Chapter 1

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EMBEDDED SYSTEMS SOFTWARE TRAINING CENTER
Introduction to Software Engineering
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1. What is Software Engineering?
Solving Problems (cont.)
 The Analysis Process
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1. What is Software Engineering?
Solving Problems (cont.)
 The Synthesis Process
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1. What is Software Engineering?
Problem Solution Example: The Controller
Network
Network
Summary data
Sensors
Central data
management
system
Control panel
Reports
Local PC
Control
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1. What is Software Engineering?
Problem Solution Example: The Controller (cont.)
Data
Collection
Data processing
Data
Storing
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Data
transformation
(for CDMS)
Data
transformation
(for UI)
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1. What is Software Engineering?
Problem Solution Example: The Controller (cont.)
Data
Collection
Data processing
Data
Storing
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Data
transformation
(for CDMS)
Data
transformation
(for UI)
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1. What is Software Engineering?
Problem Solution Example: The Controller (cont.)
Sensor
protocol
Data
Collection
Data processing
Data
Storing
Operating System
facilities
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Hardware
limitations
Data
transformation
(for CDMS)
Data
transformation
(for UI)
CDMS
protocol
UI
3rd party SW
features
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1. What is Software Engineering?
Problem Solution Example: Porting SW System to Other HW
Performance
increasing
Memory
consumption
reduction
Platform-specific
compiler support
HW limitations
(RAM, ROM,CPU)
Compiler efficiency
Compiler features
HW –specific compiler
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1. What is Software Engineering?
Problem Solution Example: General SW Development Problem
Set of features
Quality
Cost
Time
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1 What is Software Engineering?
Where Does the SW Engineer Fit In?
 Relationship between computer science and software
engineering
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2. Software Quality
Terminology for Describing Bugs
 A fault: occurs when a human makes a mistake, called
an error, in performing some software activities
 A failure: is a departure from the system’s required
behaviour
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3. Systems Approach
System example: Control Panel
Sensor
data
Sensor
data
Collector
Data
processor
Network
bridge
Summary
Data
CDMS
Reports
UI
Web Service
Control
DB
Operating System
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Hardware
3rd party SW
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4. Engineering Approach
 Activities and roles of a development team
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4. Engineering Approach
Who Does Software Engineering?
 Customer: the company, organization, or person who
pays for the software system
 Developer: the company, organization, or person who is
building the software system
 User: the person or people who will actually use the
system
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5 Wasserman’s Discipline of SE
Key Factors
 The key factors that have changed the software
development
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5. Wasserman’s Discipline of SE
Measurement
 Using measurement to help find a solution
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5. Wasserman’s Discipline of SE
Abstraction
 A description of the problem at some level of
generalization
 Hide details
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References
1.
Software Engineering: Theory and Practice / Shari Lawrence Pfleeger
2.
SWEBOK. Guide to the Software Engineering. Body of Knowledge. 2004 Version / A
project of the IEEE Computer Society Professional Practices Committee
3.
IEEE Std 610.12-1990, IEEE Standard Glossary of Software Engineering
Terminology
4.
The Science of Debugging. Matt Telles, Yuan Hsieh, Mattew A. Telles
5.
Anthony I. Wasserman, "Toward a Discipline of Software Engineering," IEEE
Software, vol. 13, no. 6, pp. 23-31, Nov. 1996, doi:10.1109/52.542291
6.
An Investigation of the Therac-25 Accidents // IEEE Computer, Vol. 26, No. 7, July
1993, pp. 18-41 http://courses.cs.vt.edu/~cs3604/lib/Therac_25/Therac_1.html
7.
ARIANE 5. Flight 501 Failure. Report by the Inquiry Board. The Chairman of the
Board :Prof. J. L. LIONS. http://www.di.unito.it/~damiani/ariane5rep.html
8.
Мифы о безопасном ПО: уроки знаменитых катастроф. Валерий Аджиев.
«Открытые системы» , № 06, 1998. http://www.osp.ru/os/1998/06/179592/
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