i.e. the work load in a geographically distributed project team can increase by 50% due to communication and coordination overhead triggered by discontinuities such as time, space, and culture. vSpeed acts as a reported vs. actual (adjusted) feedback indicator of the work load and consequently real work speed of the team members who are virtual vs. collocated. • eSkill (engagement Skill) tool that indicates the selfreported years of experience (or equivalent) each team member has. It is combined with a 360eSkill tool that provides feedback from the other team members of the person’s perceived skill, performance, trustworthiness with respect to competence, commitment, follow through and engagement on task. Such feedback allows team members to recalibrate their skill level and expectations. The scope is to align expectations and reach synchronicity, consequently better manage their recourses and set realistic project schedules. • enGauge (engagement Gauge)tool is intended to show the AAPE level as a function of demand vs. supply, where the demand dimension indicates work load and availability as a function of number of projects; and supply is represented by the skill level as a function of experience. o “I am very busy, run and run, I now understand. Now I want to apply this tool to my team.” o “I was not really aware where “I AM” now I can see where “I AM” and make it easy to communicate to my colleagues where “I AM”…” – first step in 6 steps to engagement.” o “I've become aware that I have to distinguish my tools in term of synchronous interactivity. For example, we have many bulletin boards (just a board!) as one of communication tools in our office. But I don't think they work well for communication and collaboration. It might be a matter of asynchronous interactivity.” They reported that one of the challenges they typically faced in distributed teamwork was to make their local conditions visible, which in turn led to misunderstandings and mis-alignments in objectives and activities. They indicated that eMoC and MUM tools can be very helpful and are intuitive to make local conditions visible to remote team members and improve teamwork. Participants commented that through this eMoC and MUM pilot experiments they became aware how little they knew about their team mates’ work load and conditions, as well as how important it is to know this information in order to have more realistic dead lines and work plans. They realized that they do not know exactly how many projects their team mates work on and how many of them are distributed.. We plan to continue the rapid prototyping cycles and further test the next eMoC prototypes in cross-disciplinary globally distributed teams. Aknowledgements: The research team would like to thank MediaX and Konika Minolta for their seed funding. References Bosch-Sijtsema, P. M., Fruchter, R., Vartiainen, M., and Ruohomaki, V. (2011) A Framework to Analyze Knowledge Work in Distributed Teams, Group & Organization Management (GOM), gom.sagepub.com, April 2011, 1-33. Cramton, D. C. (2001). The mutual knowledge problem and its consequences for dispersed collaboration. Organization Science, 12, 346-371. Fruchter, R., Bosch- Sijtsema, P. and Ruohomaki, V., (2010) Tension between perceived collocation and actual geographical distribution in project teams, International Journal of AI & Society. Vol 25, 183-192 Fruchter, R. and Townsend, A. (2003) Multi-cultural Dimensions and Multi-Modal Communication in Distributed CrossDisciplinary Teamwork, International Journal of Engineering Education, Vol. 19, Nr. 1, 53-61. Fruchter, R. (2001) Bricks & Bits & Interaction, in Exploring New Frontiers on Artificial Intelligence, Eds. T. Terano, T. Nishida, A. Namatame, Y. Ohsawa, S. Tsumoto, and T. Washio, in LNAI 2253, Springer Verlag, Dec. 2001, 35-42. Hofstede, G. and Minkov, M., (2010) Cultures and Organizations: Software for the Mind, 3rd edition, McGraw Hill. Preliminary Observations and Findings We tested the eMoC framework and the mutual understanding metric (MUM) in two experimental pilots – an education testbed and a corporate testbed. Due to the rapid prototyping approach we gained valuable insights, and collected a number of preliminary observations and findings presented in the following. Participants noted during their iterative experience with the MUM and eMoC prototype tool that it allowed them to build an awareness of their and their team members’ local conditions. 20