Betting with Maxwell's Daemon 1 2 1 Michael Maitland , Rosemary J Harris , Stefan Grosskinsky 1 University of Warwick, 2 Queen Mary University of London Introduction A recently made analogy between the well-studied problems in gambling and typical thermodynamic systems involving feedback allows for deeper insights into the functioning of information based molecular machines. We consider that the information used by a well informed gambler (or stock-trader) is analogous to the information processing performed by a feedback mecha- nism - a la Maxwell's Daemon. Both systems use an information source in order to maximise some quantity, wealth in the case of the gambler; work extraction in the case of the Daemon and his real-world counterparts. The current research hopes to strengthen this analogy and use it to study the role of information processing in physcics and nature. Szilard Engine Horse Race Let p(X = x) be the probability that horse x wins a given race between m horses, where X ∈ {1, . . . , m}. P Let b(x) ≥ 0 be the fraction of wealth a gambler invests in horse x, where b(x) = 1. If horse x wins, the gambler receives o(x) times his investment and all other bets are lost. After each race, the gambler's wealth is multiplied by b(X)o(X) = S(X). After n races, his wealth is 1) 2) (L,L) (L,R) (R,L) Sn = 2nW (X) (R,R) where W is the `exponential doubling rate', given by 3) W (X) = hln S(X)i = Vf(L|L)) Vf(R|L)) Vf(L|R)) X p(x) ln b(x)o(x) x Vf(R|R)) 4) = p(x)), the maximum wealth growth Assuming `fair' odds (that is, rate is 0 and the gambler can at best break even. The optimal bet is then proportional gambling (also known as `Kelly Gambling') such that b(x | y) = p(x | y). Let Y be a second variablePwhich has a joint distribution p(X = x, Y = y) and let b(x | y) ≥ 0, with x b(x | y) = 1 be a conditional betting strategy depending on the value of the additional variable. The gambler seeks to optimise his betting strategy b(x | y). Assuming proportional gambling and fair odds, the optimal wealth growth rate is then given by: 1 o(x) Vf(L|L)) Vf(L|R)) Vf(R|L)) Vf(R|R)) 5) Information engine The Szilard engine is one of the rst examples of an `information engine', and has been used to study the eects of Maxwell's Daemon. The engine works in the follwing cycle: W (X | Y ) = hln S(X | Y )i = = H(X) − H(X | Y ) = I(X; Y ) which leads to 3. The particle position is measured and the result is recorded in Y ∈ {L, R} 4. The divider is moved quasistatically until the volumes on the left and right are VfL and VFR 5. The divider is removed from the box and the particle equilibrates, returning to 1. From ideal gas dynamics, we can show that the work extracted by the operation of a cycle is: Vf (X | Y ) Vf (X | Y ) W (X | Y ) = kB T ln = kB T ln V0 (X) P (X) where kB is the Boltzmann constant. The optimal Vf is then found by: Vf∗ (X | Y ) = argmaxhW (X | Y )i = P (X | Y ) Vf and after n cycles, the maximum amount of work extracted will be: maxhWn i = nkB T Vf P (X | Y ) ln P (X) = nkB T I(X; Y ) The work extracted after n cycles is directly proportional to the mutual information between the measurement and the actual state of the system. References [1] D. Vinkler, H. Permuter, and N. Merhav, Analogy between gambling and measurement-based work extraction, submitted to ISIT 2014, January 2014. [2] Cover, Thomas M., and Joy A. Thomas. Elements of information theory. John Wiley & Sons, 2012. [3] Kelly, J. L. A New Interpretation of Information Rate, Bell System Technical Journal 35 (4) 1956 p(x, y) ln o(x)b(x | y) x 1. A particle moves freely in a box at equilibrium with a heat bath 2. The box is partitioned, separating it into two volumes. The side that the particle is now located on is denoted X ∈ {L, R}. X hln Sn i = nI(X; Y ) that is in the presence of side information, the maximum wealth (obtained by the optimal gambling strategy) is directly proportional to the mutual information between the races and the second variable. Gambling Analogy X - Winning horse Y - Side information P (x) - Probability that horse x wins P (x | y) - As above, conditioned on the state of side information o(x) - Payout for x winning Placing bets b(x | y) - money gambled on each horse given y log Sn - Log wealth after n rounds Convert information entropy into wealth Szilard Engine X - Position of particle Y - Measurement (possibly noisy) P (x) - Probability that particle is on side x P (x | y) - As above, conditioned on the outcome of measurement 1 - reciprocal of the initial volume V0 Moving dividers Vf (x | y) - Final volume of the box's parts given y Wn - Work extracted after n cycles kB T Convert information entropy into work Discussion Presented here was the analogy between the sequential Horse Race and the Szilard information-engine. The analogy is based on the inclusion of information theoretic measures in the analysis, and a mapping between quantities. This framework can be used use techniques from gambling and game theoretic treatments of stock markets, in the setting of thermodynamic systems. We hope to provide a more rigorous principle on which this analogy can be founded, such as the theory of large deviations, and nd novel applications of the analogy outside of those already studied.