iDiscover Introducing Science, Technology, Engineering and Maths careers at primary school The vast majority of Hackney’s current school population will not choose a career in STEM. White, middle class males dominate in the statistics; when choosing to study STEM post-16, “workingclass and some minority ethnic groups remain under-represented”. Many pupils decide from an early age that science is ‘not for me’. It has been shown that even quite subtle differences within classroom cultures can profoundly shape the extent to which girls or minority ethnic pupils feel that they are able to ‘identify’ with science. It is a myth that girls and women are not choosing STEM qualifications, but they don’t continue their study post-16. The percentage of girls choosing physics hasn’t changed over 30 years! Mothers, in particular, need to know their daughters could be happy in a career in STEM, and that the working environment would be supportive. STEM careers need to be described in terms of the personal characteristics and skills required, not just what people ‘do’. Above all pupils need to be able to believe that ‘STEM is for people like me’. In response to this, Inspire! has created iDiscover, a unique, week-long programme which puts children’s science and technology learning into a real world context and brings STEM role models into the classroom. The project aims to: Increase primary school pupils’ awareness of related careers Challenge stereotypes by providing access to a diverse range of STEM employees Generate understanding of scientific processes. Centred on the concept of 'working scientifically' emphasised in the new Primary Science Curriculum and addressing the new Computer Science Curriculum, Inspire! will provide schools with: Five detailed lesson plans which bring to life up to five exciting STEM careers Opportunities to meet a diverse range of STEM volunteers, for example: Forensic crime scene exploration in school Workshops delivered by STEM professionals e.g. toy tinkering or game designing Careers Carousels: similar to speed networking but with interactive activities School visits to unique science workplaces such as laboratories A range of materials and resources to support learning, for example: Laptops and smartphones Floor robots Microscopes; finger prints; metal detectors Resource boxes including food and drink for testing, equipment and info. sheets Parents are integral to iDiscover and will be involved throughout the week. Parents will be invited to meet and engage with the STEM volunteers, view their children’s work and interact with the Year 6 exhibition. Inspire! will also provide parents with relevant further information. iDiscover: introducing Science, Technology, Engineering and Maths careers at primary school Each year of a primary school follows a different theme which progressively educates and inspires pupils about different STEM careers. Rich and engaging lesson plans are provided to teachers, alongside a wide variety of technology, resources and equipment. Inspire! actively sources a range of STEM volunteers who represent the background of the pupils and bring their jobs to life through interactive activities, workshops and talks. The iDiscover themes are currently: Who did it? (EYFS) Presented with a crime scene on Monday, pupils become Detectives, hunting for clues, exploring tyre tracks and working out which teacher did it! On Tuesday a new mystery is presented: Who ate the Headteacher’s cake? Pupils experiment with metal detectors, finger prints & X-rays. Robots & Machines (KS1) Children spend the week tinkering and solving engineering problems. Jobs focused on are: Robotics Engineer - programme a floor robot Mechanical Engineer - repair a toy Civil Engineer - build a marble run Biomedical Engineer - create a bending arm Forensics crime scene workshop PhD Forensics students visit Police visit to reveal the culprit! Careers Carousel of four STEM engineering volunteers Toy tinkering session delivered by Engineer Feed Me (LKS2) The food industry is brought to life through career-related investigations. Jobs covered include: Dietitian - make a model of the digestive system Food Scientist - create a space menu Careers Carousel of four STEM food-related volunteers Drinks Technologist - test sugar in drinks Humanitarian Engineer - filter water iGame (Year 5) Children create their own computer game using Scratch software, while learning about jobs such as: Trip to Fab Lab to programme a robot to navigate a maze Computer Programmer Audio Engineer Video Game Designer Games Artist Meet/Skype a volunteer from the Games industry I get it! (Year 6) Children work towards creating a science exhibition: How do we taste? as Flavour Scientists Why do we get ill? as Microbiologists Pupils learn about science communication and the range of jobs involved, including reporting on the school’s activities as iDiscover Journalists! Trip to Lab to learn about science communication Exhibition hosted at school by pupils