Time and Motion

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Time
And
Motion
“All things move, all things run, all things are rapidly
changing... On account of the persistency of an image
upon the retina, moving objects constantly multiply
themselves; their form changes like rapid vibrations, in
their mad career... To paint a human figure you must
not paint it; you must render the whole of its
surrounding atmosphere.”
--Umberto Boccioni, “Technical Manifesto of
Futurist Painting,” 1910.
• Actual Motion - Physical motion in which objects
change their position over time.
• Kinetic Art -
Works of art that are designed to
move as part of their composition.
(Greek kinesis, meaning movement)
• Camera Arts - Photography
Motion Picture & Cinematography
Video
Examples of Actual Motion
Mobile
Kinetic Sculpture
• Implied Motion - Motion that is suggested or implied
by the artist rather than by physical movement, such as
through tightened muscles in statues, or by the use of
diagonal lines.
• Repetitive Imagery - A method of implying motion
through repetition of imagery that changes slightly from
image to image, such as in a comic book.
• Figure Repetition - A method of implying motion or
passage of time through showing figures in a series of
different positions or situations to tell a narrative.
Examples of Implied Motion
Examples of Implied Motion
• Illusion of Motion - The sense that a static object or
work is in the process of moving.
• Multiple Exposures - A method of providing the
illusion of motion through the rapid presentation of
photo-like sequences of moving objects.
• Blurred Outlines - A photographic and artistic
technique of blurring the outlines of objects to create
the illusion of rapid motion.
Examples of the Illusion of Motion
Time and Motion Design
• You are to create a final design that conveys a
sense of time and motion.
• Choose a simple idea and brainstorm.
Idea examples: a person or animal walking or jumping.
It could be something as simplistic as illustrating your book
or chair being moved.
• Create 12 thumbnails:
• 6 thumbnails for Implied Motion (i.e. repetitive imagery,
strong diagonals, comic book-like narrative)
• 6 thumbnails for the Illusion of Motion (i.e. multiple
exposures, blurred outlines)
• Turn in both the Final Design and the Thumbnails.
Homework
• Work on Final Written Assignment &
Presentation.
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