A Brief History of Light 1000 AD It was proposed that light consisted of tiny particles Huygens-1678 Explained many properties of light by proposing light was wave-like Newton-1752 Used this particle model to explain reflection and refraction Young-1801 Strong support for wave theory by showing interference Maxwell-1865 Electromagnetic waves travel at the speed of light Well- not-so-brief History of Light 20th Century Planck EM radiation is quantized Implies particles Explained light spectrum emitted by hot objects Einstein Particle nature of light Explained the photoelectric effect What does light do? Travel in a straight line Except when it passes from one substance to another Geometric Optics We are using the Ray Approximation Angles: Incidence and reflection equal Measure angles from “Normal” to surface Light rays and angles are in one plane Light paths are reversible From air-to-water: angle of refraction is less than angle of incidence Specular Reflection Specular reflection is reflection from a smooth surface The reflected rays are parallel to each other Quick Quiz: What happens if the surface is rough? A.Angle of incidence equals angle of reflection B.A single beam reflects at a different angle than incidence C.The reflection is defuse D.How rough is rough? E.All the light goes into the block Experiments can be devised that will display either the wave nature or the particle nature of light In some experiments light acts as a wave and in others it acts as a particle Nature prevents testing both qualities at the same time Light travels in a straight-line path in a homogeneous medium until it encounters a boundary between two different media The ray approximation is used to represent beams of light A ray of light is an imaginary line drawn along the direction of travel of the light beams Diffuse Reflection Diffuse reflection is reflection from a rough surface The reflected rays travel in a variety of directions Diffuse reflection makes the dry road easy to see at night Law of Reflection The normal is a line perpendicular to the surface It is at the point where the incident ray strikes the surface The incident ray makes an angle of θ1 with the normal The reflected ray makes an angle of θ1’ with the normal The angle of reflection is equal to the angle of incidence θ1= θ1’ Following the Reflected and Refracted Rays Ray 1 is the incident ray Ray 2 is the reflected ray Ray 3 is refracted into the lucite Ray 4 is internally reflected in the lucite Ray 5 is refracted as it enters the air from the lucite Refraction of Light The incident ray, the reflected ray, the refracted ray, and the normal all lie on the same plane The angle of refraction, θ2, depends on the properties of the two media