Wayland Baptist University
HAWAII CAMPUS SCHOOL
OF BUSINESS
SYLLABUS
Wayland Baptist University exists to educate students in an academically challenging, learning-focused and distinctively Christian environment for professional success, and service to God and humankind.
Course: CSCI 1305-SA01 Introduction to Computer Science
Term: Spring 2016 –February 24 –May 11, 2016
Instructor: Gary Teed
Office Phone and Wayland Email Address: 352-3231 – gary.teed@wayland.wbu.edu or garyteed@aol.com
Office Hours: I am available before and after class or by appointment if you need help or have a problem. Building and Location: Mililani Campus, Computer Lab
Class Meeting Time and Location: Wednesday, 5:30-10:00PM, Mililani Computer Lab Classroom #8
Catalog Description: Overview of the field of computer science, including concepts of computer programming with an emphasis on problem solving, critical thinking, logical reasoning, design and implementation techniques, and testing; background material if needed such as GUI operating system use and file and directory manipulation; and ethics issues facing computer science professionals. Programming will be done with a modern language such as Python. Suitable for nonmajors with significant computer experience and for majors with no prior programming experience. Other students should take COSC 2311.
Prerequisites: none
Required Textbook:
BOOK AUTHOR ED YEAR PUBLISHER ISBN# UPDATED
Computer Science: An
Overview
Glenn Brookshear
12 2014
Dennis Brylow
Pearson 9780133760064
Optional Materials: Lecture, case study and practical exercises will be used as appropriate. Information other than in the text will be made available as necessary in class. Current events will be discussed during class period.
Course Outcome Competencies: Upon completion of this course the student should be able to:
Demonstrate grasp of basics of computer use and operation
Demonstrate comprehension of programming and basic skill
Understand and describe core areas of the computer science field
Demonstrate ability to perform problem solving, critical thinking, and logical reasoning
Understand ethics of computer use for ordinary users and professionals
Explain the organization and use of networks, including the Internet and the World Wide
Web.
Attendance Requirements: Attendance and oral participation are mandatory. All absences must be explained to the instructor, who will determine whether to omitted work may be made up.
All Wayland students are expected to attend every class meeting; the minimum percentage of class participation required to avoid receiving a grade of "F" in the class is 75%. Students who miss the first two class meetings without providing a written explanation to the instructor will be automatically dropped from the roster as a "no-show." Students who know in advance that they will be absent the first two class meetings and who wish to remain in the class must inform the instructor in order to discuss possible arrangements for making up absences.
Statement on Plagiarism and Academic Dishonesty: Wayland Baptist University observes a zero tolerance policy regarding academic dishonesty. Per university policy as described in the academic catalog, all cases of academic dishonesty will be reported and second offenses will result in suspension from the university .
Disability Statement: “In compliance with the Americans with Disabilities Act of 1990 (ADA), it is the policy of Wayland Baptist University that no otherwise qualified person with a disability be excluded from participation in, be denied the benefits of, or be subject to discrimination under any educational program or activity in the university. The Coordinator of Counseling Services serves as the coordinator of students with a disability and should be contacted concerning accommodation requests at (806) 291-3765. Documentation of a disability must accompany any request for accommodations.”
Course Requirements: Students shall have protection through orderly procedures against prejudices or capricious academic evaluation. A student who believes that he or she has not been held to realistic academic standards, just evaluation procedures, or appropriate grading, may appeal the final grade given in the course by using the student grade appeal process described in the Academic Catalog.
Appeals may not be made for advanced placement examinations or course bypass examinations.
Appeals are limited to the final course grade, which may be upheld, raised, or lowered at any stage of the appeal process. Any recommendation to lower a course grade must be submitted through the
Executive Vice President/Provost to the Faculty Assembly Grade Appeals Committee for review and approval. The Faculty Assembly Grade Appeals Committee may instruct that the course grade be upheld, raised, or lowered to a more proper evaluation. When a student reaches that number of absences considered by the instructor to be excessive, the instructor will so advise the student and file an unsatisfactory progress report with the campus dean. Any student who misses 25 percent or more of the regularly scheduled class meetings will receive a grade of F in the course. You will be expected to keep up, or ahead, of the class schedule and assignments. Come prepared for quizzes, exams and discussion of assignments for every class. It is YOUR RESPONSIBILITY to inform me in advance of any problems, so that an alternative might be worked out. You will only be allowed to make up work early if it is pre-approved with the instructor. If you have special learning needs please let me know ahead of time. It is the University’s policy that no otherwise qualified person experiencing disabilities be excluded from participation in, be denied the benefits of, or be subject to discrimination under and
educational program or activity in this University.
If a student has an impairment that would require additional accommodations by the instructor and/or theUniversity, then please inform the instructor, or Center Director, beginning of the first class session.
GRADING FINAL 200 PTS
Quiz’s 120 PTS
LABS 110 PTS
PROJECT 100 PTS
Homework 70 PTS
Tentative Schedule:
CLASS DATE
Week Chapter
READING TOPIC
Topics
1. What is computer science?
2. What is an algorithm, program, software, hardware…
3. Introducing algorithms
4. History of computing from gears to
PDAs
5. Founding of the Internet; Google
6. Seven Big Ideas of Computer
Science
(algorithms, abstraction, creativity, data, programming, internet, and impact.)
7. Some social issues about the
Internet
8. Bits and bytes – main memory
9. Boolean Logic
24
February
16
1
10. Gates and flip-flops
11. Hexadecimal notation
12. Measuring memory
13. Mass storage (history and design)
14. Optical storage systems and CD storage formatting
15. Flash Memory
16. Representing TEXT
17. Storing and manipulating
IMAGES
18. Representing SOUND
19. Binary Notation
20. Analog or digital (which is best?)
21. Storing and manipulating numbers
(two’s complement)
22. Fractions and Floating Point
Notation
A=600-540
B=539-480
C=479-420
D= 419-360
F= Below360
ASSIGNMENT
Handout provided in Class
Practical Application
2 March
16
2
9 March
16
3-4
1. Programming languages – programming with Python.
2. Currency conversion
3. Programming errors – syntax errors
4. Data compression
5. Compressing IMAGES
6. Compressing AUDIO and VIDEO
7. Communications errors – PARITY and
HAMMING
8. TRANSITION TO MODULE 3
9. Architecture overview and the basics of a CPU
10. Program storage
11. Cache memory
12. Machine language
13. Arithmetic and Logic
14. Addressing memory
15. The machine cycle – fetch, decode, execute.
16. Program versus data
17. Logic Operations
18. Peripheral Devices and
Controllers
19. Direct Memory Access, USB,
Firewire
20. Communications
21. Input and Output coding with
Python
22. Pipelining and multiprocessors
1. A short history
2. Smartphones
3. Software classification
4. Components of an OS
5. Firmware
6. Processing Information and
Interrupts
7. Handling Competition and
Semaphores
8. Deadlock – death of a process
9. OS Security – Internal and external threats.
10. TRANSITION TO MODULE 5.
11. Network classifications and topologies
12. Protocols and the “Hidden
Terminal”
13. Bridges, switches, and routers
Quiz 1 Chapter 1
Handout provided in Class
Practical Application
Quiz chapter 2
Handout provided in Class
Practical Application
14. Cloud Computing
15. The Internet
16. Internet Applications
17. Multimedia Streaming and
Wireless Telephones
18. World Wide Web and Hypertext
(HTML)
19. Servers and Clients
20. Internet Protocols and Software
21. TCP/IP, UDP and OSI Layers
22. Computer Security, Hacking,
Viruses,
Encryption and CERT
23. Legal Approaches to Network
Security
March 14-18 Spring Break
23 March
16
5
1. Algorithm Definition
2. Primitives and Programming
Language
3. Pseudocode
4. More practice with Python
5. Discovery and Representation of
Algorithms
6. Problem Solving and Program
Development
7. Iterative Structures (searches, loops, sorts, recursion)
8. Efficiency
30 March
16
6-7
1. Early years – a history of programming languages
2. Beyond the machine and the evolution of programming languages
3. Variables and data types
4. Data structures and arrays
5. Control statements (GOTO)
6. Functions
7. Converting language from one to another
8. Development Packages
9. Object-Oriented Programming
(OOP)
10. Logic-based Programming
11. TRANSITION TO MODULE 8
12. What is Software Engineering?
13. The Software Lifecycle – Design,
Implementation – Testing –
Maintenance
14. Development
Quiz chapter 3 and 4
Handout provided in Class
Practical Application
Quiz Chapter 5
Handout provided in Class
Practical Application
6 April
16
13 April
16
20 April
16
8
9
10
27 April
16
11
15. Modularity and its Particulars
(coupling, binding, etc.)
16. Design Patterns
17. Quality Assurance
18. Documentation
19. A Good Interface
20. Ownership and Liability
1. Data Structures – What are they?
2. Arrays, Lists, Queues
3. Trees, Branches, and Nodes
4. Static versus Dynamic Structures
5. Pointers
6. Storing Arrays, Aggregates, and
Lists
7. Storing Stacks and Queues
8. Storing Binary Trees
9. Manipulating Data Structures
10. Customized Data Types
11. Classes and Objects
12. Pointers in Machine Language
1. The Significance of Database
Systems
2. Schemas
3. Database Management Systems
4. Models
5. Relational Models and SQL
6. Object-Oriented Databases
7. Database Integrity
8. Sequential, Indexed, and Hash
Files
9. Data Mining
10. Social Impact of Database
Technology
1. Scope of Computer Graphics
2. Modeling Objects and Scenes
3. Rendering, Clipping, Shading
4. Global Lighting
5. Animation
6. Dynamics and Kinematics
1. Intelligence and Machines
2. Turing Test
3. Understanding Images
4. Language Processing
5. Reasoning
6. Representing and Manipulating
Knowledge
7. Learning
8. Genetic Algorithms
Quiz chapter 6 and 7
Handout provided in Class
Practical Application
Quiz chapter 8
Handout provided in Class
Practical Application
Quiz Chapter 9
Handout provided in Class
Practical Application
Quiz on Chapter 10
Handout provided in Class
Practical Application
4 May 16 12
11 May
16
9. Artificial Neural Networks
10. Robotics
11. The Consequences of Artificial
Intelligence
1. Functions and their Computations
2. Turing Machines
3. Universal Programming Languages
4. Noncomputable Functions
5. A problem’s “Complexity”
6. Polynomial versus Nonpolynomial
Problems
7. Cryptography and PKI
Extended Computer Science
Applications;
Discussion of Social Media and
Review for
Final Examination.
During this period, students will present their
PROJECT on social media systems.
Quiz on Chapter 11
Handout provided in Class
Practical Application