Data Handling – SECOND LEVEL Significant Aspect of Learning Research and evaluate data to assess risks and make informed choices Learning Statements Appropriate collection of data and graphical representations Reliability of data and graphical presentation Probability Relationship between fractional numbers, decimal fractions and percentages Determine the reasonableness of a solution Use mathematical vocabulary and notation Experiences & Outcomes I can conduct simple experiments involving chance and communicate my predictions and findings using the vocabulary of probability. MNU 2-22a I have investigated the everyday contexts in which simple fractions, percentages or decimal fractions are used and can carry out the necessary calculations to solve related problems. MNU 2-07a I can show the equivalent forms of simple fractions, decimal fractions and percentages and can choose my preferred form when solving a problem, explaining my choice of method. MNU 2-07b I have carried out investigations and surveys, devising and using a variety of methods to gather information and have worked with others to collate, organise and communicate the results in an appropriate way. MNU 2-20b I can display data in a clear way using a suitable scale, by choosing appropriately from an extended range of tables, charts, diagrams and graphs, making effective use of technology. MTH 2-21a 1 Learning Intention To be able to use the language of probability Success Criteria order the vocabulary of probability on a scale using numerical values. list possible outcomes of simple experiments. The teachers’ version of the probability game show involved a host asking a contestant to stand on a line of probability according to how likely the event was to happen. Events grew increasingly more subjective and ‘tricky’ to give a definitive answer to. After watching the teachers’ version of the probability game show the learner was then encouraged to use the game show question cards within small groups. Firstly he was asked to group them into Possible and Impossible. This led to discussion using other vocabulary such as ‘certain’, ‘uncertain’, ‘likely’, and ‘unlikely’. EXAMPLE CARD: You toss a 6-sided die and it doesn’t land on 2. Teacher Comment This task gave me the opportunity to assess how much the learner had learned from watching the teacher version of the probability game show. At each stage of these card sorting activities the group aspect of this task encouraged the learner to use the language of probability in order to justify his sorting of the cards. The learner was not only having the chance to use the mathematical language but also give solutions and justify the reasonableness of his answers to both peers and teachers. Learner Voice “I liked getting to discuss these cards in a group because at first I was worried we would be the contestants and I wouldn’t know where to stand. This way I got to talk to my friends about what I thought was most likely to happen first. This was good practice at telling each other what we thought was impossible or certain or likely. And we also had a good argument about what an ‘equal chance’ was. Some of the cards were really hard because you don’t know if there is really a right or wrong answer or just a very good explanation. It has made me think that probability is all about educated guesses and how well you can explain your answer.” 2 The learner was then asked to sort these onto a probability numerical scale. IMPOSSIBLE CERTAIN The learner once again used listening and talking skills to discuss and justify his placing on the scale. The learner appeared more keen to place his cards down as he was more comfortable with the idea of probability on a ‘scale’ as opposed to definitive boxes such as in the previous tasks. This showed his developing understanding of the possibility that answers are subjective and require clear justification. Learner Voice “I liked using the scale because it felt like you could get the answer right more easily…I think this is because some of these cards, there is not an exact right answer, or no one can ever know what the answer will be for definite so you have to place it on the line as closely to the right answer as you can.” 3 Learning Intention Create a visual representation of my information Success criteria choose the best type of diagram to show my results clearly diagram contains title, labels, axes and scale software is used to create my graph interpret the data and draw conclusions Teacher Comment After the initial 'Probability' task, I asked the learner to continue throwing the dice to extend this experiment and test the hypothesis that seven would be the most common outcome. The learner knew that a bar graph would be the best way to represent this data. He gave the graph a title and labelled the axes without any prompting. These experiments allowed the learner to begin to assign numerical language to the possible outcomes of an event. Through exploring the possibilities of totals throwing 1 and 2 dice and recording answers the learner soon noticed the patterns and was able to independently explain his findings. He then applied this to similar experiments such as using a spinner, flipping coins and playing ‘races’ with die. Learner Voice “Learning about probability is really helping my discussion skills. I have to be able to give reasons for my answer and not just write the answer down. I noticed that when I did the extra task seven became the most popular total from the two dice. I chose a bar graph rather than a pie chart or a line graph because I thought it was easier to see the information.” Learner Conversation “These experiments were really fun. Now I can see how much probability has to do with games. I found it really easy to name all the outcomes on the dice because you could see them all. It was more tricky with two but not after you had added them all up. After we had recorded all the possibilities when you roll 2 dice, it was really obvious to see how car number 7 was the most likely to win!” (Referring to wacky races game) 4 Learning Intention To apply our knowledge and understanding of fractions, decimal fractions and percentages to situations involving probability. Success Criteria describe the probability of an event happening within a zero to one scale. explain how the implications of chance are used in daily routines, decision making and the media. use the difference between the predictions and actual outcomes and explain results. ‘A prediction is what you think will happen based on something that you already know.’ The learner was asked to take his experiments a little further by designing his own spinners to suit certain criteria, e.g. make a spinner with a 25% chance of spinning a prime number. This allowed him to demonstrate and predict the outcomes in an experiment, using numerical values of probability. He was then asked to use his spinners, make a frequency table and charts to explore the probability of scoring different totals. This then gave the learner accurate actual results and allowed him to display and explain the results. Learning Intention Create a visual representation of my information Success criteria choose the best type of diagram to show my results clearly diagram contains title and keys use software to create my chart interpret the data, draw conclusions and make predictions. Number on spinner 8 7 5 4 10 15 21 1 Number of times landed on 4 3 2 1 6 3 0 1 Learner Voice I can see from my pie chart that the spinner landed on number 10 the most. I know because the number 10 has the biggest piece of the pie. The smaller the piece of pie then the less often the spinner landed on that number. I can predict that if I kept playing this game then my spinner would probably land on a number that was not a prime number because the prime numbers have the smallest pieces of the pie. 5 After watching various educational clips the learner took part in group discussions about the everyday implications of probability on his life. He discussed daily routines, decision making and the media. The video clip used to fuel this discussion was: http://www.nationalstemcentre.org.uk/elibrary/resource/7327/lucky-numbers This gave the learner an excellent insight to all three of these real life uses for probability. The learner then completed “Exit” cards for the lesson explaining how the implications of chance are used in either daily routines, decision making or the media. These sparked a lot of interest and resulted in the learner having a clearer understanding of the way in which data could be misleading. Learner ‘Exit Card’ answers: “The weather. This is predicted by meteorologists, who are special weather scientists. They look at the patterns in the clouds and also what has happened in previous years to make very educated guesses about what the weather will be.” “Lifeguards at the seaside make decisions based on the weather about what the sea will be like. That is how they decide what flag to put up at the beach to say it is safe.” “Running. You can say who will be most likely to win a race based on who goes to running club and who doesn’t.” “Plant growth: People growing things in their gardens may experiment with what kind of plants grow best and also where to put them as some areas might get more light so different plants will be more likely to grow better and some might be certain to die.” “Animal Breeding. Breeders will have to predict whether or not the animals will be a good match, and if the baby will have a good nature.” “Gambling with cards; you have a 1/52 chance of getting a specific card however you have a 1/13 chance of getting one of say…the Queens or Kings” - much higher!” Learner Voice: “This really made me think about how I will use maths in the future not just now.” The learner had now had many opportunities to discuss probability in a real life context and to use the vocabulary of probability, relating the chance of an event happening to a scale of 0-1 (impossible – certain, or by using fraction/percentage/decimal fraction notation) The learner then completed a set of questions which aimed to demonstrate his understanding of these learning intentions and success criteria together. Teacher Comment These diagnostic questions gave an excellent picture of how the learner was able to really apply his knowledge and understanding of probability that he had gathered over several lessons. Not only did he have to use the language but he had to think very carefully back to his experiments and what he learned from those. The learner applied his knowledge of multiplication, fraction and percentage skills to complete the majority of this task with ease. 6 As a class we watched a clip of a quiz show where the contestant is faced with three doors. Behind one door is a new car and behind the other two are turnips. The contestant chooses a door and wins whichever prize is behind that door. The host of the show knows where the car is hiding and when the contestant chooses a door he then opens one of the two remaining doors to reveal a turnip. The contestant must then decide whether to stick with his original choice, or to switch to the other door. Being careful to stop the clip at a certain point the learner was posed the question - How should the contestant answer in order to maximise his chances of winning a car, and what is the reason for this decision? The solution is that they should change their original choice of door to the other door which has not been opened. Originally their chosen door had only a 1 in 3 chance of winning and a 2 in 3 chance of losing, i.e. they are more likely to have chosen a losing door initially, so should change their choice of door to increase their chances of winning. Teacher Comment This problem is good for discussing the vocabulary, e.g. a 1 in 3 chance and also when faced with the remaining two doors pupils assume incorrectly that they then have a 50/50 chance of winning. An excellent discussion followed and it was good to explore why this is not the case. Pupil Voice “Waw! That problem really made you think! After you hear the answer and why it all made sense! But before, your instincts tell you to stick with it. But probability really makes you understand chance.” The learner was then set with the task to come up with his own ‘game show’ based on probability questions which would demonstrate his own achievement of the success criteria ‘describe the probability of an event happening within a zero to one scale.’ Most groups chose to do a very similar version of the teacher led probability game show. One group chose to do this as a ‘Who Wants to be a Millionaire?’ Style game show. All learners chose to do a ‘Monty Hall’ style problem as their final bonus round. 7 Teacher Comment: As a teacher assessing the learner’s knowledge of the probability of an event happening this gave an excellent opportunity for me to see the pupil think this through from start to end. He not only had to come up with his own event, he had to decide as part of a group what they thought the answer was and verbalise his justification as an ‘expert on probability’. This developed his own questioning skills and aptitude to determine the reasonableness of a solution. The leaner had to communicate his solutions, using mathematical vocabulary and notation. The learner started his game show by asking the audience to organise themselves into a human probability line. The learner described this as ‘Perfect numeracy warm up for any chance lesson’. He was very engaged with his learning. Example of probability game show questions from one learner: “Our teacher will let us have 15 minutes extra break if you get all the answers right” “Your Mum will make you fish and chips for tea tonight” “Every member of the class owns a dog” “Every member of this class has a purple jumper” “Our teacher will give us all 20/20 on our Friday Mental Maths” “There is a 1/12 chance I can guess the month a stranger’s birthday is on” Learner comment: “This was a really fun way of demonstrating my skills. I had to work well as a group and make some good decisions as an expert before we did our game show.” “This was the best part about probability – inventing your own ideas. Even some of the craziest ideas when you really think about it…they are still possible…but with a very low percentage.” 8