9/5 Objectives (A day) • • • • • • • • Introduction of AP physics Lab safety Sign in lab safety attendance sheet Classical Mechanics Coordinate Systems Units of Measurement Changing Units Dimensional Analysis Lab safety General guidelines 1. Conduct yourself in a responsible manner. 2. Perform only those experiments and activities for which you have received instruction and permission. 3. Be alert, notify the instructor immediately of any unsafe conditions you observe. 4. Work area must be kept clean. 5. Dress properly during a laboratory activity. Long hair should be tied back, jackets, ties, and other loose garments and jewelry should be removed. 6. When removing an electrical plug from its socket, grasp the plug, not the electrical cord. Hand must be completely dry before touching an electrical switch, plug, or outlet. 7. Report damaged electrical equipment immediately. Look for things such as frayed cords, exposed wires, and loose connections. Do not use damaged electrical equipment. Please sign in lab safety attendance sheet Classical Mechanics • Mechanics is a study of motion and its causes. • We shall concern ourselves with the motion of a particle. This motion is described by giving its position as a function of time. Specific position & time → event Position (time) → velocity (time) → acceleration • Ideal particle – Classical physics concept – Point like object / no size – Has mass • Measurements of position, time and mass completely describe this ideal classical particle. • We can ignore the charge, spin of elementary particles. Position • If a particle moves along a straight line → 1-coordinate curve/surface → 2-coordinate Volume → 3-coordinate • General description requires a coordinate system with an origin. – Fixed reference point, origin – A set of axes or directions – Instruction on labeling a point relative to origin, the directions of axes and the unit of axes. – The unit vector Rectangular coordinates - Cartesian Simplest system, easiest to visualize. To describe point P, we use three coordinates: (x, y, z) Spherical coordinate • Nice system for motion on a spherical surface • need 3 numbers to completely specify location: (r, Φ, θ) − r: distance between point to origin − Φ: angle between line OP and z: latitude = π/2 - Φ. − θ: angle in xy plane with x – longitude. Time • Time is absolute. The rate at which time elapse is independent of position and velocity. Unit of measurement Quantity/dimension being measured Length/[L] SI unit (symbol) meter (m) British (derived) unit Foot (ft) Time/[T] second (s) Second (s) Mass/[M] kilogram (kg) Slug Ele. Current/[I] ampere (A) Temperature[Θ] Kelvin (K) Amount of substance[N] Mole (mol) Luminous intensity[J] Candela (cd) International system of units (SI) consists of 7 base units. All other units can be expressed by combinations of these base units. The combined base units is called derived units Physical Dimensions • The dimension of a physical quantity specifies what sort of quantity it is—space, time, energy, etc. • We find that the dimensions of all physical quantities can be expressed as combinations of a few fundamental dimensions: length [L], mass [M], time [T]. • For example, – Energy: E = ML2/T2 – Speed: V = L/T Derived units • Like derived dimensions, when we combine basic unit to describe a quantity, we call the combined unit a derived unit. • Example: – Volume = L3 (m3) – Velocity = length / time = LT-1 (m/s) – Density = mass / volume = ML3 (kg/m3) SI prefixes • SI prefixes are prefixes (such as k, m, c, G) combined with SI base units to form new units that are larger or smaller than the base units by a multiple or sub-multiple of 10. • Example: km – where k is prefix, m is base unit for length. • 1 km = 103 m = 1000 m, where 103 is in scientific notation using powers of 10 SI uses prefixes for extremes prefixes for power of ten Prefix Symbol Notation tera giga mega kilo T G M k 1012 109 106 103 deci centi d c 10-1 10-2 milli micro nano pico m μ n p 10-3 10-6 10-9 10-12 Example: Convert the following 5 Tg 5 x 109 ___________ kg 2 μm 2 x 10-6 ___________ m 6 cg ___________ kg 6 x 10-5 7 nm 7 x 10-9 ___________ m 4 Gg ___________ 4 x 106 kg Unit conversions Note: the units are a part of the measurement as important as the number. They must always be kept together. Suppose we wish to convert 2 miles into meters. (1 miles = 1760 yards, 1 yd = 0.9144 m) 1760 yd 0.9144 m 2 miles x 1 mile x 1 yd = 3218 m example • Convert 80 km/hr to m/s. • Given: 1 km = 1000 m; 1 hr = 3600 s km 80 x 1000 m hr 1 km x 1 hr = 22 3600 s m s Units obey same rules as algebraic variables and numbers!! Dimensional analysis • We can check for error in an equation or expression by checking the dimensions. Quantities on the opposite sides of an equal sign must have the same dimensions. Quantities of different dimensions can be multiplied but not added together. • For example, a proposed equation of motion, relating distance traveled (x) to the acceleration (a) and elapsed time (t). 1 x 2 at 2 Dimensionally, this looks like L L = 2 T2 = L T At least, the equation is dimensionally correct; it may still be wrong on other grounds, of course. Another example use dimensional analysis to check if the equation is correct. d=v/t L = (L ∕ T ) ∕ T [L] = L ∕ T2 Significant Figures (Digits) • Instruments cannot perform measurements to arbitrary precision. A meter stick commonly has markings 1 millimeter (mm) apart, so distances shorter than that cannot be measured accurately with a meter stick. • We report only significant digits—those whose values we feel sure are accurately measured. There are two basic rules: – (i) the last significant digit is the first uncertain digit – (ii) when multiply/divide numbers, the result has no more significant digits than the least precise of the original numbers. The tests and exercises in the textbook assume there are 3 significant digits. Scientific Notation and Significant Digits • Scientific notation is simply a way of writing very large or very small numbers in a compact way. 299792485 2.998 10 8 0.0000000010878 1.088 10 9 • The uncertainty can be shown in scientific notation simply by the number of digits displayed in the mantissa 1.5 10 3 1.50 10 3 2 digits, the 5 is uncertain. 3 digits, the 0 is uncertain. Percent error • Measurements made during laboratory work yield an experimental value • Accepted value is the measurements determined by scientists and published in the reference table. • The difference between and experimental value and the published accepted value is called the absolute error. • The percent error of a measurement can be calculated by (absolute error) experimental value – accepted value X 100% Percent error = accepted value Lab period • Lab report format Class work Homework 1. Read and sign the Lab Requirement Letter – be sure to include both your signature and your parent or guardian’s signature. 2. Read and sign the Student Safety Agreement – both your signature and your guardian’s signature. 3. Reading assignment: 1.1 – 1.6, p. 29: #1.1, 1.3, 1.9 9/6 do now • The micrometer (1 μm) is often called the micron. How many microns make up 1.0 km? • • Homework questions? Quiz tomorrow – on homework assignments Objectives (B day) • Sign up on mastering physics – do assignments • Math review – class work Register Mastering Physics (See instructions at mastering physics sign up info) • Go to http://www.masteringphysics.com • Register with the access code in the front of the access kit in your new text, or pay with a credit card if you bought a used book. • WRITE DOWN YOUR NAME AND PASSWORD • Log on to masteringphysics.com with your new name and password. • The VC zip code is 12549 • The Course ID: MPLABARBERA1010 Mastering physics due by 11:00 pm tonight 9/7 do now (A day) • quiz 9/7 Objectives (A day) • Vector review • Lab report requirement There are two kinds of quantities… • Vectors have both magnitude and direction • displacement, velocity, acceleration • Scalars have magnitude only • distance, speed, time, mass Two ways to represent vectors Geometric approach Vectors are symbolized graphically as arrows, in text by bold-face type or with a line/arrow on top. A Magnitude: the size of the arrow Direction: degree from East θ Algebraic approach Vectors are represent in a coordinate system, e.g. Cartesian x, y, z. The system must be an inertial coordinate system, which means it is non-accelerated. y Magnitude: |R| = √x12 +y12 y1 o p(x1, y1) θ x1 Direction: θ = tan-1(y1/x1) x Equal and Inverse Vectors Equal vectors have the same length and direction. Inverse vectors have the same length, but opposite direction. A -A Graphical Addition of Vectors: “Head and tail ” & “parallelogram” Head and tail method E Parallelogram method E C is called the resultant vector! E is called the equilibrant vector! Vector Addition Laws Commutative Law: a+b=b+a Associative Law: (a + b) + c = c + (b + a) Subtract vectors: adding a negative vector Component Addition of Vectors 1) Resolve each vector into its x- and ycomponents. Ax = Acos Bx = Bcos Ay = Asin By = Bsin etc. 2) Add the x-components together to get Rx and the y-components to get Ry. Component Addition of Vectors 3) Calculate the magnitude of the resultant with the Pythagorean Theorem (|R| = Rx2 + Ry2). 4) Determine the angle with the equation = tan-1 Ry/Rx. Algebraic Addition of Vectors Ax = AcosA Bx = BcosB Ay = AsinA By = BsinB Rx = Ax + Bx Ry = Ay + By Bx By Ax Ay θB B R A θA θ Rx |R| = Rx2 + Ry2. Ry = tan-1 Ry/Rx • Homework 1. Reading assignment: 1.7 – 1.9 • p. 30 #31, 41, 43 Lab Period • Lab 1: Vector Addition • Objective: To compare the experimental value of a resultant of several vectors to the values obtained through graphical and analytical methods. • Equipment: A force table set 9/10 do now vi vf The direction of the change in velocity is best shown by A B C B E Objectives (B day) • Quiz corrections – count as a grade • Homework questions? • Unit vector Unit vectors • A unit vector is a vector that has a magnitude of 1, with no units. Its only purpose is to point, or describe a direction in space. • Unit vector is denoted by “^” symbol. • For example: – ^ i represents a unit vector that points in the direction of the + x-axis j unit vector points in the + y-axis – ^ – ^ k unit vector points in the + z-axis y ^ j ^ k z ^ i x • Any vector can be represented in terms of unit vectors, i, j, k Vector A has components: Ax, Ay, Az A = Axi + Ayj + Azk In two dimensions: A = Axi + Ayj Magnitude and direction of the vector In two dimensions: The magnitude of the vector is |A| = √Ax2 + Ay2 The direction of the vector is θ = tan-1(Ay/Ax) In three dimensions: The magnitude of the vector is |A| = √Ax2 + Ay2 + Az2 Adding Vectors By Component s=a+b Where a = axi + ayj & b = bxi + byj s = (ax + bx)i + (ay + by)j sx = ax + bx; sy = ay + by s = sxi + syj s2 = sx2 + sy2 tanf sy / sx example Given vector: • A =(3i + 4j ) m Determine 1. The x, y, z component of A 2. the magnitude A 3. the direction of vector A with +x example a. Is the vector A = i + j + k a unit vector? b. Can a unit vector have any components with magnitude greater than unity? Can it have any negative components? c. If A = a (3.0 i + 4.0 j ) where a is a constant, determine the value of a that makes A a unit vector. Example – using unit vectors Given the two displacement A =(6 i + 3 j - k ) m B =(4 i - 5 j + 8 k ) m • Find the magnitude of the displacement 2A - B 2A - B =(8 i + 11 j - 10 k ) m • Its magnitude = (√ 82 + 112 + 102 ) m = 17 m • Class work • Homework – Read 1.9 #1.49; 1.69; 1.75 – Mastering physics – due Thu. 9/13, 11:00 pm – Chapter 1 test is Friday 9/11 do now Two forces F1 and F2 are acting at a point O, as shown below. Which of the fooling is very nearly the resultant vector of F2 – F1? a. b. F1 F2 c. o e. d. Objectives (A day) • Homework questions? • Multiplication of vectors Multiplication of Vectors: Product of a Scalar and a Vector Vector Product of Two Vectors Scalar or Vector Multiplication of Vector by Scalar produce a vector • Examples: • momentum p = mv • Net force F = ma • Result • A vector with the same direction, a different magnitude and perhaps different units. Multiplication of vector by vector produce a scalar • Scalar product or dot product, yields a result that is a scalar quantity • Examples: • work W = F d • Result • A scalar with magnitude and no direction. Scalar product (Dot Product) |C| = A B |C| = AB cos |C| = AxBx + AyBy + AzBz A B Commutative property of scalar product A∙B=B∙A • Scalar product of parallel vectors: A∙A = |A||A|cos0o = |A|2 A A • Scalar product of anti-parallel vectors: A∙(-A) = |A||A|cos180o = -|A|2 A -A The sign of the product as a result of the angle between two vectors θ < 90o A∙B > 0 θ = 90o A∙B = 0 θ > 90o A∙B < 0 Application of scalar product • When a constant force F is applied to a body that undergoes a displacement d, the work done by the force is given by W = F∙d The work done by the force is • positive if the angle between F and d is between 0 and 90o (example: lifting weight) • Negative if the angle between F and d is between 90o and 180o (example: stop a moving car) • Zero and F and d are perpendicular to each other (example: waiter holding a tray of food while walk around) Scalar product of unit vectors Parallel unit vectors Anti-Parallel unit vectors i∙i=1 i∙j=j∙i=0 j∙j=1 j∙k=k∙j=0 k∙k=1 i∙k=k∙i=0 Mathematic meaning of scalar product Projection of B on A A∙B = A (Bcosθ) A∙B = B (Acosθ) Projection of B on A B θ A Bcosθ Component of B along A Vector multiplications obeys distributive law (A + B)∙C = A∙C + B∙C example A∙j = ? A∙j = (Axi + Ayj + Azk)∙j = Ay Component of A along y-Axis Finding the angles with the scalar product • Find the dot product and the angle between the two vectors A · B = |A||B|cosθ= AxBx + AyBy + AzBz |A| = √Ax2 + Ay2 + Az2 |B| = √Bx2 + By2 + Bz2 cosθ = A·B |A||B| = AxBx + AyBy + AzBz (√Ax2 + Ay2 + Az2 )(√Bx2 + By2 + Bz2 ) If cosθ is negative, θ is between 90o and 180o example A = 3i + 7k B = -i + 2j + k A∙B = ? θ=? example • Find the scalar product A∙B of the two vectors in the figure. The magnitudes of the vectors are A = 4.00 and B = 5.00 θ= 130o – 53.0o = 77.0o A∙B = (4.00)(5.00)cos 77.0o = 4.50 B y 130o A θ 53.0o x Ax = (4.00)cos53.0o = 2.407; Ay = (4.00)sin53.0o = 3.195 Az = 0; Bx = (5.00)cos130o = -3.214; By = (5.00)sin130o = 3.830 Bz = 0 A∙B = AxBx + AyBy + AzBz = 4.50 Finding the angles with the scalar product • Find the dot product and the angle between the two vectors A = 2i + 3j + k B = -4i +2j - k cosθ = (A∙B) / (|A||B|) A∙B = AxBx + AyBy + AzBz = -3 |A| = √Ax2 + Ay2 + Az2 = √14 |B| = √Bx2 + By2 + Bz2 = √21 cosθ = -0.175 θ = 100o •Since cosθ is negative, θ is between 90o and 180o homework • Read 1.10; p. 31, #53, #55 Lab period • Force table – unit vector, dot product, 9/12 do now A particle, as shown below, moving from point to a point Q on a curved path has respectively has v1 and v2 respectively. The direction of the average force on the particle is best given by v1 P Q v2 A B C D E Objectives (B day) • Vector product (Cross product) Vector (Cross Product) – Vector product or cross product, yields another vector •Application •Work = r F •Magnetic force F = qv B •Result •A vector with magnitude and a direction perpendicular to the plane established by the other two vectors Vector product (cross product) • The vector product of two vectors A and B, also called the cross product, is denoted by C=AxB • The vector product is a vector. It has a magnitude and direction Magnitude of C = A B C = AB sin (magnitude) A Where θ is the angle from A toward B, and θ is the smaller of the two possible angles. B Since 0 ≤ θ ≤ 180o, 0 ≤ sinθ ≤ 1, |A x B| is never negative. Note when A and B are in the same direction or in the opposite direction, sinθ = 0; The vector product of two parallel or anti-parallel vectors is always zero. Direction is determined by Right Hand Rule Place the vector tail to tail, they define the plane AxB B θ A AxB A x B is perpendicular to the plane containing the vectors A and B. Right-hand rule: we follow the direction of the fingers to go from the A to B, then the thumb points in the direction of A x B B BxA=-AxB A θ θ A B BxA Vector product vs. scalar product • Vector product: – A x B = ABsinθ (magnitude) – Direction: right-hand rule-perpendicular to the A, B plane • Scalar product: – A∙B = ABcosθ (magnitude) – It has no direction. • When A and B are parallel • When A and B are perpendicular to each other – AxB is zero – A∙B is maximum – AxB is maximum – A∙B is zero Calculating the vector product using components • If we know the components of A and B, we can calculate the components of the vector product. • The product of any vector with itself is zero *i x i = 0; j x j = 0; k x k = 0 • Using the right hand rule and A x B = ABsinθ *i x j = -j x i = k; *j x k = -k x j = i; *k x i = - i x k = j A x B = (Axi + Ayj + Azk) x (Bxi + Byj + Bzk) = AxByk - AxBzj – AyBxk + AyBzi + AzBxj - AzByi A x B = (AyBz – AzBy) i + (AzBx - AxBz) j + (AxBy – AyBx) k If C = A x B then Cx = AyBz – AzBy; Cy = AzBx - AxBz; Cz = AxBy – AyBx The vector product can also be expressed in determinant form as AxB= i j k i j k Ax Ay Az Ax Ay Az Bx By Bz Bx By Bz - direction + direction A x B =(AyBz – AzBy) i + (AzBx - AxBz) j + (AxBy – AyBx) k Multiplication of Vector by Vector (Cross Product) C=AB A C = B i j k Ax Ay Az Bx By Bz Example 1.12 • Vector A has magnitude 6 units and is in the direction of the + x-axis. Vector B has magnitude 4 units and lies in the xy-plane, making an angle of 30o with the + x-axis (fig. 1.32). Find the vector product C = A x B. y C = A x B = ABsinθ = (6)(4)sin30o = 12 From the right-hand rule, the direction of C is along the z-axis, C = 12k B 30o A C z We can also find C using components of A and B x Example 1.12 • Vector A has magnitude 6 units and is in the direction of the + x-axis. Vector B has magnitude 4 units and lies in the xy-plane, making an angle of 30o with the + x-axis (fig. 1.32). Find the vector product C = A x B. y We can also find C using components of A and B A = 6i B 30o B = 3.46i + 2j A C = (6i) x (3.46i + 2j) =12k C z x example • Find the vector product A X B (expressed in unit vectors) of the two vectors given in the figure. A (3.60 m) 70o 30o B (2.4 m) C = A x B = ABsinθ = (3.60 m)(2.4 m)sin140o (C = 5.6 k) m From the right-hand rule, the direction of C is along the z-axis, homework • Class work • Homework – Read: 1.10; p. 31 #1.59, 1.89 9/13 do now • A particle of mass m at point P moves along the x-axis and changes its velocity from vi at P to vf at Q, as shown below. The direction of average acceleration is best given by d meters P vi vf A. B. C. D. Q t sec E. 9/13 Objectives (B day) • • • • • AP Function Review Chapter 1 review Lab Homework – function sheet Chapter 1 test tomorrow Lab period • Lab 1 – part 4 – cross product 9/7 do now (A day) • Antarctica is roughly semicircular, with a radius of 2000 km. The average thickness of its ice cover is 3000 m. How many cubic centimeters of ice does Antarctica contain? (ignore the curvature of Earth) 1.9 x 1022 cm3