CHAPTER 3

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Lecture 10

CHANGING EMPLOYEE

BEHAVIOR: LEARNING AND

PUNISHMENT

Class Overview

• Lecture

• learning theories

– Classical conditioning

– observational learning

– operant conditioning

• application at work

– OB Mod

– Discipline & Punishment

• Critical Incident: “The wrong reinforcement”

Learning

Definition:

A fairly permanent change in behavior that occurs as a result of experience

Learning is closely related to motivation

Change in behavior must be more than temporary

Approaches to Learning

Classical conditioning

Observational learning

Instrumental, or Operant, Conditioning

Classical Conditioning

Early approach to learning theory by

Ivan Pavlov, a Russian Physiologist

• Pavlov’s test:

Conditioning a dog to salivate when a bell is rung when presenting food

Eventually the dog responded to the bell alone without the presentation of food

Step

1

Step

2

Step

3

Classical Conditioning

Stimulus Response

UCS:

Food

UCS + CS:

Food + Bell

CS:

Bell

UR:

Salivation

UR:

Salivation

CR:

Salivation

Observational Learning

A person observes the behavior of another and vicariously experiences the consequences of the other person’s actions

Appropriate for simple tasks

No apparent reward is administered in observation

Observational Learning (cont.)

Largely self regulated

Most successful when external rewards are provided

Examples:

– formal and informal on the job training, role playing, videos

Instrumental, or Operant,

Conditioning

B.F. Skinner developed this approach

Based on premise that human behavior in organizations is “instrumental”

People act to obtain a desired outcome

– People deliberately move into and out of different situations according to the rewards they obtain

• Skinner invokes the “law of effect”

Law of Effect

Behavior that is followed by a positive response is more likely to recur

Behavior that is followed by an undesirable response is less likely to recur

Operant, Conditioning (cont.)

Reinforcement follows a response:

Positive reinforcement: any event used to increase frequency of desired response

– Negative reinforcement: any event that, when removed, increases frequency of a response

Rewards & Punishments

• pay raise

• bonus pay

• promotions

• time off work

• extra vacation

• praise and recognition

• oral & written warnings

• formal reprimands

• suspension from work

• demotion or transfer

• criticism

• termination

Behavior Modification

(OB Mod)

The application of operant conditioning in organizational settings is known as OB

Mod

Involves

– Acquiring complex behaviors: shaping

Maintaining desired behaviors/avoiding extinction

• Uses “schedules of reinforcement”

Shaping & Maintaining

Shaping: reinforcing small approximations of the final desired behavior

Extinction: when a response ceases to occur due to the removal of reinforcement

Resistance to Extinction: ensuring the responses persist in the absence of reinforcement

Maintaining Desired Behaviors

(cont.)

Continuous reinforcement: when employee behaviors are followed with reinforcement after each and every occurrence

Partial reinforcement: providing reinforcements on an intermittent basis

– more successful in increasing resistance to extinction

Schedules of Reinforcement

Interval schedule: rewards based upon time elapsed

Ratio schedule: rewards based upon behavior/output

Fixed Schedule: Amount of time/number of behaviors is specified in advance

Variable Schedule: Amount of time/number of behaviors vary

Schedules of Reinforcement

Interval

Ratio

Fixed

Reward after a fixed period of time has elapsed

No relationship between effort and reward

E.g. salary

Reward after a predetermined number of

'responses' - e.g. units

Constant link between quantity of output and reward

E.g. piece rate pay

Variable

Reward after variable period of time has elapsed

Little relationship between overall effort and reward

E.g. random inspections

Reward after variable number of responses

Link between effort and reward is 'fuzzy'

E.g. informal pat-on-theback; public recognition

Rules for Applying Operant

Conditioning Principles

1. Use differential rewarding: tie rewards to levels of performance

2. Identify valued rewards for individual

3. Instruct subordinates on how rewards are tied to performance

4. Provide informative feedback on performance

The Role of Punishment

Defined as an undesirable event that follows a behavior it intends to eliminate

Does little to alter undesirable behavior, but instead encourages the offender to seek other ways to engage in the behavior

WHY?

May motivate the offender to engage in revenge tactics

– WHY?

Alternatives to Punishment

Prevent undesired behavior from occurring

– how?

Extinguish undesired behaviors

– how?

Ignore minor problems

Attributes of Effective

Punishment

Focus on behaviors, making punishment impersonal

Act immediately

Make the punishment severe enough

Use punishment reliably, in each case of specified undesired behavior

Do not discriminate across employees, i.e., make it uniform

Progressive Discipline

Post a list of how various infractions will be treated

Increase penalties according to the frequency and severity of infractions

Impose increasingly severe penalties in a series of steps

Provides individuals with opportunities to alter their own behavior

Class Review

• Learning theories highlight the importance of reinforcement and motivation

• Schedules of reinforcement are an important influence upon controlling and modifying behavior

• Punishment is to be avoided if possible

• When unavoidable, progressive discipline is superior

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