18.06.17: Fun with spacetime Lecturer: Barwick Wednesday 16 March 2016 18.06.17: Fun with spacetime Last time, we started to prove that if π ⊆ Rπ is a vector subspace, then π ββ = π. Let’s finish up that. Let’s say that a covector π€ ∈ (Rπ )∨ annihilates a vector ~π£ ∈ Rπ if and only if ~ π€~π£ = 0. We’ll also say that π€ annihilates a subspace π ⊆ Rπ if and only if it ~ ~ annihilates every vector of π. So π β ⊆ (Rπ )∨ is the space of covectors that annihilate π, and π ββ is the space of vectors that are annihilated by the covectors that annihilate π. So one thing is clear: any vector of π lies in π ββ . So π ⊆ π ββ . But what about the other direction? 18.06.17: Fun with spacetime To show that the two subspaces are equal, it suffices to show that they have the same dimension. (Why? And how cool is that??) To prove this, we’ll need to know a key fact: dim(π β ) = π − dim(π). This is something that we’ll need to spend some time to understand, and we’re going to have to talk about notions of orthogonality and orthonormality to get the story straight. We’ll get to all that after spring break, but first … 18.06.17: Fun with spacetime Here’s the abstract statement of the Rank-Nullity Theorem: (1) ker(π΄) = coim(π΄)β , so that dim(ker(π΄)) = π − dim(coim(π΄)). (2) im(π΄) = coker(π΄)β , so that dim(im(π΄)) = π − dim(coker(π΄)). (3) π΄ provides a bijection coim(π΄) ≅ im(π΄), so that dim(coim(π΄)) = dim(im(π΄)). 18.06.17: Fun with spacetime For the rest of today and tomorrow, I want to talk about spacetime. Let’s operate in the following model for our universe: take R4 (with standard basis (π1Μ , π2Μ , π3Μ , π4Μ )). We have the very important matrix −1 0 π»=( 0 0 0 1 0 0 0 0 1 0 0 0 ), 0 1 ~ ) β π£π»~ and we write π(~π£, π€ π€. ~ (We choose units so that π = 1; so all speeds are measured as a fraction of the speed of light.) 18.06.17: Fun with spacetime For any vector ~π£ ∈ R4 , write π 2 (~π£) = π(~π£,~π£) ∈ R. If π 2 (~π£) > 0, we say that ~π£ is spacelike; if π 2 (~π£) < 0, we say that ~π£ is timelike; if π 2 (~π£) = 0, we say that ~π£ is lightlike. Let’s draw a picture (forgetting the last coordinate if necessary) of the spacelike, timelike, and lightlike vectors. Explain this picture from a physical perspective. 18.06.17: Fun with spacetime A 4 × 4 matrix π such that π» = ππ π»π. is called a Lorentz transformation. All Lorentz transformations are invertible. (Why?) This means that a Lorentz transformation corresponds to a unique basis of R4 ; we may call such a basis a Lorentz basis. We may say that these bases are precisely those in which one may perform measurements and use the laws of physics. In other words, any physical laws we invent should be invariant under Lorentz transformations. 18.06.17: Fun with spacetime Any 3 × 3 orthogonal matrix π (i.e., a matrix π such that π π π = πΌ), the block matrix 1 0 ( ), 0 π is a Lorentz transformation. So if we choose a basis (~π₯1 , ~π₯2 , ~π₯3 ) for R3 such that π₯π ⋅ π₯π = πΏππ , then we get a Lorentz basis (π1Μ , ~π₯1 , ~π₯2 , ~π₯3 ). What is the physical interpretation of this? 18.06.17: Fun with spacetime There is a different sort of Lorentz basis as well. Consider an observer at the origin, moving in the positive π₯ direction with speed π’. This observer will agree with a stationary observer at the origin about the direction of the π₯, π¦, and π§ axes, and it will agree with the stationary observer’s measurement of length in the π¦ and π§ directions; however, this observer will see the π₯ and π‘ directions very differently… 18.06.17: Fun with spacetime Write π β tanh−1 (π’). Prove that the matrix cosh(π) − sinh(π) − sinh(π) cosh(π) π¬π = ( 0 0 0 0 0 0 1 0 0 0 ) 0 1 is a Lorentz transformation. This is the Lorentz boost in the positive π₯-direction at speed π’. Physically, this means that an observer moving in the positive π₯ direction with speed π’ will see a vector π£ in spacetime as π¬ π π£. This accounts for phenomena such as time dilation and Lorentz contraction. (How?)