Physics 1230: Light and Color Ray tracing for lenses http://www.colorado.edu/physics/phys1230 simple lens applet http://phet.colorado.edu/new/simulations/sims.php?sim=Geometric_Optics Lenses and Images • Lenses are used in • eyeglasses • magnifying glasses • cameras • telescopes • eye lens LAW OF REFRACTION • Light going from a substance of small n to a substance of large n is bent TOWARD the normal • Light going from a substance of large n to a substance of small n is bent AWAY from the normal normal to surface incident rays diagram works in either direction glass or water refracted rays How do rays behave at spherical convex interfaces? • Convex glass surfaces are focusing • Concave glass surfaces are defocusing C F glass convex interface Rays parallel to the axis are deflected through the focus How do rays behave at spherical convex interfaces? • Convex glass surfaces are focusing F C F glass convex interface Rays parallel to the axis are deflected through the focus How do rays behave at spherical convex interfaces? • Convex glass surfaces are focusing C F glass convex interface Rays from the focus are made parallel to the axis How do rays behave at spherical interfaces? • Concave glass surfaces are defocusing F C F glass concave interface Rays parallel to the axis are deflected as if they emerged from the focus How do rays behave at spherical convex interfaces? • Concave glass surfaces are defocusing F C F glass concave interface Rays parallel to the axis are deflected as if they came from the focus Thin Lenses Ray Tracing for Thin Lenses Unlike a mirror there are two focal points of a lens, one on either side • RULE #1: A ray through the center of the lens is not bent • RULE #2: A ray parallel to the axis is deflected through F (or as if it came from F) • RULE #3: A ray from F is deflected parallel to the axis (this rule is the reverse of #2) Notice how we approximate what should be 2 bends with 1 bend Lens Simulations http://micro.magnet.fsu.edu/primer/java/lenses/converginglenses/index.html http://micro.magnet.fsu.edu/primer/lightandcolor/lenseshome.html http://micro.magnet.fsu.edu/primer/java/lenses/simplethinlens/index.html http://micro.magnet.fsu.edu/primer/java/lenses/diverginglenses/index.html http://micro.magnet.fsu.edu/primer/java/components/perfectlens/index.html Why are Lenses curved anyway? Why not just take two prisms stacked one above the other? • Parallel rays parallel to the axis are imaged at the focus of the lens • The Arabian physicist and mathematician Ibn Sahl (c.940–c.1000) used what is now known as Snell's Law to calculate the shape of lenses Review: Ray Tracing for Thin Lenses • Where will the images be? Which ray tracing rules can we apply? Lenses - examples of Ray Tracing • Parallel rays parallel to the axis are imaged at the focus • Parallel rays parallel to each other but not parallel to the axis are focused in the focal plane Images To locate the image 1. Draw at least 2 rays: here is one object F F Images To locate the image 1. Draw at least 2 rays: here is a second object F F Images To locate the image 1. Draw at least 2 rays: here is a third Where is the image? Is it upright or inverted? object F F Concept question Where is the base of the arrow in the image? A. Above the axis B. Below the axis C. On the axis D. There is no image object F F Concept question Answer: Notice that with a convex lens, the image is flipped object F F image height Si Images in THIN Lenses What rules do rays 1, 2 and 3 obey for thin lenses? Imaging with lenses Concept question - if the person walks towards the lens, his image will become A. Bigger B. Smaller C. Stay the same Imaging with lenses Concept question - if the person walks towards the lens, his image will become A. Bigger B. Smaller C. Stay the same Imaging with lenses Concept question - if the person walks towards the lens, his image will become A. Bigger B. Smaller C. Stay the same D. Upright E. Inverted Imaging with convex lenses real images photography case: real images (can be projected on film) real images real image of tree magnifying glass case: virtual image http://micro.magnet.fsu.edu/primer/java/lenses/ converginglenses/index.html virtual image of man Virtual images in thin convex lenses magnifying glass image object F F thin convex lens when the object is closer to the lens than the focal point, we see a magnified, virtual image beyond it Virtual images in thin convex lenses magnifying glass Object simple magnifying glass applet http://micro.magnet.fsu.edu/primer/java/lenses/simplemagnification/index.html More Ray Tracing in Lenses: Concave Lens Virtual images in thin concave lenses – ”demagnifying glass” object F image F thin concave lens Is there one more ray that you can draw here? diverging lens applet http://micro.magnet.fsu.edu/primer/java/lenses/diverginglenses/index.html Magnification Magnification = Size of image = Image distance Size of object Object distance Magnification Magnification = Size of image = Image distance Size of object Object distance From similar triangles So = - Si => Si = - Xi Xo Xi So Xo NOTE: Negative magnification means that the image is upside down object height So image height Si xo xi Magnification Magnification = Size of image = Image distance Size of object Object distance object height So image height Si F xo xi Finding images: the Thin Lens formula Say that I know F and the distance of the object from the lens Can I find out where the image will be? Yes from - 1/xo + 1/xi = 1/F => 1/xi = 1/F - 1/xo where xi = distance to image, xo = distance to object, and F = focal length Example of finding images Say that F = 0.5m, and xo = 0.8m 1/xo + 1/xi = 1/F => 1/xi = 1/0.5m - 1/0.8m = 2/m - 1.25/m = 0.75/m = 3/4m => xi = 1.33m Raindrop lenses A water droplet can act as a convex lens. Can you see the inverted image of the house in this picture? Icicle drop lens A water droplet can act as a convex lens. Can you see the inverted image of the tree in this picture? Raindrop retroreflectors A water droplet and a blade of glass can act as a retroreflector. Only one incident ray is shown, and only a few of the many diffusely reflected rays due to this one incident ray are shown. Fresnel lenses • For lighthouses and stage lighting (spotlights) for example, to be efficient in collecting and focusing the light, one wants a lens that is large and that has a short focal length • This suggests a very thick lens - but these are heavy, lossy, and are difficult to make and maintain • So use a Fresnel lens instead (developed by Augustine Fresnel 1788-1827) In a fresnel lens, most of the glass is removed. Uses of Fresnel lenses • Overhead projectors • Theatre spotlights • Focusing of x-rays • Lighthouses making fire with a Fresnel lens http://www.youtube.com/watch?v=zJsFCET-TuY&NR=1 More uses of Fresnel lenses • Traffic lights • Aircraft carriers plane landing on aircraft carrier http://www.youtube.com/watch?v=ecoeU2OugSg Aberrations - Chromatic Fblue Fred Chromatic aberration happens because blue light is bent more than red light It causes color separation to appear at the edges of images Chromatic aberration can be F eliminated by using two different kinds of glass in a lens so that the effect cancels in the two different lenses http://micro.magnet.fsu.edu/primer/java/aberrations/chromatic/index.html Aberrations - Chromatic http://micro.magnet.fsu.edu/primer/java/aberrations/chromatic/index.html Example of Chromatic Aberration Adding lenses Lens #1 Lens #2 F1 F2 Ftotal Where is the combined focal length of two convex lenses A: Closer to the lens than either focus? B: Between the two focii? C: Further from the lens than either focus? Formula for adding lenses F To combine lenses, add their DIOPTERS (not their focal lengths) where diopter (D) = 1/F, and F is the focal length So Dtotal = D1 + D2 or 1/Ftotal = 1/F1 + 1/F2 Example of adding lenses F Question: If F1 is 25 cm, and F2 is 1 m, what is Ftotal? Answer: D1 = 4D and D2 = 1D => Dtotal = D1 + D2 = 5D => Ftotal = 1/5 m = 20cm Another example of adding lenses Question: If F1 is 0.5m, and F2 is -1m, what is Ftotal? Answer: D1 = 2D and D2 = -1D => Dtotal = D1 + D2 = 1D => Ftotal = 1 m Spherical Aberrations – in Mirrors and Lenses Spherical aberration happens because a sphere does not have a perfect focus for light rays Rays at the edge focus closer than rays from the center Spherical aberration can be eliminated by 1. using a parabolic mirror (headlights or telescopes) 2. using an aperture to stop the edge rays Spherical Aberrations in Lenses Spherical aberration happens because a sphere does not have a perfect focus for light rays A perfect lens (top) focuses all incoming rays to a single point on the optic axis, but a lens ground with spherical surfaces (bottom) focuses different rays to different points along the optic axis, depending on the radial position of each incoming ray. Rays at the edge focus closer than rays from the center Aberrations - Spherical http://micro.magnet.fsu.edu/primer/java/aberrations/spherical/index.html Concept Question: Spherical Aberration Hubble Space Telescope Main Mirror When spherical aberration is present, what part of the image is blurred? A. Center B. Edges C. All http://micro.magnet.fsu.edu/primer/java/aberrations/spherical/index.html http://en.wikipedia.org/wiki/Hubble_Space_Telescope#Flawed_mirror Off-Axis Aberrations • Spherical and chromatic aberrations are on-axis aberrations i.e., these aberrations happen to rays that are close to the axis • Off-axis aberrations include CURVATURE OF FIELD, COMA, ASTIGMATISM, and DISTORTION Curvature of field aberration • CURVATURE OF FIELD: Here the image of a flat object does not lie in a plane. The center is in focus while the extremes are blurred. This aberration can be compensated for by curving the viewing screen (e.g. large TV screens or drive-in theatres) Off-Axis Aberrations • COMA: Coma is a modification of spherical aberration for offaxis objects. The blur due to spherical aberration moves to one side when the object is off axis, so that the image seems to have a tail (like a comet, from which this aberration is named!) Coma aberration Off-Axis Aberrations: Barrel and Pincushion Distortions Barrel aberration • DISTORTION: Barrel and pincushion aberrations distort the image. These aberrations can be limited by using stops to eliminate the extreme rays. Pincushion aberration