EVALUATING HUhfAN GOAL-DIRECTED ACTIVITIES

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EVALUATING HUhfAN GOAL-DIRECTED ACTIVITIES
IN VIRTUAL AND AUGMENTED ENVIRONMENTS
CL. MacKenzie,KS. Booth*, J.C.Dill, K. Inkpen and S. Payandeh
SimonFraserUniversity and University of British Columbia*
Bumaby, and Vancouver*, British Columbia, CANADA
Email: Christine-mackenzie@sfu.ca
Introduction
and Objectives
Position data from the OPTOTRAK are used also for
extensiveanalysesof humanmovementbehavior. To datewe
have conductedexperimentson pointing, object manipulation
andremotemanipulation.We analyzethesekinematic datato
make inferences about planning, organization and human
performancein natural,virtual and augmentedenvironments.
Virhtal and augmentedenvironments have been applied
primarily to visualizationand entertainmentin the past. They
arenow being exploredfor goal-directedhumanactivities like
surgery, training and collaborative work.
For these
applications,we are pursuingaugmentedenvironmentswhere
there are both physical (“real world”) objects, and virtual
(computer-generated)
objects. These environmentsmay be
renderedthrough graphics,haptics, audio or even olfactory
displays.
The objectivesof our 5-yearteamprojectare:
1) to design and implement an Enhanced Virtual Hand
Laboratory,incorporatingintegrateddisplaysandcontrols
that exploit natural human perception and movement.
This will providea high degreeof presence,and rich data
acquisition/analysisof goal-directedhumanbehavior.
2) to ask basic research questions about the processes
underlying successful human manipulation in goaldirected activities in natural, augmentedand remote
environments
3) to examine human-computerinteraction @ICI) in the
performanceof selectedtasks in the domainsof surgery,
design,remotemanipulationandtraining.
We use a triangle framework of user-task-tool, studying
actionsof humansusing B particulartool in the task-specific
contextof a computer-augmented
environment.
Our vision is to extend computer-augmented
environments
from simple manipulation tasks to complex goal-directed
activities. Task analysesand hierarchical decompositionsof
goal-directedactivities arebeing carriedout in the domainsof
surgery, training, design, and collaborative work. For
example,in surgery,basedon fieldwork and extensivevideo
annotation, we have hierarchically decomposed selected
laparoscopic procedures. These have been abstracted to
surgicalsteps,sub-stepsandtasks.In turn, thesesurgicaltasks
have beenfurther broken down to the subtasksand motions,
detectableby 3-D motion analysissystems.In parallel,we are
analyzing what information is used by the surgeon, and
exploringways of presentingthis information to the surgeon
through computergraphics,in augmentedreality systems.In
this way, we can make recommendationsfor the design of
usable,efficient, human-centered
tools that enablehumansto
perform their tasks in augmentedenvironmentswith a high
degreeof easeandpresence.
Virtual Hand Laboratory
Enhanced Virtual Hand Laboratory
Our current Virtual Hand Laboratory (VI&) provides
stereoscopic,head-coupledgraphicaldisplaysas usersinteract
with physical, virhml or augmentedobjects. The hardware
consists of an opto-electric 3-D motion analysis system
(OPTOTIUK, Northern Digital Inc.) with infrared emitting
markers, a graphics workstation (Onyx& Silicon Graphics
Inc.), and stereoscopicglasses(CrystalEYES,StereoCrapbics
Corp.). An SGI monitor is placed upside-downon a cart,
aboveand parallel to a table surface.The graphicsimage is
reflected in a half-silveredmirror parallel to the tabletop so
that virtual objectsappearto the subjectto be in the workspace
below. We have calibrated this small desktop workspace.
Position co-ordinatesare used to drive the graphicsin realtime (60 Hz with one frame lag), as the subject engagesin
goal-directedmovement.
In the EnhancedVirtual Hand Lab, we are adding other
modalitiesto the visual modality Computer-generated
haptic
and audio renderingof objectswill complementthe computer
graphics in the current system for multimodal augmented
environments. We highlight technical, theoretical and
empiricalchallenges,our systemstatus,andfuture directions.
Decomposition of goal-directed activity
Acknowledgements
The authorsthank Evan Graham,Valerie Summersand Cohn
Swindells for VHL sofhvaredevelopment.Supportedby the
Natural Sciences and Engineering Research Council of
Canada(NSERC StrategicGrantsProgram).
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