Global Marketing Management, 5e 1 Chapter 10 Global Product Policy Decisions I: Developing New Products for Global Markets Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Chapter Overview 2 1.Global Product Strategies 2.Standardization Versus Customization 3.Multinational Diffusion 4.Developing New Products for Global Markets 5.Truly Global Product Development Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Introduction 3 A cornerstone of a global marketing mix program is the set of product policy decisions that multinational companies (MNCs) constantly need to formulate. The range of product policy questions may include: What new products should be developed for what markets? What products should be added, removed, or modified for the product line in each of the countries in which the company operates? What brand names should be used? How should the product be packaged and serviced? Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Introduction 4 Examples of improper product policy decisions in global marketing: Ikea in the United States Procter & Gamble in Australia U.S. Car Makers in Japan Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 1. Global Product Strategies 5 Three global strategies to penetrate foreign markets: Extension strategy Adaptation strategy Invention strategy Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 1. Global Product Strategies 6 Five strategic options for the global marketplace: Strategic Option 1: Product and Communication Extension -Dual Extension Strategic Option 2: Product Extension -- Communications Adaptation Strategic Option 3: Product Adaptation -- Communications Extension Strategic Option 4: Product and Communications Adaptation -- Dual Adaptation Strategic Option 5: Product Invention Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Exhibit 10-1: Global Expansion Strategies 7 Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 2. Standardization versus Customization 8 Five forces favoring a globalized product strategy: 1. Common customer needs 2. Global customers 3. Scale economies 4. Time to market 5. Regional market agreements Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 2. Standardization versus Customization 9 Degree of Standardization Modular Approach Core-Product (Common Platform) Approach Balancing act between standardization and adaptation Overstandardization vs. overcustomization Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Exhibit 10-2: 2008 Automotive Color Popularity 10 Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 Exhibit 10-2 (cont): 2008 Automotive Color Popularity 11 Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 Exhibit 10-2 (cont): 2008 Automotive Color Popularity 12 Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 3. Multinational Diffusion 13 Example: Microsoft’s Xbox videogame The Adoption of new products is driven by three types of factors: Individual Differences Personal Influences Product Characteristics 1. Relative advantage 2. Compatibility 3. Complexity 4. Trialability 5. Observability Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 3. Multinational Diffusion 14 Other country characteristics used to predict new product penetration patterns include: Homogeneous population Lead countries Lag countries Cosmopolitanism Mobility Labor force profile, Developing vs. Developed countries Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 3. Multinational Diffusion 15 Time to “Take off” - Most new products display a distinct period of time to takeoff - Varies a great deal across product categories, between countries, previous takeoff experience Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Exhibit 10-3: Mean Time to Take Off Across Product Categories within a Country 16 Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 4. Developing New Products for Global Markets 17 Identifying New Product Ideas 4 C’s: Company Customers Competition Collaborators New Product Development (NPD) Process Screening Concept Testing Conjoint analysis To Standardize or not to standardize Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 4. Developing New Products for Global Markets 18 Test marketing May be skipped to save money Lead markets can be used as projections (Exhibit 10-4) Timing of Entry (Exhibit 10-5) Waterfall—staged rollout beginning with home country Sprinkler—global rollout simultaneously Often used for high tech goods Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 Exhibit 10-4: Examples of Test Market Countries 19 Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 Exhibit 10-5: Waterfall versus Sprinkler Models 20 Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Exhibit 10-6: Roll-Out of Xbox 360 and Sony Playstation 3 21 Copyright (c) 2007 John Wiley & Sons, Inc. Chapter 11 5. Truly Global Product Development 22 Scores of companies have research centers spread across the world. Challenge is to establish a truly global innovation process that transcends local clusters (i.e., to become a metanational innovator). To harvest the benefits of metanational innovation: Prospecting- find valuable new pockets of knowledge around the world. Assessing- decide on an optimal footprint (number and dispersion of knowledge sources). Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 5. Truly Global Product Development 23 Mobilizing: To harness the benefits of global innovation, companies must find ways to mobilize pockets of knowledge (e.g., technical blueprints, patents, equipment, market knowledge). The optimal strategy for mobilizing knowledge depends on the type (simple vs. complex) and nature (technical vs. market) of the knowledge involved. Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 5. Truly Global Product Development 24 4 possible strategic scenarios for mobilizing knowledge: Exchange information (arm’s length, digital transfer is sufficient). Move information about the market where the technology is. Move information about the technology to where the market knowledge is Move knowledge by rotating people and by temporary colocation (See Exhibit 10-7.) Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10 Exhibit 10-7: Mobilizing Knowledge 25 Copyright (c) 2009 John Wiley & Sons, Inc. Chapter 10