Valdez 1 Juan A Valdez October 24th, 2011 Media Studies Dr. Justin Blessinger Blade Runner: Man Makes His Match Richard Pope wrote, “Contrary to common understanding, fantasy and reality are not opposed.” (Pope). The conflict between the hyper-real and reality itself is one of the main thematic elements of the film Blade Runner, directed by Ridley Scott and released in 1982 (Blade). The film draws heavy influence from Jean Baudrillard’s Simulacra and Simulation, and wrestles with the concept of hyperrealism. Since man was first cursed with philosophers, one of the riddles that have plagued those brave few was the nature of human mortality; humanity will always seek to validate its own existence. This essay will wrestle with the concept of human existence presented in Blade Runner, and answer the question that has Pedestrians walk as a huddled mass in 2019 Los Angeles. Note the dark garb and heavy rain, accented by the glowing umbrella. Blade Runner combines a realistic, gritty feel with an oozing sense of inescapable progress. (Blade) plagued the movie’s viewers since the film was initially released: Was Deckard a replicant, and why does it not matter? Valdez 2 On the surface, Blade Runner presents a simple detective story with a neo-dystopian twist. However, under careful examination, the film questions several notions that at first glance sink beneath the surface; primarily, the existence of machines that are identical to humans. One replicant in the film, Rachael, was not even aware that she was an android. Implanted memories and corroborating witnesses allowed her creator, Dr. Eldon Tyrell, to keep Rachael as a secretary, under the premise that she is an ordinary human serving a pedestrian role in society. The character obviously feels the pain and other emotions felt by other humans and replicants in the film. Rachael might even be regarded as the second lead of the production, in no small part to the touching and evocative performance displayed by actress Sean Young (Blade). Rachael’s presence as a character is destabilizing to the viewer. In the presence of such a compelling character that is, without a doubt, a machine created in a factory, the question of, “Who in the film is human?” springs forward. The protagonist, Deckard, is the obvious choice of character to apply this question. Both Rachael and Deckard display the “Eye Glow” phenomenon used by Ridley Scott to indicate that the being in question is artificial. Some critics argue that Deckard’s Glow is merely accidentally defused light. (Blade) Valdez 3 Many viewers of the movie fall into one of two camps: The first believing that Deckard is a replicant; the second insisting that Deckard is human. Jenna Tiitsman writes in her essay on Destabilized Humanity in Blade Runner, “Not only are we unable to locate a clear hero with whom to identify, we can barely determine whether these hero-villians are human or replicant to begin with.” (Tiitsman). Following Deckard through the film, there is evidence that both parties are correct in varying degrees. Deckard’s character is constantly being shadowed and supervised by a mysterious character named Goff. Goff is endlessly fiddling with origami craft, and cryptically presents a number of these figurines to Deckard. At the end of the film, Deckard is fleeing his life with Rachael and as he exits his apartment, finds a small origami unicorn; exactly what Deckard had dreamed of earlier in the film during a surreal dream sequence. This would be an impossible coincidence if he were human, but not so unlikely if his consciousness was artificial and Goff was afforded a glimpse into his facsimile of a mind. One of the effects that director Ridley Scott uses as an indicator of being artificial is a particularly noticeable glare in the eye. This is demonstrated to the audience using an artificial owl, whose eyes gleam with the replicant sheen. A number of characters possess this side-effect of artificiality and reveal their true nature to the audience at choice moments, typically whilst a very emotional scene is taking place. At one point in the film, even Deckard displays the glow. It could be argued that it was just an accidental light reflection, but Ridley Scott is not known for his sloppiness. Vangelis, who composed and played the haunting soundtrack for Blade Runner, described Scott in an interview with Nemo Studios, "Ridley (Scott) is passionate, a perfectionist, and his films have a striking visual input, so our collaborations were bound to be strong." In addition to the dream sharing and eye glare, Deckard displays emotional responses similar to the replicants. "The Valdez 4 replicants non-humanity is further emphasized by the fact that they have no memory, past identity, and by extension, no soul." (Doll). Immature is an apt description of the replicants. They kill, but they have no concept of death; they petulantly manipulate others, but they have no grasp on why cruelty is considered wrong. As the film progresses, the surviving replicants begin to grow emotionally, which comes to climax when the antagonist, Batty, goes through the stages of guilt, comes to terms with his own death, and then acts upon feelings of mercy and as the last act of his own stunted life, saves Deckard from certain death. Deckard also seems to struggle with unfamiliar feelings that one would assume he has encountered previously. He acts upon emotions as they arise, and wrestles with his murder of the human simulacrums, eventually even having a tryst The infantile replicants taunt one of their creators as they threaten him for information. Note the eyes that are a large thematic element in Blade Runner. (Blade) with Rachael. One particular scene depicts Deckard forcing Rachael to kiss him, like an emotionally stunted child. All of these things are not typical of emotionally secure adults, and indicate that Deckard is beginning to experience feelings of guilt and attraction for the first time. One of the replicants, Zhora, is murdered as she fled Deckard. He narrates, "The report read 'Routine retirement of a replicant.' That didn't make me feel any better about shooting a woman in the back." (Blade). Susan Doll and Greg Faller describe the scene: "Visibly shaken, Deckard for the first time discovers "feelings" for the replicants." (Doll). The red eye glare, shared dreams, and emotional deficiency lend strong credence to the argument of Deckard being a synthetic creature. In contrast, his relative fragility and copious injuries are the primary Valdez 5 evidence that Deckard is a natural-born human. All of the other replicants in the film receive immense bodily trauma and horrific wounds, but manage to function as if nothing has changed. Deckard, in contrast is weak, and easily defeated in physical combat. In addition, if the audience takes the script at face value, characters speak to Deckard with a definite sense of history, spanning decades. The most advanced form of replicant life can only survive four years, and their accelerated deterioration is a major plot point of the film. Deckard has seemingly existed for many more than four years. These conflicting clues have confused viewers as to the nature of Deckard's humanity. When all of the evidence is presented, a conclusion on Deckard's The image is of a reflection of the Los Angeles mega-sprawl in an eye. Blade Runner consistently uses imagery of eyes as a thematic element. (Blade) humanity is difficult to reach. He has qualities that firmly belong in the replicant camp, and qualities that firmly belong in humanities'. However, this discrepancy only serves to distract the audience from the true question that the film posits: Does Deckard being human even matter?" In the context of the film, humanity and replicants are for all purposes identical. The replicants may have enhanced strength and a high capacity for damage, but Deckard manages to challenge these post-human figures with a simple hand gun and achieve victory. The humans in the film have little compassion or even the capacity to realize that the replicants are not simply malfunctioning equipment. Every human character in the film condones the cold-blooded Valdez 6 murder of a race of android slaves, even faced with the realization that they can reach humanlevel consciousness. Though some of the humans do not speak about the topic of replicant genocide on Earth, all of them who do not discuss the topic continue to work with, or for, the mega-corporation that is assisting the police in systematically murdering the human doppelgangers. Worse, the humans seem to be automatons themselves; they are constantly dreary and coldly calculate the best course of action without regard for the consequences to others. The setting and mood reflect this fact as well. The cityscapes and dark alleys, all human creations, are much like their character counterparts: dark, wet, and cold. Tiitsman writes, “The film goes to great lengths in humanizing the replicants (their emotionality is almost overwhelming, verging on the comedic in its intensity and in the sheer volume of tears shed) and to dehumanize its human characters, who barely exhibit emotion outside of smug or indecipherable expressions.” (Tiitsman) The infant-minded replicants are in a constant state of fear for their lives as they flee the authorities and attempt to reach their goals. All of replicants' emotions are in a constant state of flux and broadly on display. Like children, they are presented with horrific situations for the first time and react with all the vigor a child would in a post-human body. Refusing to accept their terminal life-span of four years, the group depicted in the film attempt to search for a cure to the inevitability of death, all while being tracked and murdered by Deckard. Even in their brief, fear-filled lives, the replicants show more of an interest in humanity than the actual humans do. In one of the final scenes of the movie, Deckard is saved from a plummet to certain death by Batty, right as Batty's life ends due to the built-in four year kill switch. This is the climax of the film, and the most significant indicator of the replicant's humanity: Roy Batty saves the life of the man who has killed all of his family, and Valdez 7 just attempted to murder him. He surpasses the baser instincts of revenge, anger, hate, fear, and instead chooses mercy, compassion, and forgiveness. This exchange is the central to the theme of the film. Replicants were designed to be better than human, and their creators succeeded; not only physically, but on a moral level that reserved only for humanity. While the question of Deckard's humanity is interesting to pursue, Blade Runner quite clearly states that the line between human and replicant is uncharitable at best and non-existent at worst. Jean Baudrillard writes in his infamous essay tackling hyperrealism, Simulacra and Simulation, “The simulacrum is never that which conceals the truth--it is the truth which conceals that there is none. The simulacrum is true.” (Baudrillard). Deckard being either human or replicant is irrelevant. "The endeavor of being human is a task that can fail and go wrong, but it is also a task one can embrace, and thereby leads one to live ethically; that is, living in accordance to one’s existence." writes Dorte Odde on the nature of humanity (Odde). Blade Runner asks the viewer to consider the very nature of what it means to be human, whilst using the example of functionally identical non-humans to Roy Batty catches Deckard, saving him from death. Note the nail through Batty’s hand. Much like Jesus Christ, who died attempting to save man, Batty dies saving Deckard. (Blade) explore the concept. David Cadwell writes on the philosophical question asked by Blade Runner, “What is Human? What makes us Human? What does it mean to be Human? As time goes by, Valdez 8 these questions, the influence of Blade Runner and the future it presents, all become more relevant to us.” (Brooker). It certainly is not whether one is made of flesh or machine, as the replicants casually blur that line by being composed of synthetic organs and flesh. It is not a matter of life span, or memories, as these things are present in Rachael, who had an artificial consciousness placed into her at inception. Emotion is certainly not the sole domain of humanity, as the replicants consistently demonstrate more emotion that the humans in the film. Humans and replicants are, to all appearances, one in the same. Plato's Allegory of the Cave is comparable to the presented quandary, “To them, I said, the truth would be literally nothing but the shadows of the images.” (Plato). The men in the cave have no concept of anything beyond the scope presented to them via the shadows. In the same way as the men cannot know why they were held in place and forced to watch shadows dance, humanity cannot know for what, if any, purpose or design they were created; humans are only able to view what is presented to them, and they have no cosmic view on their existence. Using the analogy of the "Shadows on the Wall," if a man was presented an image identical to humans, like the replicants, without any evidence to the contrary, he would assume they are humans. Jean Baudrillard attempts to define the separation between the real object and the simulacrum, “Whereas representation attempts to absorb simulation by interpreting it as a false representation, simulation envelops the whole edifice of representation itself as a simulacrum.” (Baudrillard). So the viewers of Blade Runner must view the replicants as human, as they are identical in almost every way. Humanity then, does not reside in the presence of emotion, flesh, or memory; humanity is in the realm of the metaphysical, a human concept, and therefore only recognizable by humans. Throughout the majority of the film, Batty is a force of Valdez 9 violence and murder. This pattern is foiled by the ending, in which Batty rescues his greatest foe, Deckard. Roy Batty demonstrates the capacity for a concept he had no comprehension of at the beginning of the film: the value of human life. Batty is able to see value in the immaterial concept that once belonged only to humanity, he has transcended from mere simulacrum to the real thing. Roy Batty died a human being not due to appearances, but because he saved another man’s life. Jenna Tiitsman describes the scene, “When Roy contemplates his own approaching death, kneeling on the roof in a downpour, he remarks to Deckard that his memories will be ‘lost in time like tears in the rain.’ Batty murders his creator Dr. Tyrell. The prodigal son returns, and the father who welcomes with open arms has his eyes plucked. Tyrell’s glasses shielded his eyes from the world, but not against his own creation. (Blade) Deckard finally offers an emotional response as his own tears join the falling water.” (Tiitsman). The last spoken line in the film is a shouted echo by Goff speaking of Rachael, "It's too bad she won't live. But then again, who does?” Goff’s quote cements the film’s stance on the nature of man. Rachael is just as much as alive as Deckard, Goff, or any other character in the film. Goff is aware that Rachael is a replicant and familiar with her limited life-span, but to interpret his statement at face value would be negligent. He is speaking directly of humanities’ fragile nature, and the fact that even though she is a replicant and will die in time, humans all eventually decease, so her relative fragility only makes her that much more identical to a human. Micah Sadig writes of human self-recognition, “Although we live and satisfy our needs as one of the creatures of this planet, somehow we are, at least, dimly aware that we are not in Valdez 10 concert with nature; a sense of ‘not belonging’ often permeates our thoughts.”(Sadig). It seems that by creating inherently flawed beings, humanity successfully replicated themselves in body and soul. It is clear that Ridley Scott can be forgiven for crafting a narrative with such contrary details. The question of Rick Deckard’s humanity is one that need not ever be solved in light of the films’ true message. Instead, using themes of hyper-reality and self-examination, Blade Runner neatly skirts the conflict altogether and instead raises a more interesting question regarding humanities’ own existential attitude. Man created its match, and completely destroyed the concept of man. Never before has a film so ironically subscribed to the Baudrillardian definition of simulacrum. Valdez 11 Work Cited Baudrillard , Jean. Simulacra and Simulation. Ann Arbor: University of Michigan Press, 1994. Blade Runner. Dir. Ridley Scott. Perf. Harrison Ford. Warner Bros. Pictures, 1982. Film. Brooker, Will. The Blade Runner Experience. New York: Wallflower Press, 2005 Doll, Susan, and Greg Faller. "Blade Runner and Genre: Film Noir and Science Fiction." Literature Film Quarterly 14.2 (1986): 89. Academic Search Premier. EBSCO. Web. 19 Oct. 2011. Nemo Studios. "Working With Scott" Nemo Studios. Web. 2011. Plato. Republic. Books I, II, IV and "The Myth of the Cave: From Book VII." Morality and the Good Life: An Introduction to Ethics through the Classical Sources. 5th ed. Eds. Robert C. Solomon, Clancy W. Martin, and Wayne Vaught. Trans. G.M.A. Grube. Boston: McGrawHill, 2009. 81-104 Pope, Richard. "Affects of the Gaze: Post-Oedipal Desire and the Traversal of Fantasy in Blade Runner." Camera Obs Baudrillard cura 25.73 (2010): 69-95. Academic Search Premier. EBSCO. Web. 18 Oct. 2011. Odde, Dorte. "Motivation and Existence." Existential Analysis: Journal of the Society for Existential Analysis 22.1 (2011): 56-69. Academic Search Premier. EBSCO. Web. 19 Oct. 2011.. Sadigh, Micah. "The Foundation of Existentialism in the Oldest Story Ever Told." Existential Analysis: Journal of the Society for Existential Analysis 21.1 (2010): 76-88. Academic Search Premier. EBSCO. Web. 23 Oct. 2011. Valdez 12 Tiitsman, Jenna. "If Only You Could See What I've Seen with Your Eyes: Destabilized Spectatorship and Creation's Chaos in "Blade Runner.." Cross Currents 54.1 (2004): 3247. Academic Search Premier. EBSCO. Web. 22 Oct. 2011.