AP Physics Chapter 3 Vector 1 AP Physics 2 Turn in Chapter 2 Homework, Worksheet, & Lab Take quiz Lecture Q&A Vector and Scalar Vector: – – – Scalar: – – – 3 Magnitude: How large, how fast, … Direction: In what direction (moving or pointing) Representation depends on frame of reference Magnitude only No direction Representation does not depend on frame of reference Examples of vector and scalar Vectors: – Scalars: – 4 Position, displacement, velocity, acceleration, force, momentum, … Mass, temperature, distance, speed, energy, charge, … Vector symbol Vector: bold or an arrow on top – Typed: v and V or v and V – Handwritten: v and V Scalar: regular – 5 v or V v stands for the magnitude of vector v. Adding Vectors Graphical – – 6 Head-to-Tail (Triangular) Parallelogram Analytical (by components) Graphical representation of vector: Arrow An arrow is used to graphically represent a vector. – The length of the arrow represents the magnitude of the vector. b head a tail – – 7 The direction of the arrow represents the direction of the vector. When comparing the magnitudes of vectors, we ignore directions. Vector a is smaller than vector b because a is shorter than b. Equivalent Vectors Two vectors are identical and equivalent if they both have the same magnitude and are in the same direction. – They do not have to start from the same point. (Their tails don’t have to be at the same point.) A B – 8 C A, B and C are all equivalent vectors. Negative of Vector Vector -A has the same magnitude as vector A but points in the opposite direction. If vector A and B have the same magnitude but point in opposite directions, then A = -B, and B = -A A -A -A 9 Adding Vectors: Head-to-Tail Head-to-Tail method: Example: A + B – – – A B Draw vector A Draw vector B starting from the head of A The vector drawn from the tail of A to the head of B is the sum of A + B. B A 10 Make sure arrows are parallel and of same length. A+B=B+A B A A+B A How about B + A? B B A 11 What can we conclude? A+B+C B A C C B A Resultant vector: 12 from tail of first to head of last. A-B=A+(-B) A B A – -B – – 13 Draw vector A Draw vector -B from head of A. The vector drawn from the tail of A to head of –B is then A – B. What Are the Relationships? b a bc a 14 c c b a abc 0 Magnitude of sum A + B = C A and B in same direction max. c 15 A and B in opposite direction min. c |A – B| C A + B A and B at some angle Adding Vectors: Parallelogram A+B – – – Draw the two vectors from the same point Construct a parallelogram with these two vectors as two adjacent sides The sum is the diagonal vector starting from the same tail point. B A Advantage: No need to measure length. 16 A B N 35o W Example 17 E S Vector a has a magnitude of 5.0 units and is directed east. Vector b is directed 35o west of north and has a magnitude of 4.0 units. Construct vector diagrams for calculating a + b and b – a. Estimate the magnitudes and directions of a + b and b – a from your diagram. Solution N -a b 35o a Using ruler and protractor, we find: a+b: 4.3 unit, 50o North of East b-a: 8.0 unit, 66o West of North 18 E 66o 50o W S Vector Components Drop perpendicular lines from the head of vector a to the coordinate axes, the components of vector a can be found: ax a cos a y a sin 19 is the angle between the vector and the +x axis. ax and ay are scalars. y a ay ax x Finding components of a vector 20 Resolving the vector Decomposing the vector y ay Vector magnitude and direction ax x The magnitude and direction of a vector can be found if the components (ax and ay) are given: magnitude: a a 2 a 2 2 2 2 a a a x y x y z ay a 1 y tan direction: tan a ax x is the angle from the +x axis to the vector. 21 a (for 3-D) Example 22 A ship sets out to sail to a point 120 km due north. Before the voyage, an unexpected storm blows the ship to a point 100 km due east of its starting point. How far, and in what direction, must it now sail to reach its original destination? Solution A ship sets out to sail to a point 120 km due north. Before the voyage, an unexpected storm blows the ship to a point 100 km due east of its starting point. How far, and in what direction, must it now sail to reach its original destination? c a 2 b2 1202 1002 156km b 1 100 tan 39.8o tan a 120 N 1 23 It must sail 156 km at 39.8o West of North to reach its original destination. c b = 100 E Practice: What are the magnitude and direction of vector a 4iˆ 5 ˆj ? y ax 4, a y 5, 5 a ?, ? a ax a y 4 5 6.4 2 2 ay 2 2 5 tan 51o tan ax 4 1 24 1 4 x Practice: What are the components of a vector that has a magnitude of 12 units and makes an angle of 126o with the positive x direction? y a 12, 126o ax ?, a y ? 126o x ax a cos 12cos126 7.1 o a y a sin 12sin126o 9.7 25 Unit vectors 26 Unit vector: magnitude of exactly 1 and points in a particular direction. – x direction: i or iˆ – y direction: j or ĵ – z direction: k or k̂ Vector components and expression Any vector can be written in its components and the unit vectors: a ax iˆ a y ˆj az kˆ ax , a y , az b bx iˆ by ˆj bz kˆ 27 Terminology 28 axi is the vector component of a. ax is the (scalar) component of a. Example Express the following vector in component and unit vector form. y ay a=12.0 units =30o ax a x a cos 12.0cos30o 10.4 a y a sin 12.0sin 30o 6.00 a a x iˆ a y ˆj 10.4iˆ 6.00 ˆj 29 x y ry Adding Vectors by Components ay b by a r ax rx When adding vectors by components, we add components in a direction separately from other components. r a b x x x r ab ry rz 2-D a y by az bz 3-D Component form: r a b ax bx iˆ ay by ˆj az bz kˆ 30 bx s a b a b iˆ a x x y b ˆj a y z bz kˆ x Example The minute hand of a wall clock measures 10 cm from axis to tip. What is the displacement vector of its tip (a) from a quarter after the hour to half past, (b) in the next half hour, and (c) in the next hour? • • 31 • Solution or magnitude and direction form. a) rA B rB rA (0, 10) (10,0) (0 10, 10 0) ( 10, 10)cm Try b) and c) b) rB C rC rB (0,10) (0, 10) (0,20)cm c) 32 r rC rC 0 y C (0,10) rBC x O A (10, 0) rAB B (0,-10) Practice a) Two vectors are given by a = 4i – 3j + k and b = -i + j + 4k. Find: a) a+b b) a–b c) a vector c such that a – b + c = 0 a b 4iˆ 3 ˆj kˆ iˆ ˆj 4kˆ (4 1)iˆ ( 3 1) ˆj (1 4)kˆ 3iˆ 2 ˆj 5kˆ b) a b 4iˆ 3 ˆj kˆ iˆ ˆj 4kˆ (4 1)iˆ (3 1) ˆj (1 4)kˆ 5iˆ 4 ˆj 3kˆ c) 33 a b c 0 c b a ( a b ) 5iˆ 4 ˆj 3kˆ Practice: 54-19 The two vectors a and b in Fig. 3-29 have equal magnitudes of 10.0 m and the angels are 1 = 30o and 2 = 105o. Find the (a) x and (b) y components of their vector sum r, (c) the magnitude of r, and (d) the angle r makes with the positive direction of the x axis. a ) b) a x a cos 10cos30 8.66 o a a sin 10sin 30 5 y o bx 10 cos135 7.07 o b 10 sin 135 7.07 y o 34 rx ax bx 8.66 7.07 1.59 ry a y by 5 7.07 12.07 a x a cos a y a sin y b 2 r 1 a b=105o+30o=135o a x 54-19 (Continued) c) r rx 2 ry 2 1.592 12.072 12.2 d) r tan 35 1 ry 12.07 tan 82.5o rx 1.59 1 Vector Multiplication a 2iˆ 4 ˆj kˆ 4a 4 2 iˆ 4 4 ˆj 4 1 kˆ 8iˆ 16 ˆj 4kˆ More: 36 Scalar (aka dot or inner) product: a b Vector (aka cross) product: a b We cannot write ab if a and b are vectors. But we still can write 2a since 2 is a scalar. : angle between vector and +x axis Scalar product: ab : angle between two vectors a b ab cos a (phi) is the angle between vector a and b. is always between 0o and 180o. (0o 180o) The scalar product is a scalar It has no direction. What if the two vectors are perpendicular to each other? 90o a b 0 37 b Physical meaning of ab ba is the projection of b onto a. ba b cos b a b ab cos aba ba a Also ab is the project of a onto b. ab a cos a b ab cos abb 38 ab b a Properties of scalar product 1. 2. 3. 4. 5. 6. ab = ba ii = jj = kk = 1 ij = ji = jk = kj = ki = ik = 0 aa = a2 ab = 0 if a b ab = axbx+ayby+azbz a b axiˆ a y ˆj az kˆ bxiˆ by ˆj bz kˆ 39 Angle between two vectors When we know magnitudes and : a b ab cos When we know the components: a b axbx ayby az bz Put together: ab cos ax bx a y by az bz cos 40 ax bx a y by az bz ab cos 1 ax bx a y by az bz ab Example: a. Determine the components and magnitude of r = a – b + c if a = 5.0i + 4.0j – 6.0k, b = -2.0i + 2.0j + 3.0k, and c = 4.0i + 3.0 j + 2.0k. b. Calculate the angle between r and the positive z axis. a) r ab c (5.0iˆ 4.0 ˆj 6.0kˆ) ( 2.0iˆ 2.0 ˆj 3.0kˆ) (4.0iˆ 3.0 ˆj 2.0kˆ) (5.0 2.0 4.0)iˆ ( 4.0 2.0 3.0) ˆj ( 6.0 3.0 2.0) kˆ z 11.0iˆ 5.0 ˆj 7.0kˆ C• O b) OA 11.0 5.0 12.1 2 AB 7.0 OAB 90o AB 7.0 0.579 OA 12.1 AOB tan 1 0.579 30.0o tan AOB 41 COB AOB 90o 120.0o 5 y 2 11 A x -7 B a b ab cos Another approach We are looking for the angle between r and any vector in the z direction. Let’s choose the unit vector in the z direction, k r 11.0iˆ 5.0 ˆj 7.0kˆ , and kˆ 0iˆ 0 ˆj 1kˆ r kˆ rx kx ry k y rz kz 11 0 5 0 7 1 7 r 112 52 7 13.9 2 k 1 r kˆ rk cos 42 r kˆ 7 cos 0.5 cos 1 0.5 120o rk 13.9 1 Practice: 55-43 For the vectors in Fig. 3-35, with a = 4, b =3, and c =5, calculate (a) a b , (b) a c , and (c) b c . B a) a b 0 a b b) b 3 tan 1 tan 1 36.87o a 4 180o 36.87o 143.17o c A 5 4 a a c ac cos 4 5cos143.17o 16 b) A tan 1 43 a 4 tan 1 53.13o B 180o 53.13o 127o b 3 b c bc cos B 3 5cos127o 9 3b Approach 2 y a 4iˆ 0 ˆj b 0iˆ 3 j c 4iˆ 3 ˆj b c -4 a a b 4 0 0 3 0 a c 4 4 0 3 16 b c 0 4 3 3 9 44 b c -3 x Approach 3 a) a b 0 a b b) 5 4 a abc 0 c a b a c a a b a a a b a 2 16 c) b c b a b a b b b b 2 9 45 c 3b Approach 4 d = -c 5 3b 4 a b) da a c a c a d ad a aa 16 c) b c b c e c ece b b 9 46 e = -b c ce A B Vector Product: c = a b A Magnitude of c is: c ab sin c is a vector, and it has a direction given by the right-hand-rule (RHR): – – – – 47 Place the vectors a and b so that their tails are at the same point. Extend your right arm and fingers in the direction of a. Rotate your hands along your arm so that you can flap your fingers toward b through the smaller angle between a and b. Then Your outstretched thumb points in the direction of c. Properties of cross product b a = - (a b) a b is a, and a b is b aa=0 iˆ ˆj kˆ ˆj kˆ iˆ ˆ ˆ ˆ k i j 48 a b axiˆ a y ˆj az kˆ bxiˆ by ˆj bz kˆ a b a y bz az by iˆ az bx axbz ˆj axby a y bx kˆ Practice: a b a y bz az by iˆ az bx axbz ˆj axby a y bx kˆ Three vectors are given by a = 3.0i + 3.0j – 2.0k, b = -1.0i –4.0j + 2.0k, and c = 2.0i + 2.0j + 1.0k. Find (a) a • (b c), (b) a • (b + c), and (c) a (b + c). a) b c 1.0iˆ 4.0 ˆj 2.0kˆ 2.0iˆ 2.0 ˆj 1.0kˆ (4.0)(1.0) (2.0)(2.0) iˆ (2.0)(2.0) ( 1.0)(1.0) ˆj (1.0)(2.0) ( 4.0)(2.0) kˆ 8.0iˆ 5.0 ˆj 6.0kˆ a (b c ) (3.0iˆ 3.0 ˆj 2.0kˆ) (8.0iˆ 5.0 ˆj 6.0kˆ) (3.0)(8.0) (3.0)(5.0) (2.0)(6.0) 21 49 Pg52-53P (2) b) b c 1.0iˆ 4.0 ˆj 2.0kˆ 2.0iˆ 2.0 ˆj 1.0kˆ (1.0 2.0)iˆ (4.0 2.0) ˆj (2.0 1.0) kˆ 1.0iˆ 2.0 ˆj 3.0kˆ a (b c ) (3.0iˆ 3.0 ˆj 2.0kˆ) (1.0iˆ 2.0 ˆj 3.0kˆ) (3.0)(1.0) (3.0)(2.0) (2.0)(3.0) 9 50 Pg52-53P (3) c) b c 1.0iˆ 2.0 ˆj 3.0kˆ a (b c ) (3.0iˆ 3.0 ˆj 2.0kˆ) (1.0iˆ 2.0 ˆj 3.0kˆ) (3.0)(3.0) (2.0)(2.0) iˆ (2.0)(1.0) (3.0)(3.0) ˆj (3.0)(2.0) (3.0)(1.0) kˆ 5.0iˆ 11.0 ˆj 9.0kˆ 51 Law of cosine c a b 2ab cos C 2 2 2 c b C a 52 Law of Sine a b c sin A sin B sin C or C a b B A c 53 sin A sin B sin C a b c