Vector Calculus & General Coordinate Systems Homework #4, Prob 2: 1 x1 = θ 1θ 2 cosθ 3 , x2 = θ 1θ 2 sin θ 3 , x3 = ⎡⎣(θ 1 ) 2 − (θ 2 ) 2 ⎤⎦ 2 126 Vector Calculus & General Coordinate Systems 127 Vector Calculus & General Coordinate Systems Curvilinear Systems: Spherical Coordinates The curvilinear spherical coordinate system is probably familiar to all of you. In engineering and physics this coordinate system is used to take advantage of spherical symmetry. Let’s examine this coordinate system in detail. The curvilinear transformations and inverse transformations that define the spherical system are given by, q1 = r = x 2 + y 2 + z 2 ⎛ z −1 2 q = θ = cos ⎜ ⎜ x2 + y 2 + z 2 ⎝ ⎛ y⎞ q 3 = φ = tan −1 ⎜ ⎟ ⎝ x⎠ ⎞ ⎟ ⎟ ⎠ x = r sin θ cos φ y = r sin θ sin φ z = r cosθ 128 Vector Calculus & General Coordinate Systems and scale factors and fundamental metric components are ⎡⎛ ∂x ⎞ ⎛ ∂y ⎞ ⎛ ∂z ⎞ h1 = hr = ⎢⎜ ⎟ + ⎜ ⎟ + ⎜ ⎟ ⎢⎣⎝ ∂r ⎠ ⎝ ∂r ⎠ ⎝ ∂r ⎠ 2 2 2 1/ 2 ⎤ ⎥ ⎥⎦ = ⎡⎣(sin θ cos φ ) + (sin θ cos φ ) + cos θ ⎤⎦ h2 = hθ = r 2 2 2 1/ 2 =1 h3 = hφ = r sin θ g11 = h12 = 1 g 22 = h = r 2 2 g 11 = 2 g g33 = h = r sin θ 2 3 2 2 22 1 =1 2 h1 1 1 = 2 = 2 h2 r 1 1 g = 2 = 2 2 h3 r sin θ 33 Since this is an orthogonal curvilinear system, gij = gij = 0, i ≠ j 129 Vector Calculus & General Coordinate Systems θ eˆ φ θ θ = const r = const eˆ r z r r φ φ = const eˆθ y x φ 130 Vector Calculus & General Coordinate Systems Spherical coordinates basis and dual basis: ei = hi eˆ i (no summation) e j = g ij ei We can now write the basis and dual basis, e r = eˆ r e r = eˆ r eˆθ θ ˆ eθ = reθ e = r eˆ φ φ eφ = r sin θ eˆ φ e = r sin θ 131 Vector Calculus & General Coordinate Systems Basis vectors in terms of the Cartesian basis: 1 ∂x j ˆ eˆ i = i (no summation in i ) i j hi ∂q 1 ∂x j ˆ 1 ∂x j ˆ 1 ∂x j ˆ eˆ r = i , eˆθ = i , eˆ φ = i θ j φ j r j hr ∂q hθ ∂q hφ ∂q In matrix format, these three equations are, cosθ ⎤ ⎛ ˆi x ⎞ ⎜ ⎟ ⎥ − sin θ ⎜ ˆi y ⎟ ⎥ 0 ⎥⎦ ⎜⎜ ˆi z ⎟⎟ ⎝ ⎠ So this matrix equation gives spherical basis in terms of the Cartesian basis. ⎛ eˆ r ⎞ ⎡ sin θ cos φ ⎜ ⎟ ⎢ ⎜ eˆθ ⎟ = ⎢cosθ cos φ ⎜ eˆ φ ⎟ ⎢ − sin φ ⎝ ⎠ ⎣ sin θ sin φ cosθ sin φ cos φ 132 Vector Calculus & General Coordinate Systems Now for the inverse transformation that gives the Cartesian basis in terms of the spherical basis. We can start with the now familiar relation, a = (a ⋅ ei )ei → ˆii = (ˆii ⋅ eˆ j )eˆ j Then, for example, ˆi = (ˆi ⋅ eˆ )eˆ + (ˆi ⋅ eˆ )eˆ + (ˆi ⋅ eˆ )eˆ x x r r x θ θ x φ φ In matrix format, ⎛ ˆi x ⎞ ⎡sin θ cos φ ⎜ ⎟ ⎢ ⎜ ˆi y ⎟ = ⎢ sin θ sin φ ⎜ ⎟ ⎜ ˆi z ⎟ ⎢⎣ cosθ ⎝ ⎠ cosθ cos φ cosθ sin φ − sin θ − sin φ ⎤ ⎛ eˆ r ⎞ ⎜ ⎟ ⎥ cos φ ⎜ eˆθ ⎟ ⎥ 0 ⎥⎦ ⎜⎝ eˆ φ ⎟⎠ 133 Vector Calculus & General Coordinate Systems Note that if we designate the coefficient matrix of the transformation as R, then the inverse transformation coefficient matrix is R−1 = RT Thus, R is orthogonal (AEM Sec. 3.5, 3.8). It can be shown that any orthogonal transformation represents a rotation (possibly combined with a reflection). Physical components of an arbitrary vector a: 1 ai (no summation), hi A convenient consequence of using = aˆr = a r = ar , spherical coordinates aθ θ = aˆθ = ra = , is that the position r arrow has a single aφ φ component, i.e., . = aˆφ = r sin θ a = r sin θ r = reˆ r . aˆ i = aˆi = hi a i = aˆ r aˆθ aˆ φ 134 Vector Calculus & General Coordinate Systems Curvilinear Systems: Cylindrical Coordinates eˆ Z Now we examine this familiar curvilinear coordinate system in detail. eˆ φ z R eˆ R r Z φ y x 135 Vector Calculus & General Coordinate Systems Transformation and inverse transformation: q1 = R = x 2 + y 2 x = R cos φ y = R sin φ z=Z ⎛ y⎞ q = φ = tan ⎜ ⎟ ⎝ x⎠ q3 = Z = z 2 −1 Scale factors: ⎡⎛ ∂x ⎞ ⎛ ∂y ⎞ ⎛ ∂z ⎞ h1 = hR = ⎢⎜ ⎟ + ⎜ ⎟ + ⎜ ⎟ ⎢⎣⎝ ∂R ⎠ ⎝ ∂R ⎠ ⎝ ∂R ⎠ h2 = hφ = R h3 = hZ = 1 2 2 2 1/ 2 ⎤ ⎥ ⎥⎦ =1 136 Vector Calculus & General Coordinate Systems Fundamental metric components: 1 2 11 g11 = h1 = 1 g = 2 =1 h1 g 22 = h = R 2 2 2 g33 = h = 1 2 3 g 22 1 1 = 2 = 2 h2 R 1 g = 2 =1 h3 33 Again, since this is an orthogonal curvilinear system, gij = gij = 0, i ≠ j Basis and dual: e R = eˆ R ei = hi eˆ i (no summation) ⎫ ⎬→ j ij e = g ei ⎭ eφ = Reˆ φ e Z = eˆ z e R = eˆ R eˆ φ φ e = R e Z = eˆ z 137 Vector Calculus & General Coordinate Systems In terms of the Cartesian basis: 1 ∂x j ˆ eˆ i = i (no summation in i ) i j hi ∂q In matrix format, these three equations are: ˆ ⎛ eˆ R ⎞ ⎡ cos φ sin φ 0 ⎤ ⎛ i x ⎞ ⎜ eˆ ⎟ = ⎢ − sin φ cos φ 0 ⎥ ⎜ ˆi ⎟ ⎜ φ⎟ ⎢ ⎥⎜ y ⎟ ⎜ˆ ⎟ ⎜ eˆ ⎟ ⎢ 0 0 1 ⎥ ⎝ Z⎠ ⎣ ⎦ ⎜⎝ i z ⎟⎠ and the inverse transformation is: ⎛ ˆi x ⎞ ⎡cos φ ⎜ ⎟ ⎢ ⎜ ˆi y ⎟ = ⎢ sin φ ⎜ˆ ⎟ ⎢ 0 ⎜ iz ⎟ ⎣ ⎝ ⎠ − sin φ cos φ 0 0 ⎤ ⎛ eˆ R ⎞ 0 ⎥ ⎜ eˆ φ ⎟ ⎥⎜ ⎟ 1 ⎥⎦ ⎝⎜ eˆ Z ⎟⎠ 138 Vector Calculus & General Coordinate Systems You can again verify that the coefficient matrix R is orthogonal, i.e., R−1 = RT. The physical components of an arbitrary vector a: 1 i i aˆ = aˆi = hi a = ai (no summation), hi aˆ R = aˆ R = a R = aR , φ φ aˆ = aˆφ = Ra = aφ R aˆ Z = aˆZ = a Z = aZ . , Finally, the position arrow is r = Reˆ R + Zeˆ Z . 139 Vector Calculus & General Coordinate Systems General Transformation between Two Curvilinear Systems Up to this point we have explored how to transform to and from the Cartesian system to a curvilinear system and, in particular, the spherical and cylindrical systems. But what of the situation where we need a transformation between curvilinear systems, say, cylindrical to spherical or vice versa? We now present the rules for doing these types of transformations. Consider two curvilinear systems, and as before denote them as the “unbarred” and “barred” systems. The transformations and inverse transformations are written (for i = 1, 2, 3) as 140 Vector Calculus & General Coordinate Systems q i = q i (q j ), {e1 , e 2 , e3 }, q i = q i (q j ), {e1 , e2 , e3 }, dr = dq i ei dr = dq i ei Since the vector dr must be the same, regardless of the coordinate system, e s ⋅ (dq i ei = dq j e j ) dq iδ is = dq j (e s ⋅ e j ) dq s = (e s ⋅ e j )dq j . Similarly, if we dot with the dual of the barred system, e s ⋅ (dq i ei = dq j e j ) ( e s ⋅ ei )dq i = dq s . 141 Vector Calculus & General Coordinate Systems Recall from multivariable differential calculus, the chain rule for a differential, s s ∂ q ∂ q j s i and . dq s = dq dq dq = j j ∂q ∂q By comparison with the covariant and contravariant transformation laws in the Vector Algebra section, we see that, s s ∂ q ∂ q s s s α and β es ⋅ e j = ≡ e ⋅ e = ≡ j i i . j i ∂q ∂q We can now write the 142 Vector Calculus & General Coordinate Systems Covariant Transformation Law: ∂q j es = s e j ∂q ∂q j as = s a j . ∂q Contravariant Transformation Law: s ∂ q e s = i ei ∂q s ∂ q a s = i ai . ∂q An example of the summations: ∂q1 ∂q 2 ∂q 3 e1 = 1 e1 + 1 e 2 + 1 e3 , ∂q ∂q ∂q 1 1 1 q q q ∂ ∂ ∂ e 1 = 1 e1 + 2 e 2 + 3 e3 . ∂q ∂q ∂q 143 Vector Calculus & General Coordinate Systems Note these transformation laws allow one to determine the basis and dual basis of one system in terms of the other by using the given transformation relations, q i = q i (q 1 , q 2 , q 3 ) and q j = q j (q1 , q 2 , q 3 ) An additional relation can also be shown, ⎛ ∂q j ⎞ i ⎜ es = s e j ⎟ ⋅ e ∂q ⎝ ⎠ j ∂ q δ si = s (e j ⋅ e i ) ∂q j i ∂ ∂ q q δ si = s j ∂q ∂q Look familiar? In fact, everything we’ve done here is similar to the transformations we derived between the curvilinear system and Cartesian. In fact, we could write the present relations in matrix format just as we did in the previous section. 144 Vector Calculus & General Coordinate Systems Actually, none of this should surprise you since the Cartesian system is just a particular (albeit special for we humans) curvilinear system. Analytical Definition of a Vector If the ordered triples, (a1 , a2 , a3 ) (a1 , a2 , a3 ) ⇓ ⇓ (q1 , q 2 , q 3 ) (q 1 , q 2 , q 3 ) satisfy ∂q i aj = a, j i ∂q 145 Vector Calculus & General Coordinate Systems then a j and a i are the covariant components of vector a. i j Note: If q and q are rectangular Cartesian coordinates, the covariant and contravariant are identical. A vector quantity is independent of any coordinate system, thus is invariant to a coordinate transformation 146 Vector Calculus & General Coordinate Systems x3 x x2 1 a1 x Example: Vector a in two Cartesian systems. 3 a3 a3 a a2 a2 a1 x2 x1 147 Vector Calculus & General Coordinate Systems Example: Noninvariance of the position “vector” x3 P r x3 r x2 r0 x1 x2 x1 The barred coordinate system is translated from the unbarred, r = r0 + r 148 Vector Calculus & General Coordinate Systems Both are rectangular Cartesian thus, ˆi = ˆi and x i = x i + x i . 0 i i The contravariant transformation law gives, for some a, ∂x i j ∂x i j i a = j a = j a = δ ij a j = a i . ∂x ∂x Similarly, for these Cartesian systems, the covariant components are, ai = ai . Thus, the components of vector a are unchanged by the coordinate transformation. But! x j ≠ x j since x j = x j + x0j . 149 Vector Calculus & General Coordinate Systems Because the tail of the position “vector” is, by definition, located at the origin of the coordinate system, it is tied to that origin. Therefore, the position “vector” is not invariant to a coordinate translation. Consequently, the position “vector” r is not a vector under a translation transformation. Some ordered triples are vectors for certain types of transformations, but not others. For instance, r transforms as a vector for a rotation transformation. P r r 150 Vector Calculus & General Coordinate Systems Derivatives of an Orthonormal Basis An orthonormal basis vector triad can be viewed as a rotating rigid body, i.e., the orientation of the triad may change, but the vectors remain fixed with respect to each other. The eˆ i have constant unit magnitude but variable orientation. ê3 ω ê1 dφ δΦ Note we use δΦ instead of δΦ since Φ is a finite rotation, thus is not a vector. dφ ê 2 151 Vector Calculus & General Coordinate Systems Recall, for rigid-body rotation, v = ω×r then, dr δΦ = × r → dr = δΦ × r dt dt Since |r| = const for rigid-body rotation, we can separately look at each of the eˆ i using, r = eˆ i → deˆ i = δΦ × eˆ i , i = 1, 2,3 (8) 152 Vector Calculus & General Coordinate Systems Example: Cylindrical coordinates In the cylindrical system, a change in position causes a rigidbody rotation of the basis-vector triad if it involves the angle φ (a rotation about the z-axis). Based on this, we develop expressions for the differential changes. eˆ Z eˆ Z eˆ φ eˆ R eˆ φ r1 eˆ R r2 φ 153 Vector Calculus & General Coordinate Systems eˆ Z δΦ = dφ eˆ Z arc-length formula: s = rφ for constant r, ds = r dφ dφ eˆ R dφ eˆ φ ds = Rdφ = dφ deˆ R = dφ eˆ φ deˆ φ = dφ (−eˆ R ) = − dφ eˆ R For this simple rotation about the z-axis, the differential change due to the rotation is δΦ. In the cylindrical coordinate system, we have the following for the differentials of the basis vectors: 154 Vector Calculus & General Coordinate Systems deˆ i = δΦ × eˆ i , deˆ R = δΦ × eˆ R = dφ (eˆ φ × eˆ R ) = dφ eˆ φ , deˆ φ = δΦ × eˆ φ = dφ (eˆ Z × eˆ φ ) = − dφ eˆ R , deˆ Z = δΦ × eˆ Z = dφ (eˆ Z × eˆ Z ) = 0. eˆ r Example: Spherical coordinates This case is a bit more complex, since two angles (θ,φ) are involved. A change in position results in a superposition of two angular rotations. eˆ φ θ r1 eˆ r eˆθ r2 eˆθ eˆ φ φ 155 Vector Calculus & General Coordinate Systems eˆ z dθ eˆ φ eˆ r dφ dθ dφ eˆ φ eˆθ eˆ φ + = dφ eˆ z δΦ dθ dφ δΦ = dφ eˆ z + dθ eˆ φ (9) 156 Vector Calculus & General Coordinate Systems The vector eˆ z is not a member of the spherical triad, so we write it in terms of the spherical basis, eˆ z = (eˆ z ⋅ eˆ r )eˆ r + (eˆ z ⋅ eˆθ )eˆθ + (eˆ z ⋅ eˆ φ ) eˆ φ = cosθ eˆ r − sin θ eˆθ . ⊥ → =0 The superposition of differential rotations, Eq. (9), becomes, δΦ = dφ cosθ eˆ r − dφ sin θ eˆθ + dθ eˆ φ . Employing Eq. (8), we write the differentials of the orthonormal spherical basis vectors, deˆ i = δΦ × eˆ i , deˆ r = δΦ × eˆ r = dφ sin θ eˆ φ + dθ eˆθ , deˆθ = δΦ × eˆθ = dφ cosθ eˆ φ − dθ eˆ r , deˆ φ = δΦ × eˆ φ = − dφ cosθ eˆθ − dφ sin θ eˆ r . 157 Vector Calculus & General Coordinate Systems We will define the curl vector-differential operator soon, however we will introduce it now, a bit prematurely perhaps, to state that for a general orthogonal system, 1 1 δΦ = curl(dr ) = (∇ × dr ). 2 2 This expression is obtained by taking the curl of the equation v = ω × r (how this is done will become clear later). Here we have introduced the gradient or del operator “∇” and the curl operation. 158 Vector Calculus & General Coordinate Systems Curl of a Vector The curl of an arbitrary vector a is written as curl a ≡ ∇ × a where ∇ (del, nabla) is a vector differential operator, the general form of which we will define. For now, in an orthogonal curvilinear system, h1eˆ1 h2eˆ 2 h3eˆ 3 1 ∂ ∂ ∂ curl(dr ) ≡ ∇ × dr = h1h2 h3 ∂q1 ∂q 2 ∂q 3 h1 (h1dq1 ) h2 (h2 dq 2 ) h3 (h3 dq 3 ) 159 Vector Calculus & General Coordinate Systems eˆ1 ⎡ 3 ∂ 2 2 ∂ 2 ⎤ curl(dr ) = dq (h3 ) − dq (h2 ) ⎥ ⎢ 2 3 h2 h3 ⎣ ∂q ∂q ⎦ eˆ 2 ⎡ 1 ∂ 2 3 ∂ 2 ⎤ dq (h1 ) − dq (h3 ) ⎥ + ⎢ 3 1 h1h3 ⎣ ∂q ∂q ⎦ ⎡ 2 ∂ 2 1 ∂ 2 ⎤ dq ( h ) dq ( h − 2 1 )⎥ ⎢ 1 2 ∂q ∂q ⎣ ⎦ 1 Now, for example: deˆ1 = δΦ × eˆ1 = (∇ × dr ) × eˆ1 2 eˆ 2 ⎡ 2 ∂ 2 1 ∂ 2 ⎤ dq (h2 ) − dq (h1 ) ⎥ = ⎢ 1 2 2h1h2 ⎣ ∂q ∂q ⎦ eˆ 3 + h1h2 eˆ 3 ⎡ 3 ∂ 2 1 ∂ 2 ⎤ dq (h3 ) − dq (h1 ) ⎥ + ⎢ 1 3 h1h3 ⎣ ∂q ∂q ⎦ 160 Vector Calculus & General Coordinate Systems The differentials deˆ 2 and deˆ 3 are computed similarly. Comparing these results to the total differential ∂eˆ i deˆ i = j dq j , ∂q We can identify the partial derivatives of the orthonormal base vectors ∂eˆ1 eˆ1 ∂h1 eˆ 3 ∂h1 =− − , 1 2 3 ∂q h2 ∂q h3 ∂q ∂eˆ1 eˆ 2 ∂h2 ∂eˆ1 eˆ 3 ∂h3 , . =− = 2 1 3 1 h1 ∂q h1 ∂q ∂q ∂q 161 Vector Calculus & General Coordinate Systems eˆ1 ∂h2 eˆ 3 ∂h2 ∂eˆ 2 eˆ1 ∂h1 ∂eˆ 2 = =− − , , 1 2 2 1 3 ∂q ∂q h2 ∂q h1 ∂q h3 ∂q ∂eˆ 2 eˆ 3 ∂h3 = . 3 2 ∂q h2 ∂q ∂eˆ 3 eˆ1 ∂h1 ∂eˆ 3 eˆ 2 ∂h2 = = , , 1 3 2 3 ∂q ∂q h3 ∂q h3 ∂q ∂eˆ 3 eˆ1 ∂h3 eˆ 2 ∂h3 =− − . 3 1 2 ∂q h1 ∂q h2 ∂q 162 Vector Calculus & General Coordinate Systems Rotating Reference Frames A primary application for the following analysis is in classical mechanics (dynamics). For this problem of relative motion, the unbarred frame represents a fixed (inertial) reference frame. The rotating “barred” frame may also be translating with respect to the fixed frame. x3 x3 b ω e P 3 e3 e1 x1 x2 r r0 e1 e2 x1 e2 x2 163 Vector Calculus & General Coordinate Systems We will show how the rotation of an observer in the barred frame affects the measurement of the time rate of change of an arbitrary vector quantity b and how this relates to an observer in the fixed frame. For simplicity, assume the {e1 , e 2 , e3 } are a constant (magnitude and direction) basis in the nonrotating frame. Since the basis is constant, the time derivative of a vector b is db dbi = ei . dt dt In the rotating frame, the basis vectors {e1 , e2 , e3 } have constant magnitude also, but variable orientation. So, for an observer in the rotating frame, de db db i = ei + b i i . dt dt dt 164 Vector Calculus & General Coordinate Systems Since the ei have constant magnitude, the rate of change is due only from the rigid-body rotation of the frame, i.e., d ei = ω × ei . dt Note that because the rotating observer is rotating with the barred coordinates, the observer does not detect a change in orientation (to this observer, the inertial frame appears to be rotating). We then define the time rate of change of b, as observed by the observer in the rotating frame, db i db . ei ≡ dt dt rot Thus we have, 165 Vector Calculus & General Coordinate Systems db db = + b i (ω × ei ) dt dt rot db = + (ω × b). dt rot What does this mean? An observer in the inertial frame is not rotating so sees the absolute derivative db/dt. The rotating observer, however, sees the derivative (db/dt)rot and an additional part due to the fact that the observer is rotating. Now define a vector differential operator: d d = dt dt + ω× . rot (10) 166 Vector Calculus & General Coordinate Systems Velocity and Acceleration in Rotating Frames Velocity We now inspect the determination of velocity and acceleration at point P with respect to a rotating coordinate frame. We apply the vector differential operator (10) to r = r0 + r , ⎞ dr ⎛ d ω × ⎟ (r0 + r ) =⎜ dt ⎝ dt rot ⎠ dr0 d r = + + ω × r. dt dt rot 167 Vector Calculus & General Coordinate Systems where, dr = absolute velocity, dt dr0 = absolute velocity of the origin of the rotating frame dt dr = velocity of object at P with respect to rotating frame dt rot ω × r = velocity of point P in the rotating frame. Note that when dr0/dt = 0 and (d r / dt ) rot = 0 , the point P is fixed with respect to the rotating frame and we have a rigidbody rotation with respect to the inertial frame. 168 Vector Calculus & General Coordinate Systems Acceleration Applying the operator (10) to the velocity, we determine the acceleration, d 2r ⎛ d =⎜ 2 dt ⎝ dt ⎞⎛ dr0 d r ω × ⎟⎜ + rot ⎠⎝ dt dt d 2r0 d 2 r = 2 + 2 dt dt d + dt rot d 2r0 d 2 r = 2 + 2 dt dt + rot ⎞ + ω× r ⎟ rot ⎠ dr ω× r + ω× dt rot dω dr × r + 2ω × dt dt + ω × (ω × r ) rot + ω × (ω × r ) rot 169 Vector Calculus & General Coordinate Systems where, d 2r = absolute acceleration 2 dt d 2r0 = absolute acceleration of the origin of the rotating frame 2 dt ⎧ tangential component of acceleration in the plane dω ×r = ⎨ dt ⎩of r and (dr / dt ) rot and perpendicular to r dr 2ω × dt = Coriolis acceleration rot ω × (ω × r ) = centripetal acceleration 170 Vector Calculus & General Coordinate Systems Example: Given: At the instant shown, ω = −20 rad/s ˆj Y B OAB A 8″ dωOAB = −200 rad/s 2 ˆj α OAB = dt The velocity and acceleration of D, relative to the rod, are 50 in/s and 600 in/s2 upward, respectively. 30° D O Z X Find: The velocity and acceleration of the collar D. 171 Vector Calculus & General Coordinate Systems Solution: Note that for this problem, r = r . First find position and velocity at D, r = (8 in)(sin30° ˆi + cos30° ˆj) = (4 in)ˆi + (6.93 in)ˆj v D = ( v D )OAB + ω × r The two parts of the velocity are ( v D )OAB = (50 in/s)(sin30° ˆi + cos30° ˆj) = (25 in/s) ˆi + (43.3in/s) ˆj ω × r = (−20 rad/s) ˆj × [(4 in) ˆi + (6.93 in) ˆj] = 80 in/s kˆ v D = (25 in/s) ˆi + (43.3 in/s)ˆj + 80 in/s kˆ ⇐ 172 Vector Calculus & General Coordinate Systems Now the acceleration, d 2r0 d 2 r + 2 aD = 2 dt dt + OAB dω × r + 2ω × ( v D )OAB + ω × (ω × r ) dt The individual terms are d 2r0 dt 2 = (600 in/s 2 )(sin30° ˆi + cos30° ˆj) OAB = (300 in/s 2 ) ˆi + (520 in/s 2 ) ˆj dω × r = (−200 rad/s 2 ) ˆj × [(4 in) ˆi + (6.93 in) ˆj] dt = (800 in/s 2 ) kˆ 173 Vector Calculus & General Coordinate Systems 2ω × ( v D )OAB = 2(−20 rad/s) ˆj × [(25 in/s ˆi + (43.3 in/s) ˆj] = (1000 in/s 2 ) kˆ ω × (ω × r ) = (−20 rad/s) ˆj × (80 in/s) kˆ = (−1600 in/s 2 ) ˆi a D = (−1300 in/s 2 ) ˆi + (520 in/s 2 ) ˆj × (1800 in/s 2 ) kˆ ⇐ 174