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Presenting
E-Learning and Design Concepts
Capstone:
Mary Smith
A Project
Revision of
Approach
Presenting E-Learning and Design Concepts
EDU697
EDU652
Instructional Design
Principles and Theory
Instructional Design & Delivery
Dr. Margaret Broderick
Dr. Linda Ellington
February 5, 2014
February 1, 2013
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Define e-learning and describe the varieties of e-learning
Explain e-learning design and instructional design
Discuss design perspectives and influences
Discuss the alignment of learning goals and objectives
Examine the selection of teaching sequences
Analyze the selection of learning activities
e-Learning
Describe the
varieties of
e-learning
Learning Games and Simulations
Word puzzle
Quiz-show
game
Math simulation
Software
simulation
Learning
Games and
Simulations
Learning by
performing
simulating
activities that
exploration
and lead to
discoveries
Mobile
Learning
Mobile Learning
Devices
Learning from the
world while
moving about the
world.
Accomplished by
a mobile device
for instance cell
phone and tablet
Social Learning
Social Learning Learning through
interaction with
the community of
expert and fellow
learners.
According to
William Horton
(2012)
communication
among
participants relies
on socialnetworking media
such as online
discussions,
blogging and text
messaging.
Varieties of e-Learning
E-Learning Live
Ashford University
Student Portal
Virtual-Classroom Courses
– is online classes structured
much like a classroom course,
with reading assignments,
presentations discussion via
forums and other social media
and homework
Virtual-Classroom Courses

E-learning
design is
decision.
 Design governs
what we do.
 Design involves
judgment,
compromise,
tradeoff and
creativity
e-Learning Design
Instructional Design
Translate the high-level
project goals to choices for
technology, content, and
everything else.
Instructional Design
• the
appropriate
selecting
that involves
mixture of
graphics,
text, music,
voice, video,
animation,
and sound
effects. We
must use
sequence
these
various
media and
synchronize
complement
ary media.
Economic
• Helps us build
reliable
computer
programs. It
runs on the
computer, just
as a
spreadsheet or
word
processor.
Software
engineering
contributes the
concepts of
object design,
usability
design and
rapid
prototyping.
Media Design
Software Engineering
Instructional Design
• The process
by which
teaching is
enhanced
through the
investigation
of learning
needs and
organized
development
of learning
materials.
Instructional
designers
often use
technology
and
multimedia as
tools to
enhance
teaching.
• e-learning
cost money
and it may
generate
revenue. It
takes time,
people and
resources
to create,
offer, and
maintain.
It must be
delivered
under a
budget and
on
schedule.
Design Perspectives and Influences
Alignment of Learning
Goals And Objectives
Discuss the alignment of learning goals
and objectives
GOALS
What really matters to your
organization
How will your project
contribute
Learn all about your learners
Create
Decide & Do
Believe
Alignment of Learning
Goals and Objectives
R
e
f
e
r
e
n
c
e
Cognitive Design Solutions. (2005). E-Learning Retrieved
from
http://www.cognitivedesignsolutions.com/ELearning/ELearning1.htm
Gogos, Roberta. (2012, September 16). eLearning
resources from efront blog: What is social learning?
Retrieved from http://blog.efrontlearning.net/2012/09/whatis-social-learning.html
Horton, W. (2012). E-Learning by design (2nd ed.). San
Francisco, CA: Wiley
Slope Analysis Group. (n.d.). Slope analysis – GALENA
Retrieved from http://www.slope-analysis.com/index.html
William Horton Consulting. (2011). Using Gantt charts
Retrieved from http://www.horton.com/portfoliogantt.htm
California Polytechnic State University (2014). Academic
Programs and Planning Retrieved from
http://www.academicprograms.calpoly.edu/content/whowear
e/index
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