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Media Violence
By: Ashley, Claudia, Shazma, and Yaxin
How movie and T.V. violence
hits children
•Average 3-year old on TV/Computer 5+ hrs/day
•5/20 people watched violent
films before murder
•Robbers increasingly attack for
violence, not profit
•56% of people say there is too much violence on
TV
Beyer, John. (2007, March 21). PERSPECTIVE: How movie and TV violence hits children ; Is there too much violence on television and is it time to curb it?. Birmingham Post.
Retrieved October 25, 2009, from Electric Library Canada
<http://elibrary.bigchalk.com/elibweb/curriculumca/do/document?set=search&groupid=1&requestid=lib_canada&resultid=19&urn=urn:bigchalk:US;BCLib;document;13
6571959>
Newspaper article
justification
•Agents of Socialization
•Psychology
•Sociology
•Social Science
Research Methods
[Official Statistics]
•Ethics
The effect of video games on
feelings of aggression
Objective: To see if playing arcade/computer
games increases aggressiveness
Method: Experiment.
3 games with varying aggressiveness used - 117
students - each played 1 game for 10 minutes
Conclusions
•Aggressiveness did increase after playing
•Individual differences
Scott, Derek. (March 1995). The effect of video games on feelings of aggression. The Journal of Psychology. , 129, n2. p.121(12). Retrieved November 11,
2009, from Academic OneFile via Gale:
<http://find.galegroup.com/gtx/infomark.do?&contentSet=IACDocuments&type=retrieve&tabID=T002&prodId=AONE&docId=A17039512&source=gale&userGroupName=ko_k12pr_d63&version=1.0>
Academic Journal
justification
• Agents of Socialization – Media/Video games
• Media – Video games
• Social Science Inquiry Method – Experiment
• Sociology – Areas without video games not
influenced
Media Violence Spurs Fear:
Aggression in Kids
•Two British experts from England’s University of
Birmingham
•increases aggressive
behaviour especially
boys.
•“consequences are
rarely shown”
•physical, emotional, and families are factors.
Media Violence Spurs Fear, Aggression in Kids
Hitti, M. (2005, February 21). Media Violence Spurs Fear, Aggression in Kids. Fox News. Retrieved February 21, 2005, from <http://www.foxnews.com>
Newspaper article
justification
•Socialization
agents
•Nurture
•Erikson’s theory
Children’s Violent Television
Viewing: Are Parents Monitoring
Objective: Parent’s attitudes on violent television
viewing
Method: Observation and a parent
questionnaire
Conclusion: Limitation of media violence from
female parents and younger children.
Cheng, T L, Brenner, R A, Wright, J L, Sachs, H. C., Moyer, P., & Rao, M R (July 2004). Children's violent television viewing: are parents
monitoring? Pediatrics. , 114, 1. p.94(6). Retrieved November 18, 2009, from Academic OneFile via Gale
Academic Journal
justification
•Sociology
•Environment
•Cognitive process
Summary of “Video Game
Violence”
•Kids = playing video
games (some violent)
•Experiment: selling
violent video games
•Parents = kid’s
personality
•No evidence
Mcloughlin, David. The Dominion Post. Retrieved November 2, 2009, from www.Stuff.co.nz
Newspaper article
justification
•Isolation
•Primary Agent
•Historical Research
Media Violence: advice for
parents
Hypothesis: Media violence = negative effects
Method:
•Researchers observed
children
•Interviewed parents
Conclusions:
•Media violence = negative effects
•2/3 television programs = violence
Muscari, Mary. (2002, Nov.). Media violence: advice for parents. Retrieved November 13, 2009, from Gale Expanded ASAP Academic Database.
Academic Journal
justification
•Isolation
•Primary Agent
•Nurture
“It began with a severed head”
•“Thumping”
•People don’t get as
scared anymore
•Movies = more violent
over time
•Portrayal to real life
Howell, Peter "It began with a severed head." Toronto Star 9 Mar. 2007, ONT ed., sec.Movies: Electronic Library Canada - Big Chalk Library. 27 Oct. 2009
Newspaper Article
justification
•Historical observation
•Psychology
•Nurture
•Agents of Socialization
How violent video games
may violate children's health
Hypothesis: Violent video games = negative effect
on children’s health.
Method:
•Statistics and facts
Conclusions:
•Exposure and parents
•Video games with guns have a real life effect
Song, E. H.-J. , & Anderson, J E (May 2001). How violent video games may violate children's health. Contemporary Pediatrics, 18, 5. p.102. Retrieved November 24,
2009, from Academic OneFile via Gale:
<http://find.galegroup.com/gtx/start.do?prodId=AONE&userGroupName=ko_k12pr_d63>
Academic Journal
justification
•Nurture
•Agents of
Socialization
•Values
•Cognitive
process
Hypothesis of Survey
•Teens spend a lot of
time on media
•Media violence =
Negative effects
•“Effective way to
solve problems”
How often do you play video
games?
8%
12%
33%
Never
Yes, once a month
Yes, once a week
Yes, a few times a week
18%
Yes, every day
29%
When watching a violent
scene, what would be your
reaction?
25
Number of People
21
18
20
15
10
6
5
0
0
Scared
Happy
Disturbed
Reaction
Neutral
Conclusion of Survey
•Hypothesis = correct
•Teens devote too much time to media
•Teens desensitized to violence
=
Graphics Bibliography
• http://2.bp.blogspot.com/_MAcmy2L9hhE/SeajjiLjTgI/AAAAAAAACxA/vHiqJzk1TU/s400/Computer+Cartoon.jpg
• http://talkinstuff.wordpress.com/2009/05/16/will-traditional-television-go-by-the-wayside/
• http://www.seas.upenn.edu/~cis120/projects/GameDev09C/index.html
• http://www.updownleftright.ca/
• http://xbox360.ign.com/dor/objects/850335/fatal-fury/images/fatal-fury-special20060922085906500.html
• http://www.cmch.tv/images/boygun.png
• http://www.pastdeadline.com/images/violence2_1.jpg
• http://1.bp.blogspot.com/_8QoT78CWYN8/SuDsV8rH7WI/AAAAAAAAAIE/um4gz900M-c/s400/Familyguy-stewie-griffin1.jpg
• http://www.familytimes.co.nz/wp-content/uploads/2009/03/child-and-tv.jpg
• http://msnbcmedia4.msn.com/j/msnbc/Components/Photos/070621/070621_videogame_hmed_11a.h
2.jpg
• http://www.mediascape.ac.nz/cms/uploads/images/cartoons/kid_playing_video_game.gif
• http://www.gamingblog.org/images/violent-games-hb3004-bill.jpg
• http://blogs.theage.com.au/screenplay/GTAreal.jpg
• http://www.offthemarkcartoons.com/cartoons/2005-10-26.gif
• http://3.bp.blogspot.com/_gwaz9FzRU_0/SHM921jiLLI/AAAAAAAAAFE/1Etge7RpljE/s400/boy-playingvideo-games.jpg
• http://mario239303.files.wordpress.com/2008/09/gun.jpg
• http://orion.lib.mi.us/blogs/teens/mario-party8-9-l.jpg
• http://www.posterart.com/ourposters/images/frankenstein.jpg
• http://images2.fanpop.com/images/photos/5500000/Psycho-Movie-Poster-psycho-5531539-350537.jpg
• http://wwwimage.cbsnews.com/images/2009/10/04/image5362282.jpg
• http://i.telegraph.co.uk/telegraph/multimedia/archive/01085/connected-graphics_1085198a.jpg
Have you been paying
attention?
Discussion Questions:
1. What was our hypothesis? Was it correct?
2. What was our most popular movie genre that
people watched?
3. What percentage of people think that there is too
much violence on television?
4. If violence in media doesn’t affect children and
teens, why do some parents dislike their children
playing video games/watching TV/surfing
internet/etc.?
5. What are your opinions on media & violence?
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