• RED SLIDE: These are notes that are very important and should be recorded in your science journal. Copyright © 2010 Ryan P. Murphy -Nice neat notes that are legible and use indentations when appropriate. -Example of indent. -Skip a line between topics -Make visuals clear and well drawn. Please label. Resistance Arm Effort Arm • RED SLIDE: These are notes that are very important and should be recorded in your science journal. • BLACK SLIDE: Pay attention, follow directions, complete projects as described and answer required questions neatly. Copyright © 2010 Ryan P. Murphy • Keep an eye out for “The-Owl” and raise your hand as soon as you see him. – He will be hiding somewhere in the slideshow Copyright © 2010 Ryan P. Murphy • Keep an eye out for “The-Owl” and raise your hand as soon as you see him. – He will be hiding somewhere in the slideshow “Hoot, Hoot” “Good Luck!” Copyright © 2010 Ryan P. Murphy • Available worksheet, PE, KE, and ME. • Available worksheet, PE, KE, and ME. • Available worksheet, PE, KE, and ME. Potential Energy: (PE) The energy stored by an object as a result of its position. Copyright © 2010 Ryan P. Murphy Potential Enegy (PE) Kinetic Energy (KE) Potential Enegy (PE) Kinetic Energy (KE) Potential Enegy (PE) Kinetic Energy (KE) Potential Energy is the energy of position. Objects that are elevated have a high potential energy. Kinetic Energy is the energy of motion. Copyright © 2010 Ryan P. Murphy Potential Energy is the energy of position. Objects that are elevated have a high potential energy. Kinetic Energy is the energy of motion. Copyright © 2010 Ryan P. Murphy Potential Energy is the energy of position. Objects that are elevated have a high potential energy. Kinetic Energy is the energy of motion. Copyright © 2010 Ryan P. Murphy • Available worksheet, PE, KE, and ME. Laws of Motion and Simple Machines Unit Copyright © 2010 Ryan P. Murphy Copyright © 2010 Ryan P. Murphy Copyright © 2010 Ryan P. Murphy Copyright © 2010 Ryan P. Murphy Copyright © 2010 Ryan P. Murphy • Video Link! (Optional) Energy changes, Potential and Kinetic Energy. – http://www.youtube.com/watch?v=Jnj8mc04r9E • Activity! PE – KE Skateboarder Simulator • Search Phet Skate Board Demo. • Download program (Free) http://phet.colorado.edu/en/simulation/energy -skate-park Copyright © 2010 Ryan P. Murphy PE = mgh Copyright © 2010 Ryan P. Murphy PE = mgh PE = Energy (in Joules) Copyright © 2010 Ryan P. Murphy PE = mgh PE = Energy (in Joules) m = mass (in kilograms) Copyright © 2010 Ryan P. Murphy Laws of Motion and Simple Machines Unit • Available worksheet, PE, KE, and ME. • Calculate the potential energy for a 2 kg basketball dropping from a height of 3.5 meters with a velocity of 9.8 m / sec². – Find the PE in Joules? PE=mgh Copyright © 2010 Ryan P. Murphy • Calculate the potential energy for a 2 kg basketball dropping from a height of 3.5 meters with a velocity of 9.8 m / s². – Find the PE in Joules? PE=mgh Copyright © 2010 Ryan P. Murphy • Calculate the potential energy for a 2 kg basketball dropping from a height of 3.5 meters with a velocity of 9.8 m / s². – Find the PE in Joules? PE=mgh Copyright © 2010 Ryan P. Murphy • PE = mgh m = 2 kg g = 9.8 m/sec2 h = 3.5 m Copyright © 2010 Ryan P. Murphy • PE = mgh m = 2 kg g = 9.8 m/sec2 h = 3.5 m Copyright © 2010 Ryan P. Murphy • PE = mgh m = 2 kg g = 9.8 m/s² h = 3.5 m Copyright © 2010 Ryan P. Murphy Newton's Laws of Motion, Forces in Motion and Simple Machines Unit • Activity! Bungee Jumping! • Activity! But we will use an egg. Egg • Activity! and It’s not a real egg, it’s plastic. • Activity! …and instead of candy... • Activity! …and instead of candy...it’s washers Demonstration of bungee jump gone wrong by teacher. This is not what you want to happen to your plastic egg. Paperclip to Hook on ceiling Paperclip to Hook on ceiling String (You create length) Paperclip to Hook on ceiling String (You create length) Elastic Laws of Motion and Simple Machines Unit Kinetic energy Copyright © 2010 Ryan P. Murphy Kinetic energy The energy that matter has because of its motion and mass. Copyright © 2010 Ryan P. Murphy Kinetic energy The energy that matter has because of its motion and mass. Where m = mass of object (kg). Copyright © 2010 Ryan P. Murphy Kinetic energy The energy that matter has because of its motion and mass. Where m = mass of object (kg). v = speed of object. Copyright © 2010 Ryan P. Murphy Kinetic energy The energy that matter has because of its motion and mass. Where m = mass of object (kg). v = speed of object. KE = Energy in Joules. Copyright © 2010 Ryan P. Murphy • Kinetic energy – The energy shows that matter has kinetic because of its This equation that the energy and of motion an object is mass. proportional to the square of its speed. m For= amass twofold increase – Where of object (kg).in speed, the energy will increase by a factor of – v kinetic = speed of object. four. – KE = Energy in Joules. Copyright © 2010 Ryan P. Murphy • Kinetic energy – The energy shows that matter has kinetic because of its This equation that the energy and of motion an object is mass. proportional to the square of its speed. m For= amass twofold increase – Where of object (kg).in velocity, the energy will increase by a factor of – v kinetic = speed of object. four. – KE = Energy in Joules. Copyright © 2010 Ryan P. Murphy Kinetic energy - Copyright © 2010 Ryan P. Murphy Copyright © 2010 Ryan P. Murphy Kinetic Energy Copyright © 2010 Ryan P. Murphy Kinetic Energy Copyright © 2010 Ryan P. Murphy Translational Energy: Motion from one location to another. Vibrational energy (sound) Electrical energy: Flow of electrons. Copyright © 2010 Ryan P. Murphy Rotational energy. • Kinetic energy is a scalar quantity; as it does not have a direction. • Kinetic energy is a scalar quantity; as it does not have a direction. – Velocity, acceleration, force, and momentum, are vectors. A quantity having direction as well as magnitude • Kinetic energy is a scalar quantity; as it does not have a direction. – Velocity, acceleration, force, and momentum, are vectors. A quantity having direction as well as magnitude • Kinetic energy is a scalar quantity; as it does not have a direction. – Velocity, acceleration, force, and momentum, are vectors. A quantity having direction as well as magnitude • Kinetic energy is a scalar quantity; as it does not have a direction. – Velocity, acceleration, force, and momentum, are vectors. A quantity having direction as well as magnitude • Kinetic energy is a scalar quantity; as it does not have a direction. – Velocity, acceleration, force, and momentum, are vectors. A quantity having direction as well as magnitude • Kinetic energy is a scalar quantity; as it does not have a direction. – Velocity, acceleration, force, and momentum, are vectors. A quantity having direction as well as magnitude Magnitude is just the measurement without direction • Kinetic energy is a scalar quantity; as it does not have a direction. – Velocity, acceleration, force, and momentum, are vectors. A quantity having direction as well as magnitude Scalars and Vectors. Learn more at… http://www.grc. nasa.gov/WWW /k12/airplane/vect ors.html • How you can remember the difference between the two… • How you can remember the difference between the two… Scales are still / Don’t have direction • How you can remember the difference between the two… Scales are still / Don’t have direction Just a cool fighter pilot name, Jet Pilots travel with direction. • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • Which are scalar quantities? – Magnitude only • Which are vector quantities? – Magnitude and direction. Magnitude is just the measurement without direction • F=ma – (Which is are scalars and which are vectors?) • F=ma – (Which is are scalars and which are vectors?) • F=ma – (Which is are scalars and which are vectors?) Force has magnitude and direction • F=ma – (Which is are scalars and which are vectors?) Force has magnitude and direction • F=ma – (Which is are scalars and which are vectors?) Force has magnitude and direction Mass: Magnitude Only • F=ma – (Which is are scalars and which are vectors?) Force has magnitude and direction Mass: Magnitude Only • F=ma – (Which is are scalars and which are vectors?) Acceleration has magnitude and direction Force has magnitude and direction Mass: Magnitude Only • Amount of KE depends on both the objects mass and its velocity / (speed). Copyright © 2010 Ryan P. Murphy • Amount of KE depends on both the objects mass and its velocity / (speed). Copyright © 2010 Ryan P. Murphy • Amount of KE depends on both the objects mass and its velocity / (speed). Copyright © 2010 Ryan P. Murphy • Amount of KE depends on both the objects mass and its velocity / (speed). Copyright © 2010 Ryan P. Murphy • Amount of KE depends on both the objects mass and its velocity / (speed). Copyright © 2010 Ryan P. Murphy • Available worksheet, PE, KE, and ME. • What is the kinetic energy of a 10 kilogram cannon ball traveling at 50 meters per second? • m = 10 kg • v = 50 m/s Copyright © 2010 Ryan P. Murphy • What is the kinetic energy of a 10 kilogram cannon ball traveling at 50 meters per second? • m = 10 kg • v = 50 m/s Copyright © 2010 Ryan P. Murphy • What is the kinetic energy of a 10 kilogram cannon ball traveling at 50 meters per second? • m = 10 kg • v = 50 m/s Copyright © 2010 Ryan P. Murphy • Don’t forget your order of operations. Copyright © 2010 Ryan P. Murphy • Don’t forget your order of operations. • PEMDAS Copyright © 2010 Ryan P. Murphy • Don’t forget your order of operations. • PEMDAS • For KE, you must do exponents (E) before multiplying (M). Copyright © 2010 Ryan P. Murphy • Don’t forget your order of operations. • PEMDAS • For KE, you must do exponents (E) before multiplying (M). Copyright © 2010 Ryan P. Murphy • Don’t forget your order of operations. • PEMDAS • For KE, you must do exponents (E) before multiplying (M). Copyright © 2010 Ryan P. Murphy • KE = 0.5 times 10 kg times (50) ² Joules Copyright © 2010 Ryan P. Murphy • KE = 0.5 times 10 kg times (50) ² Joules • KE = 0.5 times 10 kg times 2,500 Joules Copyright © 2010 Ryan P. Murphy • KE = 0.5 times 10 kg times (50) ² Joules • KE = 0.5 times 10 kg times 2,500 Joules Copyright © 2010 Ryan P. Murphy • KE = 0.5 times 10 kg times (50) ² Joules • KE = 0.5 times 10 kg times 2,500 Joules Copyright © 2010 Ryan P. Murphy • KE = 0.5 times 10 kg times (50) ² Joules • KE = 0.5 times 10 kg times 2,500 Joules • KE = 5 kg times 2,500 Joules Copyright © 2010 Ryan P. Murphy • • • • KE = 0.5 times 10 kg times (50) ² Joules KE = 0.5 times 10 kg times 2,500 Joules KE = 5 kg times 2,500 Joules KE = Copyright © 2010 Ryan P. Murphy • • • • KE = 0.5 times 10 kg times (50) ² Joules KE = 0.5 times 10 kg times 2,500 Joules KE = 5 kg times 2,500 Joules KE = 12,500 Joules Copyright © 2010 Ryan P. Murphy • • • • KE = 0.5 times 10 kg times (50) ² Joules KE = 0.5 times 10 kg times 2,500 Joules KE = 5 kg times 2,500 Joules KE = 12,500 Joules Copyright © 2010 Ryan P. Murphy • Available worksheet, PE, KE, and ME. Laws of Motion and Simple Machines Unit Centrifugal Force: (Does not exist) The Force that makes us feel that a force is acting outward on a body moving around a center, arising from the body's inertia Copyright © 2010 Ryan P. Murphy Centrifugal Force: (Does not exist) The Force that makes us feel that a force is acting outward on a body moving around a center, arising from the body's inertia If I were to throw up right now which way would it go? Copyright © 2010 Ryan P. Murphy Centrifugal Force: (Does not exist) The Force that makes us feel that a force is acting outward on a body moving around a center, arising from the body's inertia Copyright © 2010 Ryan P. Murphy Centrifugal Force: (Does not exist) The Force that makes us feel that a force is acting outward on a body moving around a center, arising from the body's inertia Copyright © 2010 Ryan P. Murphy Important Note: Centrifugal force does not actually exist. Important Note: Centrifugal force does not actually exist. We are in a non-inertial coordinate system. Nevertheless, it appears quite real to the object being rotated. Centrifugal force is like Newton's "Every action has an equal an opposite reaction.” When you step on the gas in your car you hit the seat behind you as if you are going backwards but you are really going forwards. As soon as you stop pulling on the merry go round (applying an inward, not outward force) you will fly off in a straight line. No more force inward, no more going in a circle. Important Note: Centrifugal force does not actually exist. We are in a non-inertial coordinate system. Nevertheless, it appears quite real to the object being rotated. Centrifugal force is like Newton's "Every action has an equal an opposite reaction.” When you step on the gas in your car you hit the seat behind you as if you are going backwards but you are really going forwards. As soon as you stop pulling on the merry go round (applying an inward, not outward force) you will fly off in a straight line. No more force inward, no more going in a circle. Learn more at… http://knowledgedrift.wordpress.com/strange-oddities-ofhistory/the-myth-of-centrifugal-force/ • Video! “Centrifugal Force” misplayed with some kids who didn’t take this class. – http://www.youtube.com/watch?v=XWCBk9Vl-rc Note: All yellow print doesn’t actually exist. Centripetal Force: Force that acts on a body moving in a circular path and is directed toward the center around which the body is moving. Copyright © 2010 Ryan P. Murphy • Teacher Demonstration – I will turn a pail of water upside down over my head. Copyright © 2010 Ryan P. Murphy Why didn’t the water fall out of the pail as I was spinning it around? Laws of Motion and Simple Machines Unit • Activity (Optional) Funky foam tube roller coaster. – Use ½ inch foam pipe insulation cut in half, duct tape to connect the tubes and anchor, cup to catch at end, and marbles. • Create a one page visual of a roller coaster with drawings. – Name your coaster. – Create a not to scale visual that will be achievable with the materials provided by teacher. – Class will vote to choose a model and build the coaster. – Calculate the PE and KE. – Find the mass of the marble. – Measure the height of the coaster. – Calculate the velocity. • Distance / meters divided by seconds and direction • Create a one page visual of a roller coaster with drawings. – Name your coaster. – Create a not to scale visual that will be achievable with the materials provided by teacher. – Class will vote to choose a model and then build the coaster. – Calculate the PE and KE. – Find the mass of the marble. – Measure the height of the coaster. – Calculate the velocity. • Distance / meters divided by seconds and direction • Academic Link! (Optional) PE and KE – http://www.youtube.com/watch?v=BSWl_Zj-CZs • F=MA, PE, KE and more ramp activity. – Available Sheet • Activity! Kinetic and Potential Energy + Newton’s Laws F=MA. Copyright © 2010 Ryan P. Murphy • Activity! Kinetic and Potential Energy + Newton’s Laws F=MA. Copyright © 2010 Ryan P. Murphy Laws of Motion and Simple Machines Unit • Hydropower : Potential energy turned into kinetic energy of motion turned into kinetic electrical energy. Copyright © 2010 Ryan P. Murphy • Hydropower : Potential energy turned into kinetic energy of motion turned into kinetic electrical energy. Copyright © 2010 Ryan P. Murphy • Hydropower gave rise to early industry. – One of our earliest ways to harness energy. Copyright © 2010 Ryan P. Murphy • Hydropower gave rise to early industry. – One of our earliest ways to harness energy. Potential Energy Copyright © 2010 Ryan P. Murphy • Hydropower gave rise to early industry. – One of our earliest ways to harness energy. Potential Energy Transfer to Kinetic Energy Copyright © 2010 Ryan P. Murphy • In Dinowrig, Wales. Water is pumped from the lower lake to the upper lake when electricity is low in demand. • During times high electrical demand, the stored potential energy flows downhill to generate electricity (Kinetic). • During times high electrical demand, the stored potential energy flows downhill to generate electricity (Kinetic). • During times high electrical demand, the stored potential energy flows downhill to generate electricity (Kinetic). • Kinetic energy to kinetic electrical energy Copyright © 2010 Ryan P. Murphy • Gravity turns potential energy in tides, into kinetic energy (flowing tides) into kinetic electrical energy. Copyright © 2010 Ryan P. Murphy • Geothermal Copyright © 2010 Ryan P. Murphy • Geothermal -Kinetic energy heat, turns water into steam, water rises and runs a turbine to generate electrical energy. Copyright © 2010 Ryan P. Murphy • Geothermal -Kinetic energy heat, turns water into steam, water rises and runs a turbine to generate electrical energy. Copyright © 2010 Ryan P. Murphy • Geothermal -Kinetic energy heat, turns water into steam, water rises and runs a turbine to generate kinetic electrical energy. Copyright © 2010 Ryan P. Murphy • Steam / Coal and wood burning electric plant • Nuclear energy – Nuclear reactions generate kinetic electrical energy using water, steam, and a turbine. Laws of Motion and Simple Machines Unit • Video Link! (Optional) Scalers and Vectors. – http://www.youtube.com/watch?v=EUrMI0DIh40 Speed: A measure of motion, = distance divided by time. D/T Copyright © 2010 Ryan P. Murphy Speed: A measure of motion, = distance divided by time. D/T Copyright © 2010 Ryan P. Murphy Speed: A measure of motion, = distance divided by time. D/T Speed is the rate of motion, or the rate of change of position. Copyright © 2010 Ryan P. Murphy Speed: A measure of motion, = distance divided by time. D/T Speed is the rate of motion, or the rate of change of position. Can only be zero or positive. Copyright © 2010 Ryan P. Murphy Distance = Speed ● Time Distance = Speed ● Time Distance = Speed ● Time Distance = Speed ● Time • How far did Joe walk if he walked a steady 4 km/h for three straight hours? • How far did Joe walk if he walked a steady 4 km/h for three straight hours? Distance = Speed ● Time • How far did Joe walk if he walked a steady 4 km/h for three straight hours? Distance = Speed ● Time Distance = 4 km/h ● 3 h • How far did Joe walk if he walked a steady 4 km/h for three straight hours? Distance = Speed ● Time Distance = 4 km/h ● 3 h Distance = • How far did Joe walk if he walked a steady 4 km/h for three straight hours? Distance = Speed ● Time Distance = 4 km/h ● 3 h Distance = 12 km Distance Speed = --------------Time • What is Joes speed if he walked a steady 5 km in one hour? Rate / Speed R = • What is Joes speed if he walked a steady 5 km in one hour? 5 km Rate / Speed R = or 5 km/hr 1 hour • What is Joes speed if he walked 5 km in one hour? 5 km Rate / Speed R = or 5 km/hr 1 hour • Juan travels 300km in 6hrs. Find his average speed in km/h. • Juan travels 300km in 6hrs. Find his average speed in km/h. • Speed = Distance / Time • Juan travels 300km in 6hrs. Find his average speed in km/h. • Speed = Distance / Time 300km • Speed = ------------ = 50 km/h 6h • Juan travels 300km in 6hrs. Find his average speed in km/h. • Speed = Distance / Time 300km 50km • Speed = ------------ = --------6h h Laws of Motion and Simple Machines Unit • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. 4m 8m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. 4m 8m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Now use Pythagorean Theorem A²+B²=C² 4m 8m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Now use Pythagorean Theorem A²+B²=C² 4m 4m² = 16 m 8m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Now use Pythagorean Theorem A²+B²=C² 4m 4m² = 16 m 8m 8m² = 64 m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Now use Pythagorean Theorem A²+B²=C² 4m 16 m + 64 m = 4m² = 16 m 8m 8m² = 64 m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Now use Pythagorean Theorem A²+B²=C² 4m 16 m + 64 m = 80 m 4m² = 16 m 8m 8m² = 64 m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Now use Pythagorean Theorem A²+B²=C² 4m 16 m + 64 m = 80 m 4m² = 16 m √ 80m = 8m 8m² = 64 m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Now use Pythagorean Theorem A²+B²=C² 4m 16 m + 64 m = 80 m √ 80m = 8.94 m 8.94m 8m 4m² = 16 m 8m² = 64 m Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. Copyright © 2010 Ryan P. Murphy • Velocity deals with displacement. – Displacement measures where you end up relative to where you started. 100m 60m 30m 50m Copyright © 2010 Ryan P. Murphy Newton's Laws of Motion, Forces in Motion and Simple Machines Unit • Forces in Motion, Speed, Velocity, Acceleration and more available sheet. • It took Lightning McGreen 2.5 hours to travel 600 kilometers. – How fast was he going in Kilometers an hour? Copyright © 2010 Ryan P. Murphy • It took Lightning McGreen 2.5 hours to travel 600 kilometers. – How fast was he going in Kilometers an hour? Copyright © 2010 Ryan P. Murphy • It took Lightning McGreen 2.5 hours to travel 600 kilometers. – How fast was he going in Kilometers an hour? Speed = Distance / Time Copyright © 2010 Ryan P. Murphy • It took Lightning McGreen 2.5 hours to travel 600 kilometers. – How fast was he going in Kilometers an hour? Speed = Distance / Time Copyright © 2010 Ryan P. Murphy • It took Lightning McGreen 2.5 hours to travel 600 kilometers. – How fast was he going in Kilometers an hour? Speed = Distance / Time Speed = 600 km / 2.5 h Copyright © 2010 Ryan P. Murphy • It took Lightning McGreen 2.5 hours to travel 600 kilometers. – How fast was he going in Kilometers an hour? Speed = Distance / Time Speed = 600 km / 2.5 h Speed = 240 km/h Copyright © 2010 Ryan P. Murphy • Answer: 240 km/h – Speed is distance over time. Copyright © 2010 Ryan P. Murphy • Forces in Motion, Speed, Velocity, Acceleration and more available sheet. • It took Ms. Rally 4 hours to travel 165 kilometers due North. – What was the velocity of her car in Kilometers an hour? Copyright © 2010 Ryan P. Murphy Newton's Laws of Motion, Forces in Motion and Simple Machines Unit • Catching the Violators Available Sheet. • Activity! Looking for the Violators. • Activity! Looking for the Violators. Safety is a big concern here. Students need to be far from road. Outside behavior must be excellent. • Activity! Looking for the Violators. Safety is a big concern here. Students need to be far from road. Outside behavior must be excellent. We also must try to conceal ourselves at all time. We do not want anyone to see us / slow down. • Activity! Optional – Teacher measures out 300 feet along road and puts a cone at the start and finish a short distance from the roads edge. – From a distance, students use a stopwatch to time the speed of cars from the start cone to the finish cone. – Speed = Distance (300 ft) divided by time (ft/sec.) – Multiply by .681 (ft/sec to mph conversion) = mph – Over 30 mph is speeding in the village. – Create list of all the speeds and then average. – Does the village have a speeding problem? Laws of Motion and Simple Machines Unit • Note: This is nice to know. • Average vs. Instantaneous Velocity – Instantaneous Velocity: When an object starts and then speeds up (not moving at one steady speed). • Note: This is nice to know. • Average vs. Instantaneous Velocity – Instantaneous Velocity: When an object starts and then speeds up (not moving at one steady speed). Instantaneous Velocity Definition: The velocity of an object at any given instant (especially that of an accelerating object); the limit of the change in position per unit time as the unit of time approaches zero; expressed mathematically • Note: This is nice to know. • Average vs. Instantaneous Velocity – Instantaneous Velocity: When an object starts and then speeds up (not moving at one steady speed). Instantaneous Velocity Definition: The velocity of an object at any given instant (especially that of an accelerating object); the limit of the change in position per unit time as the unit of time approaches zero; expressed mathematically • Average: The result obtained by adding several quantities together and then dividing this total by the number of quantities; the mean • Average: The result obtained by adding several quantities together and then dividing this total by the number of quantities; the mean. • Available Extension PowerPoint and Available Sheets. – Metric Conversions and Scientific Notation. • Video Link!, Position, Velocity, and Acceleration. – Please record some of the equations when I pause the video. • http://www.youtube.com/watch?v=O6Onfqt-Vzw Acceleration = The rate of change in velocity. (m/s) Copyright © 2010 Ryan P. Murphy Acceleration = The rate of change in velocity. (m/s) Copyright © 2010 Ryan P. Murphy Acceleration = The rate of change in velocity. (m/s) Copyright © 2010 Ryan P. Murphy Newton's Laws of Motion, Forces in Motion and Simple Machines Unit • A unicyclist was traveling at 2 m/s South and speed up to 6 m/s in 3 seconds. – What was the acceleration? Copyright © 2010 Ryan P. Murphy • A unicyclist was traveling at 2 m/s South and speed up to 6 m/s in 3 seconds. – What was the acceleration? Copyright © 2010 Ryan P. Murphy • A unicyclist was traveling at 2 m/s South and speed up to 6 m/s in 3 seconds. – What was the acceleration? Copyright © 2010 Ryan P. Murphy • The final velocity (6 m/s) minus the starting velocity (2 m/s) South divided by the time (3 seconds) = acceleration. 6 m/s – 2m/s 3s – 0s Copyright © 2010 Ryan P. Murphy • The final velocity (6 m/s) minus the starting velocity (2 m/s) South divided by the time (3 seconds) = acceleration. 4 m/s 3s Copyright © 2010 Ryan P. Murphy • The final velocity (6 m/s) minus the starting velocity (2 m/s) South divided by the time (3 seconds) = acceleration. 4 m/s = 1.333 m/s South 3s Copyright © 2010 Ryan P. Murphy Acceleration: Learn more at… http://www.physicsclassroom.com/class/1dkin/u1l1e.cfm Copyright © 2010 Ryan P. Murphy • Video Link! Khan Academy. Acceleration. • (Optional) complete problems as he does. – Be active in your learning not passive. – http://www.khanacademy.org/science/physics/ mechanics/v/acceleration Copyright © 2010 Ryan P. Murphy Deceleration: To slow velocity. - Copyright © 2010 Ryan P. Murphy Deceleration: To slow velocity. Formula is the same as acceleration but will be a negative value. Copyright © 2010 Ryan P. Murphy Deceleration: To slow velocity. Formula is the same as acceleration but will be a negative value. Note: There is no "deceleration", only negative acceleration Copyright © 2010 Ryan P. Murphy • The formula is the same, but the value will be a negative. – Deceleration = (final velocity – starting velocity) divided by time. Copyright © 2010 Ryan P. Murphy • Forces in Motion, Speed, Velocity, Acceleration and more available sheet. • Lightning McGreen was traveling 200 m/s West when he slowed to 50 m/s in 10 seconds. – What was his deceleration? Copyright © 2010 Ryan P. Murphy • Lightning McGreen was traveling 200 m/s West when he slowed to 50 m/s in 10 seconds. – What was his deceleration? Copyright © 2010 Ryan P. Murphy Laws of Motion and Simple Machines Unit Joule: Unit of energy, work, or amount of heat. Equal to the energy expended in applying a force of one newton through a distance of one meter. Copyright © 2010 Ryan P. Murphy Joule: Unit of energy, work, or amount of heat. Equal to the energy expended in applying a force of one newton through a distance of one meter. Copyright © 2010 Ryan P. Murphy Joule: Unit of energy, work, or amount of heat. Equal to the energy expended in applying a force of one newton through a distance of one meter. Copyright © 2010 Ryan P. Murphy Joule: Unit of energy, work, or amount of heat. Equal to the energy expended in applying a force of one newton through a distance of one meter. Copyright © 2010 Ryan P. Murphy Newton's Laws of Motion, Forces in Motion and Simple Machines Unit • A bulldozer exerts 50,000 newtons over a distance of 6 meters. – Work = Force times Distance. – How much work was bulldozer doing? Copyright © 2010 Ryan P. Murphy • A bulldozer exerts 50,000 newtons over a distance of 6 meters. – Work = Force times Distance. – How much work was bulldozer doing? Copyright © 2010 Ryan P. Murphy • A bulldozer exerts 50,000 newtons over a distance of 6 meters. – Work = Force times Distance. – How much work was bulldozer doing? “We need some music to help us through this question.” http://www.youtube.com/ watch?v=dO_PL3V1c4Y Copyright © 2010 Ryan P. Murphy • A bulldozer exerts 50,000 newtons over a distance of 6 meters. – Work = Force times Distance. – How much work was bulldozer doing? “Can We Do It?” Copyright © 2010 Ryan P. Murphy • W = F times D W = ? Joules F = 50,000 newtons D= Copyright © 2010 Ryan P. Murphy • W = F times D W = ? Joules F = 50,000 newtons D = 6 meters Copyright © 2010 Ryan P. Murphy • W = F times D W = ? Joules F = 50,000 newtons D = 6 meters “Yes We Can!” Copyright © 2010 Ryan P. Murphy • Answer: 300,000 Joules Copyright © 2010 Ryan P. Murphy • Answer: 300,000 Joules “We Did it!” Copyright © 2010 Ryan P. Murphy • Forces in Motion, Speed, Velocity, Acceleration and more available sheet. • 10,000 Joules of work were accomplished by a group of sled dogs exerting 400 newtons. How far did the dogs travel in meters? Copyright © 2010 Ryan P. Murphy • Activity! PowerPoint Review Game Part II Copyright © 2010 Ryan P. Murphy Areas of Focus within The Motion and Machines Unit: Newton’s First Law, Inertia, Friction, Four Types of Friction, Negatives and Positives of Friction, Newton’s Third Law, Newton’s Second Law, Potential Energy, Kinetic Energy, Mechanical Energy, Forms of Potential to Kinetic Energy, Speed, Velocity, Acceleration, Deceleration, Momentum, Work, Machines (Joules), Catapults, Trajectory, Force, Simple Machines, Pulley / (MA Mechanical Advantage), Lever / (MA), Wedge / (MA), Wheel and Axle (MA), Inclined Plane / (MA), Screw / (MA) - Mousetrap Cars Link to unit Laws of Motion and Simple Machines Unit • This PowerPoint is one small part of my Laws of Motion and Simple Machines entire unit that I offer on TpT • This unit includes… • A 3 Part 2,300+ Slide PowerPoint and student version. • 15 Page bundled homework package and 11 pages of units notes that chronologically follow the PowerPoint • 3 PowerPoint review games (150+ slides each), 20+ videos / Links, rubrics, games, activity sheets, and much more. • Laws of Motion and Simple Machines Unit • Please open the welcome / guide document on each unit preview. – This document will describe how to utilize these resources in your classroom and provide some curriculum possibilities. • Please visit the links below to learn more about each of the units in this curriculum and to see previews of each unit. – These units take me four busy years to complete with my students in grades 5-10. 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Please visit the welcome / guide on how a unit works and please link to the many unit previews to see the PowerPoint slideshows, bundled homework packages, review games, unit notes, and much more. Thank you again and please feel free to contact me with any questions you may have. Best wishes. • Sincerely, • Ryan Murphy M.Ed • www.sciencepowerpoint@gmail.com