Four Goals 1. Description • Observing a behavior and describing everything about it * What is happening? * Where it happens? * To whom is it happening? * Under what circumstances is it happening? 2. Explanation * To understand why a behavior is happening 3. Prediction * To be able to predict behaviors in the future based on previously gathered information 4. Control * To gain knowledge and strategies in order to be able to change or modify people’s behavior Six Steps 1. Generating A Research Question • A question about behavior that the researcher will try to answer 2. Hypothesis Formation • Forming an informed prediction (educated guess) about behavior • A statement that can be tested (proven or disproven) Ex: We predict that children who watch violent TV programming will be more aggressive , relative to children who do not watch violent TV Six Steps 3. Hypothesis Testing • Using a research methodology to gather data (make observations) 4. Conclusion Formation • Generating explanations to support or refute your hypothesis based on the analysis of the data collected Six Steps 5. Reporting Your Results • Creating a report (journal article) explaining your findings 6. Replication • You or other scientists conduct further research to further validate or possibly refute your findings Important Concepts Construct Operational Definition • The specific definition of a behavior, an internal attribute or a characteristic • Identifies a measurement procedure and the definition for a construct Examples • Research psychologists must be able to measure behavior • Fidgeting – to move or act restlessly or nervous • Intelligence • Attitudes • Depression • Thus, to study a behavior, we first must precisely define how it will be measured Important Concepts Example Of An Operational Definition Fidgeting – one fidget would be when a person does any one of the following: * Taps pencil * Scratches face/body * Taps foot * Shifts in seat twice in 30 sec. Other Examples Intelligence – Schools use SAT/ACT as an operational definition of intelligence Happiness – smiling Discontent – furrowing of eyebrows Important Concepts Other Examples Of Operational Definitions Attitudes – are typically measured by creating a survey • The survey will contain several questions related to the specific attitude Ex: Attitudes toward Schwarzenegger Q1: Do you believe Schwarzenegger has been effective? 1 2 3 4 5 Q2: Do you believe Schwarzenegger’s policies have benefitted California? 1 2 3 4 5 Important Concepts Observer Effect • The tendency of people or animals to behave differently from normal when they know they are being observed Naturalistic Observation Definition Advantages • The unobtrusive observation of a particular behavior or situation in a structured fashion • Allows researchers to observe realistic behaviors (without the observer effect) Examples Disadvantages • Classroom demonstration Observer Bias: The tendency of observers to have biases when recording observations • Non-verbal intimacy at arrivals and departures airports (Heslin and Boss, 1980) • Lack of control over the environment Case Studies Definition Advantages • An in-depth study of one person, situation or “case” • Ability to obtain a high degree of detail (you can get a “complete” picture of a person) • Most commonly used in clinical psychology (behavior disorders) Examples • Sybil • Phineas Gage Disadvantages • Limited ability to generalize findings * Because info is so specific to the individual being studied, it may not apply to others Survey Definition Advantages • Participants are asked a series of questions about a behavioral topic • Ability to obtain information that cannot be observed (attitudes) * Paper/pencil, interviews, telephone, internet surveys Examples Topic: Comfort level with HIV Q1: Would you hold hands with someone who had HIV? Q2: Would you kiss someone who had HIV? • Large groups of people can be studied Disadvantages • Self-reports may be inaccurate * People can lie * People can misinterpret their own experiences Correlation Definition Direction Of Relationship • Measuring a relationship between two or more variables Positive: as one variable increases, the other variable increases Example A. Children’s Age Is there a relationship between viewing violent cartoons and children’s levels of aggression? B. Children’s Height Variables A. Children’s aggression B. Viewing violent cartoons Correlation Direction Of Relationship Negative (or inverse): As one variable increases, the other variable decreases A. # of hours working job B. # of hours watching TV Correlation Does Not Mean Causation! • Variable A may have caused the change in B • Variable B may have caused the change in A Descriptive Methods Naturalistic observation, case studies, survey research and correlation research allow us to describe behaviors What is another goal of psychology? To explain behaviors What can psychologists use to discover knowledge that explains the cause of behaviors? The Experiment Definition • Researchers deliberately manipulate one or more variables to determine if there will be a change in behavior Example Does viewing violent cartoons cause children to behave more aggressive? Independent Variable (IV) • A variable in an experiment that is deliberately manipulated by the researcher The IV is independent of anything the participants do Dependent Variable (DV) • The behavioral response of the participant • The variable that is being measured The Experiment Experimental Group Experimental Control • The group of participants that receives some sort of treatment (drug, special instructions, etc.) • The IV is the only thing that is different between the control group and the experimental group Control Group • All other variables are held constant • A group of participants who receive none, a placebo or neutral treatment • Establishes a “baseline” for comparison Purpose: Any differences in behavior between groups can be attributed to the manipulation of the IV * This is a cause and effect relationship The Experiment Methods and Procedures Operational Definition (Experimental Group) Aggression will be defined as: • Randomly select Twenty-five 5year-old boys from the Bay Area • Hitting • Each boy watches 1 hour of violent cartoons • Each boy then plays with a group of 4 other boys for 1 hour • Kicking • Pushing • Shouting The Experiment Methods and Procedures (Control Group) • Randomly select twenty-five 5 year old boys • Each boy watches 1 hour of nonviolent cartoons • Each boy then plays with another group of 4 boys with 1 hour Methods and Procedures Independent Variable: Cartoon programs watched Dependent Variable: # of times a child demonstrates an aggressive behavior (as defined by the operational definition) The Experiment Results Experimental Group: Average of 9 incidence of aggression Control Group: Average of 4 incidence of aggression Conclusions • Violent cartoons caused children to be more aggressive The Experiment Advantages • Researchers can establish cause and effect relationships between a variable and a behavior Disadvantages • Behaviors may be artificial because the environment is artificial Placebo Effect: when the expectations of the participants influences their behavior * Drug research: participants will receive a “placebo” – a pill that has no effect