Video

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Video
Xiyang Song
CGDD 4903
Review

IOS video
Core Video Framework
Core Media Framework

How to play video by xcode
AVPlayerController class
MPMoviePlayerController class
Core Video Framework

As the name implies, this framework is used for
video processing and is primarily responsible for
providing video buffering support. The main data
type that we are interested in from this
framework is CVImageBufferRef, which will be
used to access the buffered picture data from our
video stream. We’ll also use many different
CoreVideo functions, including
CVPixelBufferGetBytesPerRow()and CVPixelBuffe
rLockBaseAddress(). Anytime you see a “CV”
prepended to a data type or function name, you’ll
know that it came from CoreVideo.
Core Media Framework

Core Media provides the low-level
support upon which the AV Foundation
framework (added in the last tutorial) is
built. We’re really just interested in
the CMSampleBufferRef data type and
theCMSampleBufferGetImageBuffer() func
tion from this framework.
Using Objective-C observers:

The observer pattern is not used very
often while doing Cocos2d programming,
but it is a powerful mechanism and it is
the recommended way of knowing when
your video has finished playback.
Movie file format:



According to Apple documentation it is
recommended that you compress your
movies using H.264/MPEG-4 for video, AAC
audio and one of the following file formats:
MOV, MP4, MPV, 3GP.
It is also recommended that your movies be
no larger than 640x480 and run no faster
than 30 FPS.
For more information please consult official
Apple iOS SDK documentation.
How to play video(AVPlayer)

This is the initialization for the player
How to play video(AVPlayer)

This is the code that plays the video
How to play video(AVPlayer)

The code to select the clip to be played
How to play video(AVPlayer)

And last the gesture action
An Overview of the
MPMoviePlayerController Class

It is initialized with the URL of the media
to be played (either a path to a local
movie file on the device or the URL of
network based media). The movie player
view is added as a subview of the current
view, configured using a variety of
properties and then displayed to the user.
The playback window can run in a full
screen mode, or embedded in an existing
view.
An Overview of the
MPMoviePlayerController Class

The MPMoviePlayerController class also
employs the target-action model for
notifying the application of events such as
the movie starting, finishing, being paused,
entering and leaving full screen mode etc.
Supported Video Formats

The MPMoviePlayerController class
supports the playback of movies of
type .mov, .mp4, .mpv and .3gp. In terms
of compression, the class supports H.264
Baseline Profile Level 3.0 and MPEG-4
Part 2 video.
Playing Video(MPMoviePlayerController)
the video is played to the user when the
button is touched by the user. The code for
the method should be placed in the
movieViewController.m file as follows:
Playing Video(MPMoviePlayerController)

The playButton action method declared that when the movie has
finished playing the movie player object is to call a method named
moviePlaybackDidFinish. It is the responsibility of this method to
cancel the notification, remove the movie player interface from
display and release the memory allocated to it. Edit the
movieViewController.m file and add this method as follows:
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