om .c s er ap eP m e tr .X w w w Scheme of work – Cambridge IGCSE® Mathematics (US) 0444 Unit 9: Probability (Core) Recommended prior knowledge Students should understand: 1. The definition of the probability of an event occurring as the number of times the event can occur divided by the total number of events. That a probability can only be greater than or equal to 0 and less than or equal to 1 (100%) 2. Can manipulate fractions, decimals and percentage and convert between them Context This is the first of two statistics units. This must be taught after Unit 1 and could be used to reinforce fraction decimal and percentage skills. It could be taught early in the course but should then be revisited. This could be taught as a complete unit or as two blocks (9.1, 9.2 and 9.3) and 9.5. The second block could therefore be taught later in the course. Students who are following the extended syllabus will move through this faster but need to have all these skills in place before working on the extended units, or applying them to problems. Outline The content allows discussion of the difference between the probability of an event occurring and what actual happens, the difference between experimental and theoretic probability and some tools to work out probability. Within the suggested teaching activities ideas are listed to identify and remediate misconceptions and to pull learning through to the required standard. The learning resources give both teaching ideas, summaries of the skills and investigative problems to develop the problem solving skills and a depth of understanding of the mathematics, through exploration and discussion. v1 2Y01 Cambridge IGCSE Mathematics (US) 0444 1 Syllabus ref 9.1 CCSS: S-CP1 Learning objectives Probability P(A) as a fraction, decimal, or percentage Significance of its value, including using probabilities to make fair decisions Suggested teaching activities Learning resources This gives a comprehensive guide to probability and the steps of development and is full of activities and ideas for teaching the topic. www.counton.org/resources/ks3framewor k/pdfs/probability.pdf Notes and exemplars Includes an understanding that the probability of an event occurring is 1 – the probability of the event not occurring. Describe events as subsets of a sample space (the set of outcomes) using characteristics (or categories) of the outcomes, or as unions, intersections, or complements of other events (“or,” “and,” “not”). The knowledge and use of set notation is not expected. www.counton.org/resources/ks3framewor k/pdfs/probability.pdf http://nrich.maths.org/4304 http://nrich.maths.org/4334 Teaching activities Shuffle a pack of 0-9 cards and reveal the top card. Ask the class to vote whether the next card will be higher or lower. And have a recorder note the outcome versus the class decision. Continue through the whole pack. Discuss briefly number of times class is correct – you want this to be incorrect so rig if necessary. Then give out a recording sheet so they students can record what has already gone and play again. e.g. The numbers 0 -9 repeated in 8 rows. So they can cross of the numbers that have already been used and ring the card currently being held up. Rig it from time to time so that either higher or lower is impossible and so that the strongest possibility isn’t the next card that appears and discuss. Most students will record the fractions for higher and lower and compare instinctively but the activity gives an opportunity to discuss certainty and impossibility and whether the event with the highest probability has to win. Have a bag containing a total of 10 cubes of two or three different colours. Pull one out, reveal it and return it and repeat 20 times (students should record the results in a frequency table). Ask class to estimate the number of each colour in the bag. Then reveal the contents or make another twenty recordings to see if the result refines better. Discuss the number of repeats needed to give accurate results. 9.2 CCSS: S-IC2 v1 2Y01 Relative frequency as an estimate of probability Scattered throughout the learning resource listed are examples where fair and unfair can be discussed. Notes and exemplars Decide if a specified model is consistent with results from a given datagenerating process. e.g. using simulation, e.g. a model says a spinning coin falls heads up with Cambridge IGCSE Mathematics (US) 0444 www.bbc.co.uk/schools/ks3bitesize/maths /handling_data/relative_frequency/revise1. shtml 2 Syllabus ref Learning objectives Suggested teaching activities Learning resources probability 0.5. Would a result of 5 tails in a row cause you to question the model? www.counton.org/resources/ks3framewor k/pdfs/probability.pdf page 283 Teaching activities This first task gives a good visual image of some of the conundrums of probability. Probability Art – Use cm squared paper. A square will be coloured red for a H and Green for a Tail. Start in the top left hand corner of the paper with the page turned landscape. Toss the coin and colour the first square. Toss again and colour the next square. Continue until at least one row is complete. Discuss with the class whether to snake to the next row or to go to the left hand side. Discuss the total red and greens (hopefully approximately 50%) but with no pattern in the reds and greens. Discuss the fact the coin has no memory and the probability does not tell you which event will occur next as each is independent. 9.3 CCSS: S-IC2 Expected number of occurrences Relative Probability is best demonstrated with things that cannot calculated by theoretic probability. Tossing a drawing pin (in a sealed jar) see the p283 of the KS3 framework document, or using a page of text and working out the relative probability for a chosen vowel or consonant. Changing to a different type or age range text can then be compared. General guidance A discussion is needed to distinguish between the probability of an event occurring given the probability and it actually occurring – e.g. the science of weather forecasting. However, it is also necessary to teach that if the probability of an event is 0.3 and the experiment is repeated 500 times then you would expect the event to happen 150 times, in spite of the fact that for each instance 0.3 is less than 0.7 and so the event is less likely. Teaching activities Set up variety of probability experiments that have a theoretic probability. Get each group of five pairs to work on one experiment. Work out the theoretic probability and the experimental probability for 100 goes. Compare the theoretic and the experimental probability and pool the results of the group to get 500 results. Discuss the outcomes for the different experiments and when the theoretic and experimental converge. v1 2Y01 Cambridge IGCSE Mathematics (US) 0444 3 Syllabus ref Learning objectives Suggested teaching activities Learning resources 9.5 Possibility diagrams Notes and exemplars Simple cases only. www.bbc.co.uk/schools/ks3bitesize/maths /handling_data/probability/revise7.shtml CCSS: S-CP1 Tree diagrams including successive selection with or without replacement Teaching activities Work out the range of outcomes in two way tables with two objects involved. E.g. possible outcomes when dice are added, or menu options when there are three main courses and three desserts etc. www.bbc.co.uk/schools/gcsebitesize/math s/data/probabilityhirev1.shtml http://nrich.maths.org/6033 http://nrich.maths.org/7541 Use tree diagrams to show how events combine, noting that you add the ends of branches but multiply along branches to get probabilities for combined events. Note where branches add to 1 (100%). Encourage students not to simplify fractions until the end but to leave denominators the same to simplify working and provide checks that the correct parts of the diagram add to 1(100%). Students find it difficult to decide what to put on the tree diagram so a variety of problems that requires them to choose is essential, rather than questions which give pre-labelled branches. v1 2Y01 Cambridge IGCSE Mathematics (US) 0444 4