Media Violence By: Ashley, Claudia, Shazma, and Yaxin How movie and T.V. violence hits children •Average 3-year old on TV/Computer 5+ hrs/day •5/20 people watched violent films before murder •Robbers increasingly attack for violence, not profit •56% of people say there is too much violence on TV Beyer, John. (2007, March 21). PERSPECTIVE: How movie and TV violence hits children ; Is there too much violence on television and is it time to curb it?. Birmingham Post. Retrieved October 25, 2009, from Electric Library Canada <http://elibrary.bigchalk.com/elibweb/curriculumca/do/document?set=search&groupid=1&requestid=lib_canada&resultid=19&urn=urn:bigchalk:US;BCLib;document;13 6571959> Newspaper article justification •Agents of Socialization •Psychology •Sociology •Social Science Research Methods [Official Statistics] •Ethics The effect of video games on feelings of aggression Objective: To see if playing arcade/computer games increases aggressiveness Method: Experiment. 3 games with varying aggressiveness used - 117 students - each played 1 game for 10 minutes Conclusions •Aggressiveness did increase after playing •Individual differences Scott, Derek. (March 1995). The effect of video games on feelings of aggression. The Journal of Psychology. , 129, n2. p.121(12). Retrieved November 11, 2009, from Academic OneFile via Gale: <http://find.galegroup.com/gtx/infomark.do?&contentSet=IACDocuments&type=retrieve&tabID=T002&prodId=AONE&docId=A17039512&source=gale&userGroupName=ko_k12pr_d63&version=1.0> Academic Journal justification • Agents of Socialization – Media/Video games • Media – Video games • Social Science Inquiry Method – Experiment • Sociology – Areas without video games not influenced Media Violence Spurs Fear: Aggression in Kids •Two British experts from England’s University of Birmingham •increases aggressive behaviour especially boys. •“consequences are rarely shown” •physical, emotional, and families are factors. Media Violence Spurs Fear, Aggression in Kids Hitti, M. (2005, February 21). Media Violence Spurs Fear, Aggression in Kids. Fox News. Retrieved February 21, 2005, from <http://www.foxnews.com> Newspaper article justification •Socialization agents •Nurture •Erikson’s theory Children’s Violent Television Viewing: Are Parents Monitoring Objective: Parent’s attitudes on violent television viewing Method: Observation and a parent questionnaire Conclusion: Limitation of media violence from female parents and younger children. Cheng, T L, Brenner, R A, Wright, J L, Sachs, H. C., Moyer, P., & Rao, M R (July 2004). Children's violent television viewing: are parents monitoring? Pediatrics. , 114, 1. p.94(6). Retrieved November 18, 2009, from Academic OneFile via Gale Academic Journal justification •Sociology •Environment •Cognitive process Summary of “Video Game Violence” •Kids = playing video games (some violent) •Experiment: selling violent video games •Parents = kid’s personality •No evidence Mcloughlin, David. The Dominion Post. Retrieved November 2, 2009, from www.Stuff.co.nz Newspaper article justification •Isolation •Primary Agent •Historical Research Media Violence: advice for parents Hypothesis: Media violence = negative effects Method: •Researchers observed children •Interviewed parents Conclusions: •Media violence = negative effects •2/3 television programs = violence Muscari, Mary. (2002, Nov.). Media violence: advice for parents. Retrieved November 13, 2009, from Gale Expanded ASAP Academic Database. Academic Journal justification •Isolation •Primary Agent •Nurture “It began with a severed head” •“Thumping” •People don’t get as scared anymore •Movies = more violent over time •Portrayal to real life Howell, Peter "It began with a severed head." Toronto Star 9 Mar. 2007, ONT ed., sec.Movies: Electronic Library Canada - Big Chalk Library. 27 Oct. 2009 Newspaper Article justification •Historical observation •Psychology •Nurture •Agents of Socialization How violent video games may violate children's health Hypothesis: Violent video games = negative effect on children’s health. Method: •Statistics and facts Conclusions: •Exposure and parents •Video games with guns have a real life effect Song, E. H.-J. , & Anderson, J E (May 2001). How violent video games may violate children's health. Contemporary Pediatrics, 18, 5. p.102. Retrieved November 24, 2009, from Academic OneFile via Gale: <http://find.galegroup.com/gtx/start.do?prodId=AONE&userGroupName=ko_k12pr_d63> Academic Journal justification •Nurture •Agents of Socialization •Values •Cognitive process Hypothesis of Survey •Teens spend a lot of time on media •Media violence = Negative effects •“Effective way to solve problems” How often do you play video games? 8% 12% 33% Never Yes, once a month Yes, once a week Yes, a few times a week 18% Yes, every day 29% When watching a violent scene, what would be your reaction? 25 Number of People 21 18 20 15 10 6 5 0 0 Scared Happy Disturbed Reaction Neutral Conclusion of Survey •Hypothesis = correct •Teens devote too much time to media •Teens desensitized to violence = Graphics Bibliography • http://2.bp.blogspot.com/_MAcmy2L9hhE/SeajjiLjTgI/AAAAAAAACxA/vHiqJzk1TU/s400/Computer+Cartoon.jpg • http://talkinstuff.wordpress.com/2009/05/16/will-traditional-television-go-by-the-wayside/ • http://www.seas.upenn.edu/~cis120/projects/GameDev09C/index.html • http://www.updownleftright.ca/ • http://xbox360.ign.com/dor/objects/850335/fatal-fury/images/fatal-fury-special20060922085906500.html • http://www.cmch.tv/images/boygun.png • http://www.pastdeadline.com/images/violence2_1.jpg • http://1.bp.blogspot.com/_8QoT78CWYN8/SuDsV8rH7WI/AAAAAAAAAIE/um4gz900M-c/s400/Familyguy-stewie-griffin1.jpg • http://www.familytimes.co.nz/wp-content/uploads/2009/03/child-and-tv.jpg • http://msnbcmedia4.msn.com/j/msnbc/Components/Photos/070621/070621_videogame_hmed_11a.h 2.jpg • http://www.mediascape.ac.nz/cms/uploads/images/cartoons/kid_playing_video_game.gif • http://www.gamingblog.org/images/violent-games-hb3004-bill.jpg • http://blogs.theage.com.au/screenplay/GTAreal.jpg • http://www.offthemarkcartoons.com/cartoons/2005-10-26.gif • http://3.bp.blogspot.com/_gwaz9FzRU_0/SHM921jiLLI/AAAAAAAAAFE/1Etge7RpljE/s400/boy-playingvideo-games.jpg • http://mario239303.files.wordpress.com/2008/09/gun.jpg • http://orion.lib.mi.us/blogs/teens/mario-party8-9-l.jpg • http://www.posterart.com/ourposters/images/frankenstein.jpg • http://images2.fanpop.com/images/photos/5500000/Psycho-Movie-Poster-psycho-5531539-350537.jpg • http://wwwimage.cbsnews.com/images/2009/10/04/image5362282.jpg • http://i.telegraph.co.uk/telegraph/multimedia/archive/01085/connected-graphics_1085198a.jpg Have you been paying attention? Discussion Questions: 1. What was our hypothesis? Was it correct? 2. What was our most popular movie genre that people watched? 3. What percentage of people think that there is too much violence on television? 4. If violence in media doesn’t affect children and teens, why do some parents dislike their children playing video games/watching TV/surfing internet/etc.? 5. What are your opinions on media & violence?