AUTOMATA THEORY Reference Introduction to Automata Theory Languages and Computation Hopcraft, Ullman and Motwani Automata Theory Automata theory is the abstract computing device or machine. Finite automata involves states and transitions among states in response to inputs. Finites automata are a useful model for many important kinds of h/w and s/w. Why Study Automata Theory? There are several reasons why the study of automata and complexity is an important part of the core of Computer science. Why Study Automata Theory? Some of the most important kinds : 1. Software for designing and checking the behavior of digital circuits. 2. The “lexical analyzer” of a typical compiler, that is, the compiler component that breaks the input text into logical units, such as identifiers, keywords and punctuations. Why Study Automata Theory? 3. Software for scanning large bodies of text, such as collections of web pages, to find occurrences of words, phrases, or other patterns. 4. Software for verifying systems of all types that have a finite number of distinct states, such as communications protocols or information. protocols for secure exchange of A finite automata modeling on/off switch push start on off push The devices remember whether it is in the “on” state or “off” state and it allows the user to press a button whose effect is different. A finite automata modeling on/off switch The states are represented by circles, In this example two states “on” and “off”. One of the states is designated by the start states. It is often necessary to indicate one or more states as “final” or “accepting” states. A finite Automation modeling recognition of then start t t h th e n the then This figure shows finite automation that could be part of a lexical analyzer. The job of this automation is to recognize the keyword then. Introduction to Finite Automata A finite Automation has a set of states and its control moves from one state to another in response to external inputs. One of the crucial distinction among classes of finite automata is whether that control is “deterministic” meaning that the automation cannot be in more than one state at one time or “nondeterministic” meaning that it may be in several states at one. Automata and Complexity Automata and Complexity What can a computer do? -- Computability: Studying problems which can be solved by computer, called decidable problems. Decidability is the main topic in computability. Automata and Complexity Automata and Complexity What can a computer do efficiently? --- Computational Complexity: Studying tractable problems solvable with some slowly growing function (like polynomial) of input size, & intractable problems solvable with fast growing function (like exponential). Intractability is the main topic of computational complexity. Central Concepts of Automata Theory Three basic concepts Alphabet --- a set of symbols Strings --- a sequence of symbols from an alphabet Language --- a set of strings from the same alphabet Central Concepts of Automata Theory Alphabets : finite, nonempty set of symbols. Conventional notation --- S Ex: 1. ∑ = {0,1} the binary alphabet, 2. ∑ = {a, b, c, . . . z} 3. The set of all ASCII characters Contd. Strings: finite sequences of symbols chosen from some alphabet Ex: 01101 is string from the binary alphabet ∑ = {0,1} . Empty string e --- a string with zero occurrences of symbols Length |w| of string w --- the number of positions for symbols in w Examples --- |0111|=4, |e|=0, … Central Concepts of Automata Theory Powers of an Alphabets: ∑º={€} ∑1={0,1} ∑2={00,01,10,11} ∑3={000,001,010,011,100,101,110,111} Central Concepts of Automata Theory Language: A language is set of strings all of which chosen from ∑* . Example: 1. The language of all strings consisting of n 0’s followed by n 1’s: {€,01,0011,000111,…..} Central Concepts of Automata Theory 2. The set of strings of 0’s and 1’s with an equal number each: {€,01,10,0011,0101,1001…..} 3. The set of binary number whose value is prime: {10,11,101,111,1011,…..} Central Concepts of Automata Theory Problem: In automata theory, a problem is the question of deciding whether a given string is a member of some particular language. End of Class