Blended Web Learning: Advantages, Disadvantages, Issues, and Considerations Curt Bonk, Indiana University and ARI Senior Research Fellow Tatana Olson, Purdue University and Army Research Institute Bob Wisher, Army Research Institute Kara Orvis, George Mason University and Army Research Institute e-Learning wants you, but . . . do you want e-Learning? National Guard Providing access to e-learning to 350,000 soldiers in more than 3,360 communities Ft. Richardson Tacoma Helena Bismark St. Paul Augusta Madison Salem Colchester Latham Rapid City Lansing Cheyenne Boise Concord Reading Lincoln Sacramento Springfield Columbus GuardNet XXI Network Draper Carson City Indianapolis Johnston Trenton Providence Hartford Indiantown Gap Wilmington Englewood DC Topeka Santa Fe Frankfort Jefferson City Oklahoma City Nashville Phoenix Charleston Richmond Little Rock Raleigh Atlanta Columbia Montgomery Honolulu Jackson Austin Tamuning New Orleans St. Augustine San Juan Kingshill, USVI Arlington DTTP CLASSROOM INSTALLATIONS National Guard Classroom Fielding February 12, 2002 Seattle Ta coma E veret t WA Kent Devils Lake Mi n o t 3 S p o kan e, WA 3 WA p Yakima Helena Camp Rilea, MT Helen a AF RC 12 G rand Fork s Bemid ji, 6 ND Bi smarck 3 Duluth 6 La G rande 12 Sh eri d an , WY 3 Monmouth Caldw ell Boise ID M ontevide o 12 Mi tch ell 4 SD City OR Bend , 3 Ft. M ea de 12 Rapid MN Ashland 3 Mi n n eap o l i s 12 Ch i p p ewa F al l s 12 Ro ch ester 12 Sioux Falls WY Pocatello ME T o mah awk, WI 12 Bo zeman 2 Portla nd Eu gene 7 Carib ou 3 Camp Ri p l ey RTI 18 p Warren to n In ver Gro ve Hg ts. 12 Mo o rh ead 3 Va lle y Fargo City WI G ue rn -s ey No rfo l k 3 NE Sc ottsbluff Chey enne 12 Camp Ashland Kearney Mi l an 8 Dodge Reno San Rafael 12 S t Jo sep h 12 Au ro ra 18 Mt. Pl easant CO Gran d Ju n ct i o n 3 Fa irfie ld Stockton 12 Modesto IL Salina Hays 4 Fort Carson Topeka 18 Iola 5 Wi chi ta La s Ve ga s F armi n g to n 6 Enid Santa Fe Gallu p 6 V an N u ys MMS - 12 West LA 12 Leaven -w orth KS Ri o Ranch o 12 AZ Los Alamitos OK Oklahoma Cit y, MDA 3 Ok Ci ty, 23rd S t. Okl a. Armo ry Ci ty, WR A NM S t i l l water 6 O kla. City Tulsa S ed al i a, 5 Braggs 12 Ro swell 6 Jef ferso n Ci ty 12 St L o u i s/ L amb ert 3 MO T u cso n 12 Bro wnwo od Ashland 6 G reenville Jackson 12 Little Rock Chat t anooga 18w/VTT AL E l l i o tt 12 Jackso n (st arc) 12 Jackso n 12 Ruston No . F t Hoo d , Gatesvil le Murphy Meridian F t Gi l l em 12 Macon Mo n t g o mery 12 Ne w O rle ans An nville Fort Discovery Al exan dri a 2(L AB) A l exan d ri a (JP 1) S t au n to n 12 18 w/ V T C NJ Ft. Bragg L an caster 9 FlorColumence bia Eastover SC MDd d Sea G irt Cad mp Pe ndle ton DC d Teaneck Wilmington Hartford E ast Green wi ch Jo h n sto n 12 Ni an t i c 12 Cap e May P o rt Mu rray T ren t o n , NJ 12 12 12 Westfi el d 6 B eth an y B each 9 Ha ge rs- Ches tow n te rtow n An n ap o l i s Oakl an d 12 3 E asto n 3 Washington Tarboro 12 Raleig h Sanf ord, NC 18w/ VTC Fort Dix SalsLaurel Reister bury -tow n Bo wl i n g Green 12 Fort Pick ett NC S p ri n g f i el d Reh o b o th 12 P i ttsf i el d 12 RI DE Alex andria VA She lby Ne w be rry Re ad- Bourne ing CT 3(L AB) G ree r Clint on, NC 18w/o VTC Ne w Bern 12 Wilmington 12 Geor get own/ Conway 8 N. Ch arlesto n Opelika/ PheonixCit y, 12 GA Gu l fp o rt 12 Plaque m ine As hv ille 7 Center Stra fford Milford d Al exan dri a L exin g to n 18 MA Cp . S mi th 12 Allentown NorrisEAAT S town d Jo h n so n Ci ty N. 12 Wi l kesb o ro 12 Do b b in s AR NG Do b b in s AN G 12 12 Mo n t i cel l o 12 LA Lake Ch arl es Hous ton F o rt McCl el l an d , 2. 5 Bi rmi n g h am 12 d NH VT ville Mo rg an to wn Gate C i ty 12 An d erso n / Cl emso n Northport MS Ca m p Shelby , Ja ck son Ca mp Ba ll, Pine ville San An g elo Bastro p 3 Smy rna Wheeling B u ckh an C- h arl es- F airmo n t to n non Knox ville 12 TN Hunt ingt on Ru tlan d 12 Latham H arri sb u rgFIG ,Ann8 d Su mMartin s- Parkers mersbu rg -b urg vil le Beckley d B arb o u r vi l l e/ London 8 N. Li ttle Ro ck PEC Ft. Dallas Worth Austin KY F ran kfo rt 12 M arion AR Ft S mi ht No rth p o rt McAl ester 4 Bridgepor t S cran to n , PA 12 Pittsburgh Johnstown WV Evansville 12 Cap e Gi rard eau 12 Wi ch i ta F alls TX Las Cruces 6 Marana L u bb o ck apolis At hens Ard mo re 3 Phoenix Gl en d al e San Diego Columbus Lafayette India n12 Jo pli n 12 Ad a 3 Akron 18 East St Lo ui s 15 Nevad a 3 Binghamton 12 PA OH NY Sy ra cuse 12 Buffalo 18 E d i n b u rg h 12 L exi n g to n L en exa 12 Detro it/ Taylo r 12 Erie Urbana 12 Springfie ld Macon 5 Kan sas C i ty 12 Augusta IN S p ri n g f i el d 18 Sa n Luis O bis po Long B each MMS - 12 E n g l ewo o d 18 UT CA F resn o 18 w/ V T T S an L u i s Ob i sp o 12 Vernal Sp an ish Fo rk NV Sacramento BayCit y/ Flint 12 Lansing Bend w ood Val- S. 12 12 paraiso Fort 12 Wayne 12 Li nco ln Draper Ri vert o n Wyoming N. Riverside 18 Crest- Ced ar Rap i d s Daven p o rt 9 9 Johnston Ca mp Co u n ci l Bl u ff 9 Berlin Mi l wau kee IA Augusta 12 MI Mad i so n 18 Si o u x Ci ty 9 Bang or 12 Colches-Camp nson, terCoJoh l chester Camp Grayl i n g Ap pl eto n, 18 F t McCo y 18 Fort Stew art Mo b i l e 12 Panama Ci ty 12 T al l ah assee 12 St Camp Bl and in g Au g u sti n e 18 Starke FL Orl an d o A DL C o -L ab , 10 Sa n Antonio O rla ndo 12 St. Petersburg TOTAL CLASSROOM INSTALLATIONS: 300* Status of Site: Waimanalo No m e Bethel, AK (MMC3) AK F ai rb an ks 3 Fort Richard -son Classrooms complete (including IIS) (209) Classroom complete without IIS (80) Classrooms signed off with exceptions (6) Classroom installations on hold (0) Classroom installations started/in progress (5) Regions/sites with changes in past week Rad io Barrig ad a GU Ju neau 4 HI Hi l o 5 PR Fort Allen, Juana Diaz P earl Ci t y 12 VI eds gig: dlct-arng-k1100bj4030-kgf-weekly map-02/12/02 S t C ro i s, Ki n g s H ill 12 St Th omas 12 Type of Site # M M S1.......151 DM M C2......35 M M C3.........65 M TC4..........49 Total......... 300* * Total does not include 61 Single Trainer Classrooms (STCs) 1 Multi-Media Scaleable; Classroom total includes two Next Gen prototy pe classroom s (marked "p") in MT 2 Dual Multi-Media; Classroom total includes nine dem onstration classrooms (m arked "d") in MD, PA, VA, DC 3Multi-Media Classroom . 4Medium Trainer Classroom Blended Learning Advantages 1. Course access at one’s convenience and flexible completion 2. Reduction in physical class time 3. Promotes independent learning 4. Multiple ways to accomplish course objectives 5. Increased opportunities for human interaction, communication, & contact among students 6. Less time commuting and parking 7. Introverts participate more Blended Learning Disadvantages 1. Procrastination, procrastination, procrastination 2. Students have trouble managing time 3. Problems with technology at the beginning (try too much) 4. Can be overwhelming or too novel 5. Poor integration or planning 6. Resistance to change 7. Good ideas but lack of time, money, & support Some Blended Learning Results… Higher Education: Student survey results after a hybrid course • Student feedback N=282 • 69% felt they could control the pace of their own learning • 77% felt they could organize their time better • 16% felt the time spent online would have been better spent in class • 61% felt there should be more courses like this – www.uwsa.edu.ttt/articles/garnham.htm Corp. Success Story #1. Infusing E-Learning Elliott Masie, March 2002, e-learning Magazine) A manufacturing company transformed a week-long safety program into a three-part offering: 1. One day in classroom 2. Multiple online simulations and lessons. 3. One final day of discussions and exams. Must accomplish online work before phase 3— this raised success rate, transfer of skills, and lowered hours away from the job. Success Story #2. Ratheon, Build Own LMS (John Hartnett, Online Learning, Summer 2002) SAP Training Choice (saved $252,000): Cost of Instructor-led Training ($388,000). Vendor LMS Cost ($390,000) or Cost to Build Internally ($136,000) or Five Training Components in 18 Weeks (within 6 weeks, 4,000 courses were taken by 1,400 students) 1. Role-based simulations 2. Audio walk-throughs 3. Online quick reference system 4. Live training support (special learning labs—try out with live mentor or instructor) 5. Online enrollment and tracking Success #3: Microsoft Excel Training (Jeff Barbian, Blended Works, Summer 2002, Online Learning) • Group One: 5 scenario-based exercises that offered live use of Excel on real-world tasks, online mentors, FAQs, relevant Web sites, NETg Excel Fundamentals Learning Objects. • Group Two: Same as Group One but without scenarios, but info in 5 scenarios were embedded in the learning objects. • Group Three: No training control. – Grp #1 30% more accurate than Grp 2; Grp #2 159% more accurate than Grp #3 Success #4: Sallie Mae/USA Group (Blended student loan provider program) (Jeff Barbian, Blended Works, Summer 2002, Online Learning) • LEAD (Leadership and Education Development); Groom internal staff to fill supervisory-level positions • 4 hours/week in class with internal and external instructors; learn trust, role of managers, etc. • First must complete 3 online management courses from SkillSoft and 6 online project management courses (includes panel presentation by IT Project Team to illustrate how projects are handled in the company’s culture) • Findings: increased teamwork, camaraderie, shared understanding of concepts, respect for individual differences, social interaction, and reinforcement for class concepts. Success #5: Proctor and Gamble (Jeff Barbian, Blended Works, Summer 2002, Online Learning) • 1999 = 100,000 employees; 20,000 trained/year • LMS from Saba, live training from Centra • CD-based training using Authorware, CourseBuilder, & Dreamweaver • 2002 = 1,200 learning items; 34% Web, 54% CD • Global English saved $2.5 million per year • Off-the-shelf courses in time management and managing for success Proctor and Gamble (Jeff Barbian, Blended Works, Summer 2002, Online Learning) “Given our learning objectives and needs, should we select Web-based live training, versus classroom, versus video-based, versus CBT, or some blended solution?…It depends, on the resources you have, how far geographically you have to reach, or whether you can get your arm around them and pull them into a classroom.” Art DiMartile, Senior IT Manager, Proctor and Gamble Three Phases of AC3-DL I. Asynchronous Phase: 240 hours of instruction or 1 year to complete; must score 70% or better on each gate exam II. Synchronous Phase: 60 hours of asynchronous and 120 hours of synchronous III. Residential Phase: 120 hours of training in 2 weeks at Fort Knox AC3-DL Course Tools • Asynchronous: – Learning Management System – E-mail • Synchronous: Virtual Tactical Operations Center (VTOC) (7 rooms; 15 people/extension) – – – – Avatar Audio conference by extension/room (voice over IP) Text Chat Windows—global and private Special tools for collaboration LMS Can Help Determine: • • • • Who is currently or recently active How far learners have progressed Exam completion and scores Where students are experiencing difficulties • Who needs reminders AC3-DL Collaboration Tools • Asynchronous: – Document sharing – E-mail • Synchronous: VTOC – – – – Shared text Shared bookshelf Mapedit 3D terrain Teams Collaborate on: Mission Analysis Information and critical reflection on: terrain and weather, enemy forces, facts, assumptions, limitations, specific tasks, implied tasks, assets available, and additional considerations, Mapedit Tool The Mapedit program, was developed to create map overlays, emulating plastic sheets on which symbols are drawn that are laid onto a map (like football playbooks for the maneuver officer). And if students want a whiteboard, they simply have to open a blank overlay (no map background). Mapedit Tool Mapedit allows multiple users to add, delete, and move symbols and lines on the map overlay. In Mapedit, the driver chooses which file to open, and names the file to save, but all users can edit the contents. 3D Terrain Tool The 3D terrain is a collaborative environment that does not result in a product, but, instead, allows students and instructors to "walk" the terrain and lay an overlay on the ground. Participants can click on another person's avatar, and they will see what that person sees as he makes key points about terrain. Previously Reported Results Sanders & Guyer (2001) • Fairly positive compared to pen and paper correspondence • Student fairly familiar with async and sync communication tools • Student attitudes higher than unit leaders • Problems encountered: time, drill time conflicts, technical problems, family responsibilities, lack of compensation Previously Reported Results Sanders & Burnside (2001) • Completed coursework in less time than correspondence course. • Positive attitudes • Covered additional content not covered in correspondence version of course • More likely to make decisions, develop greater sense of team identity • Greater planfulness, confidence, tactical proficiency, and leadership skills. Present Two-Part Study Research Methods • Questionnaires (of AC3-DL Students only): – Perceptions of the synchronous environment – Technology access – SCALCO—perceptions of constructivist nature of AC3-DL • Chat Transcript Analyses (over 6,600) • Focus Group Interviews – 2 groups of 4 students in Phase III (live training) – 3 instructors – Course developers and supervisors Study #1: Synchronous Chat Analysis (explored learner online problem solving) Orvis, K. L., Wisher, R. A., Bonk, C. J., & Olson, T. (in press). Problem-solving exercises in military training: Communication patterns during synchronous Web-based instructions. Computers in Human Behavior (Special Journal Issue on Computer-Based Assessment of Problem Solving). Table 1: Chat Coding Categories Category Description On-Task (a) Any interaction focusing on the task at hand. Social Interactions (a) Interaction related to group and class work, but not the immediate task. (b) Interaction regarding issues outside of the group and class. Mechanics of the Process (a) Interaction regarding the equipment being used that is not task related, including problems with technology access, passwords, technology checks, etc. Figure 1. Social, mechanics, and on-task behaviors in the chat interactions over time Task % Social % Tech % 80% 70% 60% 50% 40% 30% 20% 10% 0% Month 1 Month 2 Month 3 Month 4 Month 5 Month 6 Overall frequency of interactions across chat categories (6,601 chats). On-Task Social Mechanics 70% 60% 50% 40% 30% 20% 10% 0% Month 1,2 Month 3,4 Month 5,6 Overall frequency of interactions across chat categories (6,601 chats). Mechanics 15% Social 30% On-Task 55% On-Task Problem Solving Mayer & Wittrock (1996)-The transfer that occurs when prior experience and knowledge influence learning in a new situation: • “Terrain does not allow for effective maneuver of your element” • “Harder to detect a liquid agent in rain” • “Rain can also degrade optics on weapon systems” Sternberg (1997)-The acts of defining a problem, allocating resources, and tracking progress: • “I don’t see anything about obstacles in the CLOSE section” • “I think obstacles in the Close section of the COA statement is a necessary evil” • “Remember in the BDE OPORD-the BDE CMDR wants this to occur at about this time” Social Interactions • “Kids are great we made breakfast for Mom (wife)” • “Did you go out for a run last night?” • “Tell her I said happy mothers day” • “3 miles in 24 mins all hills” • “If God had meant for us to run, he wouldn’t have given us tanks” Mechanics of the Process • “Cannot talk or hear...will try to reconnect.....” • “Is anyone talking right now? I think I dropped audio” • “Going to reboot” Study #2: Focus Group Findings Bonk, C. J., Olson, T., Wisher, R. A., & Orvis, K. L. (2002). Reflections on blended learning: The Armor Captains Career Course. (Research Note #2002-13). Alexandria, VA: U.S. Army Research Institute for the Behavioral and Social Sciences. Results Bonk, Olson, Wisher, & Orvis • All had access to technology • Enjoyed the course, excellent technologies • Favored sync over asynchronous • All pointed to ways to address high attrition • Perceived training transfer • Learned to work as a team Bonk et al. Results Continued • High individual and collective efficacy • High interpersonal and task cohesiveness • Perceived an active learning environment Advantages and Disadvantages Student Perspective: Advantages 1. Flexible and convenient for working fulltime 2. Students can work at own pace. 3. Immediate feedback and mentoring can be received online and at any time. 4. Online learning environment can be structured for active learning. 5. Students learn to work together while online. 6. Online chats fostered thoughtful commenting and reflection. Student Perspective: Disadvantages 1. Lack of preorientation session to detail course expectations and tools. 2. Length of course did not match needs. 3. Novel technologies difficult to use and crash. 4. Must learn in preset order; minimal system flexibility. Instructor permission to progress. 5. Minimal asynchronous feedback. 6. High attrition due to large modules. 7. Community and identity takes much forethought. Instructor Perspective: Advantages 1. Fits army small group instruction model. 2. Tailor instruct strategies to form of delivery. 3. Can provide immediate and detailed feedback. 4. Group interaction boosts confidence of lows. 5. Greater learning and application of knowledge. 6. Standardization of content; stay up-to-date. 7. Teach to solve problem sits & communicate. 8. Timely online mentoring opportunities. Instructor Perspective: Disadvantages 1. High attrition/low completion rates. 2. Excessive student time commitments. 3. Lack of instructor control over size of content. DL Education Advisor Perspective: Advantages 1. Course can take advantage of recent advances in technology and theory. 2. Can embed different forms of media to address different learning styles. 3. Can historically track student work and learning. 4. Can embed authentic and meaningful activities. DL Education Advisor Perspective: Disadvantages 1. Many risks in selecting a particular tech. 2. Hard to be aware of future technologies when dealing in present tech issues. 3. Too many choices overwhelm learners. 4. Some students waste paper. 5. Some want CDs when have Web & paper. 6. Learning management system not flexible. What were the key issues or considerations? Issue or Consideration: 1. Feedback Student Advice: E-mail is important for contacting instructors. Instructor Advice: Provide instant and consistent feedback with e-mail and other tools. DL Advisor Advice: Involve direct e-mail. Issue or Consideration: 2. Meaningful/Real World Content Student Advice: Products constructed should approximate real world. Instructor Advice: Require students to produce products instructors & peers evaluate. DL Advisor Advice: Include meaningful content and apply new skills to real-life content. Issue or Consideration: 3. Size & Scope of Content/Materials Student Advice: Divide async. content and testing into smaller units or accomplishments to motivate and enhance completion rates. Instructor Advice: Instructors need some control over content size so as to inc completion. DL Advisor Advice: Utilize minimal extraneous content, graphics & practice exercises. Issue or Consideration: 4. Course Devel & Organization Student Advice: A preorientation session will help address concerns. Lecture before assign project work. Instructor Advice: Learn content async (crawl); put to use asynchronously (walk); and apply to real-life scenarios (run). DL Advisor Advice: Carefully analyze audience wants & needs prior to course development. Issue or Consideration: 5. Role of Instructor Student Advice: Instructor is helpful as facilitator of learning. Same instructor should support students across all phases. Instructor Advice: Instructor is facilitator; provides tools, guidance, and means to learn. Engage students with indirect questions, reminders, role play, and direct requests. DL Advisor Advice: Instructor provides feedback and sense that someone cares. Issue or Consideration: 6. Small Group Structuring Student Advice: Rotate roles among students in role play activities. Instructor Advice: Match strong leaders and weaker students to boost confidence and performance. Provide instructions b4 role play. DL Advisor Advice: Create active environment—role plays & simulations. Balance flexibility and accountability. Issue or Consideration: 7. Flexible and Active Learning Student Advice: Allow students to complete modules at own pace; minimize instructor need for approval to advance. Instructor Advice: DL helps students who work fulltime keep up-to-date. DL Advisor Advice: Offer flexibility, choice, variety, meaningful contexts, and performance opportunities. Issue or Consideration: 8. Technology Utilization Student Advice: Utilize basic technology functions so as to minimize frustration. Instructor Advice: Use async for basic concepts and synchronous for application. DL Advisor Advice: Limit technological visions and incorporate technology based on what it can presently accomplish. Issue or Consideration: 9. Build General Skills: Communication, Problem Solving, Teamwork, and Identity Student Advice: Small talk, introductions, and info sharing help form team identity. Instructor Advice: Problem solving and communication are outcomes of DL. Online tasks should teach how to work together. Virtual talk fosters interaction and participation. DL Advisor Advice: Move from indiv (async) to application in small groups (sync) to problem solving in units (resident component). Issue or Consideration: 10. Assessment Practices Student Advice: Assessment should match real-world expectations. Shift focus from quantity of learning or breadth to depth. Assess should cover smaller units of instruction. Instructor Advice: Async for objective tests; sync for student performances/products. DL Advisor Advice: Use online tests and exercises with automatic feedback. Also embed random checks and some flexibility. Recent Changes • Guest Mentors in VTOC • Mix 2 weeks of Asynchronous and 1 week of Synchronous • Allow to Complete in Less Time Questions or Comments???