Module 4: Processes

advertisement
Chapter 3: Processes
Rev. by Kyungeun Park, 2015
Operating System Concepts Essentials – 8th Edition
Silberschatz, Galvin and Gagne ©2011
Chapter 3: Processes

Process Concept

Process Scheduling

Operations on Processes: creation, termination, scheduling, communication

Inter Process Communication (IPC)

Examples of IPC Systems

Communication in Client-Server (C/S) Systems
Operating System Concepts Essentials – 8th Edition
3.2
Silberschatz, Galvin and Gagne ©2011
Objectives

To introduce the notion of a process -- a program in execution, which
forms the basis of all computation

To describe the various features of processes, including scheduling,
creation and termination, and communication

To describe communication in client-server systems
Operating System Concepts Essentials – 8th Edition
3.3
Silberschatz, Galvin and Gagne ©2011
The notion of a process



A system consists of a collection of processes:

operating system processes for system code

user processes for user code
Concurrent execution of these processes

with the CPU multiplexed among them

by switching the CPU between them
Making the computer more productive
Operating System Concepts Essentials – 8th Edition
3.4
Silberschatz, Galvin and Gagne ©2011
Process Concept

An operating system executes a variety of programs:


Batch system – jobs
Time-shared systems – user programs or tasks

Textbook uses the terms job and process almost interchangeably

Process – a program in execution; process execution must progress in
sequential fashion
Operating System Concepts Essentials – 8th Edition
3.5
Silberschatz, Galvin and Gagne ©2011
The Process

Multiple parts of a process

The program code, also called text section

Current activity represented by program counter and processor registers

Stack containing temporary data


Function parameters, return addresses, local variables

Data section containing global variables

Heap for dynamically allocated memory during run time
A program by itself is not a process:

program is a passive entity, a file containing a list of instructions stored on disk

process is an active entity with a program counter.

Program becomes process when executable file loaded into memory

Execution of program started via GUI mouse clicks and command line entry of its
name, etc.

One program can be several processes

Consider multiple users executing the same program (email)

Many copies of the Web browser program by a user can be separate processes
Operating System Concepts Essentials – 8th Edition
3.6
Silberschatz, Galvin and Gagne ©2011
Process in Memory
temporary data:
function parameters,
return addresses,
local variables
dynamically allocated
memory
global variables
program code
7
Operating System Concepts Essentials – 8th Edition
3.7
Silberschatz, Galvin and Gagne ©2011
Process State Transition

As a process executes, it changes state.

new: The process is being created

ready: The process is waiting to be assigned to a processor

running: Instructions are being executed

waiting: The process is waiting for some event to occur

terminated: The process has finished execution
Operating System Concepts Essentials – 8th Edition
3.8
Silberschatz, Galvin and Gagne ©2011
Process Control Block (PCB)
Information associated with each process, described by a
process control block, varies from process to process
 Process state: new, ready, running, waiting, halted, etc.
 Program counter: address of next instruction
 CPU registers: accumulators, index registers, stack
pointers, general-purpose registers, condition code, …
 CPU scheduling information: a process priority, pointers
to scheduling queues, scheduling parameters
 Memory-management information: the base and limit
registers, the page tables, the segment tables
 Accounting information: CPU time usage, time limits,
account numbers, job or process numbers
 I/O status information: the list of I/O devices per
process, a list of open files, etc.
Operating System Concepts Essentials – 8th Edition
3.9
Silberschatz, Galvin and Gagne ©2011
CPU Switch From Process to Process
Operating System Concepts Essentials – 8th Edition
3.10
Silberschatz, Galvin and Gagne ©2011
Threads

So far, process has a single thread of execution

A process with multiple threads of execution

Beneficial on multicore systems

PCB extension needed:

Consider having multiple program counters per process

Multiple locations can execute at once


Multiple threads of control -> threads
Must then have storage for thread details, multiple program counters in
PCB
Operating System Concepts Essentials – 8th Edition
3.11
Silberschatz, Galvin and Gagne ©2011
PCB in Linux

Represented by the C structure: task_struct founded in <linux/sched.h>
pid t_pid;
long state;
struct sched_entity se;
struct task_struct *parent;
struct list_head children;
struct files_struct *files;
struct mm_struct *mm;
Operating System Concepts Essentials – 8th Edition
/*
/*
/*
/*
/*
/*
/*
process identifier */
state of the process */
scheduling information */
this process’s parent */
this process’s children */
list of open files */
address space of this process */
3.12
Silberschatz, Galvin and Gagne ©2011
Process Scheduling

Maximize CPU utilization, switch the CPU among processes so
frequently that users can interact with each program while running

Time sharing

Process scheduler selects a process among available processes for
next execution on the CPU

Scheduling queues

Job queue – set of all processes in the system

Ready queue – set of all processes residing in main memory, ready and waiting
to execute

Device queues – set of processes waiting for an I/O device

Processes migrate among the various queues
Operating System Concepts Essentials – 8th Edition
3.13
Silberschatz, Galvin and Gagne ©2011
Ready Queue And Various
I/O Device Queues
Operating System Concepts Essentials – 8th Edition
3.14
Silberschatz, Galvin and Gagne ©2011
Queueing-Diagram Representation of
Process Scheduling
Operating System Concepts Essentials – 8th Edition
3.15
Silberschatz, Galvin and Gagne ©2011
Schedulers




Short-term scheduler (or CPU scheduler) – selects which process should be
executed next and allocates CPU

Sometimes the only scheduler in a system

Short-term scheduler is invoked frequently (milliseconds)  (must be fast)
Long-term scheduler (or job scheduler) – selects which processes should be
brought into the ready queue

Long-term scheduler is invoked infrequently (seconds, minutes)  (may be
slow)

The long-term scheduler controls the degree of multiprogramming
Processes can be described as either:

I/O-bound process – spends more time doing I/O than computations, many
short CPU bursts

CPU-bound process – spends more time doing computations; few very
long CPU bursts
Long-term scheduler strives for good process mix
Operating System Concepts Essentials – 8th Edition
3.16
Silberschatz, Galvin and Gagne ©2011
Addition of Medium Term Scheduling

Medium-term scheduler can be added if degree of multiple programming
needs to decrease

Remove process from memory, store on disk, bring back in from disk to
continue execution: swapping
Operating System Concepts Essentials – 8th Edition
3.17
Silberschatz, Galvin and Gagne ©2011
Multitasking in Mobile Systems

Some mobile systems (e.g., early version of iOS) allow only one process to
run, others suspended

Due to screen real estate, user interface limits iOS provides for a


Single foreground process- controlled via user interface

Multiple background processes– in memory, running, but not on the
display, and with limits

Limits include single, short task, receiving notification of events, specific
long-running tasks like audio playback
Android runs foreground and background, with fewer limits

Background process uses a service, a separate application component, to
perform tasks

Service can keep running on behalf of the background process, even if
background process is suspended

Service has no user interface, small memory use

Provide an efficient technique for multitasking in a mobile environment
Operating System Concepts Essentials – 8th Edition
3.18
Silberschatz, Galvin and Gagne ©2011
Context Switch

When CPU switches to another process, the system must save the state of
the old process and load the saved state for the new process via a context
switch.

Context of a process represented in the PCB

Context-switch time is overhead; the system does no useful work while
switching

The more complex the OS and the PCB -> the longer the context switch


Advanced memory-management techniques require extra data to be switched with
each context
Context-switch time is highly dependent on hardware support

Some hardware provides multiple sets of registers per CPU ->
multiple contexts loaded at once by changing the pointer to the current register set
Operating System Concepts Essentials – 8th Edition
3.19
Silberschatz, Galvin and Gagne ©2011
Process Creation

Parent process creates children processes, which, in turn create other
processes, forming a tree of processes



The new child process is a complete copy of the executing program
Generally, process identified and managed via a process identifier (pid)

getpid ()

The new child process has a new process identifier.

fork () returns the child’s PID to the parent, 0 to the child.

When calling exec (), all data in the original program is lost, and replaced with
a running copy of the new program: Overlaying
UNIX examples

fork () system call creates new process

exec () system call used after a fork() to replace the process’ memory space
with a new program
Operating System Concepts Essentials – 8th Edition
3.20
Silberschatz, Galvin and Gagne ©2011
Process Creation
After fork(), waits on the ready queue
until termination of the child process
getpid () = 7111
pid = 7112
pid = fork();
getpid () = 7112
pid = 0
Operating System Concepts Essentials – 8th Edition
exec() call by either parent or child process,
Loads a binary file into memory.
3.21
Silberschatz, Galvin and Gagne ©2011
Choice of Options



Resource sharing options

Parent and children share all resources

Children share subset of parent’s resources

Parent and child share no resources
Execution options

Parent and children execute concurrently

Parent waits until children terminate
Address space options

Child duplicate of parent

Child has a program loaded into it
Operating System Concepts Essentials – 8th Edition
3.22
Silberschatz, Galvin and Gagne ©2011
Process Tree for the Linux
init
pid = 1
login
pid = 8415
khelper
pid = 6
bash
pid = 8416
ps
pid = 9298
Operating System Concepts Essentials – 8th Edition
sshd
pid = 3028
kthreadd
pid = 2
pdflush
pid = 200
sshd
pid = 3610
tcsch
pid = 4005
emacs
pid = 9204
3.23
Silberschatz, Galvin and Gagne ©2011
C Program Forking Separate Process
#include <sys/types.h>
#include <stdio.h>
#include <unistd.h>
int main()
{
pid_t pid;
/* fork another process */
pid = fork();
if (pid < 0) { /* error occurred */
fprintf(stderr, "Fork Failed");
return 1;
}
else if (pid == 0) { /* child process */
execlp("/bin/ls", "ls", NULL); /*execlp("./pgms/printfibo", "printfibo", 5) */
}
else { /* parent process, if (pid > 0)  pid holds child process’s id */
/* parent will wait for the child */
wait (NULL);
printf ("Child Complete");
}
return 0;
}
Operating System Concepts Essentials – 8th Edition
3.24
Silberschatz, Galvin and Gagne ©2011
Creating a Separate Process via Windows API
Operating System Concepts Essentials – 8th Edition
3.25
Silberschatz, Galvin and Gagne ©2011
A Tree of Processes on Solaris
Top process in Solaris
Root parent process
for all user process
User login screen
Networking services
Operating System Concepts Essentials – 8th Edition
3.26
Silberschatz, Galvin and Gagne ©2011
Process Termination (1)


Process terminates when it finishes executing the last statement and asks the
operating system to delete it by using exit() system call

Returns status data from child to parent (via wait() )

Child process’ resources (physical and virtual memory, open files, and I/O buffers) are
deallocated by operating system
Parent may terminate execution of children processes using the abort()
system call. Some reasons for doing so

Child has exceeded allocated resources

Task assigned to child is no longer required

If parent is exiting

Some operating system does not allow a child to continue if its parent terminates
–
All children terminated - cascading termination

Cascading termination: All children, grandchildren, etc. are terminated.

The termination is initiated by the operating system.
Operating System Concepts Essentials – 8th Edition
3.27
Silberschatz, Galvin and Gagne ©2011
Process Termination (2)

Process termination by calling exit() system call.
exit(1); /* exit with status 1 */

The parent process may wait for termination of a child process by using the
wait()system call. The call returns status information and the pid of the
terminated process
pid = wait(&status);

If a process has terminated and no parent waiting (did not invoke wait()),
the process is a zombie process

If parent terminated without invoking wait(), the process is an orphan
process
Operating System Concepts Essentials – 8th Edition
3.28
Silberschatz, Galvin and Gagne ©2011
Multiprocess Architecture – Chrome Browser

Many web browsers ran as single process (some still do)


If one web site causes trouble, entire browser can hang or crash
Google Chrome Browser supports a multiprocess architecture with 3 different
types of processes:

Only one Browser process manages user interface, disk and network I/O

Many Chromium Renderer processes render web pages for individual
websites, deals with HTML, JavaScript as sandboxed processes.


If one website crashes, only its renderer process is affected; all other
processes remain unharmed.

Runs in sandbox (a C++ library that allows the creation of sandboxed
processes), restricting disk and network I/O, minimizing effect of
security exploits
A Plug-in process is created for each type of plug-in in use.
Operating System Concepts Essentials – 8th Edition
3.29
Silberschatz, Galvin and Gagne ©2011
Interprocess Communication

Processes within a system may be independent or cooperating

Independent process cannot affect or be affected by the execution of
another process

Cooperating process can affect or be affected by other processes by
sharing data

Reasons for providing process cooperation environment:

To allow information sharing

Computation speedup by breaking a task into small pieces and allowing cooperation

Modularity support by dividing the system functions into separate processes or threads

Convenience when working on in parallel

Cooperating processes require an Inter-Process Communication (IPC)

Two models of IPC

Shared memory

Message passing
Operating System Concepts Essentials – 8th Edition
3.30
Silberschatz, Galvin and Gagne ©2011
Two IPC Models


Shared memory

Faster than message passing

After establishing shared memory, treated as routine memory accesses
Message passing

Useful for exchanging smaller amounts of data

Easy to implement, but more time-consuming task of kernel intervention
Operating System Concepts Essentials – 8th Edition
3.31
Silberschatz, Galvin and Gagne ©2011
Shared Memory Systems:
Producer-Consumer Problem

Establishing a region of shared memory in the address space of the
process creating the shared-memory segment

Simultaneous access to the shared-memory should be controlled by
the user processes other than the operating system

Producer-Consumer Problem with common paradigm:


Producer process produces information that is consumed by a
consumer process (consider Client-Server architecture or Web
server vs. Web browser relationship)
Two types of buffers

unbounded-buffer places no practical limit on the size of the
buffer

bounded-buffer assumes that there is a fixed buffer size
Operating System Concepts Essentials – 8th Edition
3.32
Silberschatz, Galvin and Gagne ©2011
Bounded-Buffer –
Shared-Memory Solution

Shared buffer: a circular array with two logical pointers: in and out
#define BUFFER_SIZE 10
typedef struct {
...
} item;
item buffer[BUFFER_SIZE];
int in = 0; /* the next free position in the buffer */
int out = 0; /* the first full position in the buffer */
in
Initial Empty Buffer (size 10)
0
1
2
9
out
Operating System Concepts Essentials – 8th Edition
3.33
Silberschatz, Galvin and Gagne ©2011
Bounded-Buffer – Producer
item nextProduced;
while (true) {
/* Produce an item */
while (((in + 1) % BUFFER SIZE) == out)
; /* do nothing -- no free buffers */
buffer[in] = nextProduced;
in = (in + 1) % BUFFER_SIZE;
}
Buffer (size 10)
0
1
out
Buffer full
0
9
in
1
out
Operating System Concepts Essentials – 8th Edition
2
3.34
2
9
in
Silberschatz, Galvin and Gagne ©2011
Bounded Buffer – Consumer
item nextConsumed;
while (true) {
Buffer (size 10)
while (in == out)
0
; /* do nothing: empty buffer */
1
/* remove an item from the buffer */
nextConsumed = buffer[out];
9
out
in
Empty buffer
out = (out + 1) % BUFFER_SIZE;
return item;
2
0
in
1
2
9
out
}
Note: Solution is correct, but can only use BUFFER_SIZE-1 elements.
Exercise for a solution where BUFFER_SIZE items can be in the buffer at the same time
Operating System Concepts Essentials – 8th Edition
3.35
Silberschatz, Galvin and Gagne ©2011
IPC - Shared Memory

Major issues is to provide mechanism that will allow the user processes to
synchronize their actions when they access shared memory.

Synchronization is discussed in great details in Chapter 5.
Operating System Concepts Essentials – 8th Edition
3.36
Silberschatz, Galvin and Gagne ©2011
Interprocess Communication –
Message Passing

Mechanism for processes to communicate and to synchronize their actions

chat program in a distributed environment like the WWW
Message system – processes communicate with each other without sharing the same
address space, particularly useful in a distributed environment
 IPC facility provides two operations:




If process P and Q wish to communicate, they need to:



establish a communication link between them
exchange messages via send/receive
Implementation of communication link



send(message) – message size fixed or variable
receive(message)
Here, highlight the link’s logical implementation (e.g., logical properties)
c.f. physical implementation (e.g., shared memory, hardware bus, or network)
Several methods for implementing logical link



Direct or indirect communication
Synchronous or asynchronous communication
Automatic or explicit buffering
Operating System Concepts Essentials – 8th Edition
3.37
Silberschatz, Galvin and Gagne ©2011
Implementation Questions

How are links established?

Can a link be associated with more than two processes?

How many links can there be between every pair of communicating processes?

What is the capacity of a link?

Is the size of a message that the link can accommodate fixed or variable?

Is a link unidirectional or bi-directional?
Operating System Concepts Essentials – 8th Edition
3.38
Silberschatz, Galvin and Gagne ©2011
Direct Communication


Processes must name each other (sender or recipient) explicitly:

send (P, message) – send a message to process P

receive(Q, message) – receive a message from process Q
Properties of communication link

Links are established automatically

A link is associated with exactly one pair of communicating processes

Between each pair, there exists exactly one link

The link may be unidirectional, but is usually bi-directional
Operating System Concepts Essentials – 8th Edition
3.39
Silberschatz, Galvin and Gagne ©2011
Indirect Communication


Messages are directed and received from mailboxes (also referred to as ports)

Each mailbox has a unique id

Processes can communicate only if they share a mailbox

Enhances the modularity
Properties of communication link

Link established only if processes share a common mailbox

A link may be associated with many processes

Each pair of processes may share several communication links

Link may be unidirectional or bi-directional
Operating System Concepts Essentials – 8th Edition
3.40
Silberschatz, Galvin and Gagne ©2011
Indirect Communication


Operating System provides a mechanism so that a process as an owner does:

create a new mailbox (port)

send and receive messages through mailbox

destroy a mailbox
Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from mailbox A
Operating System Concepts Essentials – 8th Edition
3.41
Silberschatz, Galvin and Gagne ©2011
Indirect Communication


Mailbox sharing

P1, P2, and P3 share mailbox A

P1, sends; P2 and P3 receive

Who gets the message?

Initially, the owner is the only process that can receive messages through mailbox.

Now, through appropriate system calls, multiple receivers for each mailbox are
possible.
Solutions

Allow a link to be associated with at most two processes

Allow only one process at a time to execute a receive operation

Allow the system to select arbitrarily the receiver. Sender is notified who the receiver was.
Operating System Concepts Essentials – 8th Edition
3.42
Silberschatz, Galvin and Gagne ©2011
Synchronization

Message passing may be either blocking or non-blocking

Blocking is considered synchronous


Blocking send : the sender is blocked until the message is received

Blocking receive : the receiver is blocked until a message is available
Non-blocking is considered asynchronous

Non-blocking send : the sender sends the message and continues

Non-blocking receive : the receiver receives a valid message or null message
 Different combinations possible

If both send and receive are blocking, we have a rendezvous
Operating System Concepts Essentials – 8th Edition
3.43
Silberschatz, Galvin and Gagne ©2011
Synchronization (Cont.)

Producer-consumer becomes trivial when using blocking send() and receive()
message next_produced;
while (true) {
/* produce an item in next produced */
send(next_produced);
}
message next_consumed;
while (true) {
receive(next_consumed);
/* consume the item in next consumed */
}
Operating System Concepts Essentials – 8th Edition
3.44
Silberschatz, Galvin and Gagne ©2011
Buffering

Queue of messages attached to the link;

Implemented in one of three ways
1.
Zero capacity – no messages are queues on a link
Sender must wait for receiver (rendezvous)
2. Bounded capacity – finite length of n messages
Sender must wait if link full
3. Unbounded capacity – infinite length
Sender never waits
Operating System Concepts Essentials – 8th Edition
3.45
Silberschatz, Galvin and Gagne ©2011
Examples of IPC Systems - POSIX

POSIX Shared Memory

Process first creates shared memory object as a file
shm_fd = shm_open(name, O_CREAT | O_RDWR, 0666);

Also used to open an existing segment to share it

Set the size of the object in bytes
ftruncate(shm_fd, 4096);

Establish a memory-mapped file containing the shared-memory object
ptr = mmap(0, SIZE, PROT_WRITE, MAP_SHARED, shm_fd, 0)

Now the process could write to the shared memory
/*ptr points to the shared memory */
sprintf(ptr, “Writing to shared memory”);
Operating System Concepts Essentials – 8th Edition
3.46
Silberschatz, Galvin and Gagne ©2011
IPC POSIX Producer
Operating System Concepts Essentials – 8th Edition
3.47
Silberschatz, Galvin and Gagne ©2011
IPC POSIX Consumer
Operating System Concepts Essentials – 8th Edition
3.48
Silberschatz, Galvin and Gagne ©2011
Examples of IPC Systems - Mach

Mach communication is message based

Even system calls are made by messages

Each task gets two mailboxes at creation- Kernel mailbox and Notify mailbox

Only three system calls needed for message transfer


msg_send()

msg_receive()

msg_rpc(): remote procedure call, which sends a message and waits for one return
message from the sender, works like a typical subroutine procedure call running on remote
system
Mailboxes needed for communication, created via


port_allocate(): creates a new mailbox and allocates space for its queue of messages
Send and receive are flexible, for example, if mailbox full, the sending thread has four options:

Wait indefinitely until there is room in the mailbox

Wait at most n milliseconds

Return immediately without waiting

Temporarily cache a message by giving it to the operating system to keep
(Only one message to a full mailbox can be pending)
Operating System Concepts Essentials – 8th Edition
3.49
Silberschatz, Galvin and Gagne ©2011
Examples of IPC Systems – Windows

Message-passing scheme in Windows is called the advanced local procedure call (LPC) facility

Only works between processes on the same system

Uses ports (like mailboxes) to establish and maintain communication channels

Communication works as follows:

The client opens a handle to the subsystem’s connection port object.

The client sends a connection request.

The server creates two private communication ports and returns the handle to one of them to the
client.

The client and server use the corresponding port handle to send messages or callbacks and to listen
for replies.
Operating System Concepts Essentials – 8th Edition
3.50
Silberschatz, Galvin and Gagne ©2011
Communications in Client-Server Systems

Sockets

Remote Procedure Calls

Pipes

Remote Method Invocation (Java)
Operating System Concepts Essentials – 8th Edition
3.51
Silberschatz, Galvin and Gagne ©2011
Sockets

A socket is defined as an endpoint for communication

Generally, sockets use a client-server architecture.


Server waits for incoming client requests by listening to a specified
port.

After receiving a request, the server accepts a connection from the
client socket to complete the connection.
Concatenation of IP address and port – a number included at start of
message packet to differentiate network services on a host

The socket 161.25.19.8:1625 refers to port 1625 on host
161.25.19.8

Communication consists between a pair of sockets

All ports below 1024 are well known, used for standard services

Special IP address 127.0.0.1 (loopback) to refer to system on which
process is running
Operating System Concepts Essentials – 8th Edition
3.52
Silberschatz, Galvin and Gagne ©2011
Socket Communication
Assigned by host X
Connection
Well-known port
for a Web/HTTP
Client
Server
Operating System Concepts Essentials – 8th Edition
3.53
Silberschatz, Galvin and Gagne ©2011
Sockets in Java


Three types of sockets in Java

Connection-oriented (TCP)
: Socket class

Connectionless (UDP) :
DatagramSocket class

MulticastSocket class–
data can be sent to multiple
recipients
Consider both “Date” server and
“Date” client

Refer to the textbook pg 138139
Operating System Concepts Essentials – 8th Edition
3.54
Silberschatz, Galvin and Gagne ©2011
Remote Procedure Calls

Remote procedure call (RPC) abstracts procedure call mechanism for use
between systems with network connections

Assume an environment in which the processes are executing on separate
systems  a message-based communication scheme to provide remote service



port number at the start of a message packet
Stubs

client-side proxy for the actual procedure on the server

hides the communication details

a separate stub per each separate remote procedure
RPC procedure

The client-side stub locates the port on the server and marshalls
(packages) the parameters

The stub transmits a message to the server

A similar server-side stub receives this message, unpacks the marshalled
parameters, and invokes the procedure on the server
Operating System Concepts Essentials – 8th Edition
3.55
Silberschatz, Galvin and Gagne ©2011
Remote Procedure Calls (cont)

On Windows, stub code is compiled from a specification written in Microsoft
Interface Definition Language (MIDL)

MIDL is used for the interfaces between client and server programs.
Operating System Concepts Essentials – 8th Edition
3.56
Silberschatz, Galvin and Gagne ©2011
Execution of RPC

How to know the port numbers
on the server?
1. Fixed port addresses :
binding at compile time
2. Dynamic rendezvous
mechanism :
rendezvous daemon on
a fixed RPC port
(matchmaker)
Operating System Concepts Essentials – 8th Edition
3.57
Silberschatz, Galvin and Gagne ©2011
Pipes

Acts as a conduit allowing two processes to communicate

Implementation issues:

Is communication unidirectional or bidirectional?

In the case of two-way communication, is it half or full-duplex?

Must there exist a relationship (i.e., parent-child) between the
communicating processes?

Can the pipes be used over a network?

Ordinary pipes – cannot be accessed from outside the process that
created it. Typically, a parent process creates a pipe and uses it to
communicate with a child process that it created.

Named pipes – can be accessed without a parent-child relationship.

bidirectional

several processes can use it: several writers

referred to as FIFOs in Unix
Operating System Concepts Essentials – 8th Edition
3.58
Silberschatz, Galvin and Gagne ©2011
Ordinary Pipes

Ordinary Pipes allow communication in standard producer-consumer style

Producer writes to one end (the write-end of the pipe)

Consumer reads from the other end (the read-end of the pipe)

Ordinary pipes are therefore unidirectional (one-way communication)

Ordinary pipe with parent-child relationship between communicating processes

Windows calls these anonymous pipes

See Unix and Windows code samples in textbook (pg 143-145)
Operating System Concepts Essentials – 8th Edition
3.59
Silberschatz, Galvin and Gagne ©2011
Download