Start Rugby Coaching Coaching and Refereeing Flag Rugby in Ontario 2 Contents Governing Bodies Rugby Ontario Rugby Canada Rugby Structure Flag Rugby Rugby Coaching Con?nuum Long Term Athlete Development Model Rugby Ready and Rugby Safe 4 7 How to Coach Flag Rugby Role of a Coach Coach Code of Conduct Coaching Philosophy Managing Players Coaching Session Structure Session Planner Coaching Toolbox 13 Flag Rugby Laws 24 How to Referee Flag Rugby Role of a Referee Referee Code of Conduct Admin Organising a Fes?val 27 31 32 Appendix Full Flag Rugby Laws Referee Signals Acknowledgements 3 Governing Bodies 4 Rugby Ontario Rugby Ontario is the governing body for the sport of Rugby in Ontario. OUR MISSION To promote, develop and administer, the playing of Rugby Football under safe condi?ons throughout Ontario OUR GOALS • To increase the number of communi?es, age groups, and educa?onal establishments playing rugby in an organized manner. • To increase the number of male and female par?cipants in member rugby organiza?ons. • To raise the standards of play, discipline, coaching, refereeing, administra?on and facili?es at all levels. • To increase the awareness of Rugby and improve its public image. • To establish and apply standards and regula?ons which collec?vely prescribe an acceptable level of safety for players, officials and spectators. • To deliver programs and services which meet the needs and aspira?ons of member rugby organiza?ons and enable rugby athletes to achieve their maximum poten?al. 5 Rugby Canada Since its humble beginnings, the game of rugby has baTled a number of major constraints in its development. Canada is blessed with a harsh climate, an immense geographical size, and a rela?vely low popula?on. Since 1945, Provincial Rugby Unions have experienced marked growth and the Rugby Union of Canada, which func?oned for ten years before 1939, was reformed in 1965. The present administra?ve body, the Canadian Rugby Union, know as Rugby Canada, was incorporated in 1974. Since then, Rugby Canada has been a permanent fixture on the global rugby scene, including trips to each of the five IRB Rugby World Cups (1987 ‐ Australia/ New Zealand, 1991 – United Kingdom, 1995 – South Africa, 1999 –Wales, and 2003 Australia). As a regular on the IRB Sevens Circuit, Canada con?nues to climb the world rankings and challenge the dominant rugby na?ons in both versions of the game. To provide the opportunity for Canadians to compete interna?onally has always been a priority of Rugby Canada. 6 Rugby Structure 7 Flag Rugby Flag Rugby is a fast moving, non‐contact invasion game suitable for boys and girls to play together. The key to the game is enjoyment, with running and handling skills. It’s safe, non contact nature combined with the fun and vibrance of the sport promotes fitness, teamwork, and par?cipa?on. It introduces the basics of one of the fastest growing team sports in Ontario. It connects with Ontario phys‐ed curriculum and OPHEA safety guidelines. The interchangeable nature of possession, leading to rapid switching of aTack and defense, means that a range of skills are cul?vated and developed. Co‐opera?on, integra?on and determina?on, along with individual and collec?ve responsibility, are key elements in the game of Flag Rugby. 8 Rugby Coaching Con?nuum Start Rugby Coaching Community Rugby – Ini?a?on to Rugby (NCCP L1) Compe??on Introduc?on (NCCP L2) Advanced Compe??on Introduc?on (NCCP L3) Compe??on Development (NCCP L4) 9 Long Term Athlete Development Model Rugby Canada has launched its Long Term Rugby Development (LTRD) strategy providing the blueprint for all stakeholders involved with rugby players of all ages and abili?es. Rugby Canada has done this in conjunc?on with Sport Canada and believe this policy will be a significant milestone for rugby in Canada. There are many benefits for Rugby Canada implemen?ng this LTRD approach, • • • • • • Establishment of a clear pathway for rugby players. Support for the development of beTer players and op?mal performance at all levels through well‐structured programs and plans . Implementa?on of integrated programs for developing rugby players and rugby in Canada. Provision of a planning tool, based on scien?fic research and sport‐specific empirical experiences, for coaches and administrators. Crea?on of a plagorm for a beTer, more enjoyable and a sustainable game. Facilita?on of new partnerships within sport, health, and educa?on governments that will benefit rugby. Furthermore, the LTRD model is being introduced to the Canadian rugby community at a ?me when rugby’s significant growth poten?al is being recognized both within Canada and interna?onally. “The health and well‐being of the na?on and the medals won at major games are simple by‐products of an effec?ve sport system.” Istvan Balyi 10 Where does Flag Rugby fit into the LTRD? _______________________________________________________ _______________________________________________________ _______________________________________________________ _______________________________________________________ Why is it important to have a Long Term Development Model? _______________________________________________________ _______________________________________________________ _______________________________________________________ ____________________________________________________ 11 Rugby Ready and Safe Rugby Rugby is one of the fastest growing team sports in Canada. Known as the "sport for all", rugby aTracts par?cipants of all sizes, shapes, and abili?es. Coaches, Officials, Administrators and Parents must all be responsible for ensuring that the rugby environment is FUN and SAFE for its par?cipants. RUGBY READY The IRB Rugby Ready program aims to support individual coaches, referees, players and Unions in preparing to play the game and with good prac?ce models for physical condi?oning, technique, injury preven?on and injury management. With an emphasis on strength and safety, it teaches you to respect yourself and the game so you can gain maximum enjoyment from it. There is a website at www.irbrugbyready.com for online informaFon and cerFficaFon. SAFE RUGBY The primary aim of Rugby Canada’s Approach to Safe Rugby program is to provide coaches, referees and club administrators with the required knowledge, skills and leadership abili?es to ensure that safety principles and best prac?ce principles are incorporated into all aspects of contact Rugby. There are five dis?nct elements of the program. 1. Duty of Care & Risk Management 2. Balance and Stability 3. Introduc?on to Contact: Tackle, Post‐tackle support, Rucks and Mauls 4. Building Safe Scrums: Safe Scrum Forma?on (1v1, 3v3, 5v5, 8v8), Pre‐ engagement, Safe Stable and Square Engagement, Contes?ng for the Ball, "May Day" Protocol 5. Injury Protocol: Injury Preven?on, Care of Injured Players, Implemen?ng IRB 12 Regula?on 10 Medical (Concussion) How to Coach Flag Rugby 13 Role of a Coach List what you think makes a good rugby coach. • • • • • List what is a coach responsible for. • • • • • 14 Coach Code of Conduct RESPECT FOR PARTICIPANTS The principle of respect for par?cipants challenges coaches to act in a manner respecgul of the dignity of all par?cipants in sport. Fundamental to this principle is the basic assump?on that each person has value and is worthy of respect. RESPONSIBLE COACHING The principle of responsible coaching carries the basic ethical expecta?on that the ac?vi?es of coaches will benefit society in general and par?cipants in par?cular and will do no harm. Fundamental to the implementa?on of this principle is the no?on of competence ‐ responsible coaching (maximizing benefits and minimizing risks to par?cipants) is performed by coaches who are "well prepared and current" in their discipline. INTEGRITY IN RELATIONSHIPS Integrity means that coaches are expected to be honest, sincere and honorable in their rela?onships with others. Ac?ng on these values is most possible when coaches possess a high degree of self‐awareness and the ability to cri?cally reflect on how their perspec?ves influence their interac?ons with others. HONORING SPORT The principle of honouring sport challenges coaches to recognize, act on and promote the value of sport for individuals and teams and for society in general. 15 Coaching Philosophy All players will come to your session hoping to enjoy themselves. To achieve this simple aim, they must par?cipate in some form of purposeful game regularly throughout the session. Rugby is enjoyed most when play is con?nuous, not a series of stop‐start ac?vi?es; therefore, coaches need to plan their sessions to give players the skills to achieve this. What does APES stand for? • • • • A P E S PLAYERS LEARN BY • • • • • • Imita?on Trial and Error Playing in suppor?ve environment Being praised for effort rather than outcome Following the example of coach Encouraging each other 16 PLAYERS REMEMBER BY Prac?ce ‐ 90% Explana?on ‐ 3% Demonsta?on ‐ 7% EFFECTIVE COMMUNICATION Effec?ve Communica?on is a two way process, comprising the giving and receiving of informa?on. The Coach should….. Explain concepts clearly Show the players what to do Observe the players prac?cing Ask quesFons and invite feedback Observe the players prac?cing Evaluate the players and themselves While the players….. Listen to you explana?on Observe your demonstra?on PracFce what you have shown Answer ques?on and offer feedback Improve skills Evaluate themselves 17 Managing Players Effec?ve control of a group and excellent coaching skills will help players to improve. Giving instruc?ons or explaining ac?vi?es to players is a key element of coaching. In order to become more effec?ve at doing this, you should remember the following process: HOW TO GAIN AND REGAIN CONTROL Presence – your appearance and attude. Your players first impression of you is what you look like. Carry yourself in an authorita?ve manner. Whistle – use it to make your players stop, look and listen. Your whistle is a tool to help you get and keep the aTen?on of your players Voice – vary the tone, volume and pace. Inject energy into what you say and make it sound interes?ng. You wont keep the aTen?on of your players if they are just going through the mo?ons. Movement – keep your players in your field of vision and allow all of them to see you. If a player feels “stuck at the back” they will switch off. AcFviFes – make sure they are me?culously planned and well organized. You can’t afford to let your players think that you do not know what you are doing. 18 Coaching Session Structure Rugby, par?cularly for young people, should be fun and young players will enjoy and learn most through playing various types of condi?oned rugby games. When planning a session a qualified coach, should use the model below: Stage 7 ‐ _________and emphasis on _________ Stage 1 ‐ _______(using some _____ work) Stage 6 ‐ Return to the ______ and add __________ progressions Stage 2 ‐ Condi?oned _______ Stage 3 ‐ Ques?ons – ____________? (tac?cal) Stage 5 ‐ Iden?fy ________that are preven?ng ________ and coach them How can we do it beTer? Stage 4 ‐ Return to _______ 19 WARM‐UP • • • • The warm‐up should always include a ball, preferably with one ball per player, but with no more than three or four players to one ball. Warm‐ups are ideal for reinforcing skills and ball familiariza?on. The key to warming up is to keep the players ac?ve, and intersperse with gentle stretching exercises. The warm‐up should also reflect the nature of the ac?vity being coached, e.g. if you are doing a contact session, you should include progressive contact ac?vi?es. THE GAME • • • • Small‐sided games (e.g. one vs. one, two vs. one, three vs. two, four vs. four) allow more players to be involved. Playing games allows you to iden?fy areas where play breaks down. You should then ask the players why there is, or is no success and encourage them to find solu?ons before restar?ng. Awer playing the game again and making any changes to the condi?ons (e.g. playing on a wider pitch), you need to iden?fy the skills that need to be coached and developed. SKILL DEVELOPMENT • • • • Many players are able to pass a ball down a line; at this stage, they are performing a series of techniques. When a player can perform these ac?ons under pressure (i.e. less ?me, less space or with opposi?on), they are acquiring skill. Awer observing the weaknesses in the game, you should establish skill development ac?vi?es that focus upon developing these weaker skills. You may need to adjust the prac?ce to firstly develop the technique and then progressively add pressure in order to simulate a game situa?on. Once there is rela?ve success, return the players to the game. 20 Its important to focus on these KEY skill sets and rugby principles • Running Spend MOST ?me on this Stage • Evasion • Handling, Catching & Passing MOVEMENT & PLAY • Bea?ng Defenders Then CONNCENTRATE on this • Running in support of the ball carrier Stage • Passing before, during and CONTINUITY OF PLAY awer contact (flag) Spend the LEAST ?me on this Stage • Restarts SET PIECE Ac?vity…. In a group plan a session using the session planner (opposite page) and Coaching Cards. 21 Session Planner AIM DATE TEAM KEY FACTORS EQUIPMENT DIAGRAM / ACTIVITY Reminder : 22 Coaching Toolbox Things you will need to run a successful training session • • • • • • • • • • • • • Whistle Stopwatch Notebook Clipboard Pen Cones / pylons Flag Belts and Flag Bibs (pinnies) Rugby Balls (Max 1 per player Min 5) First Aid Kit Coaching Cards Session Plan Proper footwear and clothing (for the condi?ons) You may need all of the above or just some. The list can be exhaus?ve and different depending on the coach. LIST OTHER EQUIPMENT YOU MAY NEED • • • • • • 23 Flag Rugby Laws 24 Flag Rugby Laws The laws of Flag Rugby have been designed to allow for a fast moving, non contact invasion game suitable for both boys and girls to play together. The laws have been revised in 2009 by Rugby Ontario and its clubs to create a game for op?mal enjoyment and skill development. The laws can be varied by organizers of local compe??on. THE NUMBER OF PLAYERS Equal number of players on both teams – Max 8 Min 5 Subs?tutes are allowed when the ball is dead DURATION OF PLAY A match is made up of two halves, each a maximum of fiween or a minimum of seven minutes dura?on with a 2 minute interval at half ?me. SCORING A TRY is worth one point. The ball must be placed on or over the opponents goal line. If a player has passed the goal line they MUST be allowed to place the ball down. Diving for a try in not allowed. You may score if a flag has been pulled within a meter of the goal line. FLAGS A flag must be 38 cm x 3.5 cm Two flags aTached with Velcro to a belt worn around the waist on the hips The flag must be aTached with a fold “a dog’s ear”. Flag belt must be secure and excess belt tucked away. Flags must be available and unobstructed – shirts tucked into shorts. Any players without one or both flags can not impact on the play. 25 FORWARD PASS AND KNOCK ON The ball can only be passed backwards of sideways (laterally) through the air If the ball is knocked towards the opposi?on goal line it is a turn over. Advantage should be applied. OFFSIDE The offside line is an imaginary line through centre of the ball and parallel to goal line. When a FLAG is made all players from defending team must aTempt to re?re towards their own goal line un?l cross the imaginary offside line onto their side of the offside line PROHIBITED PLAY Players must not make deliberate contact with an opponent (but must make every effort to avoid the opponent!). No fending off ‐ ball carrier must not use hand or ball to shield his/her flags. A player must not spin to shield their flags No hand off ‐ ball carrier must not use hand or ball against opposing player’s face or body. No kicking the ball. No tackling. No going to ground. No ripping the ball. No handing off the ball. ADVANTAGE Instead of stopping the game every ?me an infringement occurs, referees should allow advantage to the non offending team if there is a chance that they may gain a tac?cal or territorial advantage. Advantage is important to achieve con?nuity – which is a corner stone of Flag Rugby. For a full copy of the Flag Rugby Laws as prescribed by Rugby Ontario please refer to Appendix. 26 How to Referee Flag Rugby 27 Role of Referee Refereeing is an important part of Flag Rugby. Its important the referee understands the laws of the game and how to apply them. The game is for the players and the ref is there to ensure _______________, ______________ and applica?on of Law. What do you think makes a good referee? • • • • REFEREE CHECKLIST 1. 2. 3. 4. 5. Whistle Watch (stopwatch) Notebook and pen (for the score) 2 shirts (for colour clashes) Check playing area to ensure safety 28 BEFORE THE GAME Meet with both teams and check the following 1. 2. 3. 4. 5. Make sure players are not wearing jewelry, watches or anything that could cause injury to others. Make sure all shirts are tucked into shorts Flags are on hips in a “Dogs Ear” Belts are not hanging out Both teams have equal numbers to start the match DURING THE GAME Make sure you fully understand the laws and how to apply them. The KEY element of refereeing is ADVANTAGE and making sure the game is played safely. Communicate as much as you can so that all players, coaches and spectators know what is happening. Use the words – FLAG, PASS & PLAY ON Use referee signals to communicate your decisions. See Referee Signals in Appendix Be as confident as you can so you project an image of a person in control but not overly officious. Have fun and enjoy the game. 29 Referee Code of Conduct REFEREES SHOULD ALWAYS: Recognise the importance of fun and enjoyment when officia?ng young players. Provide posi?ve verbal feedback in construc?ve and encouraging manner during games. Emphasize the sprit of the game. Appreciate the needs of the young players before the needs of the sport. Understand the physical, social and psychological development of young players. Be a posi?ve role model. You set an example and as such, comments you received should be posi?ve and suppor?ve. Look to self improvement e.g. par?cipa?on in other referee courses to develop and join a branch society. REFEREES MUST ALWAYS: Recognise that the safety of the young players is paramount Explain decisions – all young players are s?ll learning Always penalize foul play Play advantage whenever possible to let the game flow Show empathy for the age and ability of the young players Be consistent and objec?ve. Ensure that all verbal abuse from players, coaches, or spectators is not tolerated and is dealt with by the club officials immediately. Be aware of and abide by Rugby Canada and Rugby Ontario’s Child Protec?on Guidelines and procedures. 30 Admin 31 Organising a Fes?val The following formula is used to work out how many matches need to be played in a fes?val situa?on. For the example, it is assumed that four teams are taking part of the tournament. Step 1 Take one away from the number of teams in the pool: 4 ‐ 1 = 3 Step 2 Mul?ply the result by the number of teams in the pool: 3 X 4 = 12 Step 3 Now divide the total in half: 12 / 2 = 6 Six games have to be played. This formula can be applied to any situa?on. 32 Appendix 33 Flag Rugby Laws General Rules of Play for Flag Rugby (Note: Applica.on of the rules may vary at tournaments depending on agreement between clubs.) TEAMS Equal sides of not more than 8 and not less than 5 players. Subs?tutes allowed, but only when play is stopped. SCORING (Try = 1 point) Placing the ball, with downward pressure, on or behind the opponent's goal line. Ball carrier must remain on his/her feet when scoring. As soon as a player has crossed the goal line they must be allowed to score the try. Scoring by diving is not allowed Ball carrier is allowed one‐step to score a try awer being flagged. *Try scored on 7th flag will be disallowed and free pass awarded to defending side 7‐metres out from goal line LENGTH OF THE GAME Minimum 7 minutes to a maximum of 15 each half. FLAGS A flag must be 38 cm x 3.5 cm. Two flags aTached with Velcro to a belt worn around the waist ‐ one flag on each hip. The flag must be aTached with a fold “a dog’s ear”. Flag belt must be secure and excess belt tucked away. Flags must be available and unobstructed – shirts tucked into shorts. Any players without both flags cannot impact on the play – if a player without both flags impacts on the play (either by flagging the ball carrier or by receiving a pass), then a penalty is awarded resul?ng in free pass to non‐offending side. 34 STARTING THE GAME AND RESTARTS Play starts with either a Free Pass from the centre of the field (At Under 8 this is compulsory) or a drop kick. The team that scored or lost the toss is to drop kick to the opposing side and is to be uncontested. If the kick is not a drop kick advantage may be played. If drop kick can not be preformed a Free Pass at the centre will be the alterna?ve. FREE PASS AND DROP LICKS – HOW? Free Pass Opposi?on must be 7‐metres back. Opposi?on cannot move un?l ball has lew the free passer’s hands. Player taking the free pass cannot run, but must pass. Player taking the free must pass the ball to the first person either side of them. Referee calls “PLAY”. Drop Kick Must be made from the centre and the kick must be a drop kick. The kick is to be uncontested. Advantage MAY be played if the kick is not a drop kick. FREE PASS AND DROP KICK – WHEN? Free Pass Starts the game and the half (at centre). Restart awer a score by non‐scoring team (at centre). Restart from a penalty (at referee’s mark). Restart from ball into touch (at touchline at the point where ball went into touch). Flag count returns to zero when a free pass is awarded. Drop Kick Starts the game and the half (at centre). 35 FLAGGING Defender (flagger) removes the flag, shouts “FLAG”, then stands s?ll holding flag alow (un?l flagee retrieves the flag) Flagger must not move or rejoin play un?l the flag is given back. Referee shouts “FLAG!…PASS!”. Play does not stop! Ball carrier (flagee) must pass the ball within 3‐secs/3‐steps – flagee must not rejoin play un?l his/her flag is retrieved. If a player/s does not pass the ball within 3‐sec/3 steps then they are liable for penalty. Flagee, having passed the ball, retrieves his/her flag from the flagger and reaTaches flag. Both players may now rejoin play. Free pass to defending side on the 7th flag (or agreed number of flags) see scoring* PASSING The ball can only be passed backwards or sideways through the air. The ball cannot be handed off to another player – free pass to non‐offending side. The ball cannot be passed/knocked forward – free pass to non‐offending side. Play advantage if other team picks up knock‐ons or intercepts forward passes. OFFSIDE The offside line is an imaginary line through centre of the ball and parallel to goal line. The offside line only occurs at the ?me of the FLAG and at the start of play from a free pass. Generally, there is no offside when the ball is in play….with the following excep?on: When a FLAG is made all players from defending team must aTempt to re?re towards their own goal line un?l cross the imaginary offside line onto their side of the offside line…they cannot impact on play (i.e. intercept or FLAG a player) un?l they get on‐side. If player in an offside posi?on interferes with the pass from the flagged player, then free pass to the aTacking team. 36 PROHIBITED PLAY – penalty, free pass to non‐offending team Players must not make deliberate contact with an opponent (but must make every effort to avoid the opponent!). No fending off ‐ ball carrier must not use hand or ball to shield his/her flags. A player must not spin to shield their flags No hand off ‐ ball carrier must not use hand or ball against opposing player’s face or body. No kicking the ball. No tackling. No going to ground. No ripping the ball. No handing off the ball. 37 Referee Signals Penalty Forward Pass Knock On Try 38 AIM DATE TEAM KEY FACTORS EQUIPMENT DIAGRAM / ACTIVITY Reminder : 39 Acknowledgments Rugby Canada and Rugby Ontario would like to acknowledge the following for their input to the Start Rugby Course. • • • RFU IRB NZRU The informa?on provided has been used to develop the Start Rugby Course and is only the start of the coaching process. There are no NCCP accredita?on associated with this course. Level 1 Community Rugby – Ini?a?on to Rugby is the star?ng point for na?onal accredita?on with the Coaching Associa?on of Canada and Rugby Canada. A cer?ficate of comple?on which is recognized by Rugby Ontario will be provided awer the comple?on of the course. 40