Cooperate Without Looking 1 Suppose a friend asks you to proofread a paper… You hesitate while thinking about how big a pain it is and say, “Hmm. Um. Well, OK.” You’re a jerk even though you agreed. 2 Colleague asks you to attend his talk. You ask, “how long will it last?” before agreeing to attend. You’re a jerk, whether you end up attending or not. 3 In the first example, you hesitated as you deliberated over whether it was worthwhile In the second example, you asked for additional information as you deliberated Both reduce “kudos” for cooperation Why? 4 Can reciprocity explain this? Image courtesy of kjelljoran on Flickr. CC BY-NC-SA 5 In reciprocity, our behavior depends on others’ actions, not thought/search processes Therefore, reciprocity cannot explain reduced kudos from deliberating 6 So what is it? 7 Our intuition… Cooperators who don’t deliberate, or “look”, can be trusted to cooperate even when the temptation to defect is high 8 Intuition is not enough… 9 Is the extra trust gained from not looking worth the occasional high cost? I.e., can cooperating without looking (CWOL) be sustained as a Nash Equilibrium? 10 Can we get some new predictions or prescriptions? When do we expect people to care if their colleagues “look”? When do we expect colleagues to avoid looking? 11 Given that people don’t consciously choose whether to look, can this behavior arise from learning dynamics? 12 To deal with these question, we need formal analysis Proceed as follows… 13 1) Formally model this using “the envelope game” 2) Show “not looking” is an equilibrium in this game 3) Use this to find (simple, intuitive) conditions under which to expect “care if look” and “avoid looking” 4) Show “not looking” emerges in replicator dynamic 14 Then use envelope game to gain insights into less straightforward social phenomena: -Flip-flopping politicians and “principled” people -Why religions reward anonymous giving -Taboo trade-offs -Love 15 Let’s start with the model… 16 “The Envelope Game” 17 Two players Play a repeated game Each “stage” has four parts 18 First… We model variation in costs of cooperation With probability p Low Temptation “card” is chosen and stuffed in envelope 19 2 Second… We model player 1’s choice of whether to “look” 1 chooses whether or not to open the envelope Crucially we assume others (player 2) can observe whether 1 looks 20 2 Third… 1 then chooses whether or not to Cooperate 2 is again able to observe 21 2 And players receive payoffs which depend on the temptation level and the choice made by 1 Assumptions about payoffs: > 0) Both prefer Cooperative interaction to no interaction (a > 0, b Cooperation is costly to 1 (c1 > a) and beneficial to 2 (b>d) 1 gains more from defecting in “high temptation” (c2 > c1) 22 Fourth and finally… Repeat We model others’ “trust” in player 1 with probability w Player 2 chooses whether or not to repeat the interaction, with discount w 23 Let’s take a second to think about strategies in this game… A strategy for player 1 identifies whether she looks and whether she cooperates in each round as a function of what has happened in the past E.g., In even rounds, don’t look, then cooperate. In odd rounds look and defect A strategy for player 2 identifies whether she continues or exits in each round as a function of what has happened in the past E.g., Continue if player 1 has never looked 24 And payoffs? The ones we showed you are for one round. We need to “add them up” across rounds E.g., If player 1 look and cooperates when temptation is low and player 2 continues if player 1 cooperates Player 1’s payoffs: a/(1 – w) Player 2’s payoffs: b/(1 – w) 25 Another example… Suppose player 1 always defects and player 2 always exits Player 1’s payoffs: c1p + c2(1-p) Player 2’s payoffs: d 26 Let’s also take a second to think about the key assumptions… Can avoid thinking about/gathering info about costs Others can detect How can others detect? 1’s reaction time? The questions 1 asks 2? 27 One more important assumption: Defection is so costly to player 2 that it’s not worth interacting even if he only expects player 1 to only defect when the temptation is high bp + d(1–p) < 0 28 Now ready to discuss results… 29 Main result: 1 Cooperates without looking (CWOL) 2 continues if 1 CWOL is an equilibrium when a/(1-w) > c1p + c2(1-p) 30 Sketch of proof: For player 1, will not deviate (look or defect) as long as payoff from future interaction is greater than expected temptation, a/(1-w) > c1p + c2(1-p) For player 2, if 1 isn’t looking, is no better off if stops attending to looking and worse off if ends interaction 31 So in response to our first set of questions… Is the extra trust gained from not looking worth the occasional high cost? I.e., can cooperating without looking (CWOL) be sustained as a Nash Equilibrium? The answer is yes 32 Next we’d like to interpret the equilibrium condition to answer our next set of questions… Can we get some new predictions or prescriptions? When do we expect people to care if their colleagues “look”? When do we expect colleagues to avoid looking? But first… 33 There is another equilibrium where… 1 looks 2 cooperates if 1 cooperates (CWL) when a/(1-w) > c2 34 Let’s compare these… CWOL is an equilibrium when a/(1-w) > c1p + c2(1-p) CWL is an equilibrium when a/(1-w) > c2 Since c2 > c1, CWOL is an equilibrium for a strictly larger range of a’s 35 Combine the conditions above to get the condition where CWOL is an equilibrium but CWL isn’t: c1p + c2(1 p) < a/(1-w) < c2 This answers our questions: 2 will care if 1 looks and 1 will avoid looking when the expected gains from defecting are small but the maximal gains are large Notice: whether player 1 looks and 2 attends to looking depends on the distribution of temptations (its average and maximum), not the realized temptation in a given period 36 It also teaches us that the ability to avoid looking and to detect looking enables cooperation when otherwise wouldn’t be possible 37 Summary so far… We have shown CWOL is an equilibrium And interpreted equilibrium condition to learn when not looking and attending to looking are important 38 But no one is consciously choosing to not look or to attend to looking Instead, use feelings, heuristics or ideologies which guide them when to look and when to attend to looking I.e., I respect “principled” people I can’t fathom trading lives for money 39 Without rationality, need another justification for Nash So we use dynamics Why? Dynamics describe simple processes of imitation, learning, or evolution, where rationality not needed 40 As usual, only assumption… more successful strategies become more frequent (e.g. because more likely to be imitated) 41 R L R L R L R T=0 L L R L L R L L R L L L L L L L L T=1 T=2 T=3 L L L L R R R R 42 Of course strategies aren’t imitated Feelings/heuristics/ethics/ideologies are But these are just ways of implementing strategies, so we represent them by the strategy they implement 43 The dynamic we use is replicator dynamic For replicator, we need to simplify strategy space… 44 For each player, we use the following strategies 45 We also need to be a little more complete in classifying equilibria 46 Here are the two we identified before There’s also a third one which is always an equilibrium 47 Now we lump together ones which are “behaviorally identical” For example, in CWOL, as long as enough 2s exit if look it doesn’t matter if some 2s exit if defect 48 Here’s how the simulation works 49 For each of many parameter values… For each of 5,000 trials… We seed the population with random mixtures of strategies Then wait for the population to stabilize Then classify the outcome 50 We find… Population ends up at CWOL fairly often in parameter region where it is an equilibrium 51 52 And that answered our third set of questions Given that people don’t consciously choose whether to look, can this behavior arise in dynamics? The answer is yes 53 Let’s apply these results to a few interesting social phenomena… 54 First one… “flip-flopping” politicians 55 I was for the military before I was against it. Image is in the public domain. 56 Why is “flip-flopping” bad? Isn’t it better for Kerry to be sensitive to constituents’ opinion? 57 This is part of a general question… Kerry decides policy “strategically” and not based on “principles” Why do we like people who have “principles” and not those who are “strategic”? And when will we particularly care? 58 CWOL provides the following possible explanation… 59 Kerry (re)decides political stance after calculating costs to his career So he cannot be trusted to make good policy when it would hurt his career 60 This generalizes to strategic vs. principled people more generally And we can use our equilibrium condition to identify when we will especially care that people are principled When usually have fairly aligned incentives but are rare occasions that could benefit them and harm us E.g., crucial that girlfriend/boyfriend is principled, but not that drinking buddy is 61 Any evidence? 62 Second puzzle… Why do religions reward anonymous giving? For example… 63 Maimonides’ Eight Levels of Giving 8. He who does not give enough—and even that unwillingly. 7. He who does not give enough—but what he gives, he gives graciously. 6. He who gives enough—but only after he is asked. 5. He who gives enough and before he is asked—but with both parties knowing each other. 4. He who gives and does not know who receives—but the recipient knows who gave it. 3. He who gives and knows who will receive it—but the recipients will not know who gave it. 2. He who gives without knowing who will receive—and without the recipient knowing who gave it. 1. He who gives—and also assists the recipient in addressing the reason for the need in the first place. 64 Do you know of examples from other religions? 65 Why reward anonymity and not just giving? An anonymous gift can feed no more starving children 66 More generally, Why do we admire givers more when they give anonymously? For example… 67 See article about Steve Jobs’ philanthropy. Source: UK Daily Mail, May 24, 2013 68 We argue that anonymous giving is more honorable because such people are giving without “looking” at the reputational benefits So they can be expected to continue giving, even when the reputational effects are minimal (Note here it is benefits not temptations, but works the same) 69 But people typically know they’re giving anonymously Might be guided by principles to do so anyway 70 Suggests trade-off between giving so everyone knows and admires a little, and a few people might find out and admire a lot 71 Third puzzle… taboo tradeoffs 72 What is a taboo trade-off? Let’s illustrate with an example… 73 A third of Medicare dollars are spent in the last month of life (Source: http://www.forbes.com/sites/michaelbell/2013/01/10/why-5-of-patients-create-50-of-health-care-costs/) Presumably, for a lot of folks, we know those dollars are unlikely to help And those dollars could be used to more effect elsewhere… for example, to improve the other 959 months of our lives 74 But if you ask a doctor, they can’t even imagine making this trade-off 75 As Tetlock and Roth point out… We find it “disgusting” to even consider trading off money against life I.e., it’s “taboo” 76 Note that this taboo is governed by emotions or ideologies—most people have not consciously considered it And that it is upheld despite enormous costs Suggests psychologically deep 77 This generalizes… We find it disgusting to even consider trading off money with many “sacred” goods We ask: Why? Which goods are liable to be sacred? Should we, as a society, respect taboos? 78 Here’s our suggestion for why and when… We find such tradeoffs disgusting because they signal a willingness to look at the benefits of defecting… … in domains where rare instances of huge potential temptations E.g., -If partner considers selling sex, then might cheat when the right person comes along -If caretaker put a price tag on life, might compromise it for especially lucrative offer 79 Policy implication: While politicians might want to signal that they would never trade lives for money Gains from appearing trustworthy accrue to the politicians while costs accrue to us We need a government that surmounts taboos to tackle these admittedly hard-to-fathom questions 80 Any evidence to support this claim? How about evidence to support our prediction on which items will be sacred? 81 Last puzzle… Intuitive cooperation 82 First piece of background… Psychologists sometimes discuss two “types” of decisions: System 1: intuitive System 2: deliberate 83 Second piece of background… People cooperate intuitively Cooperators have faster response time than defectors When forced to slow down, cooperate less 84 Reprinted by permission from Macmillan Publishers Ltd: Nature. Source: Rand, David G., Joshua D. Greene, et al. “Spontaneous Giving and Calculated Greed.” Nature 489 (2012): 427-30. © 2012. Source: Rand et al. 2012 85 Why would people cooperate intuitively? Our model suggests that intuitive cooperation might be a way of not looking If some lab subjects not looking, and some looking, then, on average, cooperators decide faster 86 Gives two novel predictions: Especially likely to be intuitive in cooperative situations Others will prefer to interact with intuitive than deliberative cooperators Any ideas for how to test? 87 Let’s summarize… 88 People attend to whether cooperators deliberate. Reciprocity can’t explain this We use simple model and dynamics to show that when can detect looking, sometimes worth not looking That sometimes: when relationship is beneficial on average but there are occasional large temptations Possibly explains puzzling social behaviors 89 MIT OpenCourseWare http://ocw.mit.edu 14.11 Insights from Game Theory into Social Behavior Fall 2013 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.