How Can You Train Lean Enterprise Leaders? Fact Based • A simulation of a complex aerospace enterprise • Philosophy draws heavily on 9 years of LAI research and the book Lean Enterprise Value • Content and cases based on LAI member experience • Integrated with lecture material to provide intellectual basis, tools, and experiential learning Action Oriented “The Game” Tested and Deployed! Lean Enterprise Value Simulation Suppliers What does it do? • Teach advanced enterprise lean concepts • Add tactile and emotive learning modes to reach adult learners • Provide an simulated enterprise environment to teach lean tools and practices • In developmental testing and deployment now • Lean Basics Academy (mfg game) Rolls Royce • Lean Engineering Training (PD game) Boeing, Global Hawk • Lean Enterprise training (full game) Raytheon • Ready for 1.0 release Jan 04 Manufacturing Plant B Plant A Design Change Request Customer Acceptance Final Assembly 2nd Tier 1st Tier Plant C Design Analysis Engineering Verification Deployment Model Design In/Out Box 3 Modular Simulations • Manufacturing Game • Supplier Network Game • Product Development Game 1 Training System • Integrated Enterprise Game Who should use it? • Engineering, Supply chain, and Operations managers • Lean enterprise leaders • Change agents and Lean/6 Sigma experts • Program managers and team leads What are the benefits? • Provides engaging, visceral experience with success by applying lean tools and processes. • Demonstrates clearly the the power of lean enterprise thinking. Systems Engineering Design • Recreates a lean enterprise evolution in a classroom • Design, manufacturing, and supplier network operations in one training simulation—use all or part • Accommodates customized learning objectives and training material • For managers, change agents, team leads, and other enterprise leaders Q1 03 Designed for minimum complexity given advanced lean lessons Analysis Q2 03 Q3 03 PD training Beta testing, release Q4 03 Lean Academy Beta test Q1 04 Enterprise training Beta testing, release Version 1.0 release (Jan 04) Q2 04 Q3 04 Q4 04 LAI short course and facilitator training Modular Additions to Game Allow Training for Specific Skills Advanced accounting system captures and calculates: • Process data • Gross profit • Operating expense • Net profit and ROIC Spreadsheet functions allow “what-if” analysis • Impact of lean actions on bottom-line metrics • Payoffs from different improvement strategies • Magnitude of improvements needed • Negotiating positions with enterprise stakeholders Finding Capacity and Constraints Return on Invested Capital Accounting Price Per Part * Qty of Parts Sold Shipping, Packaging, and Transportation costs No. of Fab’d Parts No. of Purchased Parts * Price of Fab’d Parts * Price of Purchased Parts Inventory Carrying Costs Evolving game lessons tied to process maturity levels + Sales ($) - + + + Material Costs of Shipped Parts - Gross Profit + Operating Expense - Operating Profit (after tax) ----------- = ROIC Invested Capital + Scrap + + + Facility Carrying Costs Value of inventory + Facilities (PPE) August 26, 2003 CMMI 1 CMMI 3+ • LAI facilitators customize kick-off, train trainers (fee for service) • Successfully adopted and used for training by consortium members using native facilitators “Your enterprise game is the heart of the class. It is a wonderful experience. It is close enough to real life to be a good laboratory, yet simple enough to be solved in a constrained period of time.” Corporate Training Professional