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915 Sharon
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Front cover
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p.1
Contents
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p.2
Motivation, Purposes, and Research Questions
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p.3
History of the Moving Characters
---------- p.4
→Q1: How did Manga and animate started and grow bigger in Japan?
└history of modern Manga
└history of Manga magazines
└the classification of Manga
└history of modern anime
-----------------
p.4
p.5
p.6
p.7
Glossary of Japanese Animation
---------- p.9
→Q2: What are the many special wordings in the animation circles in Japan?
└words on the production line
─COMIC LINE
-----
p.9
---p.9
─ANIMATE LINE
└between the fans
----─WORKS & ACTIVITIES
─DIFFERENT FANS
─VIEWS ABOUT ANIMATE CHARACTERS
─CHARACTERS CHARACTERISTICS
---p.10
p.10
---p.10
---p.11
---p.11
---p.12
The Subculture
---------- p.13
→Q3: What phenomena or activities represent the animate culture?
└cosplay
---- p.13
└dojinshi
---- p.14
└Maid café
└Otaku
-------
My Favorites and Recommends
└NARUTO
└LETTER BEE
└BAKUMAN
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Due to animations
Sources
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p.16
p.17
---- p.17
---- p.17
---- p.18
p.19
p.20
2
Motivation:
Japanese animations have become an important part of my daily life since I
entered junior high school. It’s a world full of imagination and from one story to
another, it’s the universe of modern faerie tale. I love it so much that I can even forgot
my meal. But to a person who only knew “Naruto” and suddenly become full interest
in all animated cartoons and Manga, there’s a lot of questions and things unknown, so
I would like to take advantage in this research and get more into my animated world.
Purposes:
1.
To get to know more about the animations in Japan. (includeing its special
phraseology, famous writers, well-known daubers, the celebrated Manga
magazines and also the animation studios)
2.
To investigate the effect of animations to Japan from past to now and to the
future, and to explore the Manga culture between teenagers .
Questions:
1.
How did Manga and animation started and grow bigger in Japan?
2.
What are the many special wordings in the animation circles in Japan?
3.
What phenomena or activities represent the animation culture?
3
Q1:How did Manga and animation started and grow bigger in Japan?
parts of Rome’s Trajan’s Column↓
Early precursors of comic as they are known today
include Rome's Trajan's Column, which was dedicated
in 113 AD, is an early surviving example of a narrative
told through sequential pictures.
Back in Japan, “Manga” is the Japanese word for
"comics” or “cartoons". Since the 1950s, Manga has
steadily become a major part of the Japanese publishing
industry, representing a ¥406 billion market in Japan.(approximately $3.6 billion).
Manga has also gained a significant worldwide audience. In the West, the term
"Manga" has now been appropriated to refer specifically to comics created in Japan,
or by Japanese authors, in the Japanese language and conforming to the style
developed in Japan in the late 19th century. In their modern form, Manga dates from
shortly after World War II, but they have a long, complex pre-history in earlier
Japanese art.
↑parts of “The bird and beast caricature”
Since 12 century, Japan’s Manga culture had started growing, and “The bird and
beast caricature” is considered to be the earliest Manga in Japan’s history. During
WWII, the development of Manga had a short stagnation, but it also brought
important events to modern Manga.
During and after the U.S. Occupation of Japan , Manga strongly reflected U.S.
cultural influences, including U.S. comics and images and themes from U.S.
television, film, and cartoons, especially Disney.
Modern Manga originated in the Occupation (1945–1952) and post-Occupation
years (1952–early 1960s), while a previously militaristic and ultra-nationalist Japan
rebuilt its political and economic infrastructure. An explosion of artistic creativity
occurred in this period, involving Manga artists such as Osamu Tezuka (手塚 治虫)
4
and Machiko Hasegawa (長谷川町子), who was one of the first female Manga artists,
and had received Japan’s People's Honor Award in 1992.
Between 1950 and 1969, an increasingly large readership for Manga emerged in
Japan with the solidification of its two main
marketing genres(teenagers), Shōnen Manga aimed
at boys and Shōjo Manga aimed at girls.
Modern Shōjo Manga featured love as a major
theme set into emotionally intense narratives of
self-realization. With the super heroines, Shōjo
Manga saw releases such as Mermaid Melody Pichi
Pichi Pitch(珍珠美人魚), Tokyo Mew Mew(東京喵
↑Osamu Tezuka and his works
喵), and, Pretty Soldier Sailor Moon(美少女戰士),
which became internationally popular in both Manga
and anime formats. Groups of girls had also been popular within this genre.
Shōnen Manga focused on topics thought to interest the archetypal boy,
including subjects like robots, space-travel, and heroic action-adventure. Popular
themes included science fiction, technology, sports, and supernatural settings. Manga
with solitary costumed superheroes like
Superman, Batman, and Spider-Man
generally became less popular. The role
of girls and women in Shōnen Manga had
evolved considerably over time to include
those featuring Bishōjo(single pretty
girls).
Now in the 21 century, we can see
Manga turn into an international reading
material, which has become the most
popular topic between teens.
↑Machiko Hasegawa museum
The first Manga magazine, “Eshinbun Nipponchi”, was
created in 1874. The magazine was heavily influenced by Japan
Punch, founded in 1862 by Charles Wirgman, a British cartoonist.
Eshinbun Nipponchi had a very simple style of drawings and did
not become popular with many people. It ended after three issues,
but it inspired many other magazines that popped out after.
←Shonen Sekai No.22
5
Shōnen Sekai (少年世界)was the first S magazine created in 1895 by Iwaya
Sazanami, a famous writer of Japanese children's literature back then. It had a strong
focus on the First Sino-Japanese War(甲午戰爭). In 1905, with the Russo-Japanese
War, (日俄戰爭) Tokyo Pakku was created and became a huge hit. After that, a
female version of Shōnen Sekai was created and named Shōjo Sekai(少
女世界), considered the first Shōjo magazine.
Shōnen Pakku was made and considered the first children's Manga
magazine. It was influenced by foreign children's magazines. After
Shōnen Pakku, more and more Manga magazines were launched. Some
of the Manga featured speech balloons, where other Manga from the
previous eras did not use speech balloons and were silent.
Published from May 1935 to January 1941, Manga no Kuni
coincided with the period of the Second Sino-Japanese War(中日抗戰).
Manga no Kuni featured information on becoming a Mangaka (comic
artist) and on other comics industries around the world. Manga no Kuni
handed its title to Sashie Manga Kenkyū in August 1940.
↑Shonen JUMP
(magazine)
Manga magazines often comprises Mangas which has the similar sex and age of
readers. And they’re approximately split up as different category
below.
● Kodomo Manga: Comics intended for children, which are
noted for stories that are often very moralistic, teaching
children how to behave as good and considerate people and
helping them to stay on the right path in life. The episodes
are generally standing alone, easy to understand, and mostly
don’t have an ending as well.
○Some of the Kodomo Mangas: Doraemon, Chibi Maruko Chan, Pokémon
●Shonen Manga: The main readers of it are boys from elementary school to
↑a model of
Pokémon
senior high. Since 1960s, it has became popular among all ages until the
↑Fullmetal
Alchemist
Seinen (ages from 18to25) Manga had expand their age level. But still, Shonen
Manga has a huge amount of readers in Japan’s publishing. Another
characteristic of Shonen Manga is that the stories are usually full of diligence,
friendship, warm-blooded, and victory. Another special phenomenon is the
leading characters of Shonen Manga usually has a bright disposition and
they’re also “die hard”. Maybe it’s because the leading character’s death
means the end of the publishing.
○Some of the Shonen Mangas: Naruto, One Piece, Bleach, Full metal Alchemist
6
●Shojo Manga: Girls from 12 to 18 are the main readers of Shojo Manga. Shojo
Mangas are usually surrounded by romance. Pictures in Shojo Mangas are
mostly dainty and full of fantasy; some appears with a gorgeous style; others
comes up with conciseness and the beauty of true love.
○Some of the Shojo Mangas:Glass Mask, Sailor Moon, Nana, We are Pretty Cure
●Seinen Manga: It’s a subset of Manga that is generally targeted at a 18–30 year
old male audience. There are less ultra reality, and become more of an adult
comic.
○Some of the Seinen Mangas: Team Medical Dragon, 20th Century Boys
● Josei Manga: “Ladies comics” is a simple translation of Josei Manga. It
portrays realistic romance or the everyday experience of woman living in
Japan and the style also tends to be a more restrained version of shōjo
Manga.
○Some of the Josei Mangas: Honey and clover, Loveless, Paradise Kiss
Other things such as the theme of a story can be used to classify Mangas;
however, there isn’t a clear demarcation line between each story, and most of the
stories are mixed up with many different elements that it becomes harder to
discriminate them.
After the Manga publishing, “Anime” (which most commonly refers to Japanese
animated cartoons) had soon arrived at the front stage.
Anime began at the start of the 20th century, when Japanese filmmakers
experimented with the animation techniques also pioneered in France, Germany, the
United States, and Russia. The oldest known anime in existence first screened in
1917-- it’s a two-minute clip of a samurai trying to test a new sword on his target,
only to suffer defeat.
By the 1930s animation became an alternative format of
storytelling to the live-action industry in Japan, but it suffered
competition from foreign producers and many animators.
Nonetheless, Japanese animators made great strides in
animation technique, especially with increasing help from a
government using animation in education and propaganda. The
first talkie anime was “Chikara to Onna no Yo no Naka” (The
World of Power and Women), produced in 1933. The first feature length animated
↑Momotaro
film was “Momotaro's Divine Sea eagles” directed in 1945 with sponsorship by
(Momotaro's Divine Sea eagles)
7
Pretty
Soldier
Sailor
↓Moon
the Imperial Japanese Navy.
The 1970s saw a surge of growth in the popularity of Manga. The work of
Osamu Tezuka(手塚 治虫)drew particular attention: he has been called a "legend"
and the "god of Manga". His work inspired characteristics and genres that
remained fundamental elements of anime today. The giant robot genre, for
instance, took shape under Tezuka, developed into the Super Robot genre
under Go Nagai(永井豪)and others, and was revolutionized at the end of the
decade by Yoshiyuki Tomino(富野 由悠季)who developed the Real Robot
genre. Robot anime like the” Gundam” and “The Super Dimension Fortress
Macross” series became instant classics in the 1980s, and the robot genre of
anime is still one of the most common in Japan and worldwide today. In the
↑
A model of
Tezuka
1980s, anime became more accepted in the mainstream in Japan (although
less than Manga), and experienced a boom in production.
Following a few successful adaptations of anime in overseas
markets such as Dragon ball, Sailor Moon, and Pokémon, anime
gained increased acceptance in those markets in the 1990s and
even more at the turn of the 21st century.
Another great attainment of Japanese animation is the
Academy award for best animated film obtained by Spirited Away
which is the most representative work of Hayao Miyazaki’s.(宮崎
駿)
Spirited away→
←Hayao Miyazaki and his award
↓Astro Boy movie
Astro Boy Manga↓
8
Q2:What are the many special wordings in the animation circles in Japan?
a Tankōbon of “REBORN!”
───COMIC LINE───
↓
◎Manga: the Japanese word for "comics”, “cartoons" and consists of comics
and print cartoons.
◎Mangaka: writer and the illustrator of Mangas.
◎Tankōbon: with a literal meaning close to "independently appearing book",
which is the Japanese term for a book that is complete in itself and is not part
of a series, though the Manga industry uses it for volumes which may be in a
series.
◎Aizōban: it’s a collector's edition volume which are generally printed in a
limited run, thereby increasing the value and collectability of those few copies
made.
◎Bunkoban: a typical Japanese novel-sized volume. Bunkoban are generally A6 size
(105 × 148 mm) and usually have a new cover designed specifically for the release.
◎Kanzenban: it’s another term which is sometimes used to denote this kind of a
special release. A Kanzenban release is generally A5 size (148 × 210 mm) and will
typically reproduce individual chapter covers, color pages, and side-stories from its
original magazine run.
◎Sōshūhen: it’s B5 size (176 × 250 mm), larger than
a kanzenban, and similarly reproduces chapter covers
and color pages while also including a variety of bonus
features such as posters and interviews. The majority of
Sōshūhen releases are for popular Manga with ongoing
serializations.
◎Light novel: it’s a style of Japanese novel primarily
←
a light
novel of
“Kara no
Kyōka”i
targeting middle and high school students (young adult
demographic). They are typically not more than
40,000–50,000 words long (the shorter ones being
equivalent to a novella in US publishing terms), rarely
exceed 200 pages, are usually published in Bunkobon size, and are often illustrated.
◎Comiket: Comics Market. The world's largest comic convention of dojin
works.
the symbol and poster of a Comiket→
9
───ANIMATION LINE───
◎OVA: Original Video Animation or Original Visual Animation. They are animated
films and series made specially for release in home-video formats, and mostly come
up with a higher quality.
◎Omake: It is used as an anime and Manga fandom term
to mean "extra or bonus".[
◎Seiyu: voice actors and actress’. In Japan, they have a
higher social position than in other countries. Some even
works as an idol seiyu, yet they’re still very different from
an idol and have little rewards. They can only get 18
thousand yen for one thirty-minute-anime, that’s fifteen
times less than a normal office worker’s monthly salary. Fukuyama Jun,↑
the first winner of
Seiyu Award
Lelouch Lamperouge,↑
the character which
Fukuyama Jun won
the Seiyu Award with.
(Code Geass)
───WORKS & ACTIVITIES───
◎ACG: meaning Japanese Animations、Comics and Games. This word is usually
used in Taiwan, China, and Hong Kong. Since the light novel had become more
popular, this word is also written as “ACGN”.
◎MAG: an abbreviation of “Manga, anime, and game”. Mostly use in Japan.
◎Cosplay: short of “Costume play” is a type of performance art in which
participants don costumes and accessories to represent a specific character or idea.
◎Coser: short of “cosplayer”, means people who cosplay.
◎Dōjin: a general Japanese term for a group of people or friends who share an
interest, activity, hobbies, or achievement. In Japan, the term is used to refer to
amateur self-published works, including but not limited to Manga, novels, fan guides,
art collections, music and video games. Some professional artists participate as a way
to publish material outside the regular publishing industry.
◎Dōjinshi: self-published works usually magazines, Manga or novels. Often are
re-creations of some popular Mangas.
◎MAD: film editing by animation fans, similar to Dōjin MV
←
but more emphatically on the picture and the meaning than
music.
a brother
cosplaying
Super Mario
←a dōjin painting album
of “Naruto”
10
───DIFFERENT FANS───
◎Con(N.): mainly represent a kind of complex about something. To people that have
this kind of passion, we usually describe them by adding “con” after the thing they’re
crazy for.
◎Otaku(N.): it’s a Japanese term used to refer to people with
a Loli
↓
obsessive interests, particularly anime, Manga or video games.
◎Ecchi (H)(N. or Adj.): it’s an often used slang term in the Japanese
language for erotic fantasy and sexual innuendoes. As an adjective it is
used with the meaning of "dirty", "naughty", "frivolous"; as a
verb, with the meaning to do something dirty, naughty,
frivolous or to sleep together;
or as a noun, to describe someone that is seen as Ecchi.
◎Fujoshi(N.): A female yaoi fan, literally means "rotten
woman".
◎Kuso (Adj.): in Japanese, kudos means "crap," and is often uttered as an
↑an example
of Shota
(Inazuma
Eleven)
interjection. It is also used to describe outrageous matters and objects of poor
quality.
───VIEWS ABOUT ANIMATE CHARACTERS───
◎Moe(Adj. or V.): simply means the word “cute”, and can be use in any situation,
just for things that you think it’s lovely.
◎Loli (N.): short of “Lolita” means girls from ten to sixteen, but in ACGs, Loli often
means girls that are petite and dainty. In other situation, this word can also be used as
a dressing type, Lolita fashion. This kind of dressing style usually includes knee ↓a Kemonomimi girl
length skirts, stockings, lots of laces and ribbons, headdresses, accessories,
leather shoes, some times gloves and more.
◎Shota (N.): cute little boys from three to fourteen.
◎Onē (N.): means “elder sister” in Japanese, but in ACGs it represent
female characters that has a more mature figure, thought, and
temperament.
◎Aniki (N.): a Japanese honorable term for an older brother or a
superior.
◎Kemonomimi (N. or Adj.): Characters with animal features such as ears and
a tail, but a human body. Cat girl also falls under this concept.
◎Mocha shojo (N.): anthropomorphized transportation or some weapons such
←a Macha
Shojo
as aircrafts, ships, tanks, pistol. Usually represents as a young girl
wearing armor and weapons.
◎Yuri(N.): this word literally means "lily", and is a relatively
common Japanese feminine name, also known as the Girls' Love.
an example of Yuri→
11
a Yaoi
painting of
“Bakuman”→
◎Yaoi (N.): it’s also known as Boys' Love, a Japanese popular term for
female-oriented fictional media that focus on homoerotic or homoromantic
male relationships, usually created by female authors.
───CHARACTERS CHARACTERISTICS───
a girl with a
Hime cut hair
style↓
◎Ahoge (N.): a common characteristic of Manga characters, which is a tuft of hair
that stands on the characters head, and can change its look by the variation of the
character’s emotions.
↓a girl with an Ahoge on her head
◎Home Cut(N.): literally "princess cut" in
Japanese, is a hairstyle consisting of straight,
usually cheek-length side locks and frontal fringe.
The rest of the hair is usually worn long and
straightened. As the name suggests, the style is
thought to have originated, or at least become
common, in the Imperial court during the Heian Period of
Japanese history.
◎Haraguroi (Adj.): means to hide a dagger behind a smile.
◎Tenzen Boke (Adj.): characters that often make careless mistakes are "Tannin
Boke." This kind of characters are usually childish,
simple-minded, and think over things in a very special way.
◎Tsundere (N. or Adj.): is a Japanese character development
process that describes a person who is initially cold and even
hostile towards another person before gradually showing their
warm side over time.
◎Yandere (N. or Adj.): a Japanese term for a person who is
initially very loving and gentle to someone before their devotion becomes
↑an example of
destructive in nature, often through violence. Yandere characters are mentally
Haraguroi
unstable, and sometimes are incredibly deranged and are not mentally sane, often
using extreme violence as an outlet for their emotions.
◎Yamato Nadeshiko : The Japanese ideal for a woman, being humble and skilled in
domestic matters.
a Tenzen
Boke
girl(K-ON!)
↓
a Yandere character
12
Q3:What phenomena or activities represent the animate culture?
Cosplay, short for "costume play", is a type of performance art in which
participants don costumes and accessories to represent a specific character or idea.
Characters are often drawn from popular fiction in Japan, but recent trends have
included American cartoons and science fiction. Favorite sources include Manga,
anime, comic books, graphic novels, video games, and fantasy movies. Any entity
from the real or virtual world that lends itself to dramatic interpretation may be taken
up as a subject. Inanimate objects are given anthropomorphic
forms and it is not unusual to see genders switched, with
women playing male roles and vice versa. There is also a
subset of cosplay culture centered around sex appeal, with
cosplayers specifically choosing characters that are known
for their attractiveness and/or revealing (even explicit)
costumes.
The cosplayers' purpose may generally be sorted into
one of three categories, or a mix. Most cosplayers draw
characteristics of all three categories.
↑a cosplay of “The Little Mermaid”
(Ariel)
The first is to express adoration for a character, or in feeling similar to a
character in personality, seeking to become that character. This type of cosplayers
may be associated with being a Fan (person) and is often labeled as an Otaku. Other
characteristics may be an enthusiastic manner and less attention to detail and quality.
Such cosplayers are also most likely to adopt the character's personality and are
known to criticize other cosplayers for not having a full knowledge of their character,
or not also adopting character mannerisms.
The second is those people who enjoy the attention that cosplaying a certain
character brings. Within the cultures of anime and Manga specifically, as well as
science fiction and fantasy, there is a certain level of notoriety that is attached to
cosplayers. Such cosplayers are usually characterized by attention to detail in their
garments and their choice of popular characters. They are also noted by participation
in cosplay competitions.
13
The third is those who enjoy the creative process, and the sense of personal
achievement upon completion. Such people are more likely to have a greater budget
dedicated to the project, more complicated and better quality outfits with access to
more materials. They are also more likely to engage with professional photographers
and cosplay photographers to take high quality images of the cosplayers in their
garment posing as the character.
← the cosplay of “Sword Story”
↓ (Shichika Yasuri and Togame)

Dōjinshi is the Japanese term for self-published works, usually magazines,
Manga or novels. Dōjinshi are often the work of amateurs, though some professional
artists participate as a way to publish material outside the regular industry. Dōjinshi
are part of a wider category of dōjin including,
but not limited to, art collections, anime,
hentai and games. Groups of dōjinshi artists
refer to themselves as a circle.
Dōjinshi are made by artists or writers
who prefer to publish their own materials.
Since the 1980s, the main method of
14
distribution has been through regular dōjinshi conventions, the largest of which is
called "Comiket" held in the summer and winter in Tokyo's Big Sight. At the
Convention, over 20 acres (81,000 m2) of dōjinshi are bought, sold, and traded by
attendees. Dōjinshi creators who based their materials on other creators' works
normally publish in small numbers to maintain a low profile from litigation. This
makes a talented creator's or circle's dōjinshi a coveted commodity as only the fast or
the lucky one will be able to get them before they sell out.
Maid cafés are a subcategory of cosplay restaurants founded predominantly in
Japan. In these cafés, waitresses dressed in maid costumes act as servants, and treat
customers as masters (and mistresses) in a private home, rather than as café patrons.
The first permanent maid café, Cure Maid Café,
was established in Akihabara(秋葉原), Tokyo,
Japan in March 2001, but maid cafés are
becoming increasingly popular. As they have done
so, the increased competition has made some use
unusual tactics in order to attract customers. They
have also expanded overseas to countries like
China, South Korea, Taiwan, the Czech Republic,
Mexico, Canada and the United States.
↑a maid haircut in Taiwan.
←an elder maid café. Young employees
have to dress as old ladies.
a Manga of maid café.
(An Yet the Town Moves) →
15
Otaku is a Japanese term used to refer to people with obsessive interests,
particularly anime, Manga or video games.
In modern Japanese slang, the term Otaku is most often equivalent to "geek".
However, it can relate to a fan of any particular theme, topic, hobby or any form of
entertainment. The former Prime Minister of Japan Taro Aso also claimed himself to
be an Otaku, using this subculture to promote Japan in foreign
affairs.
There also has been some negativity towards Otaku and
Otaku culture. Tsutomu Miyazaki became known as "The Otaku
Murderer" in 1989. His bizarre murders fueled a moral panic
against Otaku.
16
※Written by: Masashi
Kishimoto
※Published by: Shueisha
※Magazine: Weekly Shonen
Jump
※Original run: November,
1999-ongoing
※Leading character: Uzumaki
Naruto, Uchihha Sasuke
Haruno Skura
Hatake Kakashi
※ Plot:
Twelve years before the start of the series, a powerful creature known as the
Nine-tailed Demon Fox attacked the ninja village Konohagakure, killing many people.
In response, the leader of Konohagakure's ninja military, the Fourth Hokage,
sacrificed his life to seal the demon inside the newborn baby, Uzumaki Naruto.
However, people in the village regarded Naruto as if he was the Demon Fox itself, but
thanked of the decree made by the Third Hokage, which forbade anyone mentioning
the attack of the demon, Naruto had the chance to prove himself in the young graders
of his age. And as becoming a Hokage as a dream, Naruto’s story begins with the long
journey of searching for recognition and dreams.
※Written by: Hiroyuki Asada
※Published by: Shueisha
※Magazine: Jump Square
※Original run: September 2006-ongoing
※Leading characters: Ragu Shīingu
Nitchi
※Plot:
The story takes place in the land of
Amber Ground, a place of perpetual night
only partially illuminated by an artificial sun. Ragu Shīingu works as a "Letter Bee"
17
(delivery boy) at the "Bee Hive" (a delivery service), with his Dingo(partner) , Nitchi,
and her "pet", Steak, traveling with him. As a Letter Bee, Ragu’s job is entrusted to
deliver letters and packages from town to town while avoiding Amberground's
deadliest hazard — a species of giant armored insect known as Gaichuu, who attempts
to feed off the "heart" that resides within these letters and packages.
※Written by: Tsugumi Ohba
※Illustrated by: Takeshi Obata
※Published by: Shueisha
※Magazine: Weekly Shonen Jump
※Original run: August 2008-ongoing
※Leading characters: Mashiro Moritaka
Takagi Akito
※Plot:
The plot begins when Mashiro
Moritaka, a junior high student, forgets his notebook in class. His classmate, Takagi
Akito, notes Mashiro's drawings in it and asks him to become a Manga artist to his
stories. Mashiro declines, citing his late uncle, a Mangaka, who died from overwork.
Takagi incites Mashiro to meet with Azuki Miho, Mashiro's crush, and tells her the
two plans to become Mangaka. In response, Miho reveals her plans to be a voice
actress. Mashiro proposes to her that they should both marry when Azuki becomes a
voice actress for the anime adaptation of their Manga. The two then start creating
their Manga, under the pen name Muto Ashirogi, in hopes of getting serialized in
Weekly Shōnen Jump.
After submitting many one-shots to Shueisha, Ashirogi begins with their first
published series in Weekly Shōnen Jump, Detective Trap, which is eventually
canceled due to its declining popularity. Their next series is the gag Manga Run,
Daihatsu Tanto!, which they gave up on realizing it would never be popular. Their
current series, Perfect Crime Party, has been met with considerable popularity but due
to its theme, is unfit for an anime series. When their rival, Eiji Nizuma, submits a
one-shot for serialization, Ashirogi competes by submitting Reverse which replaces
Perfect Crime Party while the latter is moved to Shueisha's fictional monthly
magazine, Hisshou Jump.
18
“Manga Attack!” looking backwards from now, Manga do rushed into my life
just as an army. “Bomb!” the big crash reversed a little girl’s vision. A world of
fantasy, not only are fluffy animals telling stories, but it’s a whole new sight of
human’s imaginary. More close to teenagers, characters in Mangas act more as a real
friend.
From Princess Comet, my first Shojo Manga, I’ve fallen in love with the
beautiful scene that comes into my mind. Since than, Naruto, Mermaid Melody, Do
Re Mi, and more…… Though I got interests in Manga, I was still a very layman.
Thanks of this research, I got a chance to know more about this Japanese modern
culture.
Soon, we had began working on our project. Started before the summer vacation
of the eighth grade, classmates continually hand in their reports, but it seems to be a
struggle to me, with the result of three weeks for only two pages, I’m no doubt the last
in the class.
I just couldn’t find time then. Two camps on the schedule, that means a month
away from home, but after that, I sank into another serious problem, which really
harmed my faith. It was the laziness. Every time I opened the computer, I fell in a
daze after a typing of two sentences, and that cost the big disaster.
Now, writing this composition in front of the desk, I’m still feeling a bit of sorry
to all my classmates and teachers, but also proud of this result. “I finally finished
it!”everything seems to be nice and fresh today. Finally reborn after a twenty pages
fight , I can hand in my work at last. What a wonderful day, thanks to everyone,
waiting with patience. From now on, I’ll do my best at anything and won’t let this
kind of problem happen again.
19
1.小郁,原版標太長了啦!
http://hondana0904.blogspot.com/2009/09/01mm11914.html
2.黑化中轉站
http://hi.baidu.com/xxglih/blog/item/61c23f3bbd5020e014cecb2e.html
3.茜茜動漫軍 http://www.88chinagame.com/a/dongmanzixun/list_18_10.html
4.腐宅日常生活。
http://lovetabris.pixnet.net/blog/post/25712084-%E5%88%80%E8%AA%9E-%E8%
A5%BF%E5%B0%BE%E7%B6%AD%E6%96%B0-%E5%8B%95%E7%95%AB
5.單機遊戲網 http://www.117766.cn/show-12869-1.html
6.冷玥影 http://blog.xuite.net/xz7913zx/fuji/35030695
7.巴哈姆特 http://gnn.gamer.com.tw/0/38640.html
8.神奇動漫論壇 http://www.sqsub.com/thread-27157-1-2.html
9.守護甜心 Fan Club http://123cc.my.caraq.com/group/141202-10263.shtml
10.HITSUKI REI http://hitsukirei.blog118.fc2.com/blog-entry-653.html
11.腐人萬歲!BL-LOVER
http://bl.saintwong.com/bl-anime/%E3%80%8A%E7%84%A1%E6%B3%95%E9%8
0%83%E9%9B%A2%E7%9A%84%E8%83%8C%E5%8F%9B%E3%80%8B%E5%
8B%95%E7%95%AB%E5%8C%96/
12.微笑動漫組 http://smaacg.blog128.fc2.com/blog-entry-1688.html
13.AniArc 動漫新聞 http://news.aniarc.org/news/5609
14.MSN 遊戲動漫二級頻道 http://digital.msn.com.cn/gamedm/ga/847688.shtml
15.朱朱字幕組官方論壇 http://www.raokan.com/z/simple/index.php?t4690158.html
16.Anime Elites http://www.animelites.com/bakuman-takeshi-obatas-masterpiece/
17.夢想校園 http://amazdream.marlito.com/viewthread.php?tid=4
18.見聞錄 http://blog.freshbj.com/340.html
19.Special Things in Normal Life
http://blog.xuite.net/abcxyz07/nothing/11855242-%5B%E8%BD%89%E8%B2%BC
%5D+%E5%8B%95%E6%BC%AB%E7%95%AB%E8%BF%B7%E4%B8%8D%E
8%83%BD%E4%B8%8D%E7%9F%A5%E9%81%93%E4%BD%9C%E8%80%85
%E7%9A%84%E7%85%A7%E7%89%87
20.GNC 綜合新聞 http://www.gamebase.com.tw/forum/60053/topic/85709822/1
21.扶桑文庫
http://fusobunko.koshoten.net/catalog/product_info.php/products_id/31591
20
22.靈魂羊的胡‧思‧閣 http://soulspell.blogspot.com/2009_03_01_archive.html
23.旅案內 http://www.tabiinfo.net/spot/13290.html
24.哈日返日不如知日 http://www.cuhkacs.org/~benng/Bo-Blog/read.php?537
25.K" http://kynki93.blogspot.com/2009/07/blog-post_27.html
26.Golby Travel http://www.golby.com/travel/Blog/
27.天涯 http://www.dutianya.com/m2724/2.html
28.藍色電影夢 http://4bluestones.biz/mtblog/2011/01/0115.html
29.搜搜百科
http://baike.soso.com/v49081.htm?syn=%E5%B0%91%E5%B9%B4JUMP
30.GTO 的偉大記事 http://www.cuhkacs.org/~gto/blog/archives/post_101.html
31.老貓頹廢荒唐過日子
http://cclknn.pixnet.net/blog/post/31175146-%E3%80%90%E6%87%B7%E8%88%8
A%E3%80%91%E7%BE%8E%E5%B0%91%E5%A5%B3%E6%88%B0%E5%A3
%AB
32.夜風記
http://yokaze.wordpress.com/2009/01/22/zakka-films-releases-the-first-anime-ever/
33.178 在線漫畫 http://manhua.178.com/msnzsqp/
34.台灣小站 http://www.mesotw.com/bbs/viewthread.php?tid=2133
35.禁地論壇 http://www.jindi.org/bbs/thread-200040-1-1.html
36.洋蔥剁剁剁 http://sophiaer.wahouse.com.tw/blog/index_details.php?id=2804
37.遊戲基地 http://www.gamebase.com.tw/forum/60311/topic/85850992/1
38.夢翼 x 嶽影 http://dreamlandvos.blogspot.com/2010/06/blog-post_05.html
39.<C 控的 YY 世界> 之動漫最高,同人大好
http://blog.roodo.com/ceres35/archives/1425313.html
40.Life of samuiyuki
http://samuiyuki.pixnet.net/blog/post/23797187-%5B%E8%81%B2%E5%84%AA%5
D%E7%A6%8F%E5%B1%B1%E6%BD%A4%E5%A5%BD%E5%BC%B7%E5%9
6%94~~~~
41.cosplay http://crushable.com/tag/cosplay/
42.安娜私房? Anna’s Closet http://blog.omy.sg/annalim/
43.腐宅圖片分部。
http://lovetabris.pixnet.net/album/photo/41681031-shel-%E7%81%AB%E5%BD%B
1%E5%90%8C%E4%BA%BA%E7%95%AB%E5%86%8A-%E8%AA%93%E7%
84%B1
44.Yaoi Haven http://yaoi-haven.tumblr.com/
45.TH Project 機械娘 http://www.gaforum.org/showthread.php?t=170517
46.搜搜問問 http://wenwen.soso.com/z/q201335208.htm
47.萌娘百科 http://wiki.moegirl.org/%E5%A4%A9%E7%84%B6%E5%91%86
21
48.The Colorless http://thecolorless.net/posts/show/6595
49.獨立遊戲開發者分享會
http://cubeat.game.tw/igdshare/2011/10/for-indie-developement/
50.Comipress http://comipress.com/article/2008/08/03/3636
51.小謝 IT 評說 http://blog.sina.com.cn/s/blog_4b536d270100eo5i.html
52.宅宅新聞 http://pic.gamme.com.tw/10453/1
53.食品頻道
http://big5.xinhuanet.com/gate/big5/news.xinhuanet.com/food/2011-06/16/c_121544
160.htm
54.動漫頻道 http://comic.big5.dbw.cn/system/2010/08/10/052668707.shtml
55.互動百科
http://www.hudong.com/wiki/%E5%BE%A1%E5%AE%85%E6%97%8F
22
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