Recommendation Report The Legend of Zelda By: Tyler Watson Haley Fitts iii Contents Introduction ..................................................................................................... 4 Background ...................................................................................................... 4 Wind Waker - GameCube .................................................................................. 6 Twilight Princess – Wii Version (Originally built for GameCube) ......................... 8 Ocarina of Time – N64..................................................................................... 11 Majora’s Mask – N64 ....................................................................................... 13 Conclusion ..................................................................................................... 15 Recommendation ............................................................................................ 15 Works Cited .................................................................................................... 17 Index .............................................................................................................. 19 4 The Legend of Zelda Introduction Zelda is a game series mostly about Link, a silent protagonist, helping Princess Zelda regain peace in the lands. Many of the games are some alteration of that story or even thought to be a continuation of it in other cases. The main factor that changes throughout the series is the “sidekick,” (or whomever hangs around Link and tends to help, willingly or not), the map/layout, and variations of the evil presence that threatens the peace. Most gamers either have started this series when it came out or have not touched it at all. To those who have never had the experience of playing Zelda, and who are interested in doing so, we are narrowing down four of the twenty-three released games to one that is ultimately worth starting out on and gets the best bang for your buck based on the story line, graphics, side quests, game play, and the “sidekick.” We will rank these four games on a scale of one to four compared to the others specified. The one with the most points at the end ranks the best of them all. Background Link is a destined hero of the past that somehow (depending on which game you play) crosses paths with Princess Zelda in some form. They ban together to fight the evil that is inevitably growing. In every game, Link is accompanied by a helper of a sort that is in some stories willing while others is forced or maybe headed in the same general direction and got stuck together. In all the series, you face bosses on every level (usually called dungeons) that grow harder as the game goes on, with optional side quests along the way that offer substantial rewards. The rewards are items that help you out in game play. An example of an item you would find in the dungeons would be a hook shot which can kill enemies, pull levers, and can hook on to a target and pull you to it (when you need to get to places otherwise unreachable or you need to be higher up). That is typical equipment found in the dungeons because of its important roles in other dungeons or the game in general. Some of the side quests will get you things like heart pieces that provide extra health points, or jars to hold valuable potions. Introduction 5 The levels get harder as the game progresses, with more chances to take heavier damage, but it is common for gamers to do the “three heart challenge” in which you start with three hearts and get all the way to the end without picking up any health upgrades. In later levels, this means taking damage from an enemy even once results in instant death. The jar is just for whatever you decide to use it for; it is useful but not entirely needed. The main use for the jar is to get the fairy beside each boss door to heal you if you die. This is important because while the dungeons are tricky and fun, a good portion of the game play is collecting equipment and becoming stronger for the final facedown with the main source of ‘evil’. 6 The Legend of Zelda Wind Waker - GameCube In this game, the land of Hyrule is flooded, and Link has Story Line - 1 family: a sister and a grandma. While innocent child Link looks through a telescope, he witnesses a massive monster drop a girl into the abandoned woods above. After gathering equipment, he goes to the rescue. The same monster attacks again and takes his little sister away. Being a good big brother, he will now leave his safe little hometown in pursuit of the safety of his little sister. Along the way, Link discovers that there is a growing evil and he just might be the bloodline of the destined hero. Graphics - 1 The graphics in this game are unique to the entire series. Prior to this game’s release, every Zelda game had the best, most realistic graphics for its time. This game explored a new approach. Wind Waker displays cartoonish characters with lively faces. Though strange for the series, this gives it a timelessness that a broader target audience can enjoy, and will not grow out of style quickly through the generations. It takes away a lot of realism but adds nice variety. Side Quests - 2 The side quests are typical with nothing that really stands out among the rest. The only difference is that this game is not a land map like the others. Wind Waker consists of many islands scattered out among a vast ocean. This means that Link does not have a horse in this game and has no way of speeding up the travel time. The time it takes to get from island to island is a great downfall in this game. Game Play -1 The graphics may give it timelessness, but taking away from the realism also makes the story less relatable. Wind Waker is an enjoyable game, but the younger they player is the higher the advantage. The older you are makes it hard to take the talking birds and angry cartoon dragon seriously. Many generations can enjoy this game because of the cartoon characters, but the older gamer cannot enjoy it as much. It does not grow with the player but stays popular throughout the same age group. Sidekick - 3 The sidekick of this game is the King of Red Lions. Not the most relatable or realistic character throughout the series, but he is well ranked in usefulness. He usually leaves you Wind Waker 7 alone and only gives useful information. He is not redundant and you can skip his advice, which is a bonus from other games, but he is still annoying. He is slow. King of Red Lions is painfully slow. The only thing keeping you at the controller is the slim possibility of an attack by a random monster in the ocean. It is horribly tempting to let Link float along to the next island and rejoin the controller twenty minutes later. Island hopping is the majority of the game’s time length. Lastly, the whole talking boat thing takes away from the realism more where all the other games have strength in that. Total - 8 8 The Legend of Zelda Twilight Princess – Wii Version (Originally built for GameCube) Link in Twilight Princess is again without a family and Story Line - 4 grows up in a small village where the people love and trust him. While surrounded by the children of the village, a monkey comes from the forest and snatches one of the little boys. As always, Link leaps to the rescue unaware of his role and destiny. The forest had always been a safe place until now… After Link’s heroic rescue, he plans to leave his small town for the first time to go to the castle for a delivery. Before heading out, he heads to the forest’s “holy” spring of sorts to get his horse. Monsters invade and attack leaving Link unconscious. When Link awakens again, he finds himself chained down in a cell with a new form. Link is now in Twilight and has taken a different form… Twilight is perpetual darkness. In this game, to understand Twilight, just think of it as the other side of the shadow; this is also, where the evil dwells in this series. Graphics – 4 For the time when this game came out, the graphics are superior. It gives the game a relatable feel to it and adds to its interest. The game is also extremely good at reacting to his presence. Not to give away anything, when Link is in his other form, the villagers will run and scream. Link can also inch closer to other villagers and listen in on conversations without his presence known. Link can walk past some jars and accidently knock them over and alert surrounding people or monsters. Some buildings have pictures on the wall that you can look at and sometime even get the villagers to share the history behind them. Instead of connecting with a few main characters, the player can really grow to like towns and the people in them. The graphics and how everything reacts with your movements just give the game extra value. Side Quests - 4 The side quests are new and enjoyable with the inevitable couple that is a bit tiresome and difficult. There are many new types of mini games in this one and the only one of complaint is the water rafting which is near impossible to control. To make up for that game, the developers really took the fishing area to a whole other level in Twilight Princess. All Zelda gamers can admit to wasting time at the pond fishing in Ocarina of Time, so when developing Twilight Princess 9 Twilight Princess, they made it hard to leave the pond. The game is actually good at convincing you to leave your house and actually go fishing. It is just a lot of fun and unparalleled in killing time. Game Play - 4 This game was originally set for the GameCube and converted to fit the Wii controller. Some will complain about this because it changes Link from a left-handed person to a right-handed person therefore making the game’s map a mirror to the original. If you are starting out in this serious, that really does not matter. I did not even notice until someone pointed it out. I believe that to be fussy because there were two versions of Ocarina of Time released with two different maps so that gamers can replay without knowing where everything is. If you get easily lost like me, this just makes the game fun to play multiple times and still have the fun of searching around. The games have always been a type of maze. Sidekick - 4 The sidekick’s name is Midna in Twilight Princess. This is not the first time that the sidekick is also on the enemy’s side, but this is the first time that the sidekick also plays a huge role in the story development. This character tags you along in “her” adventure and help each other get to the same place or current goal. The term “enemy” is used lightly though. She is not exactly against you, but she holds no value in your objective or well-being. Heading in the same direction, you two will tag along and prove to be extremely helpful for each other. Midna is not annoying like the sidekicks have been previously and instead really grows on you. Her identity in the ending is a huge twist and surprise that is exciting to watch. Lastly, she can enable you to switch back and forth between forms a little later in the game that is great for travel time. Twilight Princess is the least irritating in time spent getting from place to place, which is a major plus. Total - 20 Ocarina of Time 11 Ocarina of Time – N64 At the beginning of this game, Link is a child living in Kokiri Story Line - 4 forest among a population of short forest people. He soon learns of an evil plaguing the guardian spirit of the forest, the Great Deku Tree. After obtaining a sword and shield, and defeating the evil within the tree, the tree speaks to Link and reveals his destiny to him. An evil man named Ganondorf is threatening the kingdom of Hyrule and Link must travel the world to collect magical stones to open the Temple of Time. Upon entering the temple, Link sees the Master Sword (much like Excalibur) in a stone pedestal. Being of pure heart, he is able to lift the sword from the pedestal, but doing so seals him within the Sacred Realm for seven years. He awakes as an adult capable of wielding the Master Sword, but finds the world he knew as a child infested by evil. He must travel the world to free the Seven Sages, prevent Ganondorf from obtaining the Triforce (which grants its holder wishes), reunite with Princess Zelda, and save the world from evil. Graphics - 3 Ocarina of Time was the first Zelda game for the Nintendo 64, which was the first Nintendo console to have threedimensional graphics. It was the first Zelda game to have a camera floating behind Link, and was the best-looking game of its time. Side Quests – 3 Ocarina of Time has a wide variety of collectibles and upgrades. There are many heart pieces to collect, larger wallets and quivers to find, and tokens to look for in every corner of the world. There is one particular side quest chain that takes Link all over the world in hopes of crafting a two handed sword. Game Play - 3 This game introduces Epona, Link’s horse. The main tool in this game is the Ocarina of Time, a magical musical instrument that can manipulate the world around Link. Throughout the game, Link learns new songs that the player must memorize as button combinations. The dungeons and 12 The Legend of Zelda temples throughout this game are heavily themed in the elements, taking Link deep into the forest, into the mouth of a volcano, deep under water, and several other incredible places. Link dons several different tunics for these different environments, finds different boots, different shields, and many different weapons including the bow, boomerang, and hook shot. Seeing the world before and after Ganondorf’s takeover in two different ages creates a sublime feeling that players have loved for years. Sidekick - 2 Total -15 Every child of the forest has a fairy partner. Even though Link is not of the same species as the forest people, he receives a fairy at the start of the game named Navi. Navi helps Link target onto enemies, and gives him tips about the environment and enemies. Even though this seems helpful, she has become infamous for her “Hey! Listen!” phrase that interrupts Link throughout the game. Majora’s Mask 13 Majora’s Mask – N64 Majora’s Mask begins with Link traveling through an Story Line - 3 unknown forest, searching for his fairy companion Navi from Ocarina of Time. This game is a direct sequel to Ocarina of Time, but takes place in a parallel universe. Link stumbles into the world of Termina where a spirit curses him to be small Deku child, a plant creature capable of shooting bubbles and gliding with plant petals. He learns from a traveling mask salesman that a small forest creature named Skull Kid stole an evil mask from him called Majora’s Mask and it has corrupted Skull Kid into wanting to destroy the world; the moon will crash into the central town in three days and he must travel the world to save four giants to catch the moon before it strikes the Earth. No normal person could do so many things in three days, but Link, the Hero of Time, equipped with the Ocarina of Time, is able to relive the same three days until he has made all the differences he needs to. Graphics - 3 Majora’s Mask uses the same graphical engine as Ocarina of Time, but with small texture upgrades. The game did look better than Ocarina of Time, but it was not as groundbreaking, graphically speaking, as its predecessor. Today, the graphics are clearly outdated, but other aspects of the game make up for it. Side Quests - 3 There are many heart pieces and masks to collect throughout this game through side quests. The masks can prove quite difficult to collect at times. One particular quest entails following two lovers across their respective schedules for three days, arriving at specific places during specific parts of the day. These times and locations are difficult to find through conversational lines and clues throughout the world. As with all Zelda games, there are quiver upgrades for the bow and wallet. Game Play - 4 The gameplay in Majora’s Mask is incredibly varied and makes it stand out from other games in the series. Throughout the game, Link collects many masks that endow him with special powers. Near the beginning of the 14 The Legend of Zelda game, he breaks the curse of the Deku child, and is able to don a mask to return to that form at any time. He also finds a dying Goron, a mountain dwelling rock creature, and a dead Zora, an amphibious humanoid creature, and uses his ocarina to save their spirits in the form of a mask that transforms Link into those forms. The other masks grant him different abilities, such as increased running speed. Rolling down a mountain side as a Goron or flying through the water as a Zora, and using all of these different abilities throughout the different dungeons in this game provides a great gaming experience. This game is slightly more difficult than its predecessor is, but the experience is well worth the increased difficulty. Sidekick - 2 Total -15 Link meets Tatl in his encounter with Skull Kid in the mysterious forest. Much like Navi, Tatl helps link with targeting and hints throughout his quest. She is slightly less annoying than Navi, but the core mechanics are the same as in Ocarina of Time. Conclusion 15 Conclusion All of these games are fantastic and deserve everyone’s time, but choosing one to begin with proved to be difficult. Ocarina of Time and Twilight Princess both have strong stories. Majora’s Mask and Wind Waker have some of the most original gameplay. Wind Waker has a graphical style all of its own. Many game critics and gamers across the world hold Ocarina of Time to be one of the best games ever made. We had to choose just one game to start with, though. Recommendation We decided that Twilight Princess receives our official recommendation as a first Zelda game. Its good graphics, strong story, and immersive world proved to be the most inviting to new players. The dungeons in this game are somewhat easier than the other games we looked at, which will ease new players into the series. Its graphics are still new enough to not distract gamers or make the game feel dated. Overall, the game is very charming, and will leave players wanting to play more Zelda games, which is our ultimate recommendation. Works Cited Works Cited Images taken from http://images2.fanpop.com/images/photos/2800000/Triforce-Wallpaper-thelegend-of-zelda-2832807-1680-1050.jpg zeldadungeon.net 17 Index 19 Index hearts, 5 hook shot, 4, 11 King of Red Lions, 6 Majora’s Mask, 3, 13, 15 Midna, 9 Navi, 12, 13, 14 Ocarina of Time, 3, 8, 9, 11, 13, 14, 15 potions, 4 Tatl, 14 Twilight Princess, 3, 8, 9, 15 Wind Waker, 3, 6, 15