Lecture 9 Negotiation 14.12 Game Theory Muhamet Yildiz 1 Examples of Bargaining • • • • Buying a car, house, or shopping at a bazaar Wage Negotiations International Agreements Legislative Bargaining • Litigation 2 Road Map 1. Congressional Bargaining & Agenda Setting 2. Pretrial Negotiations 3. Bargaining over a dollar 3 Agenda Setting 4 V oting with a fixed agenda 1. 2n+ 1 players 2. Alternatives: XO,x I " , "Xm 3. Each player i has a fixed strict preference about alternatives: x jO >j Xjl >j .. . >j Xjm 4. There is a fixed binary agenda. 5. Assume: everything above is common knowledge 5 A binary agenda Xo X2 XI \ A preference profile 1 2 3 Xo X2 Xl Xl Xo X2 X2 Xl Xo X2 XI Xo X2 Sophisticated Voters 6 17th Amendment • Xo = • Xl = • status quo 17th amendment DePew Amendment X2 = Preference profile 1 2 3 Xo X2 Xl X2 Xl Xo Xl Xo X2 Xo 7 Pretrial Negotiation 8 Model • Players: - Plaintiff - Defendant • In court Defendant is to pay J to Plaintiff • Cost of court - Cp; CD; C = Cp+C D • Lawyer cost per day: - Cp ; Cd; C = Cp+C d Assume: players are risk neutral and no discounting. 9 Timeline - 2n period T = {1 ,2, ... ,2n-l ,2n,2n+ 1} 1ft is even 1ft < 2n is odd, Defendant offers settlement st Plaintiff Accept or Rejects the offer If the offer is Accepted, Plaintiff pays St to the Defendant and the game ends Otherwise, we proceed to date - Plaintiff asks settlement st - Defendant Accept or Rejects - If he accepts, Plaintiff pays St to the Defendant and the game ends - Otherwise, we proceed to date t+ 1 t+i. At t=2n+ 1, they go to court 10 Backwards Induction Date Proposer Settlemeot 20 P 20-1 D 20-2 P 20-3 D 20-4 P 20-5 D ... 2 P 1 D 11 Graphically -Co-J-2ncd -Cp+J-2ncp 12 Sequential Bargaining 13 Sequential Bargaining • N = {1,2} • X = feasible expected-utility pairs (x,y EX) • U/x,t) = 8t xj O(~ • (0,0) E X disagreement payoffs (. I 1 14 Timeline - 2n period T = {l,2, ... ,2n-l,2n} 1ft is odd, Player I offers some (xt,Yt), Player 2 Accept or Rejects the offer If the offer is Accepted, the game ends yielding 8'(x t,Yt), Otherwise, we proceed to date t+ 1. 1ft is even - Player 2 offers some (xt,Y,), - Player 1 Accept or Rejects the offer - If the offer is Accepted, the gal):l€ ends yielding payof{(x"Yt), - Otherwise, we proceed to date t+ I , except at t = 2n, when the game end yielding (0,0). 15 2 1 ~_+2":"n--,-1,~Y2::;;.n-<I) 2 (0,0) Reject Reject Accept At t = 2n-l , -Accept iff -Offer 1 2n'Y2n) ( v5:2n-I X2n-I ' 82n-ly 2n-1 ) At t = 2n, -Accept iff -Offer 16 The shareofi att+! = ~~l ~ = I SVI 1+1 2 .cr,1 I-VP + I ' VI = ! Reject Reject Accept Accept (Otxt, otyt ) (ot-IXt_l,ot-IYt_l) 17 18 MIT OpenCourseWare http://ocw.mit.edu 14.12 Economic Applications of Game Theory Fall 2012 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.