Brandon Bittner Popular Culture and American Society Base for Course Curriculum First drafted Jun 17, 2014, revised over time Popular Culture and American Society: Window to the Nation’s Soul, Mirror of the Nation’s Mind The super-objective of this course is to examine the intersection between pivotal events in our national narrative and the popular cultural expressions of those periods. Students will learn to interpret popular culture through a critical lens and see how art both inspires and imitates life. The course will be broken into themes. What is Culture?, Media Literacy, Subcultures and Popular Culture, Love and Marriage – Cultural Norms of gender and relationships, War and Peace in popular culture, Technology in popular culture, Sport as mass entertainment, Video Games, the Cult of Celebrity. Within those themes the course will look at periods through history when these themes were most evident and relevant, and the variety of expressions in the popular culture which reflect or drive those periods. In addition the content taught in the course, students learn how to create multi-media presentations, how to create a story board, and how to write narrative scripts. This is in compliment to traditional assessment techniques that are employed during the course. Basic materials: Each student will need a laptop computer with movie and audio creation/editing capabilities, and earbuds. For the class we need Netflix, microphones and basic cameras. The class may need a social media sharing platform like school tube in addition to MBC and google drive to share projects. Unit 1 What is Culture? Time-10-12 class periods. (includes introduction to technology and procedures) Essential question; What is culture, and how do we differentiate between culture as a general concept and popular culture? SWBAT: Identify and define culture, and popular culture Explain the influences that shape American culture Identify the impact of a diverse immigrant history on American culture Resources ; MBC Bundle Unit 1: Articles “What is Culture?” “Immigration Before 1965” “Fragmentation of American Popular Culture” Assessments: Articles have questions connected with them. Schoolwork quizzes Unit 2 Basic Media Literacy Time: 15-18 class periods Essential question: How do artists use images and sound to convey meaning? SWBAT: Identify and explain how symbols are used as visual shorthand to convey meaning. Explain and apply basic editing techniques Identify and explain the use of sound and music to create emotional context in connection with visual imagery in moving pictures. Resources: MBC Bundle Unit 2 Visual Composition, Album Art Exercise, Film Editing, Movie Poster Analysis, Visual presentation and cultural assumptions Assessment: Above materials have mini projects and assessments with them. Assessment in this unit is project based, including first video project. Unit 3 Subcultures and the Mainstream Time: 20-25 Class periods Essential Question: How do forms and styles begin as subcultures, and how do they become mainstream popular culture? SWBAT: Identify the elements that make something a subculture, and what constitutes something becoming “mainstream.” Explain how several mainstream genres in popular culture began as subcultures and then became mainstream Analyze how Hip-Hop and Zombies are examples of this theme Create a short documentary showing some other subculture that became “mainstream.” Resources MBC Unit 3 Bundle Hip Hop Turns 40, Hip Hop sites, Zombie Alert (CDC), Hip Hop Project, What a script looks like (example), Basic Storyboarding, Subculture to mainstream project Assessments: Short documentary on hip hop, documentary on theme of specific subculture and it’s transition to mainstream. Quiz on Hip Hop. Unit 4 Technology and Popular Culture Time: 10-12 class periods Essential question: How does the introduction of new technologies influence society and popular cultural genres? SWBAT Identify and explain how new technologies influence popular genres Describe how specific technologies like the television, radio, sound recording and film created major shifts in popular entertainment and society. Explain how technologies in the 19th and 20th century had a homogenizing impact on popular culture, and how the internet is reversing that trend. Resources: MBC Bundle Unit 4: History of Television, One new Technology…., Modern Marvels, Television, Technology impact project, “Generation Like” Assessments: Short project on specific technologies, quiz on history of television, quiz on Generation Like Unit 5 Video Games Time 10-12 class periods Essential question: How are video games a perfect analogy for the intersection between popular culture and technology? SWBAT Identify and explain how the Cold War led to the creation of video games Explain how innovations in technology allowed for first arcade video games, then home consoles Describe how chance was a prime factor in the phenomenon of gaming Explain how video games have subsequently driven changes in personal computers and visual arts like film and television Identify video games that have generated “virtual” celebrities and how that relates to the “virtual” celebrities of past generations Resources: Netflix, History of Video Games, “War Games” Assessment: Essay Unit 6 Love and Marriage; Gender, Love, Relationships and Family in Popular Culture Time: 20-25 class periods Essential Question: How have ideals regarding these topics remained consistent, and how have they changed over time, and how is that both reflected in and driven by popular culture? SWBAT Identify cultural attitudes about love, marriage, gender roles and the cultural shifts on these issues over time Explain how popular culture has changed in concert with those overall cultural shifts Identify how many of the fundamental ideals regarding family have remained consistent, even as some of the specific cultural definitions have changed. Resources Netflix: “3 Ages (Buster Keaton) “It” (Clara Bow) “Leave it to Beaver” “Married with Children” “Modern Family” MBC Bundle Unit 6: IT New York Times (1927), Roaring 20s, Cosmopolitan “Love, love, love (1928) Love and Marriage Paper Schoolwork: Fashion Ads, Leave it to Beaver, 1950s Pop Music Assessments: Schoolwork assessments based on films and themes. Primarily short answer questions, and finding visual examples of themes using the internet Unit 7 War and Peace Time: 20-25 class periods Essential Question: How has popular culture been a means to get the public to support war, and how has it been used to end wars? SWBAT Define “propaganda” Identify the basic elements found in nearly all war propaganda. Explain how the same elements of propaganda were evident in the Spanish American War, WWI, WWII, and Vietnam Compare and contrast the popular culture of the WWII era and the Vietnam era Resources: Netflix: “Fighting Sea Bees” (John Wayne) MBC Bundle 7: Analysis of protest songs, Compare and contrast WWII and Vietnam, Using Primary Resources; recordings, WWI Propaganda Assessments: Spanish American War Themes, WWI assignment, WWII interactive, WWII and Vietnam assignment (script and film) Unit 8 Sport as a Popular Entertainment Industry Time: 15-17 class periods Essential Question: How have the games people played for their personal amusements become a massive popular cultural entertainment business? SWBAT Identify sports which have become integral parts of our popular culture Analyze how technology allowed for local sport to become national business Analyze the impact of popular sport on the economy Explain how baseball made the transition from a sandlot game played in towns to becoming the “national pastime” Resources: Netflix: “Baseball, 1st Inning” Ken Burns, “Bad News Bears” MBC: Sport and Popular Culture, Sort, Old Sport Assessments: Power Point, or other presentation platform to show the evolution of a specific sport going from amateur amusement to integration into popular culture Unit 9 Cult of Celebrity Time: 5 class periods Essential Question: Is the fascination with celebrity a new phenomenon and what is different today in the world of celebrity than in past generations? SWBAT Analyze the difference between someone who participates in popular culture genres and a celebrity Compare and contrast celebrity in the current era with celebrity in previous eras Resources: MBC Celebrity People Magazine etc. online Assessment: Mini project on a specific celebrity End of year; culminating project – Social Media in Today’s Popular Culture Time : 20 class periods Students will produce a culminating project that incorporates the themes from all units studies during the year through the lens of modern social media. (did you know the iphone is less than a decade old?)