Unix GUI Guntis Barzdins Girts Folkmanis GUI History In 1962, Douglas Engelbart invented the first “mouse,” which he called an “X-Y Position Indicator.” It was a little gizmo housed in a wooden box on wheels that moved around the desktop and took the cursor with it on the display. Source: US Patent Office GUI History In 1963 a grad student at MIT, Ivan Sutherland, submitted as his thesis a program called “Sketchpad.” This was the first GUI (Graphical User Interface) long before the term was coined." http://accad.osu.edu/~waynec/history/images/ivan-sutherland.jpg GUI History In the 1970s, at Xerox’s PARC facility, Alan Keys created an object-oriented graphical programming language called “Smalltalk.” Smalltalk featured a graphical user interface (GUI) that looked suspiciously similar to later iterations from both Apple and Microsoft. http://www.sra.co.jp/people/aoki/SqueakIdioms/chapter01/Xerox1100SIP.jpg GUI History 1981, Xerox attempted to market the “Star.” It introduced the idea of what you see is what you get (WYSIWYG). Commercial failure cost ($15,000); limited functionality 3rd party vendors could not add applications perceived as slow e.g., no spreadsheet closed architecture, IBM had just announced a less expensive machine but really fast! slavish adherence to direct manipulation http://www.catb.org/~esr/writings/taouu/html/graphics/xerox_star.jpg Apple gets a GUI In 1983, the Apple Lisa was first GUI offering. Apple II, 1980 http://www.s-line.de/homepages/horber-privat/bilder/apple2a.jpg Lisa http://fp3.antelecom.net/gcifu/applemuseum/lisa2.html Apple gets a GUI http://computermuseum.50megs.com/images/collection/apple-mac-plus.jpg In 1984, Macintosh was the first computer with a GUI marketed to the masses. “old ideas” but well done! Commercial success because: aggressive pricing ($2500) did not need to trail blaze learned from mistakes of Lisa and corrected them; ideas now “mature” market now ready for them developer’s toolkit encouraged 3rd party non-Apple software interface guidelines encouraged consistency between applications domination in desktop publishing because of affordable laser printer and excellent graphics Full Microsoft Office suite (Apple was the dominant player at this time.) http://toastytech.com/guis/bigmac1.gif Microsoft Gets a GUI Microsoft introduced Windows 1.0 in 1985 Tiled Windows, no overlapping Windows 2.03 in 1987 Overlapping windows Windows 3.0 in 1990 Features Program Manager Windows Timeline It took roughly 15 years to consolidate its shell-based GUI architecture offerings with its embedded GUI architecture offerings. http://www.microsoft.com/windows/WinHistoryProGraphic.mspx Unix Gets a GUI The X Windows System was introduced in the mid-1980s to provide graphical support for unix operating systems. The implementation was a client-server approach, where an X window system server ran on the displaying machine, and the client programs communicated with it using a network protocol. X provides only a communication mechanism, not policy. At least three major user interface look & feel styles are widely used on X - MIT's own Athena style, Sun and AT&T's OpenLook, and OSF's Motif (supported primarily by HP and IBM). http://www.pattosoft.com.au/jason/Articles/HistoryOfComputers/X11.gif Exceptions: MacOS X uses a proprietary Aqua windowing system (more efficient than X11), mobile phone interfaces Topics X Windows X Protocol Classic X apps Starting X apps Window managers Desktop environments Desktop applications X Window The X Window system was developed as part of Project Athena at MIT. In 1987, X Version 11 is released. X is now controlled and maintained by the Open Group. The X Windows System, also referred to as ‘X’ or “X11”, is the standard graphical engine for Unix and Linux. It is largely OS and hardware independent, it is network-transparent, and it supports many different desktops. The Graphic User Interface in X X Window uses a bit-mapped display where each pixel can be manipulated individually. The entire display is known as the root window, and individual applications are displayed as windows on this root window. X is started with the startx or xinit commands. X can also be invoked during system startup X Protocol The X Protocol provides a client-server architecture at the application level: The X client is the processing part of the application and often runs on a remote machine. The X server is the display and interaction system. X Protocol cont’d The X Protocol is also divided into device dependent and device independent layers. X Server Design Device Dependent Layer It is this layer that is responsible for localizing the X server to the native environment, be it MS Windows or Solaris. This layer swaps bytes of data from machines with differing byte ordering. Byte ordering (MSB and LSB) is noted in each X request. This layer hides the architectural differences in hardware and operating systems. Maintains device driver dependencies for keyboard, mouse and video. Networked Windowing X Window designed to allow apps to run on remote machines Uses client-server model Network X Server std system software User Client app software X architecture The client-server nature of the X Protocol allows a single X server to support many clients (applications) on several hosts. Client-Server Window System Client Application Programs Application 1 Application 2 Application n Virtual display 1 Virtual display 2 Virtual display n Server Could be Window Manager Resource allocator Device-independent abstraction level Translates abstraction into reality: one per terminal type Devices Keyboard Mouse Device driver Window 1 Window 2 Window n (After Fig 10.2, Dix, Finlay, Abowd and Beale) X Protocol messages Requests – client sends requests to the server (e.g. create window) Replies – server response to client requests Events – server forwards events (such as mouse clicks or keyboard entry) to the client Errors – server reports errors to the client X Server The X server therefore: displays drawing requests on the screen. replies to information requests. reports an error in a request. Manages the keyboard, mouse and display device. Multiplexes keyboard and mouse input onto the network (or via local IPC) to the respective X clients. (X events) creates, maps and destroys windows. writes and draws in windows X Client sends requests to the server. receives events from server. receives errors from the server Protocol Messages Requests X clients make requests to the X server for a certain action to take place. i.e.: Create Window To enhance performance, the X client normally does not expect nor wait for a response. The request is typically left to the reliable network layer to deliver. Protocol Messages Replies The X server will respond to certain X client requests that require a reply. As noted, not all requests require a reply. Protocol Messages Events The X server will forward to the X client an event that the application is expecting. This could include keyboard or mouse input. To minimize network traffic, only expected events are sent to X clients. X events are 32 bytes Protocol Messages Errors The X server will report errors in requests to the X client. Errors are like an event but are handled differently. X errors are the same size as events to simplify their handling. They are sent to the error handling routine of the X client. X Windows Protocol Overview X Windows is the predominate windowing system on UNIX computers, developed by the X Consortium, lead by M.I.T. An X server manages the display on the workstation. Clients can connect to server via TCP/IP and perform graphics operations. This makes X Windows much more network capable than Microsoft Windows, for example, which can only be accessed via a local API. X Windows operates over TCP, typically using server port numbers starting with 6000. The X server for a system's first display listens on port 6000; if the system has a second display, its server listens on port 6001; a third display would listen on 6002; etc. The protocol used over this reliable stream connection is essentially request/reply, and it's reputation is as a fat protocol that consumes a lot of bandwidth. Lightweight X (LWX), introduced in X11R6, attempts to reduces X's bandwidth needs to the point where it can be run over dialup modem connections. The X Protocol, documented in a postscript file, defines dozens of messages that can be exchanged between a client and a server. They can generally be classified into four categories: Requests, Replies, Events, and Errors. Typical requests include Draw PolyLine, Draw Text, Create Window, Fill. Replies are matched to particular Requests. Events are asynchronous occurances such as keystrokes and mouse clicks. Errors are matched to particular Requests. If a window is partially or fully obscured by another, overlapping window, the server has two options available to it. The server can allocate additional memory, called backing store, to record to contents of the obscured window. This is purely optional, however. The server can simply ignore the obscured part of the window. Later, when that part of the window becomes visible again, the server sends an Expose event to the client, which must then redraw the affected area. The client, therefore, must be prepared to redraw any part of its windows at any time. Applications do not need to access the X Windows protocol directly. X Windows supports several APIs. The most basic of these is Xlib, which interfaces fairly directly to the underlying network protocol. Most X client applications are linked against Xlib, which allows them to operate on either a local or remote X server, simply by adjusting either an environment variable or a command-line argument. Widgets layer on top of Xlib and provide X Windows with an object-oriented programming model. A widget is an X window capable of handling most of its own protocol interaction. The most popular widget sets are Athena Widgets (aw) and Motif. X Window's security model is all-or-nothing. Either an application can perform any operation on an X desktop, or it can perform none. There is no concept of limiting an application to a single top-level window, for example. Although there is power in this model, such as allowing the window manager to be a normal X client, there are also serious security implications. A hostile X client could connect to an X server and arrange to capture any screen image, or even to capture keystrokes as a password is being typing in one of the windows. For this reasons, X servers are typically fairly restrictive about which clients they will accept connections from. Two major security models are available. Hostbased security (traditionally controlled by the xhost program), permits or denies connections based on their source IP addresses. Authentication (traditionally controlled by the xauth program), requires the connecting program to possess a secret password , typically stored in a UNIX file and subject to standard UNIX access controls. Kerberos-based authentication is also available. Starting X Windows On a local PC or workstation, you can usually start the X server with the “xinit” (“startx”) command or it may be started automatically by “xdm” (graphical login display). Configuration stored in /etc/XF86Config Usually edited with utility /usr/X11R6/bin/xf86config or /usr/X11R6/bin/xf86cfg xf86cfg Configuring X Windows mouseconfig Command used to configure a mouse for use by X Windows xconfigurator A program that is used to configure video adapter card and monitor information for use by X Windows redhat-config-xfree86 used in recent Red Hat & in Fedora Configuring X Windows Fedora and X Windows configuration Fedora has greatly improved video & monitor detection Not included in Fedora (Red Hat only): SuperProbe Xf86config Xconfigurator Starting X applications To launch an X client from a remote host for display on the local X server, you need to set two things: 1) Permission for the remote host to display X clients on the local machine. xhost +remotehost 2) The target display for the remote application. setenv DISPLAY=server:display [hostname]:displaynumber[.screennumber] not needed, if same host “0” in most cases defaults to “0” /etc/X11/xinit/xinitrc (xinit) or /home/g/.xsession (xdm) #!/bin/sh # $Id: xinitrc,v 1.2 2003/02/27 19:03:30 jharper Exp $ xrdb -load $HOME/.Xresources xsetroot -solid gray & xclock -g 50x50-0+0 -bw 0 & xterm & loads resources: default fonts, colours, window sizes # start the window manager exec twm xinit executes this script last line: replaces shell-script with window manager, will terminate all background processes on exit Shells Unix and DOS operating systems circa 1980s support text-based user interfaces via a program called a shell. These shells insert another layer between the user and the operating system. Typical text shells under unix are csh and ksh. The typical text shell under microsoft is command.com. It is still emulated today by cmd.exe. Original unix and Microsoft GUI support was also implemented as shells. The dominant unix GUI library became an open library called X11 supported by the X.org foundation. Microsoft introduced Windows 1.0 as a shell that ran on a layer above MSDOS. The original Apple GUI is embedded into its operating system kernel. Windows migrated to embedding GUI support beginning with Windows NT. Classic X11 [Guntis-Computer:/usr/X11R6/bin] guntis% ls X luit xbiff Xmark makedepend xcalc Xnest makeg xclipboard Xprt makepsres xclock Xquartz makestrs xcmsdb Xvfb mergelib xconsole appres mkcfm xcursor-config atobm mkdirhier xcutsel bdftopcf mkfontdir xditview bdftruncate mkfontscale xdm beforelight mkhtmlindex xdpyinfo bitmap oclock xedit bmtoa proxymngr xev ccmakedep pswrap xeyes cleanlinks quartz-wm xfd cxpm resize xfindproxy dpsexec revpath xfontsel dpsinfo rman xfs dumpkeymap rstart xfsinfo editres rstartd xft-config fc-cache sessreg xfwp fc-list setxkbmap xgamma fontconfig-config showfont xgc freetype-config showrgb xhost fslsfonts smproxy xinit fstobdf startx xkbbell gccmakedep sxpm xkbcomp glxgears texteroids xkbevd glxinfo twm xkbprint iceauth ucs2any xkbvleds ico uxterm xkbwatch imake viewres xkill lbxproxy x11perf xload listres x11perfcomp xlogo lndir xauth xlsatoms [Guntis-Computer:/usr/X11R6/bin] guntis% man xwud xlsclients xlsfonts xmag xman xmessage xmh xmkmf xmodmap xon xprop xrandr xrdb xrefresh xset xsetmode xsetpointer xsetroot xsm xstdcmap xterm xtrapchar xtrapin xtrapinfo xtrapout xtrapproto xtrapreset xtrapstats xvidtune xvinfo xwd xwininfo xwud xterm The most important X application is, rather ironically, the terminal program xterm. Old school xterm: xterm: The Main Client You can invoke all UNIX commands and X programs form the UNIX command line available in an xterm window. xterm can also be used with a scrollbar (-sb), and the number of lines saved can be specified (-sl). You can position and specify the size and position of a window (geometry) and its foreground and background color (-fg and -bg). You can start a program as an icon (-icon) and provide a name (name) or title (-title). Some classic X apps xclock – pretty self-explanatory Some classic X apps xeyes – ok, this is really the most important xnest XFree86 “In short, XFree86 is an open source X11-based desktop infrastructure.” – xfree86.org X.org Foundation – sucessor of XFree86 Used in most Linux distributions Window managers, Widget toolkits, Desktop environments, Desktop applications X Architecture 1. 2. 3. 4. 5. 6. The kernel gets an event from an input device and sends it to X. The X server determines which window the event affects and sends it to the clients that have selected for the event in question on that window. The client looks at the event and decides what to do. When the X server receives the rendering request, it sends it to the driver to let it program the hardware to do the rendering. The damage event tells the compositor that something changed in the window and that it has to recomposite the part of the screen where that window is visible. The X server receives the rendering requests from the compositor and either copies the compositor back buffer to the front buffer or does a pageflip. X and the GUI X itself provides the back end needed for a GUI. It doesn’t, however, provide an interface itself. Window management functions – e.g. moving or resizing windows – are performed by a window manager, which is itself an X client. These range from the spartan (twm) to the complex and graphically intensive (Enlightenment). There are various different toolkits for creating graphical applications, providing libraries of widgets such as buttons etc. These range from the old and ugly (Motif) to the new and shiny (GTK+, Qt) No two users can be assumed to have the same window manager and different applications can use different toolkits (or even write their own). Therefore, there’s a lack of consistency about the average X desktop – this makes things ugly and can be hard to use. Why not only a basic X11 environment? Most X11 applications have important shortcomings: Application Interoperability is too hard User Interface is inconsistent and of unequal quality Modern desktop environment brings the "glue" Drag & Drop, Session Management, etc... Consistent "look and feel" Unified Help System Easy dialog based desktop configuration Common application development framework (-> MFC) Compound document framework (-> OLE) New exciting possibilities: Hundreds of new applications (including Office) Powerful application development environment Window managers One can use X11 without a window manager. Typically, one writes a session script which starts an "xterm" at a "-geometry" location. One then starts other X11 clients by giving their "-geometry" explicitly, because there is no window manager The window manager is a special X client that controls the placement and movement of applications, provides title bars and control buttons, menus and taskbars. Some support virtual desktops and very fancy graphics. When a window manager is running, some of interaction between the X server and its clients is redirected through the window manager. Classic window managers include: TWM MWM - Motif Window Manager Nowadays, KDE (kwm) and GNOME (sawfish) are two widely used window managers in Linux. The Tab Window Manager (TWM) Linux GUI Components Graphical Programs (X clients) Desktop Environment Window Manager X Windows Video Adapter Card Hardware Motif Window manager and Widgets KDE KDE is the traditional desktop environment used on Linux systems K Windows Manager (kwm) The window manager that works under the KDE Desktop Environment Qt toolkit Software toolkit used with the KDE Desktop environment Linux Developement Qt Class Library C++ Cross Platform Qt/Windows Qt/X11 (Linux, Solaris, HPUX, AIX, etc) Qt/Mac GPL – Free for non-commercial apps Qt was used to build KDE from Trolltech in Norway www.trolltech.com Gnome GNOME Desktop Environment Default desktop environment in Red Hat Linux Typically uses the Sawfish Window Manager and the GTK+ toolkit for the C programming language The GTK+ toolkit was originally developed for the GNU Image Manipulation Program (GIMP) Ported also to MS Win, MacOS X planned Bluecurve Bluecurve Both a visual theme and a set of modifications to the KDE and GNOME environments Gives both a common “look & feel” Smooths out inconsistent behaviors between the different WMs The KDE Desktop Environment The Bluecurve + KDE in Fedora The GNOME Desktop Environment The Bluecurve + GNOME in Fedora KDE and Gnome architectures What is a desktop? It is the top of a desk It is a pc cabinet for the desktop It is the graphical user interface (GUI) on a pc It is the graphical enviroment for the average user on a pc KDE and GNOME K Desktop Environment KDE is a "complete desktop environment that try to make linux accessible to everybody" At present KDE 3.5 GNU Network Object Model Environment AIM: "GNOME Intends to build a complete, userfriendly desktop, similar to CDE or KDE, but based entirely on free software" At present GNOME 2.14 KDE http://www.kde.org/ KDE GNOME http://www.gnome.org/ Render Extension Shadows Render Extension Translucency Render Extension – anti-alias font SuperKaramba dynamic background info More GUI on Linux X Window server Window Managers KDE GNOME WindowMaker FVWM Enlightenment IceWM CorelLinux WindowMaker http://www.windowmaker.org/ FVWM http://www.fvwm.org/ Enlightment http://www.enlightenment.org/ IceWM http://iceorg.sourceforge.net/ Corel Linux http://linux.corel.com/ Office suites for Linux WordPerfect Office ApplixWare StarOffice GNOME Office KOffice StarOffice / OpenOffice / LibreOffice SUN Microsystems Writer Calc Impress Draw Base Danish in june Free, not Open Source KOffice KDE project KWord KSpread Kpresenter Killustrator KChart Open Source GNOME Office GNOME project AbiWord Gnumeric GIMP Dia GNOME-DB Open Source Other desktop applications GIMP Image editor á la Adobe Photoshop Free and open Thousands of plug-ins Mozilla Webbrowser (Firefox) Mailclient (Thunderbird) Office Suites SpreadSheet Presentation Vector Drawing Word Processor Chart Drawing Formula Editor Image Processor Diagram Creation Planning Events Calendar StarOffice KDE GNOME MS Windows StarCalc StarImpress StarDraw StarWriter StarChart StarMath StarImage Kspread Kpresenter Killustrator Kword Kdiagramm Kformula Kimage Gnumeric Achtung Gill AbiWord Guppi Excel PowerPoint Paint Word Excel Graphic Feature Equation Editor Ms. Image Visio Gimp Dia StarSchedule Korganizer Gcalendar Using X windows remotely on a MS-Windows machine. You need to get a program called an “Xserver”. Exceed works well and is free for academic use. Cygwin is another option. You must allow X-forwarding through your ssh client. Putty is good for this. X server security configuration xhost xhost simply allows you to specify which machines are, or aren't allowed to connect to the X server, this is a very simplistic security mechanism and is not really suitable in any modern environment, however used in conjunction with other mechanisms it can help. The command is quite simple: 'xhost +example.org' adds example.org, 'xhost example.org' removes example.org from the list, you must also specify 'xhost -' to turn on the access control list, or else everyone is let in by default. mkxauth mkxauth is definitely a step up from xhost. mkxauth helps create ~/.Xauthority files, and merge them, which are used to specify hostnames and the related magic cookies (basically a token used to gain access). These cookies can then be used to gain access to a remote X host (you essentially have a copy of the cookie on each end) and are transferred either plain text (insecure) or DES encrypted (quite secure). Using this method you can be relatively safe and secure. Xauthority files can also be used in conjunction with Kerberos, removing the necessity to copy Xauthority files around and keep them in synchronization. Hosts authenticate to each other through a central Kerberos key server(s) in an encrypted fashion, this method is most appropriate for large installations/etc. mkxauth has an excellent man page 'man mkxauth' and more generalized details are available in the Xsecurity man page (not sure how common this name page is) 'man Xsecurity'. SSH tunnel SSH or OpenSSH can be used to create a tunnel between hosts (or more specifically between two X servers), thus encrypting the channel, providing authentication, and generally making things safer. The following web page explains it http://csociety.ecn.purdue.edu/~sigos/projects/ssh/forwarding/. Mac OS X Mac OS X Architecture Apple’s Boiled Sweets diagram http://developer.apple.com/macosx/architecture/ The Smartphone Platform With the iPhone being the first to the marketplace it sets the configuration of the Smartphone Platform 3G/4G connectivity WiFi connectivity Bluetooth connectivity accelerometer w/compass ambient light sensor proximity sensor GPS gyroscope What is iOS Apple’s mobile OS for phones (iPhone), tablets (iPad), handhelds (iPod), based on BSD Unix Application programming done in Objective C Supports Bluetooth, Wi-Fi, and 3G and 4G networking Apple iOS What is Android Android is an open source operating system, created by Google specifically for use on mobile devices (cell phones and tablets) Linux based (2.6 kernel) Can be programmed in C/C++ but most app development is done in Java (Java access to C Libraries via JNI (Java Native Interface)) Supports Bluetooth, Wi-Fi, and 3G and 4G networking The Android Software Stack Main GUI parts Status Bar Home Screen App Screen Favourites Tray Navigation bar (Android 3.0+) Commonly Used Packages User interface controls and widgets User interface layout Secure networking and web browsing Structured storage and relational databases (SQLite RDBMS) 2D and 3D Graphics SGL and OpenGL Audio and visual media support Access to optional hardware (GPS) Security Semantic Android Application Development Eclipse IDE Android SDK Android Emulato r Android Mobile Device iOS Application Development XCODE IDE iOS Simulat or iOS SDK iOS Mobile Device Android development Android Manifest Resourc e XML Java Source Generat ed Class Android Libraries Java Compile r .dex File Dalvik VM iOS development Xcode Interface Builder Objectiv eC Source .xib file Foundation Framework Cocoa Libraries Objective C Compiler . Simulato r or Device Sams Teach Yourself Android™Application Development in 24 Hours (0321673352) FIGURE 5.6 Simplified Android platform architecture from a security perspective. Copyright ©2010 Lauren Darcey and Shane Conder UI With GUI Builder Android Basics • • • • Open source OS • Uses Linux kernel • Optimized for limited-resource environment Apps typically written in Java Apps run on the Dalvik Virtual Machine • Not a JVM, but works similarly from developer’s point of view • Usually one app per DVM • Each DVM runs under Linux as a separate user • App permissions set at install time Possible to use C or C++ compiled to machine code, but still runs on VM. X11, X12, What next… X12 X11 was defined in the middle of the 1980's. Since then, computers have changed almost beyond recognition; the simple framebuffer model used by computers at the time has been replaced programmable graphics hardware that is both complex and powerful. Not only has graphics hardware changed, but the basic processing model has and continues to change; parallelism in core system design is becoming the norm, rather than a special case for 'large' systems. And that's just talking about desktop systems; now there are smart phones, netbooks, tablets, and probably will shortly be other device types that this author can't imagine (else I'd be working on them...). In short, X11 was designed for a different era of computing. This is not to say that there's an X12 project. There isn't. But if one day there is... …You can read the full story at http://www.x.org/wiki/Development/X12/ Wayland Wayland architecture 1. 2. 3. 4. The kernel gets an event and sends it to the compositor. This is similar to the X case. The compositor looks through its scenegraph to determine which window should receive the event. As in the X case, when the client receives the event, it updates the UI in response. The compositor collects damage requests from its clients and then recomposites the screen. XWayland was written to enable running X11 applications through an X server, optionally rootless, running as a Wayland client. This is similar to the way X applications run in OS X’s native graphics environment Wayland Wayland uses direct rendering over EGL Wayland compositors Display servers that implement the Wayland display server protocol are also called Wayland compositors because they additionally perform the task of a compositing window manager. Weston – the reference implementation of a Wayland compositor; Weston implements clientside decoration Lipstick – mobile user experience (UX) framework which implements Wayland compositor. It is used in Sailfish OS and Nemo Mobile. Enlightenment 0.19 (E19) is expected to have full Wayland support. KWin had incomplete Wayland support in April 2013. Mutter maintains a separate branch for the integration of Wayland for GNOME 3.9 (in September 2013). Clayland is a simple example Wayland compositor using Clutter. Wayland: Planned adoption Enlightenment: The Enlightenment project declared full support for Wayland with their Enlightenment Foundation Libraries and window manager. Fedora: Fedora ships Wayland since release 17. Fedora developer Matthias Clasen released a tentative roadmap in March 2013, targeting to use Wayland as default by Fedora 21. Fedora 20 ships with a technology preview of a Wayland-enabled Gnome 3.10 session. GNOME: In March 2013 GNOME developers announced plans for a complete Wayland port within a year. GNOME 3.10 includes initial support that "will enable the project to fully adopt the next generation display and input technology in the future". The current roadmap targets GNOME 3.12 as the first version to be fully ported to Wayland. KWin, the KDE's window manager, added support for OpenGL ES output in version 4.7. In January 2013 KWin’s main developer Martin Grässlin started working for Blue Systems with one of the goals being a complete Wayland port. Experimental Wayland support is now working in current KWin 4.11. KDE’s Calligra Suite already has an unofficial but working port to Wayland. Mate desktop: Wayland support is on Mate’s roadmap. The targeted Mate version is 1.10. Raspberry Pi: The Raspberry Pi Foundation are working in collaboration with Collabora to improve performance and memory consumption, but do not expect to be able to replace X11 as the default display server until later in 2013. Intelligent Input Bus is working on Wayland support, it could be ready for Fedora 22 Mir Mir is a computer display server for Linux in development by Canonical Ltd. It is planned to replace the currently used X Window System for Ubuntu. Mir, like Wayland, is built on EGL and uses some of the infrastructure originally developed for Wayland such as Mesa’s EGL implementation and Jolla’s libhybris. The compatibility layer for X, XMir, is based on XWayland. Mir: Adoption As of May 2014 the only announced desktop environment with native support for Mir is Canonical's Unity 8. No other Linux distribution has announced plans to adopt Mir as default display manager. On 23 July 2013, Compiz developer Sam Spilsbury announced a proof-of-concept port of XBMC to Mir, based on the previous proof-of-concept port of XBMC to Wayland. On the same day Canonical developer Oliver Ries confirmed that "this is the first native Mir client out in the wild". Among Ubuntu derivatives using a non-Unity environment, Xubuntu developers announced in early August 2013 that they would evaluate running Xfce via XMir, but three weeks later decided to refrain from adopting it. Ubuntu: In June 2013 Canonical's publicly announced milestones for Mir development were to ship Unity 7 with XMir by default and a pure X11 fallback mode with Ubuntu 13.10, remove the X11 fallback with Ubuntu 14.04 LTS, and Unity 8 running natively on Mir by Ubuntu 14.10. Later, on 1 October 2013, Canonical announced a postponement of their Mir plans for desktop use and not use XMir as default in Ubuntu 13.10. Ubuntu Touch, however is targeted to ship with Mir and a smartphone version of Unity 8. In March 2014 Mark Shuttleworth confirmed that Mir development had been delayed and that it was now forecast to be default for desktop use in Ubuntu 16.04 LTS, expected to be released in April 2016. ROOT GUI X11 Will (sooner or later) disappear, and a compatibility layer will probably stay for a while, but be prepared for the change Adding another incarnation of TVirtualX to support yet another backend could be a solution, but using which architecture/technology? A complete rewrite of the GUI, without having a “X11 like” approach would be nice, but the cross-platform layer is still an issue: implementing the platform-dependent layers would be a killer Possible solution: Use existing GUI toolkit GUI Toolkits Many cross-platform C++ GUI toolkits already exist: • • • • • • • • Qt GTK+ FLTK Fox (based on Xclass 95, like ROOT) TnFOX wxWidgets (WxWindows license) CEGUI (MIT license) Juce (GPL, commercial)