Modern Computer Systems and Applications Lecture 2 - Elements of Systems Design To pics Elements of Design Inputs for System Design Design and Integrate the Network Design the Application Architecture Design the User Interfaces Design the System Interfaces Prototype for Design Details Deployment Environment Software Application Functions Internet and Web-Based Application Architecture Middleware Elements of Design – Design is process of describing, organizing, and structuring system components at architectural design level and detailed design level Focused on preparing for construction Like developing blueprints – Three questions What components require systems design? What are inputs to and outputs of design process? How is systems design done? Components Requiring Systems Design In puts for System Design Design o Converts o o functional models from analysis into models that represent the solution Focused on technical issues Requires less user involvement than analysis Design may use structured or OO approaches o Database can be relational, OO, or o User interface issues hybrid Analysis versus Design Traditional Structured and Object-Oriented Models SDLC Phases with Design Phase Activities Design Phase Activities and Key Questions Design and Integrate the Network Network specialists establish network based on strategic plan Project team typically integrates system into existing network Technical requirements have to do with communication via networks Technical issues handled by network specialists Reliability, security, throughput, synchronization Design the Application Architecture and Software Specify how system use cases are carried out Described during system analysis as logical models of system activities After design alternative is selected, detailed computer processing is designed as physical models Approach varies depending on development and deployment environments Design the User Interfaces User interface quality is critical aspect of system Design of user interface defines how user interacts with system o GUI – windows, dialog boxes, mouse interaction o Sound, video, voice commands To user of system, user interface is the system User interface specialists – interface designers, usability consultants, human factors engineers Des ign the S ystem Inte rfaces System interfaces enable systems to share and exchange information o Internal organization systems o Interfaces with systems outside organization o New system interfaces with package application that organization has purchased and installed System interfaces can be complex Organization needs very specialized technical skills to work on these interfaces Design and Integrate the Database System analysis data model used to create physical database model Collection of traditional computer files, relational databases, and/or object-oriented databases Technical requirements, such as response times, determine database performance needs Design work might involve o Performance tuning o Integration between new and existing databases Prototype for Design Details Continue to create and evaluate prototypes during design phase Prototypes confirm design choices o o o o Database Network architecture Controls Programming environment Rapid application development (RAD) design prototypes evolve into finished system Design and Integrate the System Controls Final design activity to ensure system has adequate safeguards (system controls) to protect organizational assets Controls are needed for all other design activities o o o o o User interface – limit access to authorized users System interface – protect from other systems Application architecture – record transactions Database – protect from software/hardware failure Network design – protect communications Network Design Integrate network needs of new system into existing network infrastructure Describe processing activity and network connectivity at each system location Describe communications protocols and middleware that connects layers Ensure that network capacity is sufficient o Data size per access type and average o Peak number of access per minute or hour Computer Networks Set of transmission lines, specialized hardware, and communication protocols Enables communication among different users and computer systems Local area network (LAN) less than one kilometer long – connects computers within single building Wide area network (WAN) over one kilometer long – implies much greater, global, distances Router – directs information within network A Possible Network Configuration for RMO The Internet, Intranets, and Extranets Internet – global collection of networks that use TCP/IP networking protocols Intranets o Private networks using same TCP/IP protocols as the Internet o Limited to internal users Extranets o Intranets that have been extended outside the organization Network Diagram for RMO Customer Support System Deployment Environment Deployment environment definition bridges analysis and design o Hardware o System software o Networking Common deployment environments in which system will operate Related design patterns and architectures for application software Application Architecture Complex hardware/networks require more complex software architectures There are commonly used approaches (patterns) for application architecture o o o o Client/server architecture Three-layer client/server architecture Web services architecture Internet and Web-based application architecture Software Application Functions Presentation logic (i.e. HCI) Application logic (i.e. the processing of business rules processing) Data access logic (i.e. the processing required to access data – database queries in SQL) Data storage (i.e. data files) There are several alternatives for the processing environment: o Centralized systems o Distributed computing Centralized systems Prior to the early 1970’s there was only one technological environment – the mainframe computer system at a central location The only options focused around kinds of input/output (e.g., keypunch, key-to-tape, or interactive input using video display terminal) and whether input/output devices would be placed in remote locations Although they are no longer the preferred platform for deploying ISs, they are still widely used as a subsystem of a larger, sometimes distributed information system or for large-scale batch processing applications (e.g., banking, insurance, government, etc.) where: o Some input transactions don’t need to be processed in real time o On-line data-entry personnel can be centrally located o Large numbers of periodic outputs are produced by the system There are three types of centralized systems: single, clustered and multicomputer architectures Single Computer Architecture Places all information system resources on a single computer system and its directly attached peripheral devices Users interact with the system via simple input/output devices directly connected to the computer Requires all users be located near the computer All 4 software application functions are realized on a mainframe computer (server host) – server-based architecture Advantage: • Simplicity of maintenance: relatively easy to design, build and operate Disadvantage: • The capacity limits make single computer impractical or unusable for large ISs: cannot provide all the required processing, data storage, and data retrieval tasks. However, many systems require more computing power than one single machine can provide (a clustered or multicomputer architecture is required) Single-Computer, Clustered, and Multicomputer Architectures Server-based Architecture Clustered Architecture Clustered architecture is a group (or cluster) of computers of the same type that have the same operating environment and share resources Computers from the same manufacturer and model family are networked together Application programs may be executed on any machine in the cluster without modification due to similar hardware and operating systems Cluster acts like a single large computer system (program movement and access to resources on other machines occur quickly and efficiently due to rapid and direct communication at the operating system level) Often one computer may act as entry point and the others function as slave computers Distributed Architecture Distributes system across several computers and locations – distributed computing Relies on communication networks for geographic connectivity Client/server architecture dominant model for distributed computing Client/Server Architecture The dominant architectural model for distributing information resources Two-tire architecture divides the information system processes into two classes: o Server: manages system resources and provides access to those resources and services to other computers on the network o Client computer: uses communication interface to requests services from other computers on the network Computer software that implements communication protocols on the network is called middleware Advantage – deployment flexibility Location, scalability, maintainability Disadvantage – complexity Performance, security, and reliability Interaction Among Multiple Clients and a Single Server Client/Server Architecture: shared printer “Fat” Client Architecture “Fat” Server Architecture Three-Layer Client/Server Architecture The data layer is a layer on a client-server configuration that manages stored data implemented as one or more databases The business logic layer contains the programs that implement the rules and procedures of business processing (or program logic of the application) The view layer contains the user interface and other components to access the system (accepts user input, and formats and displays processing results) This approach is called tree-layer architecture o The IS divided into three layer is relatively easy to distribute and replicate across a network (interactions among the layers are always have a form of either request or response) o It makes the layer relatively independent of one another, thus they can be placed on different computer systems with network connections and middleware serving Three-Layer Architecture Software Application Functions Four-Tier Architecture Internet and Web-Based Application Architecture Web is complex example of client/server architecture Can use Web protocols and browsers as application interfaces Benefits o Accessibility o Low-cost communication o Widely implemented standards N-Layer Architecture Four-Tier Architecture Internet and Web-Based Application Architecture Web is complex example of client/server architecture Can use Web protocols and browsers as application interfaces Benefits o o o Accessibility Low-cost communication Widely implemented standards Negative Aspects of Internet Application Delivery Breaches of security Fluctuating reliability of network throughput Throughput can be limited Volatile, changing standards Web Services Architecture A client/server architecture Packages software functionality into server processes (“services”) Makes services available to applications via Web protocols Web services are available to internal and external applications o Developers can assemble an application using existing Web services Web Services Architecture (continued) Mid dleware Aspect of distributed computing Connects parts of an application and enables requests and data to pass between them Transaction process monitors, object request brokers (ORBs), Web services directories Designers reply on standard frameworks and protocols incorporated into middleware INTRODUCTION TO COMPUTER APPLICATION Business and Information Technology Education Family and Consumer Sciences Education Marketing Education Technology Education Trade and Industrial Education Business and Information Technology Education Principles of Business Business in a Changing World The Consumer’s Impact on Business Leadership/Communication Skills Taxes and Spending o o o o o o Money Management Banking Credit Savings & Investments Insurance Careers in Business & Marketing The Internet Search tools and search methods Electronic communication and online safety Word Business documents ○ Resume, business letter, memo, agenda, minutes, itinerary, research report, table of contents, news/press release Business publications ○ Business card, letterhead stationery, flyer, brochure, newsletter Excel Spreadsheets used in business Charts/graphs used in business Databases Tables used in business Queries, forms, and reports used in business PowerPoint Understanding and developing multimedia business presentations Solution Development Process Coding Structure, Decision making, Looping Programmer defined modules Use of Arrays ○ Error-Handling Logic ○ Data Storage and Access ○ Use of Databases ○ Develop Projects using Systems Development Life Cycle Family and Consumer Sciences Education Marketing (ME) Courses Small Business Entrepreneurship Marketing Sports and Entertainment Marketing Business Plan is , major goal (30 pages) Traits Required Ethics/Responsibilities Ownership & Laws Financial Options Marketing Management Business Risks Site Selection Product Selection Employee Training Business Image Accounting Principles o Income Statement o Balance Sheet o Sales Projections Many parents tell us they want to take the course! Site Selection Product Selection Employee Training Business Image Accounting Principles o Income Statement o Balance Sheet o Sales Projections Many parents tell us they want to take the course! Marketing Mix o Price, Product, Promotion, & Place Economic Principles ○ Factors of Production ○ Economic Utilities ○ Supply & Demand and Elasticity theory ○ Economic Systems Business ownership options and laws governing each Communication Skills Selling Techniques – B2B vs. Consumer Promotional Strategies Visual Merchandising Advertising Campaign Marketing Career Options Specific application of marketing theories to the billion dollar world of sports and entertainment industry. Sponsorship Marketing Event Planning Stadium Development Competitive Event in DECA