Part 2: Everyone Dies. A History of Game of Thrones In this section, I provide necessary background on the A Song of Ice and Fire universe as well as plot information about Game of Thrones that is necessary to understanding my theory and analysis. Warning: Spoilers follow. A Song of Ice and Fire, the fantasy book series HBO’s Game of Thrones is based off of, was initially conceived as a trilogy by author and self-admitted fantasy fanatic George R.R. Martin. As he soon found out after the publication of Book 1: A Game of Thrones, three novels was not nearly enough space to tell the story of the world he had envisioned. Within the next few years after A Game of Thrones was released in 1996, Martin put out the second and third installments, A Clash of Kings (1998), and A Storm of Swords (2000). Martin had a massive chunk of the story in his mind that he was able to write relatively quickly, releasing the first three books of his series in just over four years. However, since then his progress has significantly slowed, as the fourth book A Feast for Crows was published in 2005, and the fifth book, A Dance with Dragons was not released until 2011. Martin, who is now 65 years old, has repeatedly told his readers and fans that he will not be pressured into releasing the 6th and 7th installments of the series due not only to the skyrocketing popularity of the book series as a whole, but also the notion that the television show, if it continues to release 1 season per year (as it has for four years now), will no doubt catch up to the book series. While Martin has released a few chapters to preview The Winds of Winter, the 6th book in the series, he has also said there is a lot of writing still to be done, and that there is no estimated release date for the book. David Benioff and D.B. Weiss, the co-creators of Game of Thrones, believed they could adapt the series for television; not because they were successful television writers, producers, and creators (because they weren’t), but because they were fans. Benioff, who completed the first book in “under 36 hours”, convinced Weiss to help him create this series, and they set a meeting with Martin (Wikipedia.org). Over a dinner in 2006, Benioff and Weiss convinced a skeptical Martin to let them attempt to recreate his beloved realm in a fantasy television series, which Martin believed and had stated many times “couldn’t be shot on film”. However, Martin agreed under the pretense that it was made by HBO. He was truly convinced, when over their initial meeting in a Café in Santa Fe, Benioff and Weiss provided him with an answer to a question he posed to them, “Who is Jon Snow’s Mother?” that proved to Martin their desire as both creators and fans. The pilot was ordered by HBO in 2009, and the series premiered in April of 2011, receiving immediate and significant critical acclaim. Since then, the series has put out a second and third season in 2012 and 2013, and the fourth season (which premiered April 6th) is currently underway. Understanding the complexity, scale, and detail that combined to create Martin’s realm in which the series takes place, as well as the factors that lead to the series itself, is incredibly important to understanding the culture surrounding the show and its fans. The depth of character development, budget for the series, and every other aspect that has contributed to the final product are all vital in analyzing how, what, where, and why the culture that the show has created exists, as well as any effects this specific culture has had on both television culture and fan culture. Obviously, fantasy fandom is not a creation of Game of Thrones, as Star Trek, Lord of the Rings, and Harry Potter, have had monumental success both financially as well as being objects of serious and significant fandom in ways few fantasy series have attained (the movie adaptations of the latter two coming before Game of Thrones). For the purpose of this paper, a general idea of the world created by Martin and the show’s creators is necessary in understanding my later analysis. The realm in which A Song of Ice and Fire takes place is divided into two continents. Westeros, home of the Seven Kingdoms, and Essos, home of the nine free cities, the Dothraki sea, Slaver’s Bay, and many more geographic areas. The Narrow Sea, a stretch of water that can be seen below as dividing the two landmasses, separates these two continents. In Westeros, one king or queen, who rules from Westeros’ capital city, King’s Landing, is the supreme leader of the seven kingdoms. Their exist wardens of the North, South, East, and West, all whom play a vital role in policing the kingdom, and answer only to the king or queen. In Essos, each different city has a different hierarchical structure and method of ruling. The continents collide in the story, as traditions, characters, plot lines, and magic between the two seemingly different worlds intertwine. In Westeros, a more “typical” (to the genre) fantasy world and hierarchy is in place. Houses, the term used to describe massive families, all pay homage to their liege lord, from common folk all the way up to the king. For example, a common person could be under the rule of a lowly lord or hedge knight, who perhaps received titles and lands by virtue of family or prowess in battle. This person is in turn under the rule of a larger house, who could perhaps be under the rule of (for example) Lord Eddard Stark, the “Warden of the North”, who overseas the massive northern part of the continent (he is the warden when the series begins, however the Stark family has held the title for thousands of years). Eddard Stark, a main character who is tragically killed in the first season of the show, pays homage to the king and the king only. The other high lords of Westeros do the same. The Starks, who many consider to be the main characters/family of the series, are honorable “north men” born and raised in the northern part of the Westeros. The values held in the north are honor among all, with a serious emphasis placed on family and survival. As their poignant yet simple house words constantly remind not only the characters, but the viewers, “Winter is Coming”. In the first episode of the series, the Stark children discover Direwolf puppies. Direwolves are not only the sigil (symbol) of their house, but incredibly rare to find in their geographic area. Taken as a sign, Eddard Stark gives a puppy to each of his children. These wolves prove to be more than pets, but vital to the trials the Stark children face, as literal parts of their souls. Their importance lasts throughout the series thus far, and are important to remember for when I discuss Robb’s wolf, Grey Wind, and his role in the Red Wedding. The Lannisters of Casterly Rock also play a massive role in the series as a whole. One of the richest families in Westeros, the Lannisters rule the western part of the continent, their seat placed on “Casterly Rock” a massive fortress built upon a cliff over seemingly endless gold mines. Tywin Lannister, the head of the house when the series begins, is noted as the most powerful man in the realm, despite not actually being the king. His children, twins Jaime and Cersei, as well as “the dwarf” Tyrion, all play central roles in the story, Tyrion being one of the few characters whose point of view is used to write the first book A Game of Thrones (as well as most of the stark family). When the series begins, Cersei is married to the King Robert Baratheon, and Jaime is a Knight of the Kingsguard (a select seven knights whose duty is to protect, obey, and serve the king). The Lannister house words are officially “Hear Me Roar”, however their unofficial motto, which references both their material wealth as well as their power as a family are, “A Lannister always pays his debts.” Beginning her story in Pentos, a city in Essos, Daenerys Targaryen is also one of the main characters the story surrounds. A young girl of 13, the story (so far) has covered her quest to recover her father’s throne from the “usurper” (initially Robert Baratheon but later his “son” Joffrey) who took it after her father was killed. The Targaryens had been the ruling family of the realm for hundreds of years until Robert Baratheon, with the help of Eddard Stark and the Lannisters, killed the king and took over power. Until this point in the series both book and television, Daenerys is yet to accomplish her mission. For the purpose of this paper however, Daenerys’s role is rather small. As I mentioned above, Lord Eddard Stark is killed at the end of the first season (as well as the end of the first book). With the Starks being the “main” family of the series, his death comes as a massive shock to the viewer/reader. Lord Eddard is incredibly honorable, up until his death the “main” protagonist of the show, and also played by actor Sean Bean, perhaps the most recognizable actor in the series. However, as many Game of Thrones fans are now accustomed to, he is killed in an incredibly gruesome, tragic, and simply put, surprising episode of the first season entitled “Baelor”. Lord Eddard in the opening few scenes of the series is asked by the king Robert Baratheon to come to King’s Landing and serve as his “Hand” (the Hand of the King is his right hand man, and acts with the king’s power). “You helped me win this throne”, Robert claims in the first episode, “now help me hold it.” Eddard accepts, and over the course of the first season discovers a disturbing truth: Joffrey, Myrcella, and Tommen, the “children” of Robert Baratheon and Cersei Lannister were in fact born of incest between Cersei and her brother Jaime (hence the quotation marks around son two paragraphs ago). Due to this discovery, Eddard plans on alerting Stannis Baratheon, Robert’s older brother, that he is the rightful heir to the throne after Robert is killed midway through the first season, not his “son” Joffrey. However, Ned (Eddard’s nickname) is captured and tried for treason by Queen Cersei, as Joffrey ascends to the throne. And, despite promising mercy if he admits his treason, Joffrey orders Eddard to be beheaded in front of the public in King’s Landing, as well as in front of his daughters Sansa (who is betrothed to marry Joffrey) and Arya, who both travelled with him to King’s Landing. Eddard, a man of honor, admits his treason under the notion that he will be spared. However, when he does, Joffrey simply commands his death, and his headsman abides. In the final shot of the ninth episode, the headsman’s great sword descends and separates Eddard’s head from his shoulders (the same scene I describe in my introduction). This death begins the downward spiral that the story takes, and is perhaps where the widely accepted notion that “every character you like dies throughout the series” perhaps came from. Having read to the latest point in the story, I can attest to this notion holding significant truth. This death is also crucial to this paper, as it was the first of many emotional and traumatizing deaths the show has to this point produced, as well as it directly leads to my object of analysis, the scene depicted in the 9th episode of the 3rd season, now known to most as “The Red Wedding”. As I’ll shortly describe, Ned’s death sets into motion the war that follows between the Starks and the north, and the rest of the realm, as Robb Stark, Eddard’s oldest son, seeks revenge on the Lannisters and all those who contributed to the death of his father. It is also important to note that Robb is also fighting for northern independence from the rest of the realm; if he is to win the war, he will become the King in the North (a position that used to exist in the realm until it was conquered by the Targaryens and became the seven kingdoms, all ruled by one King). Over the next two seasons, the war that results from Ned’s murder, as well as the other intricate plot lines of the story begin to unfold. Robb wins many victories against the Lannisters with help from his “bannermen”, large houses that pay homage to the Starks in the north. However, as the war continues it becomes more and more apparent that Robb and his army of north-men are not only outnumbered, but also outclassed in terms of strategy, tactics, and geologic control, as Tywin Lannister and the other high lords that ally him are battle-tested veterans. Before Robb reaches this conclusion however (about midway through the second season), Robb and his army must pass through the Twins of the Crossing, a castle that sits over the meeting of three major rivers, the seat of House Frey, a powerful bannerman to House Tully, the house of Robb’s mother Catelyn. Lord Walder Frey is the head of this house, and is an old, bitter character that refuses to take a side in this war despite his pledge to serve House Tully, and therefore Robb. Despite his disappointment however, Robb and his army must continue south. In order to cross the bridge that connects the Twins (the sole way across the rivers), Frey demands that Robb pledge to marry one of his daughters once the war ends, which would not only advance the power and status of his family, but would also ensure some of his descendants would have the name Stark, permanently tying the two houses together. Walder Frey also knows that if Robb is to win his war, he will become the King in the North, and whichever daughter Robb chooses would thus become the Queen. Robb agrees to the terms, and his army passes. However, over the rest of season 2, Robb falls in love with a nurse who he finds amongst his ranks (the character is different in the books, but serves the same role in terms of Robb’s betrayal of his vow to Walder Frey). Despite his vow to marry one of Lord Walder’s daughters, Robb marries this nurse, named Talisa, toward the end of season 2. This marriage sets in motion the betrayals that lead to the climax of season 3, my object of analysis, “The Red Wedding”, which I alluded to earlier. As mentioned above, Robb is desperate in the beginning of season 3 for an alliance, and, despite betraying his vow to Lord Frey, believes he can sway House Frey to his cause. It is arranged, and Lord Frey agrees, that Robb’s uncle Edmure Tully, the heir to Riverrun (the principal house in the Riverlands) and brother to Robb’s mother Catelyn, will marry one of Frey’s daughters in Robb’s stead. Although this daughter will never be Robb’s queen, the two families will still be tied by virtue of Robb’s relation to his uncle (a marriage between the families Frey and Tully is something Walder Frey has been attempting to make happen before his death). The war is put on hold, and despite warning from Robb’s mother Catelyn, Robb and his high lords travel back to the Twins of the Crossing in order to make amends through the marriage of Edmure Tully and a Frey daughter of his choosing. Following suit with the series, the ninth episode of the 3rd season is perhaps the most heart-wrenching, graphic, and plainly put, sad episodes of television that has aired in the United States. Robb and his army finally arrive at the Twins for his uncle Edmure’s wedding. Robb sincerely apologizes to a sour Lord Walder, who before begrudgingly accepting his apology states to his entire court “Your king says he betrayed me for love. I say he betrayed me for firm tits and a tight fit”, after Robb introduces Talisa (“The Rains of Castamere, Season 3 Episode 9). The episode continues with the wedding of Edumure and Roslin Frey as well as the feast and the celebrations. The episode concludes with a scene that made book readers and show watchers alike not believe what was unfolding in front of them, as the extent of Stark, Lannister, and Frey betrayal come into fruition. Lord Edmure and his wife are removed from the high hall in order to complete their wedding ceremony with the traditional “bedding”. Catelyn Tully, Robb’s mother and widowed wife of Lord Eddard first realizes something is wrong when the festive music players begin to play a darker tune, one known throughout the kingdom from the highest of lords to the lowest of peasants. They to play “The Rains of Castamere”, a song that documents the brutal elimination of House Reyne by House Lannister, particularly by Tywin Lannister himself, the song for which the episode is named. As the lyrics state, Lord Reyne challenged Lord Tywin, to his imminent demise: And who are you, the proud lord said, that I must bow so low? Only a cat of a different coat, that's all the truth I know. In a coat of gold or a coat of red, a lion still has claws, And mine are long and sharp, my lord, as long and sharp as yours. And so he spoke, and so he spoke, that lord of Castamere, But now the rains weep o'er his hall, with no one there to hear. Yes now the rains weep o'er his hall, and not a soul to hear. Book readers, or show watchers who were incredibly saavy, would know that this song signaled something terrible was going to happen; and so it does. A Frey guardsman unsheathes his knife and moves behind Talisa, brutally stabbing her stomach and unborn child. At the same time, bowmen from the rafters unload their arrows at Robb and his men, several piercing his chest and abdomen. Outside the high hall, the rest of Frey’s guardsmen slaughter Robb’s party. Arya, who has travelled to the Twins in order to reunite with her family after Ned’s death in season 1, witnesses Frey guardsman kill Grey Wind, Robb’s wolf, in his pen. The scene turns back to the massacre within the castle, Lord Frey watching intently from the dais. Amongst all the killing and bloodshed, Catelyn manages to grab one of Walder Frey’s many wives and hold a knife to her throat. Robb has crawled over to Talisa, where he lies holding her as she dies. Catelyn pleads with Lord Frey, to let her son live. “Please”, she weeps, “let him go or I will cut your wife’s throat.” Frey simply answers, “I’ll find another.” Robb, who struggles to return to his feet gasps “Mother”, before Lord Roose Bolton, up until this point an ally of Robb, whispers “the Lannisters send their regards” before stabbing Robb fatally in the stomach. Catelyn wails as Robb collapses, dragging her own knife across the neck of Lord Frey’s wife, the blood soaking her as she watches her first-born son die, in what can only be described as a blood bath. Believing most of her children are now dead, a look that can only be described as sheer and utter emptiness comes over her face. The camera slowly zooms on Catelyn, before the episode concludes: A final Frey guardsmen moves behind Catelyn, and slices her throat open. The gash from which the bloodspills out looks so real, it is both hard to comprehend how the scene was shot as well as brutally graphic and stomach turning. The screen turns black, and for the first time in the series, the credits role in utter silence. The consequences of Robb’s betrayal, in a similar manner to the consequence of Eddard’s assertion that Joffrey was born of incest, far exceed expectation. This event now known to show watchers as “The Red Wedding” makes all other deaths that had occurred throughout Game of Thrones look like, both in terms of emotional investment with the characters as well as sheer graphic content, child’s play. 1 Above: Catelyn is released from her endless grief with her death, the final shot of “The Red Wedding”. Season 3 concludes as the prior seasons had, with an episode of aftermath and consolidation. With the war now seemingly lost, it remains unclear to the show’s audience what will happen next, and how the series can possibly recover from such a tragic event. To add to the suffering fans were already feeling, season 3 episode 10 begins with a memorable and horrifying scene straight from the book. Frey’s guardsmen behead both Robb and his direwolf Grey Wind before placing the wolf’s head on Robb’s body. They parade it around the castle: “All hail the King in the North!” This catastrophic death scene that I have described in detail, as well as the context for the series and story I have provided, are crucial in understanding my analysis of HBO, Game of Thrones fans, and the culture that has been created as a 1 A screenshot from “The Rains of Castamere”, HBO.com direct result of this scene. The quality in terms of production of the scene in all its facets, the emotional investment of the fans, and the interactive social media explosion that resulted from this scene, culminate into “The Red Wedding” being the prime example of the new emotionally driven branding culture, that I will later assert directly brings value to HBO. Part 3: From Nerds to Normal: A brief History of Fans Fandom is a term that was once coined to describe a small group of people who enjoyed Sherlock Holmes novels, but has now developed into a common term describing anyone who engages with or is interested in an object. Nowadays, if you have real interest in an object or cultural artifact, you might be considered a “fan” of said thing. Taken literally, a fan (from the word fanatic) is a person that not only likes something, but engages with it culturally. This idea can mean many things, from someone merely talking to someone else about the object they are a fan of, to creating your own content using elements from the object of your fandom, to buying every piece of merchandise the creator of said object puts on the market. In today’s world, most if not all people are a fan of at least one thing, although the scale and intensity of fandom can greatly differ. Television fandom began for the most part with the invention of the television itself; consumers who viewed its first broadcasts could be considered fans. However, the term fandom, particularly media fandom, was not coined until the 1970’s when Star Trek fans began to interact with each other about the show they had fallen in love with (Textual Poachers 9-12). Initially, this group of fans and others like them were considered an anomaly, outcasts, and strange. As Jenkins describes, in his earlier work on fans, there existed a connotation about fandom as “religious zealotry”, containing both “false beliefs”, and “madness” (Textual Poachers 12). As he continues to describe, contemporary fan discourse (when his book was written in the late 80’s) still tied these representations to fans well into the 90’s. However, this fandom began to percolate into other genres and medias outside of science fiction and television, and as fans and fan groups grew, fandom developed different meaning depending on its associated object(s). For example, a sports fan could watch their team play on television, or attend a professional sporting event. Literature fandom involved careful, often multiple readings of a text, loyalty to a certain author, or sometimes a book club. For another type of fan, it could mean passionate, religious-like study of a specific text. For many fans, their daily lives could be dictated by their fandom. Regardless of the specific fan community however, it was no doubt revolutionized with the advent of new media, particularly the Internet. The ways in which these changes occurred is something Jenkins describes in his more recent book, Convergence Culture, in which he theorizes about “new media’s” role in our changing technological culture. The term “new media” is a tricky one. Considering a technology is often obsolete a year after it is released, it is hard to dictate what media constitutes “new media” and what is considered “old”, in literal terms. The more important definition of the term however is that “new media” deals with content and its immediate accessibility, as well as the ability to directly interact with said media. New media technologies are “media forms that are digital, interactive, updatable, ubiquitous” (Booth 3). In the late 80’s the web browser was “new media”. In the 90’s it consisted of DVD’s and Internet forums. In the early 2000’s, it was on demand video and HDTV. Nowadays, it is a clustered combination of social media and the new technologies that are defining our culture, as well as the seemingly infinite ways we interact. As I will argue later on, Game of Thrones fans and their use of new media is not only a vital part of understanding their fandom as a culture, but a vital part of understanding the incredibly important relationship that HBO, and the creators of Game of Thrones, have with this community. Media fandom, and more specifically television fandom, is where Game of Thrones fans fall (many are also fans of the book series as well and vice versa). Initially, those who fell in love with George R.R. Martin’s universe were bookworms, sci-fi fans who most likely enjoyed Tolkien, and many other fantasy genre legends. However, the popularity of the series was miniscule before the creation of the television series. The fan community that exists today has grown from a niche group of fantasy fiction fans to a group containing several million, who follow a television series (some also are book fans) on the forefront of American popular culture. Before the series premiere in 2011, if you had heard of A Song of Ice and Fire it was because you were most likely an avid sci-fi reader, or knew someone who was. Today, it’s almost a social faux pas if you don’t tune in on Sunday nights each spring for HBO’s most popular (currently running) series. Martin’s world had grown from a series of books perhaps only hardcore sci-fi fans knew about, into a show which averaged an audience around 5 million live viewers over the course of its third season, and has had over 6 million live viewers for the first two episodes of season four (Wikipedia.org). Fans of A Song of Ice and Fire began communicating with each other via websites and forums in the late 90’s. A small group of fans, they discussed theories, scenes, and ideas they had about the first few installments of the series on A Song of Ice and Fire specific web pages, such as “Westeros.org” and “A Forum of Ice and Fire”. As he published the second and third books, the fan group gained numbers, as the series popularity grew. What began for Martin as receiving a few fan letters a year as a TV writer soon turned into receiving thousands of letters and e-mails each month (Martin’s Blog). People began having conventions that Martin himself attended, and his reputation as not only a fantastic fantasy writer, but as a creator willing to engage with his fans rapidly grew. An avid fan himself, Martin had long attended conventions to mingle and discuss the fantasy he loved with fellow fans (Martin’s Blog). Nowadays, he is no different, although his notoriety is now equal to the likes of many popular United States celebrities. While he still tries to answer every fan letter personally, he admits his life has significantly changed since the creation of the HBO series, and that he has much less time in his days. Fan forums, such as “A Wiki of Ice and Fire”, Westeros.org, and the “subreddits” (forums on the website reddit.com) for Game of Thrones and A Song of Ice and Fire each have hundreds of thousands of users, the most active forums having up to 10,000 active users at one time (the game of thrones subreddit has had well over 10,000 active users the past two Sunday nights following the airing of the new episodes). These fans discuss a range of topics, from theories about characters, plotlines, or the future of the series, to what aspects of the books should be left out or included in the television series, to many other topics surrounding the series. These fans also often create their own content, a standard element of fan communities for the past few decades. From fan fiction and videos, to paintings and art, to food and recipes directly from the series, fans communicate and interact with each other to share, gain, and create knowledge about Game of Thrones. The fandom that now exists around Game of Thrones is not only incredibly substantial in terms of sheer numbers, but is also clearly engaging with the new media technologies that have grown to define fandom in today’s digital age. HBO, “The Red Wedding”, and Game of Thrones fans all combine into my theory of value creation, but can only be fully perceived by understanding both the background information I have provided in this chapter, as well as the scholarly theory that I will describe in the next chapter, and use for my careful analysis in my fourth chapter. To quote George R.R. Martin, “The devil is in the details.” Chapter 3: The Theory of New-Media Fandom: Branding, Capital, and Value In today’s media infused society, combining all potential business aspects into a precise and deliberate marketing strategy is key to a success and growth. Now more than ever, the Internet and new media technologies are the key to successful marketing, advertising, and the creation of brand loyalty and identity. This digital era that is driven by technology and the engagement that occurs with it in all its forms, has caused a shift from traditional business strategy, and forced companies and producers of goods to adapt their style and tactics, or risk perishing from the market. This evolution of technology and business strategy has occurred not only due to technological advances that society has witnessed over the past two decades, but also due to the change in our values and ideology as a society. In this chapter, I will identify theories of brand value, interactivity, and convergence culture, describing how each theory has developed with these shifts in cultural values, while also explaining how these theories will help support my argument. Part 1: Brand Theory The value of a company is no longer as concrete and simple as its financial assets, but has grown into the combination of many factors, including its assets, material goods, and “brand value”. As a Wall Street Journal article pointed out in 2000, “Creativity is overtaking capital as the principal elixir of growth. And creativity, although precious, shares few of the constraints that limit the range and availability of capital and physical goods” (Perzinger). This idea of non-tangible value relies heavily on the growth of our economy from one based on production, to one based around the consumer, a growth economic and cultural theorists alike agree has been occurring for over a half century. As a New York Times article pointed out just one year before the piece in The Wall Street Journal, “over the last fifty years the economic base has shifted from production to consumption. It has gravitated from the sphere of rationality to the realm of desire” (Muschamp). With this shift toward a “people-driven economy that puts the consumer in the seat of power” (Gobé xvii), the ideas and morals that a company can brand itself as encompassing have trumped their material value as the definitive factor in a company’s worth. If we as cultural theorists accept this to be true, we can then use brand theory to understand both how branding has developed to where it is currently culturally situated, as well as specifically decide whether or not, as well as how, HBO is using brand theory effectively in their own strategy to address the cultural shifts. As I asserted with my thesis, not only does HBO understand both historical and contemporary brand theory, but they are also revolutionizing and creating a new type of branding, as they have revolutionized so many aspects of television in the past. Using the work of brand theorists Adam Arvidsson, and Douglas B. Holt, whilst supplementing this work with that of marketing guru Marc Gobé, I will connect contemporary brand theory to HBO and Game of Thrones, showing how HBO’s already established brand identification with “quality television”, “The Red Wedding” itself, and their current branding practices not only stem from the theory I describe, but are key (combined with other theory) to further my argument. This idea that “brands have become an important tool for transforming everyday life into economic value” (Brands ii), as these theorists assert, is the crucial point involving branding regarding my thesis. How this economic value is created from brands requires an understanding of the history of branding, as well as the theory that has defined it. Brands have existed for several centuries, initially simply as a stamp that could help a consumer or anyone else recognize the manufacturer. These were often signs or signals that were material, as they were most often printed on the product itself. In this sense, branding has existed for hundreds of years. However, branding grew from this simple form of identification in the late 19th century with the societal turn toward mass production and mass consumption, when it was necessary to provide mass-produced goods with a recognizable identity (The Logic of… 11). With this idea of a brand as identity, branding was redefined from what was simply a “maker’s mark” into something far more significant, as brands became associated with “meaningful consumer choice and producer responsibility” (The Logic of… 11). As brands developed from a mere signifier of the creator with this new idea, the term “branding” itself changed. In the 1950’s, two marketing professionals coined the term “brand image” a seemingly simple idea that would over the course of the next few decades evolve into the complex and ever-changing concept of “brand value” and “brand culture” that exists in our popular culture today. As Arvidsson points out, Burleigh Gardner and Sydney Levi described brands as having a “public image, a character or personality that may be more important for the overall status of the brand than many technical facts of the product” (The Logic of… 11). These ideas align with those of Arvidsson and Gobé, who also point to the cultural shift toward a consumer driven economy as how and why brands are now associated with cultural significance (Arvidsson, Holt, and Gobé’s ideas came far later and were no doubt influenced by the initial ideas described by Gardner and Levi). The 50’s was where the ideas that a brand could have a deeper meaning, a cultural value that went beyond the sheer quality of the product itself, originated. As Arvidsson explains, the new focus on branding that developed beginning in the 50’s realized the necessity of connection to the consumer and the new media culture they found themselves in. He asserts that goods and their brands were starting to be considered by society as “a sort of social media that allowed the establishment of personal identity” (The Logic of… 12). He continues, “previously, goods had acquired most of their use value from various sets of pre-established needs and desire”, however, now it seemed that “the use value of goods was increasingly produced in consumer practice. Now more than before, goods served symbolic, experiential or relational purposes” (The Logic of… 12). Arvidsson references Gardner and Levi’s ideas from their 1955 article that brand image consisted of “meanings”, meanings that became established in the public culture and the “new media-sphere” (which in the 1950’s was organized around television). These “meanings” still exist today; Arvidsson describes them as “informational capitalism”, and says they “are central to the social formation that is developing around it” (“it” meaning a brand) (The Logic of… 9). This “informational capitalism”, created by the consumer, ties branding and brand value to the idea of “cultural capital”, which I will describe in more detail in the next subsection. First however, I will unpack further the cultural changes that saw branding theory evolve, before examining how HBO has created their own brand value. As Arvidsson points out in his piece “The Logic of the Brand”, it is now “strategically more important for companies and other economic actors to produce knowledge, innovation, design, and life-styles” (The Logic of… 7), the material product becoming secondary. This is a fundamental idea that lead to the development of “brand value”, and can be easily observed using the example of HBO’s tagline “It’s not TV, it’s HBO”. This idea the company implemented as a simple slogan in 1996 has now grown into the trademark for everything their brand, and therefore company, stands for. Today, the slogan signifies to the individual the quality, critical acclaim, awards, as well as cultural ideas held both in the past and held in the present about HBO. If a show is made by HBO today, quality is assumed by virtue of its existing brand value. Using the ideas out of Arvidsson and Holt’s brand theory, I will show how HBO’s past innovations has the company already branded as quality creators, and also how they have built their “brand value”. I will theorize about what their current brand value is in what I will call HBO’s “Game of Thrones era”. In showing today’s brand value, I will prove the cultural theory to an extent, explaining how in terms of HBO’s brand value, the ideas of creativity, collective knowledge, and putting the consumer first are now the most important factors defining their brand value. Holt addresses these ideas of new branding strategies in his book How Brands Become Icons, and goes as far as asserting that, “while these conventional models may work for other types of branding, they do not build iconic brands” (13). HBO, certainly in terms of television brands, has reached this iconic status, and thus clearly deviates from traditional strategy. Here lies the connection to my larger argument about how the “Red Wedding” created value for HBO. My assertion of HBO’s brand value being defined by these theories of consumer generated social knowledge constructs will become more clear when I describe how HBO has built their brand value historically, but also when I combine these brand theories with theories from Henry Jenkins about convergence culture, and theories regarding interactivity via Mark Andrejevic. The combination of these theories, which will occur for the most part in my analysis chapter, shows how “The Red Wedding” reflected upon the already existing brand value, but also added to it, and thus added value to the company. In order to make sense of the value HBO as a brand has in today’s cultural context (and therefore have the ability to analyze it via theoretical analysis), I will briefly examine how HBO historically established their brand, a brand that I have claimed throughout this section thus far as being one with high value, one I and many other cultural critics consider as an iconic brand within today’s media culture. In doing so, the necessary information will be present regarding how HBO built its brand when I analyze how today’s brand value, combined with the theories of convergence culture and interactivity, works to create the value my thesis states came directly from the “Red Wedding”. HBO, as I lay out in my background chapter, was always on the forefront of technological innovation in television, from their first satellite broadcast to their anti-piracy measures. The process of creating “an outstanding one-of-a-kind programming service” (Edgerton 8), that would lead to where the brand value exists today, really began however in the 90’s, when Albrecht asked that defining question of his executives about really believing in how they branded themselves. Albrecht realized the necessity of expanding the HBO service and brand, as digital television and the Internet created an increasingly competitive market. This expansion took the shape of investing more in its programs, and creating more original programming, as HBO further developed their brand identity. The resulting expansions gave HBO an identity that differed from many other networks, as the self-branding and original programming that followed the meeting in 1995 would continue to redefine HBO and grow its brand value. In 1997 Time Warner’s chairman Gerald Levin perfectly encapsulated how HBO saw themselves and thus branded themselves, in both the past and the present, as he reflected on the growth of the company, explaining how their initial ideas that had innovated the television industry directly resulted in value creation for the HBO brand. He simultaneously theorized about how the continuation of these ideas would lead to further growth of their brand and its value. “HBO, the brand, is so powerful and HBO, the concept, is so dynamic that it’s entering the digital future with the creative edge qualitatively superior to our competition” (Littleton 35). The expansion continued, and soon proved the truth of Levin’s hypothesis, as the investment in original programming, as well as the continued belief that HBO had had about itself, combined in creating both the original series that grew HBO’s value as a material product, but also value in terms of the cultural identity and belief, the “cultural capital”, that my brand theorists agree is an essential element in building a successful and increasingly valuable brand. This combination truly propelled the HBO brand as one recognized for producing both material and cultural value, a brand synonymous with quality television. The Sopranos premiered in 1999, and was the standout material piece that resulted from the expansion I described previously. As the pinnacle achievement of material production created by HBO, the critical acclaim and buzz the show received served as the culturally created knowledge or ideas that represents such a large part of brand value and identification today. Stephen Holden, a New York Times television critic, gives us an example of how value was created for HBO through his article on The Sopranos. Holden states “The Sopranos sustains its hyper-realism with an eye and ear so perfectly attuned to the geographic details and cultural and social nuances that it just may be the greatest work of American popular culture of the last quarter century” (23). Not only does this quote inherently bring value to HBO through its high praise of their product, but it also points to how HBO placed itself within the television hierarchy, one that over the past several decades had developed with the economy; from production based to consumer based. The massive financial investments into the creation of this original content, as well as the nature of the HBO network as a subscriber service (complemented by their constant self branding as quality), clearly illustrates that HBO was at the top of the television food chain. This positioning within the cultural hierarchy of television lead to the next advancement in their brand value, a progression in brand identity that assumes the viewer also exists within this cultural hierarchy. If not, meaning, and therefore value, is lost. HBO’s ability to capture our culture and its social nuances, as it does in The Sopranos, reinforces their self-proclaimed quality brand and position on the totem pole, and also creates the necessary cultural capital a brand needs. As I will discuss more deeply in the next section, HBO’s new brand value and brand culture still involves the creation of “cultural capital” via various discourses and methods of interactivity that as it has for a few years, consistently given HBO more brand value when combined with their quality of production. However, the more recent creation of cultural capital via HBO and its constituents requires the consumer’s identification and level of cultural understanding to equal that of HBO, as the apparent quality of HBO now more than ever heavily relies on the quality of the cultural capital and social sphere it creates. The Sopranos is a crucial example for HBO, as it is the first example of this new age creation of value, which shows, as all evolution does, a small yet significant adaptation for the future. The brand value that has resulted for HBO today is one that depends heavily on both the recognition of the established brand and therefore its inherent cultural value, as well as one that requires a type of “aesthetic disposition” (which I explain further in the next section), or in other words, a level of cultural understanding, that allows the viewer to identify with HBO at the top of the social hierarchy