TCP Socket Programming What is a socket? An abstract interface provided to the application programmer File descriptor, allows apps to read/write to the network Allows to processes on remotely connected computers to talk to each other Two types of sockets SOCK_STREAM TCP connection oriented, bidirectional reliable, in-order delivery SOCK_DGRAM UDP no connection unreliable delivery, no guarantee on the order can send/receive Socket-programming using TCP Socket: a door between application process and endend-transport protocol (UDP or TCP) TCP service: reliable transfer of bytes from one process to another controlled by application developer controlled by operating system process process socket TCP with buffers, variables host or server internet socket TCP with buffers, variables controlled by application developer controlled by operating system host or server CPSC 441 - Application Layer 4 Socket programming with TCP Client must contact server server process must first be running server must have created socket (door) that welcomes client’s contact Client contacts server by: creating client-local TCP socket specifying IP address, port number of server process When client creates socket: client TCP establishes connection to server TCP When contacted by client, server TCP creates new socket for server process to communicate with client allows server to talk with multiple clients source port numbers used to distinguish clients application viewpoint TCP provides reliable, in-order transfer of bytes (“pipe”) between client and server CPSC 441 - Application Layer 5 Ports Used to address processes on a host 0-1024 is usually reserved for known service FTP Web Server Server 21 80 Transport Layer Network Layer DLL/Physical Socket Programming in C CPSC 441 - Application Layer 7 Socket Programming - Flow socket() connect() Client socket() bind() listen() send() Server accept() recv() .. . recv() close() close() send() wait for connection request from next client socket() int s_listen = socket(family, type, protocol); family: AF_INET specifies Ipv4 type: SOCK_STREAM, SOCK_DGRAM protocol: 0 (pseudo, IP ). See /etc/protocols bind() bind(s_listen, localAdd, addLength) Server specifies which port and address it will be listening to s_listen: our listening socket descriptor localAdd: socket address structure addLength: length of localAdd Address Structure struct sockaddr_in { u_char sin_len; // length of address u_char sin_family; // family of address u_short sin_port; // protocol port num struct in_addr sin_addr; // IP Addr char sin_zero[8]; // set to zero, used for padding }; Address Structure Declare address structure struct sockaddr_in sockAdd; Set family sockAdd.sin_family = AF_INET; Set IP address (2 ways) //specify address to listen to inet_pton(AF_INET, “127.0.0.1”, &sockAdd.sin_addr.s_addr) //listen to any local address sockAdd.sin_addr.s_addr = htonl(INADDR_ANY) Set port sockAdd.sin_port = htons(9999); listen() int status = listen(s_listen, queuelength); status: -1 if error, 0 otherwise s_listen: socket descriptor queuelength: Number of clients that can “wait” for a connection listen is non-blocking: returns immediately accept() int s_new = accept(s_listen, &clientAddress, &addLength); s_new: new socket for communication with client s_listen: the listening socket clientAddress: struct sockaddr, address of client addLength: size of client address structure accept is blocking: waits for connection before returning Talking int send(int s_new, const void *buf, int len, int flags); • s_new – socket descriptor • buf – pointer to buffer • len – size of buffer • flags – can be safely set to 0 int recv(int s_new, void *buf, int len, unsigned int flags); • similar to send • buf holds the data to be transferred System calls - fork() fork() is a C system call used to spawn child processes Execution for both child and parent process continues at the next instruction fork() returns • 0 if this is the child process • PID (>0) of the child process if this is the parent • <0 if fork() fails Used to keep listening on socket and talking on another socket Socket Programming in Java CPSC 441 - Application Layer 17 Stream jargon keyboard monitor output stream inFromServer Client Process process input stream outToServer characters that flow into or out of a process. An input stream is attached to some input source for the process, e.g., keyboard or socket. An output stream is attached to an output source, e.g., monitor or socket. inFromUser A stream is a sequence of input stream client TCP clientSocket socket to network TCP socket from network CPSC 441 - Application Layer 18 Example: Java client (TCP) import java.io.*; import java.net.*; class TCPClient { public static void main(String argv[]) throws Exception { String sentence; String modifiedSentence; Create input stream Create client socket, connect to server Create output stream attached to socket BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in)); Socket clientSocket = new Socket("hostname", 6789); DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream()); CPSC 441 - Application Layer 19 Example: Java client (TCP), cont. Create input stream attached to socket BufferedReader inFromServer = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); sentence = inFromUser.readLine(); Send line to server outToServer.writeBytes(sentence + '\n'); Read line from server modifiedSentence = inFromServer.readLine(); System.out.println("FROM SERVER: " + modifiedSentence); clientSocket.close(); } } CPSC 441 - Application Layer 20 Example: Java server (TCP) import java.io.*; import java.net.*; class TCPServer { Create welcoming socket at port 6789 Wait, on welcoming socket for contact by client Create input stream, attached to socket public static void main(String argv[]) throws Exception { String clientSentence; String capitalizedSentence; ServerSocket welcomeSocket = new ServerSocket(6789); while(true) { Socket connectionSocket = welcomeSocket.accept(); BufferedReader inFromClient = new BufferedReader(new InputStreamReader(connectionSocket.getInputStream())); CPSC 441 - Application Layer 21 Example: Java server (TCP), cont Create output stream, attached to socket DataOutputStream outToClient = new DataOutputStream(connectionSocket.getOutputStream()); Read in line from socket clientSentence = inFromClient.readLine(); capitalizedSentence = clientSentence.toUpperCase() + '\n'; Write out line to socket outToClient.writeBytes(capitalizedSentence); } } } End of while loop, loop back and wait for another client connection CPSC 441 - Application Layer 22 Demo A simple client – server example: Echo Server References Socket Programming, Dan Rubinstein, http://www1.cs.columbia.edu/~danr/courses/6761/Fall00/intro/6761-1bsockets.ppt 15-441 Socket Programming, www.cs.cmu.edu/afs/cs/academic/class/15441f01/www/lectures/lecture03.ppt Network Programming, Geoff Kuenning, www.cs.hmc.edu/~geoff/classes/hmc.cs105.200701/slides/class21_net2.ppt Socket Programming, Abhinav Jain, www.cs.purdue.edu/homes/jain8/cs422/pso3.ppt