Lecture 3: Processes Operating System Fall 2006 1 Major Requirements of an Operating System Interleave the execution of several processes to maximize processor utilization while providing reasonable response time Allocate resources to processes in conformance with a specific policy while at the same time avoiding deadlock Support interprocess communication and user creation of processes, both of which may aid in the structuring of applications 2 Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication 3 Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication 4 Processes - Definition Also called a job Execution of an individual program Process components: An executable program – text section The associated data needed by the program Stack – temporary data (e.g. function parameters, return addresses, and local variables) Data section – global variables Heap – memory which is dynamically allocated during process run time The execution context of the program All information the operating system needs to manage the process Including the value of program counter and the contents of the processor’s registers 5 Process in memory 6 Process Trace Processes can be traced For a program to be executed, a process is created for that program. We can characterize the behavior of an individual process by listing the sequence of instructions that execute for that process. Such a listing is called a trace of the process. We can characterizing behavior of the processor by showing how the traces of the various processes are interleaved. 7 Example for processes tracing 8 Process A OS Process B OS Process C OS Process A OS Process C time 9 Example for processes tracing (cont.) 10 Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication 11 Process State - Two-State Process Model Process may be in one of two states Running Not-running 12 Not-Running Process in a Queue 13 Process State Not-running Waiting (also called blocked) ready to execute waiting for I/O Dispatcher cannot just select the process that has been the longest in the queue because it may be blocked 14 Process State - A Five-State Model New: The process is being created Running: Instructions are being executed Waiting (blocked): The process is waiting for some event to occur Ready: The process is waiting to be assigned to a processor Terminated: The process has finished execution 15 Process State - A Five-State Model 16 Queueing-Diagram Representation of Five-State Model 17 Queueing-Diagram Representation of Five-State Model 18 Suspended Process – The Need for Swapping The three principal states just described (Ready, Running, Waiting/Blocked) provide a systematic way of modeling the behavior of processes and guide the implementation of the OS. However, there is good justification for adding other states to the model – the need for swapping 19 Suspended Process – The Need for Swapping Processor is faster than I/O so all processes could be waiting for I/O Swap these processes to disk to free up more memory Waiting(Blocked) state becomes suspend state when swapped to disk Two new states Waiting(Blocked), suspend Ready, suspend 20 One Suspend State 21 Two Suspend States 22 Reasons for Process Suspension 23 Contents Process Definition Process Trace Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication 24 Process Scheduling Queues Job queue – set of all processes in the system Ready queue – set of all processes residing in main memory, ready and waiting to execute Device queues – set of processes waiting for an I/O device Processes migrate among the various queues 25 Representation of Process Scheduling (Five-State Model) 26 Schedulers Long-term scheduler (or job scheduler) – selects which processes should be brought into the ready queue Short-term scheduler (or CPU scheduler) – selects which process should be executed next and allocates CPU Medium-term scheduler – corresponds to suspended state (swapping out of the memory) 27 Addition of Medium Term Scheduling 28 Schedulers (Cont.) Short-term scheduler is invoked very frequently (milliseconds) (must be fast) Long-term scheduler is invoked very infrequently (seconds, minutes) (may be slow) The long-term scheduler controls the degree of Processes can be described as either: multiprogramming I/O-bound process – spends more time doing I/O than computations, many short CPU bursts CPU-bound process – spends more time doing computations; few very long CPU bursts 29 Context Switch When CPU switches to another process, the system must save the state of the old process and load the saved state for the new process Context-switch time is overhead; the system does no useful work while switching Time dependent on hardware support 30 Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication 31 What information does the OS need to control processes and manage resources for them? 32 Memory Tables Used to keep track of both main(real) and secondary memory. Must include the following information: Allocation of main memory to processes. Allocation of secondary memory to processes. Protection attributes of blocks of main or virtual memory, such as which processes may access certain shared memory regions. Information needed to manage virtual memory. 33 I/O Tables Used by the OS to manage the I/O devices. May include the following information: I/O device is available or assigned Status of I/O operation Location in main memory being used as the source or destination of the I/O transfer 34 File Tables Provide information about the existence of files: Existence of files Location on secondary memory Current Status Attributes Sometimes this information is maintained by a file-management system 35 Process Tables Used to manage processes Include the following information: Where process is located Depend on the memory management scheme being used. In the simplest case, the process image is maintained as a contiguous block of memory. This block is maintained in secondary memory, usually disk. Attributes necessary for its management Process ID Process state Location in memory 36 Typically Elements of a Process Image User Data User Program The program to be executed System Stack The modifiable part of the user space. May include program data, a user stack area, and programs that may be modified. Each process has one or more system stacks associated with it. A stack is used to store parameters and calling addresses for procedure and system calls. Process Control Block Data needed by the OS to control the process. 37 Process Control Block Process Identification Processor State Information Process Control Information 38 Process Control Block Process Identification Processor State Information Process Control Information 39 Process identification Numeric identifiers that may be stored with the process control block include Identifier of this process Identifier of the process that created this process (parent process) User identifier 40 Process Control Block Process Identification Processor State Information Process Control Information 41 Processor State Information User-Visible Registers Control and Status Registers PC PSW Stack Pointers Each process has one or more system stacks associated with it. 42 Process Control Block Process Identification Processor State Information Process Control Information 43 Process Control Information Scheduling and State Information: Process State (e.g. running, ready, waiting, etc.) Priority Scheduling-related information Depend on the scheduling algorithm used. e.g. amount of time it has already run, how long it has waited Event Identity of event the process is awaiting 44 Process Control Information (cont.) Data Structuring Interprocess Communication A process may be linked to other processes, e.g to its parent Various flags, signals, and messages may be associated with communication between two independent processes. Process Privilege Processes are granted privileges in terms of the memory that may be accessed and the types of instructions that may be executed. 45 Process Control Information (cont.) Memory Management Including pointers to segment and/or page tables that describe the virtual memory assigned to this process. Resource Ownership and Utilization Resources controlled by the process may be indicated, such as opened files. A history of utilization of the processor or other resources may also be included; this information may be needed by the scheduler. 46 47 Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication 48 Process Creation When a new process is to be added to those currently being managed, the OS builds the date structures that are used to manage the process and allocates address space in main memory to the process. These actions constitute the creation of a new process. 49 Reasons for Process Creation Submission of a new batch job Interactive logon A user at a terminal logs on to the system Created by OS to provide a service such as printing The OS is provided with a batch job control stream usually a tape or disk The OS can create a process to perform a function on behalf of a user program Spawned by existing process For purposes of modularity or to exploit parallalism, a user program can dictate the creation of a number of processes. When one process spawns another process, the former is called the parent and the spawned process as the child. 50 Procedure for Process Creation Once the OS decides to create a new process, it can proceed as follows: (a) (b) (c) (d) Assign a unique process identifier to the new process Allocate space for the process. Initialize the process control block Set the appropriate linkage (e) e.g. if the OS maintains each scheduling queue as a linked list, then the new process must be put in the ready or ready/suspend list Create or expand other data structures e.g. the OS may maintain an accounting file on each process to be used subsequently for billing and/or performance assessment purpose. 51 Process Creation Parent process create children processes, which, in turn create other processes, forming a tree of processes Resource sharing Execution Parent and children share all resources Children share subset of parent’s resources Parent and child share no resources Parent and children execute concurrently Parent waits until children terminate Address space Child duplicate of parent Child has a program loaded into it 52 Process Creation Example for UNIX UNIX examples: fork system call creates new process exec system call used after a fork to replace the process’ memory space with a new program 53 Process Creation Example for UNIX C Program Forking Separate Process int main() { Pid_t pid; /* fork another process */ pid = fork(); if (pid < 0) { /* error occurred */ fprintf(stderr, "Fork Failed"); exit(-1); } else if (pid == 0) { /* child process */ execlp("/bin/ls", "ls", NULL); } else { /* parent process */ /* parent will wait for the child to complete */ wait (NULL); printf ("Child Complete"); exit(0); } } 54 A tree of processes on a typical Solaris 55 Process Termination A batch job should include a Halt instruction or an explicit OS service call for termination. User logs off For an interactive application, there are commands to terminate a process. Control C will terminate a process. Error and fault conditions 56 Reasons for Process Termination Normal completion Time limit exceeded The process has run longer than the specified total time limit. Memory unavailable The process executes an OS service call to indicate that it has completed running. The process requires more memory than the system can provide. Bounds violation The process tries to access a memory location that it is not allowed to access. 57 Reasons for Process Termination (cont.) Protection error Arithmetic error process waited longer than a specified maximum for an event I/O failure The process tries a prohibited computation, such as division by zero, or arithmetic overflow. Time overrun The process attempts to use a resource or a file that it is not allowed to use, or tries to use it in an improper fashion. Example: write to read-only file An error occurs during input or output. Privileged instruction The process attempts to use an instruction reserved for the OS 58 Reasons for Process Termination (cont.) Invalid instruction Data misuse Operating system intervention such as when deadlock occurs Parent terminates so child processes terminate The process attempts to execute a nonexistent instruction (often as a result of branching into a data area and attempting to execute the data) When a parent process terminates, the OS may automatically terminate all of the child processes. Parent request A parent process may terminate any of its child process. 59 Process Switching A running process is interrupted and the OS assigns another process to the Running state and turns control over to that process 60 When to Switch a Process Interrupt Clock interrupt I/O interrupt Memory fault memory address is in virtual memory so it must be brought into main memory Trap process has executed for the maximum allowable time slice error occurred may cause process to be moved to Exit state Supervisor call such as file open 61 Comparison between interrupt, trap and supervisor call Mechanism Cause Use Interrupt External to the execution of the current instruction Reaction to an asynchronous external event Trap Associated with the execution of the current instruction Explicit request Handling of an error or an exception condition Call to an OS function Supervisor call 62 Change of Process State Save context of processor including program counter and other registers Update the process control block of the process that is currently in the running state Change the state of the process to one of the other states (Ready, waiting, or Exit, etc.) Other relevant fields must also be updated, including the reason for leaving the Running state and accounting information Move process control block to appropriate queue Ready, Waiting, etc. 63 Change of Process State (cont.) Select another process for execution Update the process control block of the process selected Update memory-management data structures Change the state of this process to Running This may be required, depending on how address translation is done Restore context of the selected process 64 Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication 65 Cooperating Processes Independent process cannot affect or be affected by the execution of another process Cooperating process can affect or be affected by the execution of another process Advantages of process cooperation Information sharing Computation speed-up Modularity Convenience 66 Two IPC Mechanisms Shared mamory A region of memory that is shared by cooperating processes is established. Processes can then exchange information by reading and writing date to the shared region. Message passing Communication takes place by means of messages exchanged between the cooperating processes. 67 Communications Models 68 Example for Shared mamory: Producer-Consumer Problem Paradigm for cooperating processes, producer process produces information that is consumed by a consumer process unbounded-buffer places no practical limit on the size of the buffer bounded-buffer assumes that there is a fixed buffer size 69 Bounded-Buffer – Shared-Memory Solution Shared data #define BUFFER_SIZE 10 Typedef struct { ... } item; item buffer[BUFFER_SIZE]; int in = 0; int out = 0; Solution is correct, but can only use BUFFER_SIZE-1 elements 70 Bounded-Buffer – Insert() Method while (true) { /* Produce an item */ while (((in = (in + 1) % BUFFER SIZE count) == out) ; /* do nothing -- no free buffers */ buffer[in] = item; in = (in + 1) % BUFFER SIZE; } 71 Bounded Buffer – Remove() Method while (true) { while (in == out) ; // do nothing -- nothing to consume // remove an item from the buffer item = buffer[out]; out = (out + 1) % BUFFER SIZE; return item; } 72 Message-Passing Mechanism for processes to communicate and to synchronize their actions Message system – processes communicate with each other without resorting to shared variables providing two operations: If P and Q wish to communicate, they need to: send(message) – message size fixed or variable receive(message) establish a communication link between them exchange messages via send/receive Implementation of communication link physical (e.g., shared memory, hardware bus) logical (e.g., logical properties) 73 Direct Communication Processes must name each other explicitly: send (P, message) – send a message to process P receive(Q, message) – receive a message from process Q Properties of communication link Links are established automatically A link is associated with exactly one pair of communicating processes Between each pair there exists exactly one link The link may be unidirectional, but is usually bi-directional 74 Indirect Communication Messages are directed and received from mailboxes (also referred to as ports) Each mailbox has a unique id Processes can communicate only if they share a mailbox Properties of communication link Link established only if processes share a common mailbox A link may be associated with many processes Each pair of processes may share several communication links Link may be unidirectional or bi-directional 75 Indirect Communication (cont.) Operations create a new mailbox send and receive messages through mailbox destroy a mailbox Primitives are defined as: send(A, message) – send a message to mailbox A receive(A, message) – receive a message from mailbox A 76 Indirect Communication (cont.) Mailbox sharing P1, P2, and P3 share mailbox A P1, sends; P2 and P3 receive Who gets the message? Solutions Allow a link to be associated with at most two processes Allow only one process at a time to execute a receive operation Allow the system to select arbitrarily the receiver. Sender is notified who the receiver was. 77 Synchronization Message passing may be either blocking or nonblocking Blocking is considered synchronous Blocking send has the sender block until the message is received Blocking receive has the receiver block until a message is available Non-blocking is considered asynchronous Non-blocking send has the sender send the message and continue Non-blocking receive has the receiver receive a valid message or null 78 Buffering Queue of messages attached to the link; implemented in one of three ways 1.Zero capacity – 0 messages Sender must wait for receiver (rendezvous) 2.Bounded capacity – finite length of n messages Sender must wait if link full 3.Unbounded capacity – infinite length Sender never waits 79 End of lecture 3 Thank you! 80