Advanced Computing Techniques & Applications Dr. Bo Yuan E-mail: yuanb@sz.tsinghua.edu.cn 2 3 Course Profile • Lecturer: • Contact – Phone: – E-mail: – Room: Dr. Bo Yuan 2603 6067 yuanb@sz.tsinghua.edu.cn F-301B • Time: 10:25 am – 12:00pm, Friday • Venue: CI-107 & B-204 (Lab) • Teaching Assistant – Mr. Pengtao Huang – hpt13@mails.tsinghua.edu.cn 4 We will study ... • MPI – Message Passing Interface – API for distributed memory parallel computing (multiple processes) – The dominant model used in cluster computing • OpenMP – Open Multi-Processing – API for shared memory parallel computing (multiple threads) • GPU Computing with CUDA – Graphics Processing Unit – Compute Unified Device Architecture – API for shared memory parallel computing in C (multiple threads) • Parallel Matlab – A popular high-level technical computing language and interactive environment 5 Aims & Objectives • Learning Objectives – Understand the main issues and core techniques in parallel computing. – Able to develop MPI based parallel programs. – Able to develop OpenMP based parallel programs. – Able to develop GPU based parallel programs. – Able to develop Matlab based parallel programs. • Graduate Attributes – In-depth Knowledge of the Field of Study – Effective Communication – Independence and Teamwork – Critical Judgment 6 Learning Activities • Lecture (9) – Introduction (3) – MPI and OpenMP (3) – GPU Computing (3) • Practice (4) – – – – MPI (1) OpenMP (1) GPU Programming (1) Parallel Matlab (1) • Others (3) – Industry Tour (1) – Presentation (1) – Final Exam (1) 7 Learning Resources 8 Learning Resources • Books – http://www.mcs.anl.gov/~itf/dbpp/ – https://computing.llnl.gov/tutorials/parallel_comp/ – http://www-users.cs.umn.edu/~karypis/parbook/ • Journals – http://www.computer.org/tpds – http://www.journals.elsevier.com/parallel-computing/ – http://www.journals.elsevier.com/journal-of-parallel-and-distributed-computing/ • Amazon Cloud Computing Services – http://aws.amazon.com • CUDA – http://developer.nvidia.com 9 Learning Resources https://www.coursera.org/course/hetero 10 Assessment 20% 40% 40% 11 Group Project https://developer.nvidia.com/embedded-computing 12 Rules & Policies • Plagiarism – Plagiarism is the act of misrepresenting as one's own original work the ideas, interpretations, words or creative works of another. – Direct copying of paragraphs, sentences, a single sentence or significant parts of a sentence. – Presenting as independent work done in collaboration with others. – Copying ideas, concepts, research results, computer codes, statistical tables, designs, images, sounds or text or any combination of these. – Paraphrasing, summarizing or simply rearranging another person's words, ideas, without changing the basic structure and/or meaning of the text. – Copying or adapting another student's original work into a submitted assessment item. 13 Rules & Policies • Late Submission – Late submissions will incur a penalty of 10% of the total marks for each day that the submission is late (including weekends). Submissions more than 5 days late will not be accepted. • Assumed Background – Acquaintance with C language is essential. – Knowledge of computer architecture is beneficial. • We have CUDA supported GPU cards available! 14 Half Adder A: Augend B: Addend S: Sum C: Carry 15 Full Adder 16 SR Latch S R Q 0 0 Q 0 1 0 1 0 1 1 1 N/A 17 Address Decoder 18 Address Decoder 19 Electronic Numerical Integrator And Computer • Programming – – – – Programmable Switches and Cables Usually took days. I/O: Punched Cards • Speed (10-digit decimal numbers) – Machine Cycle: 5000 cycles per second – Multiplication: 357 times per second – Division/Square Root: 35 times per second 20 Stored-Program Computer 21 Personal Computer in 1980s BASIC IBM PC/AT 22 23 24 GFLOPS Top 500 Supercomputers 25 Cost of Computing Date Approximate cost per GFLOPS Approximate cost per GFLOPS inflation adjusted to 2013 dollars 1984 $15,000,000 $33,000,000 1997 $30,000 $42,000 April 2000 $1,000 $1,300 May 2000 $640 $836 August 2003 $82 $100 August 2007 $48 $52 March 2011 $1.80 $1.80 August 2012 $0.75 $0.73 December 2013 $0.12 $0.12 26 Complexity of Computing • A: 10×100 B: 100×5 C: 5×50 • (AB)C vs. A(BC) • A: N×N B: N×N C=AB • Time Complexity: O(N3) • Space Complexity: O(1) 27 Why Parallel Computing? • Why we need every-increasing performance: – Big Data Analysis – Climate Modeling – Gaming • Why we need to build parallel systems: – Increase the speed of integrated circuits Overheating – Increase the number of transistors Multi-Core • Why we need to learn parallel programming: – Running multiple instances of the same program is unlikely to help. – Need to rewrite serial programs to make them parallel. 28 Parallel Sum 1, 4, 3 8 9, 2, 8 19 0 0 1 5, 1, 1 6, 2, 7 7 15 2 2, 5, 0 7 3 4 4, 1, 8 6, 5 ,1 2, 3, 9 13 12 14 5 6 7 Cores 95 29 Parallel Sum 1, 4, 3 8 9, 2, 8 19 0 27 0 49 0 0 1 6, 2, 7 7 15 2 22 95 5, 1, 1 2 2, 5, 0 7 3 4 20 4 46 4 4, 1, 8 6, 5 ,1 2, 3, 9 13 12 14 5 6 26 7 Cores 6 30 Prefix Scan Original Vector 3 5 2 5 7 9 4 6 Inclusive Prefix Scan 3 8 10 15 22 31 35 41 Exclusive Prefix Scan 0 3 8 10 15 22 31 35 prefixScan[0]=A[0]; for (i=1; i<N; i++) prefixScan[i]=prfixScan[i-1]+A[i]; 31 Parallel Prefix Scan 3 5 2 5 7 9 -4 3 5 2 5 7 9 6 7 -3 1 7 6 8 3 8 10 15 7 16 12 18 7 4 5 12 6 14 13 15 -4 6 7 -3 1 7 6 8 -1 2 -1 2 15 18 12 15 Exclusive Prefix Scan 3 8 10 15 0 15 33 45 22 31 27 33 40 37 38 45 51 59 58 60 32 Levels of Parallelism • Embarrassingly Parallel – No dependency or communication between parallel tasks • Coarse-Grained Parallelism – Infrequent communication, large amounts of computation • Fine-Grained Parallelism – Frequent communication, small amounts of computation – Greater potential for parallelism – More overhead • Not Parallel – Giving life to a baby takes 9 months. – Can this be done in 1 month by having 9 women? 33 Data Decomposition 2 Cores 34 Granularity 8 Cores 35 Coordination • Communication – Sending partial results to other cores • Load Balancing – Wooden Barrel Principle • Synchronization – Race Condition Thread A Thread B 1A: Read variable V 1B: Read variable V 2A: Add 1 to variable V 2B: Add 1 to variable V 3A Write back to variable V 3B: Write back to variable V 36 Data Dependency • Bernstein's Conditions I j Oi Ii O j Flow Dependency Oi O j Output Dependency • Examples 1: 2: 3: 4: function Dep(a, b) c = a·b d = 3·c end function 1: 2: 3: 4: 5: function NoDep(a, b) c = a·b d = 3·b e = a+b end function 37 What is not parallel? Recurrences Loop-Carried Dependence for (i=1; i<N; i++) a[i]=a[i-1]+b[i]; for (k=5; k<N; k++) { b[k]=DoSomething(K); a[k]=b[k-5]+MoreStuff(k); } Atypical Loop-Carried Dependence wrap=a[0]*b[0]; for (i=1; i<N; i++) { c[i]=wrap; wrap=a[i]*b[i]; d[i]=2*wrap; } Solution for (i=1; i<N; i++) { wrap=a[i-1]*b[i-1]; c[i]=wrap; wrap=a[i]*b[i]; d[i]=2*wrap; } 38 What is not parallel? Induction Variables Solution i1=4; i2=0; for (k=1; k<N; k++) { B[i1++]=function1(k,q,r); i2+=k; A[i2]=function2(k,r,q); } i1=4; i2=0; for (k=1; k<N; k++) { B[k+3]=function1(k,q,r); i2=(k*k+k)/2; A[i2]=function2(k,r,q); } 39 Types of Parallelism • Instruction Level Parallelism • Task Parallelism – Different tasks on the same/different sets of data • Data Parallelism – Similar tasks on different sets of the data • Example – 5 TAs, 100 exam papers, 5 questions – How to make it task parallel? – How to make it data parallel? 40 Assembly Line 15 20 5 • How long does it take to produce a single car? • How many cars can be operated at the same time? • How long is the gap between producing the first and the second car? • The longest stage on the assembly line determines the throughput. 41 Instruction Pipeline 1: Add 1 to R5. 2: Copy R5 to R6. IF: Instruction fetch ID: Instruction decode and register fetch EX: Execute MEM: Memory access WB: Register write back 42 Superscalar 43 Computing Models • Concurrent Computing – Multiple tasks can be in progress at any instant. • Parallel Computing – Multiple tasks can be run simultaneously. • Distributed Computing – Multiple programs on networked computers work collaboratively. • Cluster Computing – Homogenous, Dedicated, Centralized • Grid Computing – Heterogonous, Loosely Coupled, Autonomous, Geographically Distributed 44 Concurrent vs. Parallel Job 1 Job 2 Job 1 Job 2 Job 1 Job 2 Job 3 Job 4 Core Core 1 Core 2 Core 1 Core 2 45 Process & Thread • Process – An instance of a computer program being executed • Threads – – – – • The smallest units of processing scheduled by OS Exist as a subset of a process. Share the same resources from the process. Switching between threads is much faster than switching between processes. Multithreading – Better use of computing resources – Concurrent execution – Makes the application more responsive Thread Process Thread 46 Parallel Processes Program Node 1 Process 1 Node 2 Process 2 Node 3 Process 3 Single Program, Multiple Data 47 Parallel Threads 48 Graphics Processing Unit 49 CPU vs. GPU 50 CUDA 51 CUDA 52 GPU Computing Showcase 53 MapReduce vs. GPU • Pros: – Run on clusters of hundreds or thousands of commodity computers. – Can handle excessive amount of data with fault tolerance. – Minimum efforts required for programmers: Map & Reduce • Cons: – Intermediate results are stored in disks and transferred via network links. – Suitable for processing independent or loosely coupled jobs. – High upfront hardware cost and operational cost – Low Efficiency: GFLOPS per Watt, GFLOPS per Dollar 54 Parallel Computing in Matlab for i=1:1024 A(i) = sin(i*2*pi/1024); end plot(A); matlabpool open local 3 parfor i=1:1024 A(i) = sin(i*2*pi/1024); end plot(A); matlabpool close 55 GPU Computing in Matlab http://www.mathworks.cn/discovery/matlab-gpu.html 56 Cloud Computing 57 Everything is Cloud … 58 Five Attributes of Cloud Computing • Service Based – What the service needs to do is more important than how the technologies are used to implement the solution. • Scalable and Elastic – The service can scale capacity up or down as the consumer demands at the speed of full automation. • Shared – Services share a pool of resources to build economies of scale. • Metered by Use – Services are tracked with usage metrics to enable multiple payment models. • Uses Internet Technologies – The service is delivered using Internet identifiers, formats and protocols. 59 Flynn’s Taxonomy • Single Instruction, Single Data (SISD) – von Neumann System • Single Instruction, Multiple Data (SIMD) – Vector Processors, GPU • Multiple Instruction, Single Data (MISD) – Generally used for fault tolerance • Multiple Instruction, Multiple Data (MIMD) – Distributed Systems – Single Program, Multiple Data (SPMD) – Multiple Program, Multiple Data (MPMD) 60 Flynn’s Taxonomy 61 Von Neumann Architecture Harvard Architecture 62 Inside a PC ... Front-Side Bus (Core 2 Extreme) 8B × 400MHZ × 4/Cycle = 12.8GB/S Memory (DDR3-1600) 8B × 200MHZ × 4 × 2/Cycle = 12.8GB/S PCI Express 3.0 (×16) 1GB/S × 16= 16GB/S 63 Shared Memory System CPU CPU CPU ... CPU Interconnect Memory 64 Non-Uniform Memory Access Remote Access Core 1 Core 2 Interconnect Core 1 Core 2 Interconnect Local Access Memory Local Access Memory 65 Distributed Memory System CPU CPU CPU ... Memory Memory Memory Communication Networks 66 Crossbar Switch P1 P2 P3 P4 M1 M2 M3 M4 67 Cache • Component that transparently stores data so that future requests for that data can be served faster – Compared to main memory: smaller, faster, more expensive – Spatial Locality – Temporal Locality • Cache Line – A block of data that is accessed together • Cache Miss – – – – Failed attempts to read or write a piece of data in the cache Main memory access required Read Miss, Write Miss Compulsory Miss, Capacity Miss, Conflict Miss 68 Writing Policies 69 Cache Mapping Memory Cache Memory Index Index Index Index 0 0 0 0 1 1 1 1 2 2 2 2 3 3 3 3 4 4 5 5 ... ... Direct Mapped Cache 2-Way Associative 70 Cache Miss #define MAX 4 double A[MAX][MAX], x[MAX], y[MAX]; /* Initialize A and x, assign y=0 */ for (i=0; i<MAX, i++) for (j=0; j<MAX; j++) y[i]+=A[i][j]*x[j]; /* Assign y=0 */ Column Major Row Major 0,0 0,1 0,2 0,3 1,0 1,1 1,2 1,3 2,0 2,1 2,2 2,3 3,0 3,1 3,2 3,3 Cache Memory for (j=0; j<MAX, j++) for (i=0; i<MAX; i++) y[i]+=A[i][j]*x[j]; How many hit misses? 71 Cache Coherence Time Core 0 0 y0=x; 1 x=7; 2 Statements without x Core 0 Core 1 Cache 0 Cache 1 Core 1 y1=3*x; Statements without x z1=4*x; Interconnect What is the value of z1? With write through policy … With write back policy … x=2 y1 y0 z1 72 Cache Coherence Core 0 Core 1 B=A2 A=5 A update A Core 0 A invalidate Core 1 A=5 B=B+1 AB reload A update AB A=5 AB invalidate reload AB (A=5)B A and B are called false sharing. 73 False Sharing int i, j, m, n; double y[m]; /* Private variables */ int i, j, iter_count; /* Assign y=0 */ /* Shared variables */ int m, n, core_count; double y[m]; for (i=0; i<m; i++) for (j=0; j<n; j++) y[i]+=f(i, j); m=8, two cores cache line: 64 bytes iter_count=m/core_count; /* Core 0 does this */ for (i=0; i<iter_count; i++) for (j=0; j<n; j++) y[i]+=f(i, j); /* Core 1 does this */ for (i=iter_count; i<2*iter_count; i++) for (j=0; j<n; j++) 74 y[i]+=f(i, j); Virtual Memory • Virtualization of various forms of computer data storage into a unified address space – Logically increases the capacity of main memory (e.g., DOS can only access 1 MB of RAM). • Page – A block of continuous virtual memory addresses – The smallest unit to be swapped in/out of main memory from/into secondary storage. • Page Table – Used to store the mapping between virtual addresses and physical addresses. • Page Fault – The accessed page is not in the physical memory. 75 Interleaving Statements s1 s1 s1 s1 s1 s1 T0 T1 s1 s1 s2 s1 s1 s1 s1 s2 s2 s2 s1 s2 s2 s2 s2 s1 s2 s2 s2 s2 s2 s2 C M M N ( M N )! M! N! 76 Critical Region • A portion of code where shared resources are accessed and updated • Resources: data structure (variables), device (printer) • Threads are disallowed from entering the critical region when another thread is occupying the critical region. • A means of mutual exclusion is required. • If a thread is not executing within the critical region, that thread must not prevent another thread seeking entry from entering the region. • We consider two threads and one core in the following examples. 77 First Attempt int threadNumber = 0; void ThreadZero() { while (TRUE) do { while (threadNumber == 1) do {} // spin-wait CriticalRegionZero; threadNumber=1; OtherStuffZero; } } void ThreadOne() { while (TRUE) do { while (threadNumber == 0) do {} // spin-wait CriticalRegionOne; threadNumber=0; OtherStuffOne; } } • Q1: Can T1 enter the critical region more times than T0? • Q2: What would happen if T0 terminates (by design or by accident)? 78 Second Attempt int Thread0inside = 0; int Thread1inside = 0; void ThreadZero() { while (TRUE) do { while (Thread1inside) do {} Thread0inside = 1; CriticalRegionZero; Thread0inside = 0; OtherStuffZero; } } void ThreadOne() { while (TRUE) do { while (Thread0inside) do {} Thread1inside = 1; CriticalRegionOne; Thread1inside = 0; OtherStuffOne; } } • Q1: Can T1 enter the critical region multiple times when T0 is not within the critical region? • Q2: Can T1 and T2 be allowed to enter the critical region at the same time? 79 Third Attempt int Thread0WantsToEnter = 0; int Thread1WantsToEnter = 0; void ThreadZero() { while (TRUE) do { Thread0WantsToEnter = 1; while (Thread1WantsToEnter) do {} CriticalRegionZero; Thread0WantsToEnter = 0; OtherStuffZero; } } void ThreadOne() { while (TRUE) do { Thread1WantsToEnter = 1; while (Thread0WantsToEnter) do {} CriticalRegionOne; Thread1WantsToEnter = 0; OtherStuffOne; } } 80 Fourth Attempt int Thread0WantsToEnter = 0; int Thread1WantsToEnter = 0; void ThreadZero() { while (TRUE) do { Thread0WantsToEnter = 1; while (Thread1WantsToEnter) do { Thread0WantsToEnter = 0; delay(someRandomCycles); Thread0WantsToEnter = 1; } CriticalRegionZero; Thread0WantsToEnter = 0; OtherStuffZero; } } void ThreadOne() { while (TRUE) do { Thread1WantsToEnter = 1; while (Thread0WantsToEnter) do { Thread1WantsToEnter = 0; delay(someRandomCycles); Thread1WantsToEnter = 1; } CriticalRegionOne; Thread1WantsToEnter = 0; OtherStuffOne; } 81 } Dekker’s Algorithm int Thread0WantsToEnter = 0, Thread1WantsToEnter = 0, favored = 0; void ThreadZero() void ThreadOne() { { while (TRUE) do { while (TRUE) do { Thread0WantsToEnter = 1; Thread1WantsToEnter = 1; while (Thread1WantsToEnter) while (Thread0WantsToEnter) do { do { if (favored == 1) { if (favored == 0) { Thread0WantsToEnter = 0; Thread1WantsToEnter = 0; while (favored == 1) do {} while (favored == 0) do {} Thread0WantsToEnter = 1; Thread1WantsToEnter = 1; } } } } CriticalRegionZero; CriticalRegionOne; favored = 1; favored = 0; Thread0WantsToEnter = 0; Thread1WantsToEnter = 0; OtherStuffZero; OtherStuffZero; } } 82 } } Parallel Program Design • Foster’s Methodology • Partitioning – Divide the computation to be performed and the data operated on by the computation into small tasks. • Communication – Determine what communication needs to be carried out among the tasks. • Agglomeration – Combine tasks that communicate intensively with each other or must be executed sequentially into larger tasks. • Mapping – Assign the composite tasks to processes/threads to minimize inter-processor communication and maximize processor utilization. 83 Parallel Histogram Find_bin() data[i-1] Increment bin_counts data[i] bin_counts[b-1]++ 0 1 2 3 4 data[i+1] bin_counts[b]++ 5 84 Parallel Histogram data[i-1] data[i] loc_bin_cts[b-1]++ data[i+1] loc_bin_cts[b]++ loc_bin_cts[b-1]++ bin_counts[b-1]+= data[i+2] loc_bin_cts[b]++ bin_counts[b]+= 85 Performance • • • Speedup S T Serial TParallel E TSerial S N N TParallel Efficiency Scalability – Problem Size, Number of Processors • Strongly Scalable – Same efficiency for larger N with fixed problem size • Weakly Scalable – Same efficiency for larger N with a fixed problem size per processor 86 Amdahl's Law 1 S(N ) (1 P ) P N 87 Gustafson's Law TParallel a b sequential TSerial a N b parallel a N b S (N ) N ( N 1) ab • a for ab Linear speedup can be achieved when: – Problem size is allowed to grow monotonously with N. – The sequential part is fixed or grows slowly. • Is it possible to achieve super linear speedup? 88 Review • Why is parallel computing important? • What is data dependency? • What are the benefits and issues of fine-grained parallelism? • What are the three types of parallelism? • What is the difference between concurrent and parallel computing? • What are the essential features of cloud computing? • What is Flynn’s Taxonomy? 89 Review • Name the four categories of memory systems. • What are the two common cache writing policies? • Name the two types of cache mapping strategies. • What is a cache miss and how to avoid it? • What may cause the false sharing issue? • What is a critical region? • How to verify the correctness of a concurrent program? 90 Review • Name three major APIs for parallel computing. • What are the benefits of GPU computing compared to MapReduce? • What is the basic procedure of parallel program design? • What are the key performance factors in parallel programming? • What is a strongly/weakly scalable parallel program? • What is the implication of Amdahl's Law? • What does Gustafson's Law tell us? 91