Understanding Interactive Communication Pertemuan 14 Matakuliah

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Matakuliah
Tahun
Versi
: J0324/Sistem e-Bisnis
: 2005
: 02/02
Pertemuan 14
Understanding Interactive
Communication
1
Learning Outcomes
Pada akhir pertemuan ini, diharapkan mahasiswa
akan mampu :
• menguraikan konsep dan aplikasi untuk
berkomunikasi secara interaktif di Internet
2
Outline Materi
•
•
•
•
Moderating Online Meetings
Internet Chat Solutions
Peer-to-peer Technologies
Internet-based Trainings
3
Peer-to-Peer Technologies
• P2P technology is the term used to describe a
gamut of services that once more promise to
revolutionize how we live and do business. In
this case Shawn Fanning, the founder of
Napster, harnessed the distributed power of the
Internet very effectively. While most companies
and users have been moving from fat-client to
thin-client, Napster has shown to the world that
both can peacefully coexist to take full
advantage of all the computing resources
available
4
Next…..
• As Clay Shirky, an independent e-business consultant
and author, put it: "P2P is a class of applications that
takes advantage of resources, storage, cycles, content,
human presence, which are available at the edges of the
Internet."
• This is obviously different from the Web model in which
many people have become content suppliers. P2P
networking offers the network architecture to exploit this
mostly untapped resource. A P2P architecture is also
inherently more robust, since there is no central point of
slowdown or failure.
5
Advantages of P2P
There are some inherent advantages of P2P
technologies that are the reason for the current hype.
• •
Cost savings : Content distributors can save a lot of
costs.
• •
Swarm distribution : Aggregate low-bandwidth peers
by breaking the task of delivering content into lots of
smaller data delivery tasks.
• • Distributed load-balancing : Resolves issues around
bottlenecks and temporary shortages of bandwidth or
storage space.
6
Free P2P Services
Although Napster is the most famous P2P solution on
the Internet, there are many other P2P service providers.
The following list is just a short excerpt from the ever
growing list.
• • Aimster : http://www.aimster.com/, AOL's version of Napster that
incorporates Instant Messaging and closedgroup file sharing.
• •
Freenet : http://freenet.soureeforge.net/, an anonymous,
decentralized file-sharing network.
• •
Gnutella : http://www.gnutella.com/, the most widely used
decentralized, file-sharing network.
• •
Swapoo : http://www.swapoo.com/, the Napster equivalent for
video games fans.
• • MojoNation : http://www.mojonation.net/, trades files in exchange
for "Mojo", the currency gained from donating computer resources
like hard disk space and processor time.
7
P2P usage in the B2B Area
The following areas can be easily be enhanced through
the use of P2P technologies. They can replace existing
technologies and be added on to existing processes,
solutions and technologies.
• Supply Chain Automation
• Collaboration
• Message Exchange
• Knowledge Share
• Distributed Caching
8
Reasons for Internet-Based Trainings
• As lifelong learning becomes part of working life,
new technologies are needed to transport the
information to the interested parties. In many cases
it is not possible to conduct courses, as too few
trainers know about a certain topic and are
restricted by their location.
• Internet-based training (IBT), which evolved from
computer-based training (CBT), offers a way to
quickly move knowledge to the people who need to
know about a certain topic. It offers 24-hour
availability and a strong personalization that adapts
to the knowledge and the needs of every single
learner.
Next…..
9
• Providing learning facilities is more than just a
necessity for a company. It needs to be part of the
strategy of every company, as the results of the
training have direct impact on the business results
of your company. In order to make training more
effective, a new paradigm needs to be introduced
and the training efforts need to be consolidated. It is
very important for the training department to
understand the company's business goals.
• A successful company needs to ensure that the
majority of employees have knowledge of the
company's overall strategy and their roles in
achieving the company's goals.
10
Next…..
• It is not just the products or services a company
offers that influence the training offered by the
training department. Many training programs are
designed around the products and services used
within the company, such as software products like
a word processor and a presentation designer. In
order to simplify the exchange of information
between departments and business units, computer
software should be standardized.
• This also helps to reduce the amount of training
required. If only one word processor is officially
supported by the company, it is only necessary to
offer one type of training for it. It also reduces the
amount of training required, as employees are able
to help each other.
11
•
Source
: Amor, Daniel (2002). The
e-Business (R)evolution. Prentice Hall.
PPT for Chapter : 9
12
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