ERT250 DYNAMICS KINEMATICS OF PARTICLES MRS SITI KAMARIAH BINTI MD SA’AT BIOSYSTEMS ENGINEERING INTRODUCTION Kinematics Study of the geometry of motion. Relates displacement, velocity, acceleration, and time without reference to the cause of motion. Particles Not strictly to small particles – possibly as large as cars, rockets or airplanes. The entire bodies will analyze, any rotation to the centre will be neglected Kinematics of Particles Cases Rectilinear motion: position, velocity, and acceleration of a particle as it moves along a straight line. Curvilinear motion: position, velocity, and acceleration of a particle as it moves along a curved line in two or three dimensions. RECTILINEAR MOTION SUMMARY OF KINEMATIC RELATIONS: RECTILINEAR MOTION • Differentiate position to get velocity and acceleration. v = dx/dt ; a = dv/dt or a = v d2x/dt2; a = v dv/dx • Integrate acceleration for velocity and position. Position: Velocity: v t v s so s t o v dv = a ds ds = v dt vo o vo so v = dv = a dt or Note that so and vo represent the initial position and velocity of the particle at t = 0. Example 11.1 x = 6t 2 t 3 dx v= = 12t 3t 2 dt dv d 2 x a= = 2 = 12 6t dt dt • What are x, v, and a at t = 2 s ? - at t = 2 s, x = 16 m, v = vmax = 12 m/s, a = 0 • Note that vmax occurs when a=0, and that the slope of the velocity curve is zero at this point. • What are x, v, and a at t = 4 s ? - at t = 4 s, x = xmax = 32 m, v = 0, a = -12 m/s2 Determination of the Motion of a Particle • We often determine accelerations from the forces applied (kinetics will be covered later) • Generally have three classes of motion - acceleration given as a function of time, a = f(t) - acceleration given as a function of position, a = f(x) - acceleration given as a function of velocity, a = f(v) Acceleration as a function of time, position, or velocity If…. a = a t a = a x a = a v Kinematic relationship Integrate dt = dx dv and a = v dt v dv = a x dx dv = a (v ) dt dv v = a v dx v t v0 0 dv = a t dt dv = a (t ) dt v x v0 x0 v dv = a x dx v t dv v a v = 0 dt 0 x v v dv x dx = v a v 0 0 Example 11.2 Ball tossed with 10 m/s vertical velocity from window 20 m above ground. Determine: • velocity and elevation above ground at time t, • highest elevation reached by ball and corresponding time, and • time when ball will hit the ground and corresponding velocity. SOLUTION: • Integrate twice to find v(t) and y(t). • Solve for t when velocity equals zero (time for maximum elevation) and evaluate corresponding altitude. • Solve for t when altitude equals zero (time for ground impact) and evaluate corresponding velocity. SOLUTION: • Integrate twice to find v(t) and y(t). dv = a = 9.81m s 2 dt v t t vt v0 = 9.81t dv = 9.81dt v0 0 vt = 10 dy = v = 10 9.81t dt y t t dy = 10 9.81t dt y0 0 m m 9.81 2 t s s y t y0 = 10t 12 9.81t 2 m m yt = 20 m 10 t 4.905 2 t 2 s s • Solve for t at which velocity equals zero and evaluate corresponding altitude. vt = 10 m m 9.81 2 t = 0 s s t = 1.019s m m y t = 20 m 10 t 4.905 2 t 2 s s m m y = 20 m 10 1.019 s 4.905 2 1.019 s 2 s s y = 25.1m • Solve for t at which altitude equals zero and evaluate corresponding velocity. m m yt = 20 m 10 t 4.905 2 t 2 = 0 s s t = 1.243s meaningless t = 3.28 s vt = 10 m m 9.81 2 t s s v3.28 s = 10 m m 9.81 2 3.28 s s s v = 22.2 m s Problem 11.3 SOLUTION: • Integrate a = dv/dt = -kv to find v(t). a = kv • Integrate v(t) = dx/dt to find x(t). • Integrate a = v dv/dx = -kv to find v(x). Brake mechanism used to reduce gun recoil consists of piston attached to barrel moving in fixed cylinder filled with oil. As barrel recoils with initial velocity v0, piston moves and oil is forced through orifices in piston, causing piston and cylinder to decelerate at rate proportional to their velocity. Determine v(t), x(t), and v(x). SOLUTION: • Integrate a = dv/dt = -kv to find v(t). v dv a= = kv dt t dv v v = k 0 dt 0 ln v t = kt v0 vt = v0 e kt • Integrate v(t) = dx/dt to find x(t). v t = dx = v0 e kt dt x t 0 0 kt dx = v e 0 dt t 1 x t = v0 e kt k 0 v xt = 0 1 e kt k • Integrate a = v dv/dx = -kv to find v(x). dv a = v = kv dx dv = k dx v x v0 0 dv = k dx v v0 = kx v = v0 kx • Alternatively, with and then v xt = 0 1 e kt k vt vt = v0 e kt or e kt = v0 v vt xt = 0 1 k v0 v = v0 kx Uniform Rectilinear Motion During free-fall, a parachutist reaches terminal velocity when her weight equals the drag force. If motion is in a straight line, this is uniform rectilinear motion. For a particle in uniform rectilinear motion, the acceleration is zero and the velocity is constant. dx = v = constant dt x t x0 0 dx = v dt x x0 = vt x = x0 vt Uniformly Accelerated Rectilinear Motion If forces applied to a body are constant (and in a constant direction), then you have uniformly accelerated rectilinear motion. Another example is freefall when drag is negligible UNIFORMLY ACCELERATED RECTILINEAR MOTION For a particle in uniformly accelerated rectilinear motion, the acceleration of the particle is constant. You may recognize these constant acceleration equations from your physics courses. dv = a = constant dt dx = v0 at dt x v t dv = a dt v0 0 t dx = v0 at dt x0 dv v = a = constant dx v = v0 at x = x0 v0t 12 at 2 0 v x v0 x0 v dv = a dx v 2 = v02 2a x x0 Careful – these only apply to uniformly accelerated rectilinear motion! Motion of Several Particles We may be interested in the motion of several different particles, whose motion may be independent or linked together. Motion of Several Particles: Relative Motion • For particles moving along the same line, time should be recorded from the same starting instant and displacements should be measured from the same origin in the same direction. xB A = xB x A = relative position of B with xB = x A xB A respect to A vB A = vB v A = relative velocity of B with vB = v A vB A respect to A a B A = a B a A = relative acceleration of B with aB = a A aB A respect to A Problem 11.4 SOLUTION: • Substitute initial position and velocity and constant acceleration of ball into general equations for uniformly accelerated rectilinear motion. Ball thrown vertically from 12 m level in elevator shaft with initial velocity of 18 m/s. At same instant, openplatform elevator passes 5 m level moving upward at 2 m/s. Determine (a) when and where ball hits elevator and (b) relative velocity of ball and elevator at contact. • Substitute initial position and constant velocity of elevator into equation for uniform rectilinear motion. • Write equation for relative position of ball with respect to elevator and solve for zero relative position, i.e., impact. • Substitute impact time into equation for position of elevator and relative velocity of ball with respect to elevator. SOLUTION: • Substitute initial position and velocity and constant acceleration of ball into general equations for uniformly accelerated rectilinear motion. v B = v0 at = 18 m m 9.81 2 t s s m m y B = y0 v0t 12 at 2 = 12 m 18 t 4.905 2 t 2 s s • Substitute initial position and constant velocity of elevator into equation for uniform rectilinear motion. vE = 2 m s m y E = y0 v E t = 5 m 2 t s • Write equation for relative position of ball with respect to elevator and solve for zero relative position, i.e., impact. y B E = 12 18t 4.905t 2 5 2t = 0 t = 0.39 s meaningless t = 3.65 s • Substitute impact time into equations for position of elevator and relative velocity of ball with respect to elevator. y E = 5 23.65 y E = 12.3 m v B E = 18 9.81t 2 = 16 9.813.65 vB E = 19.81 m s Motion of Several Particles: Dependent Motion • Position of a particle may depend on position of one or more other particles. • Position of block B depends on position of block A. Since rope is of constant length, it follows that sum of lengths of segments must be constant. x A 2 x B = constant (one degree of freedom) • Positions of three blocks are dependent. 2 x A 2 xB xC = constant (two degrees of freedom) • For linearly related positions, similar relations hold between velocities and accelerations. dx dx A dx 2 B C = 0 or 2v A 2v B vC = 0 dt dt dt dv dv dv 2 A 2 B C = 0 or 2a A 2a B aC = 0 dt dt dt 2 Problem 11.5 SOLUTION: • Define origin at upper horizontal surface with positive displacement downward. • Collar A has uniformly accelerated rectilinear motion. Solve for acceleration and time t to reach L. Pulley D is attached to a collar • Pulley D has uniform rectilinear motion. which is pulled down at 75 mm/s. Calculate change of position at time t. At t = 0, collar A starts moving • Block B motion is dependent on motions of down from K with constant collar A and pulley D. Write motion acceleration and zero initial velocity. relationship and solve for change of block B Knowing that velocity of collar A is position at time t. 300 mm/s as it passes L, determine • Differentiate motion relation twice to develop the change in elevation, velocity, and equations for velocity and acceleration of block acceleration of block B when block B. A is at L. SOLUTION: • Define origin at upper horizontal surface with positive displacement downward. • Collar A has uniformly accelerated rectilinear motion. Solve for acceleration and time t to reach L. 2 v A2 = v A 0 2a A x A x A 0 2 mm 300 = 2a A 200 mm s mm a A = 225 2 s v A = (v A )0 + a At 300 mm mm = 225 2 t s s t = 1.333 s • Pulley D has uniform rectilinear motion. Calculate change of position at time t. x D = ( x D ) 0 + vD t æ mm ö xD - ( xD ) 0 = ç 75 ÷ (1.333s) = 100 mm è s ø • Block B motion is dependent on motions of collar A and pulley D. Write motion relationship and solve for change of block B position at time t. Total length of cable remains constant, x A 2 xD x B = x A 0 2 x D 0 x B 0 x A x A 0 2 xD xD 0 xB xB 0 = 0 200 mm 2 100 mm xB xB 0 = 0 xB - (xB )0 = - 400mm • Differentiate motion relation twice to develop equations for velocity and acceleration of block B. x A 2 xD xB = constant v A 2vD vB = 0 mm mm 300 2 75 vB = 0 s s vB = - 450 mm mm = 450 s s a A 2aD aB = 0 mm 225 2(0) aB = 0 2 s aB = - 225 mm mm = 225 s2 s2 CURVILINEAR MOTION Curvilinear Motion: Position, Velocity & Acceleration The softball and the car both undergo curvilinear motion. A particle moving along a curve other than a straight line is in curvilinear motion. Curvilinear Motion: Position, Velocity & Acceleration • The position vector of a particle at time t is defined by a vector between origin O of a fixed reference frame and the position occupied by particle. • Consider a particle which occupies position P defined by r at time t and P’ defined by r at t + Dt, Curvilinear Motion: Position, Velocity & Acceleration Instantaneous velocity (vector) Dr dr v = lim = Dt 0 D t dt Instantaneous speed (scalar) Ds ds v = lim = Dt 0 D t dt Curvilinear Motion: Position, Velocity & Acceleration • Consider velocity v of a particle at time t and velocity v at t + Dt, Dv dv = = instantaneous acceleration (vector) Dt 0 Dt dt a = lim • In general, the acceleration vector is not tangent to the particle path and velocity vector. Rectangular Components of Velocity & Acceleration • When position vector of particle P is given by its rectangular components, r = xi y j zk • Velocity vector, dx dy dz v = i j k = xi y j zk dt dt dt = vx i v y j vz k • Acceleration vector, d 2 x d 2 y d 2 z a = 2 i 2 j 2 k = xi y j zk dt dt dt = ax i a y j az k Rectangular Components of Velocity & Acceleration • Rectangular components particularly effective when component accelerations can be integrated independently, e.g., motion of a projectile, a x = x = 0 a y = y = g with initial conditions, x0 = y 0 = z 0 = 0 a z = z = 0 v x 0 , v y 0 , v z 0 = 0 Integrating twice yields v x = v x 0 x = v x 0 t v y = v y gt 0 y = v y y 12 gt 2 0 vz = 0 z=0 • Motion in horizontal direction is uniform. • Motion in vertical direction is uniformly accelerated. • Motion of projectile could be replaced by two independent rectilinear motions. PROJECTILE MOTION KINEMATIC EQUATIONS: HORIZONTAL MOTION Since ax = 0, the velocity in the horizontal direction remains constant (vx = vox) and the position in the x direction can be determined by: x = xo + (vox) t Why is ax equal to zero (assuming movement through the air)? KINEMATIC EQUATIONS: VERTICAL MOTION Since the positive y-axis is directed upward, ay = – g. Application of the constant acceleration equations yields: vy = voy – g t y = yo + (voy) t – ½ g t2 vy2 = voy2 – 2 g (y – yo) For any given problem, only two of these three equations can be used. Why? Problem 11.7 SOLUTION: • Consider the vertical and horizontal motion separately (they are independent) • Apply equations of motion in y-direction • Apply equations of motion in x-direction • Determine time t for projectile to hit the ground, A projectile is fired from the edge of a use this to find the horizontal distance 150-m cliff with an initial velocity of 180 m/s at an angle of 30°with the horizontal. Neglecting air resistance, • Maximum elevation occurs when v =0 y find (a) the horizontal distance from the gun to the point where the projectile strikes the ground, (b) the greatest elevation above the ground reached by the projectile. SOLUTION: Given: (v)o =180 m/s (a)y = - 9.81 m/s2 (y)o =150 m (a)x = 0 m/s2 Vertical motion – uniformly accelerated: Horizontal motion – uniformly accelerated: Choose positive x to the right as shown SOLUTION: Horizontal distance Projectile strikes the ground at: Substitute into equation (1) above Solving for t, we take the positive root Substitute t into equation (4) Maximum elevation occurs when vy=0 Maximum elevation above the ground = EXERCISE Given: Projectile is fired with vA=150 m/s at point A. Find: The horizontal distance it travels (R) and the time in the air. Solution: 1) Place the coordinate system at point A. Then, write the equation for horizontal motion. + xB = xA + vAx tAB where xB = R, xA = 0, vAx = 150 (4/5) m/s Range, R will be R = 120 tAB 2) Now write a vertical motion equation. Use the distance equation. + yB = yA + vAy tAB – 0.5 g tAB2 where yB = – 150, yA = 0, and vAy = 150(3/5) m/s We get the following equation: –150 = 90 tAB + 0.5 (– 9.81)tAB2 Solving for tAB first, tAB = 19.89 s. Then, R = 120 tAB = 120 (19.89) = 2387 m Motion Relative to a Frame in Translation A soccer player must consider the relative motion of the ball and her teammates when making a pass. It is critical for a pilot to know the relative motion of his aircraft with respect to the aircraft carrier to make a safe landing. Motion Relative to a Frame in Translation • Designate one frame as the fixed frame of reference. All other frames not rigidly attached to the fixed reference frame are moving frames of reference. • Position vectors for particles A and B with respect to the fixed frame of reference Oxyz are rA and rB . • Vector rB A joining A and B defines the position of B with respect to the moving frame Ax’y’z’ and rB = rA rB A • Differentiating twice, vB = v A vB A a B = a A aB A vB A = velocity of B relative to A. a B A = acceleration of B relative to A. • Absolute motion of B can be obtained by combining motion of A with relative motion of B with respect to moving reference frame attached to A. Problem 11.9 SOLUTION: • Define inertial axes for the system • Determine the position, speed, and acceleration of car A at t = 5 s • Determine the position, speed, and acceleration of car B at t = 5 s • Using vectors (Eqs 11.31, 11.33, and 11.34) or a graphical approach, determine the relative position, velocity, and acceleration Automobile A is traveling east at the constant speed of 36 km/h. As automobile A crosses the intersection shown, automobile B starts from rest 35 m north of the intersection and moves south with a constant acceleration of 1.2 m/s2. Determine the position, velocity, and acceleration of B relative to A 5 s after A crosses the intersection. Problem 11.9 • Define axes along the road SOLUTION: Given: vA=36 km/h, aA= 0, (xA)0 = 0 (vB)0= 0, aB= - 1.2 m/s2, (yA)0 = 35 m Determine motion of Automobile A: We have uniform motion for A so: At t = 5 s SOLUTION: Determine motion of Automobile B: We have uniform acceleration for B so: At t = 5 s 11 - 48 SOLUTION: We can solve the problems geometrically, and apply the arctangent relationship: Or we can solve the problems using vectors to obtain equivalent results: rB = rA rB/ A 20 j = 50i rB/ A rB/ A = 20 j 50i (m) aB = a A aB/ A v B = v A v B/ A 6 j = 10i v B/ A v B/ A = 6 j 10i (m/s) 1.2 j = 0i aB/ A aB/ A = 1.2 j (m/s 2 ) Physically, a rider in car A would “see” car B travelling south and west. TANGENT AND NORMAL COMPONENTS Tangential and Normal Components If we have an idea of the path of a vehicle, it is often convenient to analyze the motion using tangential and normal components (sometimes called path coordinates). NORMAL AND TANGENTIAL COMPONENTS When a particle moves along a curved path, it is sometimes convenient to describe its motion using coordinates other than Cartesian. When the path of motion is known, normal (n) and tangential (t) coordinates are often used. In the n-t coordinate system, the origin is located on the particle (the origin moves with the particle). The t-axis is tangent to the path (curve) at the instant considered, positive in the direction of the particle’s motion. The n-axis is perpendicular to the t-axis with the positive direction toward the center of curvature of the curve. The positive n and t directions are defined by the unit vectors un and ut, respectively. The center of curvature, O’, always lies on the concave side of the curve. The radius of curvature, r, is defined as the perpendicular distance from the curve to the center of curvature at that point. The position of the particle at any instant is defined by the distance, s, along the curve from a fixed reference point. VELOCITY IN THE n-t COORDINATE SYSTEM The velocity vector is always tangent to the path of motion (t-direction). The magnitude is determined by taking the time derivative of the path function, s(t). v = v ut where v = s = ds/dt . Here v defines the magnitude of the velocity (speed) and ut defines the direction of the velocity vector. ACCELERATION IN THE n-t COORDINATE SYSTEM Acceleration is the time rate of change of velocity: . . a = dv/dt = d(vut)/dt = vut + vut . Here v represents the change in the magnitude of velocity and ut represents the rate of change in. the direction of ut. After mathematical manipulation, the acceleration vector can be expressed as: . a = v ut + (v2/r) un = at ut + an un. ACCELERATION IN THE n-t COORDINATE SYSTEM (continued) So, there are two components to the acceleration vector: a = at ut + an un • The tangential component is tangent to the curve and in the direction of increasing or decreasing velocity. at = v . or at ds = v dv • The normal or centripetal component is always directed toward the center of curvature of the curve. an = v2/r • The magnitude of the acceleration vector is a = [(at)2 + (an)2]0.5 SPECIAL CASES OF MOTION There are some special cases of motion to consider. 1) The particle moves along a straight line. . r => an = v2/r = 0 => a = at = v The tangential component represents the time rate of change in the magnitude of the velocity. 2) The particle moves along a curve at constant speed. . at = v = 0 => a = an = v2/r The normal component represents the time rate of change in the direction of the velocity. 3) The tangential component of acceleration is constant, at = (at)c. In this case, s = so + vo t + (1/2) (at)c t2 v = vo + (at)c t v2 = (vo)2 + 2 (at)c (s – so) As before, so and vo are the initial position and velocity of the particle at t = 0. How are these equations related to projectile motion equations? Why? 4) The particle moves along a path expressed as y = f(x). The radius of curvature, r, at any point on the path can be calculated from [ 1 (dy/dx)2 r = ________________ d2y/dx 2 ]3/2 Problem 11.10 SOLUTION: • Define your coordinate system • Calculate the tangential velocity and tangential acceleration • Calculate the normal acceleration A motorist is traveling on a curved section of highway of radius 750 m at the speed of 90 km/h. The motorist suddenly applies the brakes, causing the automobile to slow down at a constant rate. Knowing that after 8 s the speed has been reduced to 72 km/h, determine the acceleration of the automobile immediately after the brakes have been applied. • Determine overall acceleration magnitude after the brakes have been applied SOLUTION: • Define your coordinate system • Determine velocity and acceleration in the tangential direction et en km 1000 m 1 h 90 km/h = 90 = 25 m/s h 1 km 3600 s 72 km/h = 20 m/s • The deceleration constant, therefore at = average at = Dv 20 m/s - 25 m/s = = - 0.625 m/s2 Dt 8s • Immediately after the brakes are applied, the speed is still 25 m/s v 2 (25 m/s)2 an = = = 0.833 m/s2 r 750 m an 0.833 m/s2 a = an2 at2 = (0.625)2 (0.833)2 tan a = a = 0.625 m/s2 t a = 1.041 m/s2 a = 53.1 THE END OF KINEMATICS OF PARTICLES ASSIGNMENT 1 SUBMIT NEXT WEEK