File - Hodnet Primary School

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Year A
Learning
Objectives
A
U
T
U
M
N
Brilliant
Bridges
Traditional
tales
Forces /
electricity
Dt making
bridges
History of &
location of
bridges
Programming
Creativity
Creativity in maths
To collect and record
data in a table
(spreadsheet).
To present information
in pictograms and/or
block graphs.
Applying ICT in society
Reports / recounts
linked to trip or topic
Use 2graph
(Purplemash) to collect
and record data about
children’s favourite
healthy drinks after
tasting and evaluating a
range as part of a DT
unit of work. Use
2graph to present this
information.
Bridges- how is ICT used
to design and control
bridges
Switched on ICT unit
1.1 and 2.3 as a
support and starting
point
Safety
To understand that not
everyone that we meet
online will be trustworthy.
To understand that stranger
danger exists online as well
as offline. To know who to
speak to if someone you
don’t know upsets you
online.
To recognise what
information is safe to share
online.
To understand the
importance of checking
with an adult before
participating in the online
environment.
To know what to do if you
see content that makes you
feel uncomfortable.
To know the rules of how to
use technology safely and
respectfully.
To know who to speak to if
someone you know upsets
you online.
Y1 Hector’s World –
reminder of AUP for
children, safety when using
passwords.
Use the Smartie the
Penguin
http://www.kidsmart.org.uk
/teachers/ks1/readsmartie.a
spx /Digi duck book
http://www.kidsmart.org.uk
/teachers/ks1/digiduck.aspx
resources and follow up
Other
Basic skills- turn on/
off, log in, open file,
save, retrieve using
PC, laptop and IPads
Research linked to
topics
Maths games
Phonics games
with pupils creating their
own safety story or a
helping digi duck create a list
of rules.
Learning
Objectives
S
P
R
I
N
G
Amazing
Journeys
Reports,
adventure
stories
Earth in
space/ plants
& life cycles/
humans &
healthy
Significant
historical
events
Around the
world
journeys to
different
countries &
continents
DT transport
Learning
Objectives
To explore controlling a
turtle using simple
single
Instructions (forward,
backward left, right)
and units of distance.
Beebots- basic
introduction using
maths (position &
direction)
Use Bee-bot to
navigate around an
environment using a
story as a context.
Use 2go (Purplemash)
to
navigate the rocket
to a planet
Music- use RM music or
Purplemash, listening to
and creating music from
other cultures
Recognise common uses
of information
technology beyond
school
e.g. computers,
mobiles, barcodes,
satellites, scanners,
walkie talkies etc.
Remind through weekly
sessions when logging on
and off, using passwords for
Ebug , Numbergym &
Mymaths
E-Safety Day - February
Data handling using
Purplemash 2 simple
to link with maths
and science
S
U
M
M
E
R
Amazing
Castles
Fairy tales
Light & sound
Castles
throughout
time, location
of castles,
Ludlow castle
Light and sound
simulations using BBC
science clips simulations
*Story Maker- use book
creator software to
create own stories and
books linked to literacy
and topic
Report linked to castles
retrieving, manipulating
and presenting
information
Revision of Autumn- Internet
safety when researching
topics- discussion about how
to search, key words, safe
sites
Research skillscastles
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