Psychology 100:11 Chapter 5.1 Sensation & Perception Outline • Introduction – Syllabus & code of conduct • Sensation and Perception – Phantom Limb Pain – Coding – Psychophysics Study Question: • What are four common elements of our various senses? Use examples from two senses to clarify your answer. Introduction • My Psych 100 web site – Power Point Lectures – Syllabus – Policies – Lab information – Interesting links Psych 100 Page Sensation • Sensation: The experience of a physical stimulus. – The initial steps taken by sense organs and neural pathways to organize information. • Perception: Subsequent organization and meaningful interpretation of physical stimuli. – Later processing steps that lead to internal representations of the stimulus • Ronald Melzack - The “King of Pain?” “Pain is in the brain” Ronald Melzack Sensation Vilayanur Ramachandran From: A journey to the center of your mind Sensation • Three classes of interest 1. Physical stimuli E.g, visible light, sound waves, odors, etc. 2. Physiological response Electrical activity in sense organs, nerves, and brain 3. Sensory experience Psychological sensations E.g., sound, sight, smell, taste, etc. Sensation Domains of questions Physical Stimulus Sensory Physiology Psychophysics Sensory Experience Physiological Response Sensory Physiological Psychology Sensation • Sensory coding – Recording music >Vinyl, tape, and digital codes – Physical properties of stimuli -> neural code > nerve impulses Sensation • Common elements of the various senses – Receptors: Cells that respond to physical stimuli by creating electrical impulses. – Transduction: The process by which stimuli alter the balance of Na+ and K+ until a receptor reaches receptor potential. – Sensory Neurons: Neurons that carry the impulses from the receptor to the CNS. – Sensory Areas: Specific areas of the cerebral cortex designated for analyzing/organizing sensory information. Sensation • Quantitative and qualitative aspects – During transduction information concerning the quantitative and qualitative aspects of the stimulus are coded. >Quantitative information: The intensity of the stimulus, e.g., sound volume. Coding quantity: Faster rate of responding >Qualitative information: Type of energy contained in the stimulus, e.g., sound frequency, colour. Coding quality: Different receptors respond to different forms of energy. Sensation • Psychophysics Gustav Fechner – Absolute Threshold: The critical level of intensity that gives rise to sensation. – Fechner and the difference threshold >Just Noticeable Difference (JND). The smallest difference between two similar stimuli that can be distinguished. – Weber: The size of a JND depends on stimulus intensity e.g., 3 people hum + 1 more -> noticeable 100 people hum + 1 more -> not noticeable Sensation • The Weber fraction: I = c I Ernst Weber E.g, The Weber fraction for loudness c = 1/10 If 10 people hum, how many more must be added to notice the difference? I = 1 Answer: 1 10 10 If 50 people hum, how many more must be added to notice the difference? I = 1 Answer: 5 50 10 Sensation • Other Weber Fractions: – Vision: – Kinesthesia: – Pain: – Pressure – Smell – Taste 1/60 1/50 1/30 1/7 1/4 1/3 Sensation • Fechner’s law: Sensation strength grows as a function of the Log of stimulus intensity – E.g., 15 w, 30 w light bulbs vs. 30 w, 45 w S = k log(I) – Where > S = magnitude of sensory experience > K = a constant > I = stimulus intensity Gustav Fechner Sensation – Loudness is measured using this relationship: > S =decibels (dB) > I = sound pressure units > K = 20 Example Sound pressure units (I) Log(I) 20Log(I)= dB Softest detectable 1 (100) 0 0 Conversation 1000 (103) 3 60 Bar band 100000 (105) 5 100 Jet airplane 10000000 (107) 7 140 - Loudest Band (130 - 140)? Sensation • Signal detection theory – Human judgement and the absolute threshold > E.g., A radar operator during 9/11/01 versus a radar operator today > Sensation vs. decision > Discriminating a signal + noise from noise alone > Lax (yea-sayer) and strict (nea-sayer) criterion E.g., Hits and false alarms on a true-false test Sensation • Signal detection theory - Payoff matrices Stimulus Response Yes No On Hit Miss Off False alarm Correct rejection Sensation • Signal detection theory - Gullible student (Lax; yea-sayer) Response Test Item True False True 90 % 10 % False 60 % 40 % Sensation • Signal detection theory - Skeptical student (strict; nea-sayer) Response Test Item True False True 60 % 40 % False 10 % 90 % Sensation • Signal detection theory – Dissociates “Bias” from “Sensitivity > Receiver operator charactistics False Alarm Rate .5 1.0 1.0 Lax Hit Rate Bias vs. Sensitivity .5 Strict