B.S. in Game Design & Development Art Concentration 2014 NOTE: This document is meant to display your degree requirements. The Academic Requirements Report must be used to track progress toward fulfilling all degree requirements. The Academic Requirements Report must show all requirements “satisfied” before your degree is awarded. Name Student ID Specialization University Degree Requirements Major Requirements (80 credits) Overall Credit and GPA Requirements GDD Core Courses (26 credits) Total Credits (120) Resident Credits (32) Stout GPA (2.000) ARTH-340 DES-325 EDUC-170 ENGL-415 GDD-101 GDD-325 GDD-450 GDD-451 Racial and Ethnic Studies (6 credits) (Select three credits from RES Category A) (Select three credits from any RES area) Global Perspective (6 credits) (Complete a program of university-approved work or study abroad, or 6 credits of global perspective approved courses) NOTE: RES and GLP requirements may be met within GE or major course selection. General Education Requirements (40 credits) Communication Skills (9 credits) ENGL-101 or ENGL-111 Composition 1 ENGL-102 or ENGL-112 Composition 2 or ENGL-113 Honors Seminar I SPCOM-100 Fundamentals of Speech 3 3 3 Analytic Reasoning and Natural Science (11 credits) (At least one math or statistics course and a natural science course with a lab are required) CS-141 Intro to Computer Programming MATH-118 Concepts of Math or higher PHYS-211/212 Introduction to Physics (w/lab) 3 4 4 Arts and Humanities (6 credits) (Must be from at least two categories: Art History/Music Appreciation, Creative/Performing Arts, Foreign Language & Culture, History, Literature, Philosophy) ART-101 2D Design LIT-208 Fiction into Film (RESB) 3 3 Social and Behavioral Sciences (6 credits) (Must be from at least two categories: Anthropology, Economics, Geography, Political Science, Psychology, Sociology) History of Interactive Media Introduction to Interactive Design Video Games & Simulations in Education Technical Writing Intro to Video & Computer Game Design 2D Game Design & Development 3D Game Design & Development 3D Game Design & Development 3 3 2 3 3 4 4 4 Art Concentration Required Courses (36 credits) ART-100 ART-103 ART-200 ART-301 ARTH-224 DES-176 DES-200 DES-205 DES-220 DES-310 DES-372 PHOTO-330 Drawing I 3D Design Drawing II Life Drawing I th Survey of Renaissance to 20 Century Art Introduction to Digital Narrative Design Concepts and Problems Design Drawing 2D Digital Imagery Graphic Design I 3D Modeling & Animation I Video Production Fundamentals 3 3 3 3 3 3 3 3 3 3 3 3 Specialization (18 credits) (Select from 2D or 3D track) 2D Track ART-209 Painting I/Art-401 Life Drawing 2 DES-370 Interactive Design 2-Principles & Methods DES-378 Animation Studio DES-379 Seq. Art & Comics Studio Selectives approved by advisor (ART, DES, GDD) 3 3 3 3 6 3D Track ART-211 Sculpture I/ART-213 Ceramics I DES-374 3D Modeling & Animation II DES-373 3D Modeling & Animation III DES-378 Animation Studio Selectives approved by advisor (ART, DES, GDD) 3 3 3 3 6 All ART, DES, and GDD courses require a C or better. Contemporary Issues (3 credits) (Courses must be selected from the list of approved contemporary issues courses) Social Responsibility and Ethical Reasoning (3 credits) Diane Christie, Program Director 231E Jarvis Hall – Science Wing Phone: 715/232-1213 E-mail: christied@uwstout.edu (Courses must be selected from the list of approved social responsibility and ethical reasoning courses) Selectives (2 credits) (Selected from GE-approved courses) Program Website: http://www.uwstout.edu/programs/bsgdd/index.cfm See online course description for prerequisites Revised 2/2013