Character Creation A Brief presentation of the development and creation of a character in which I created. Initial Character Research • • • For my initial character I knew several things I wanted a female protagonist and a medieval/fantasy setting. Drawing from Anime Art style and be influenced greatly by Final Fantasy this sparked several ideas for my initial design. The setting I wanted a dark enchanted world which had its light extinguished, a game that creates a world like this for referance would be Dark Souls. This game manages o create an atmosphere of you being alone against endless waves of enemies and still maintain a magical and intriguing world. Another part of the character I knew I wanted was some kind of Sprit form she can transform into giving a contrasting fell and move set for the character. I finally settled on a white wolf . Character Development Ideas • • • • Here was the first initial designs for my character. Not being a great drawer I decided to produce my ideas in steps making it easier for me to portray. I started with the character model, in keeping with the anime theme I decide to draw the eyes in this style. I settled on brown eyes. The armour was a variety of concept I came up with, the hardest part was making the whole outfit flow as I had so many ideas and not all would work together. The hairstyle is just basic Blonde long hair with a side sweeped fridge. Character Development Ideas • Her Armour is made from a variety of metals and cloths, wearing a variety of light armour for faster movement. • I wanted the armour to be a sort of shiny silver but still protective. The Red Velvet embroiled throughout was heavily inspired by Asuna from Sword Art Online, I was hoping this would give an elegant and graceful approach to the female warrior Character Development Ideas • Here we have the first design for her Wolfform. Being a fond lover of Werewolves I thought I would end up with her having the horrible curse upon her. From a game play perspective though I settled with her just turning into a White Wolf. This would be a form where she could unless her full potential. The wolf is a simple wolf, with the twist of being able to use magical power. Like White fluffy fur the wolf may look elegant but is a fear some opponent to come up against. Character Development Ideas • • • Here Is a back view and a side view of my character. I decided to play around with a variety of sword ideas attempting to create a design I was happy with. I knew I wanted to have it jagged and have a pattern inscribed down the base. The hilt would be made of Onyx and the sword with a Starlight steel. At the top right of the screen have three versions of the moon I was playing around with making these her magical attacks starting from crescent moon as it grows stronger ends up full moon dealing considerably more damage. Character Development Ideas • Here I came up with the idea to add Angel wings to my character adding an angelic feel. I decided with long flowing white feathered wings. Under I continued with the concept ideas for attacks showing the progression. Character Template Sheet • https://azimmalik.word press.com/wpadmin/post.php?post=4 72&action=edit • Here is a link to my word press there I have a fully fleshed out template of my character entailing a Varity of attributes, emotions, statuses and beliefs. Character Backstory • The world been plunged into darkness her homeland a distant memory. Luna the princess of moonlight must expel the shadows of this unknown threat and save those truly dear. During the year 2126 a great darkness has fallen upon the world, but a prophecy has spoken of a girl with eyes like starlight and with the fierce nature of the wolf, will rise up, banishing this looming threat strangling the world. Saving humanity from this plight. • • • • • • • • • Character Name –Lunastra Okami Nicknames – Luna, Wolf girl Date of Birth – 10 May 2162 Physical age – 22 Height – 5,10 Build – Feminine Toned Eye Colour – Hazel Hair Colour – Blonde Gameplay • Potential roles within the game. The Character I have created will be the main character and focal point of the game. She will be the hero and main protagonist allowing the main player to play through as her in her quest. Due to the mechanics of the game the movement and attacks will be basic manoeuvres and skills. The player once reaching a Certain Score threshold will be allowed to access wolf form for a certain time. Audio Design Samples • Here is a variety of audio motifs I have created for my character which include • Background ambiance • Movement • Weapon Summary • This PowerPoint gives a brief introduction to the creative process behind my character. I hope it has been informative and you have at least an understanding of my general idea behind my character. • Any Questions or further information please ask.