University Degree Requirements

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B.S. in Game Design & Development
Art Concentration
2014
NOTE: This document is meant to display your degree requirements. The Academic Requirements Report must be used to track progress
toward fulfilling all degree requirements. The Academic Requirements Report must show all requirements “satisfied” before your degree is
awarded.
Name
Student ID
Specialization
University Degree Requirements
Major Requirements (80 credits)
Overall Credit and GPA Requirements
GDD Core Courses (26 credits)
Total Credits (120)
Resident Credits (32)
Stout GPA (2.000)
ARTH-340
DES-325
EDUC-170
ENGL-415
GDD-101
GDD-325
GDD-450
GDD-451
Racial and Ethnic Studies (6 credits)
(Select three credits from RES Category A)
(Select three credits from any RES area)
Global Perspective (6 credits)
(Complete a program of university-approved work or study abroad, or 6 credits
of global perspective approved courses)
NOTE: RES and GLP requirements may be met within GE or major course selection.
General Education Requirements (40 credits)
Communication Skills (9 credits)
ENGL-101 or ENGL-111 Composition 1
ENGL-102 or ENGL-112 Composition 2 or
ENGL-113 Honors Seminar I
SPCOM-100 Fundamentals of Speech
3
3
3
Analytic Reasoning and Natural Science (11 credits)
(At least one math or statistics course and a natural science course with a lab
are required)
CS-141 Intro to Computer Programming
MATH-118 Concepts of Math or higher
PHYS-211/212 Introduction to Physics (w/lab)
3
4
4
Arts and Humanities (6 credits)
(Must be from at least two categories: Art History/Music Appreciation,
Creative/Performing Arts, Foreign Language & Culture, History, Literature,
Philosophy)
ART-101 2D Design
LIT-208 Fiction into Film (RESB)
3
3
Social and Behavioral Sciences (6 credits)
(Must be from at least two categories: Anthropology, Economics, Geography,
Political Science, Psychology, Sociology)
History of Interactive Media
Introduction to Interactive Design
Video Games & Simulations in Education
Technical Writing
Intro to Video & Computer Game Design
2D Game Design & Development
3D Game Design & Development
3D Game Design & Development
3
3
2
3
3
4
4
4
Art Concentration Required Courses (36 credits)
ART-100
ART-103
ART-200
ART-301
ARTH-224
DES-176
DES-200
DES-205
DES-220
DES-310
DES-372
PHOTO-330
Drawing I
3D Design
Drawing II
Life Drawing I
th
Survey of Renaissance to 20 Century Art
Introduction to Digital Narrative
Design Concepts and Problems
Design Drawing
2D Digital Imagery
Graphic Design I
3D Modeling & Animation I
Video Production Fundamentals
3
3
3
3
3
3
3
3
3
3
3
3
Specialization (18 credits)
(Select from 2D or 3D track)
2D Track
ART-209 Painting I/Art-401 Life Drawing 2
DES-370
Interactive Design 2-Principles & Methods
DES-378
Animation Studio
DES-379
Seq. Art & Comics Studio
Selectives approved by advisor (ART, DES, GDD)
3
3
3
3
6
3D Track
ART-211 Sculpture I/ART-213 Ceramics I
DES-374
3D Modeling & Animation II
DES-373
3D Modeling & Animation III
DES-378
Animation Studio
Selectives approved by advisor (ART, DES, GDD)
3
3
3
3
6
All ART, DES, and GDD courses require a C or better.
Contemporary Issues (3 credits)
(Courses must be selected from the list of approved contemporary issues
courses)
Social Responsibility and Ethical Reasoning (3 credits)
Diane Christie, Program Director
231E Jarvis Hall – Science Wing
Phone: 715/232-1213
E-mail: christied@uwstout.edu
(Courses must be selected from the list of approved social responsibility and
ethical reasoning courses)
Selectives (2 credits)
(Selected from GE-approved courses)
Program Website: http://www.uwstout.edu/programs/bsgdd/index.cfm
See online course description for prerequisites
Revised 2/2013
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