Kinematics in Two Dimensions Section 1: Adding Vectors Graphically • Adding Vectors Graphically • Remember vectors have magnitude (length) and direction. • When you add vectors you must maintain both magnitude and direction • This information is represented by an arrow (vector) • A vector has a magnitude and a direction – The length of a drawn vector represents magnitude. – The arrow represents the direction Larger Vector Smaller Vector Graphical Representation of Vectors • Given Vector a: Draw 2a Draw -a Problem set 1: a b c 1. Which vector has the largest magnitude? 2. What would -b look like? 3. What would 2 c look like? Vectors a b • Three vectors c a b c • When adding vectors graphically, align the vectors headto-tail. • This means draw the vectors in order, matching up the point of one arrow with the end of the next, indicating the overall direction heading. • Ex. a + c • The starting point is called the origin c a origin a b c • When all of the vectors have been connected, draw one straight arrow from origin to finish. This arrow is called the resultant vector. c a origin a b • Ex.1 Draw a + b c a b • Ex.1 Draw a + b Resultant origin c a b • Ex. 2 Draw a + b + c c a b • Ex. 2 Draw a + b + c Resultant origin c a b • Ex. 3 Draw 2a – b – 2c c a b • Ex. 3 Draw 2a – b – 2c origin Resultant c Section 2: How do you name vector directions? Vector Direction Naming • How many degrees is this? N W E S Vector Direction Naming • How many degrees is this? N 90º W E S Vector Direction Naming • What is the difference between 15º North of East and 15 º East of North? N W E S Vector Direction Naming • What is the difference between 15º North of East and 15º East of North? (can you tell now?) N W N E S 15º North of East W E S 15º East of North Vector Direction Naming N 15º W S 15º North of what? Vector Direction Naming N 15º E W S 15º North of East 15º W E S 15º East of What? N W 15º E S 15º East of North N of ___ E ___ This is the baseline. It is the direction you look at first This is the direction you go from the baseline to draw your angle Describing directions • 30º North of East – East first then 30º North • 40º South of East – East first then 30º South • 25º North of West – West first then 30º North • 30º South of West – West first then 30º South Problem Set #2 (Name the angles) 30º 45º 20º 30º 20º Intro: Get out your notes a b c 1. Draw the resultant of a–b+c 2. What would you label following angles 28º a. b. 18º 3. Draw the direction 15º S of W Section 3: How do you add vectors mathematically (not projectile motion) The Useful Right Triangle • Sketch a right triangle and label its sides c: hypotenuse a: opposite Ө b: adjacent The angle • The opposite (a) and adjacent (b) change based on the location of the angle in question • The hypotenuse is always the longest side c: hypotenuse Ө b: adjacent a: opposite • The opposite (a) and adjacent (b) change based on the location of the angle in question • The hypotenuse is always the longest side c: hypotenuse Ө b: adjacent a: opposite To figure out any side when given two other sides • Use Pythagorean Theorem a2 + b2 = c2 c: hypotenuse a: opposite Ө b: adjacent The angle Sometimes you need to use trig functions c: hypotenuse a: opposite Ө a: adjacent Opp Sin Ө = _____ Hyp Opp Tan Ө = _____ Adj Adj Cos Ө = _____ Hyp Sometimes you need to use trig functions c: hypotenuse a: opposite Ө a: adjacent Opp Sin Ө = _____ Hyp SOH CAH TOA Opp Tan Ө = _____ Adj Adj Cos Ө = _____ Hyp More used versions Opp Sin Ө = _____ Hyp Opp = (Sin Ө)(Hyp) Adj Cos Ө = _____ Hyp Adj = (Cos Ө)(Hyp) Opp Tan Ө = _____ Adj Ө= Tan-1 Opp _____ Adj • To resolve a vector means to break it down into its X and Y components. Example: 85 m 25º N of W • Start by drawing the angle 25º • To resolve a vector means to break it down into its X and Y components. Example: 85 m 25º N of W • Start by drawing the angle • The magnitude given is always the hypotenuse 85 m 25º • To resolve a vector means to break it down into its X and Y components. Example: 85 m 25º N of W • this hypotenuse is made up of a X component (West) • and a Y component (North) 85 m North 25º West In other words: I can go so far west along the X axis and so far north along the Y axis and end up in the same place finish finish 85 m North origin West 25º origin • If the question asks for the West component: Solve for that side – Here the west is the adjacent side Adj = (Cos Θ)(Hyp) 85 m 25º West or Adj. • If the question asks for the West component: Solve for that side – Here the west is the adjacent side Adj = (Cos Θ)(Hyp) Adj = (Cos 25º)(85) = 77 m W 85 m 25º West or Adj. • If the question asks for the North component: Solve for that side – Here the north is the opposite side Opp = (Sin Θ)(Hyp) North or Opp. 85 m 25º • If the question asks for the North component: Solve for that side – Here the west is the opposite side Opp = (Sin Θ)(Hyp) Opp = (Sin 25º)(85) = 36 m N North or Opp 85 m 25º Resolving Vectors Into Components • Ex 4a. Find the west component of 45 m 19º S of W Resolving Vectors Into Components • Ex 4a. Find the west component of 45 m 19º S of W • Ex 4a. Find the south component of 45 m 19º S of W • Ex 4a. Find the south component of 45 m 19º S of W Remember the wording. These vectors are at right angles to each other. 5 m/s forward 5 m/s Redraw and it becomes velocity = 30 m/s down Right angle Hypotenuse = Resultant speed 30 m/s Section 4 (Solving for a resultant) • Ex. 6 Find the resultant of 35.0 m, N and 10.6 m, E. • Start by drawing a vector diagram • Then draw the resultant arrow • Ex. 6 Find the resultant of 35.0 m, N and 10.6 m, E. Then draw the resultant vector and angle – The angle you find is in the triangle closest to the origin • Now we use Pythagorean theorem to figure out the resultant (hypotenuse) • Then inverse tangent to figure out the angle • The answer needs a magnitude, angle, and direction Problem Set 3: Resolve the following vectors 1) 48m, S and 25m, W 2) 12.5m, S and 78m, N Problem Set #3 1) 48m, S and 25m, W Section 4: How does projectile motion differ from 2D motion (without gravity)? Projectile Motion • Projectile- Object that is launched by a force and continues to move by its own inertia • Trajectory- parabolic path of a projectile • Projectile motion involves an object moving in 2D (horizontally and vertically) but only vertically is influenced by gravity. • The X and Y components act independently from each other and will be separated in our calculations. X and Y are independent • X axis has uniform motion since gravity does not act upon it. X and Y are Independent • Y axis will be accelerated by gravity -9.8 m/s2 The equations for uniform acceleration, from unit one, can be written for either x or y variables: • If we push the ball harder, giving it a greater horizontal velocity as it rolls off the table, the ball would take _________ time to fall to the floor. Horizontal and vertical movement is independent • If we push the ball harder, giving it a greater horizontal velocity as it rolls off the table, the ball would: – Y axis: take the same time to fall to the floor. – X axis: It would just go further. Solving Simple Projectile Motion Problems • You will have only enough information to deal with the y or x axis first • You cannot use the Pythagorean theorem since X and Y-axes are independent • Time will be the key: The time it took to fall is the same time the object traveled vertically. • dx = (vx)(t) motion. is the equation for the horizontal uniform • If you don’t have 2 of three x variable you will have to solve for t using gravity and the y axis Equations Solving Simple Projectile Motion Problems • Do not mix up y and x variables • dy – height (this is negative if falling down) • dx – range (displacement x) For all projectile motion problems • Draw a diagram • Separate the X and Y givens • Something is falling in these problems X Givens dX = vX = t= Y Givens a = -9.8 m/s … … … Example Problem 8 • A stone is thrown horizontally at 7.50 m/s from a cliff that is 68.4 m high. How far from the base of the cliff does the stone land? Write out your x and y givens separately • A stone is thrown horizontally at 7.50 /s from a cliff that is 68.4 m high. How far from the base of the cliff does the stone land? X givens Y givens • A stone is thrown horizontally at 7.50 m/s from a cliff that is 68.4 m high. How far from the base of the cliff does the stone land? X givens Y givens Ex. 9 A baseball is thrown horizontally with a velocity of 44 m/s. It travels a horizontal distance of 18, to the plate before it is caught. a) How long does the ball stay in the air? b) How far does it drop during its flight? • A baseball is thrown horizontally with a velocity of 44 m/s. It travels a horizontal distance of 18, to the plate before it is caught. – How long does the ball stay in the air? – How far does it drop during its flight? X givens Y givens • A baseball is thrown horizontally with a velocity of 44 m/s. It travels a horizontal distance of 18, to the plate before it is caught. – How long does the ball stay in the air? – How far does it drop during its flight? X givens Y givens • A baseball is thrown horizontally with a velocity of 44 m/s. It travels a horizontal distance of 18, to the plate before it is caught. – How long does the ball stay in the air? – How far does it drop during its flight? X givens Y givens Example 10 1. What is the initial vertical velocity of the ball? voY = 0 m/s Same as if it was dropped from rest 2. How much time is required to get to the ground? Since voY = 0 m/s use 2(-10) -10 t = 1.4 s 3. What is the vertical acceleration of the ball at point A? aoY = -10 m/s2 always 4. What is the vertical acceleration at point B? aoY = -10 m/s2 always 5. What is the horizontal velocity of the ball at point C? vX = 5 m/s (does not change) 6. How far from the edge of the cliff does the ball land in the x plane? X givens vX = 5 m/s dx = (vX)(t) t = 1.4 dx = (5)(1.4) = 7m dx = ? • What will happen if drops a package when the plane is directly over the target? • The package has the same horizontal velocity as the plane and would land far away from the target. Section 5: What do you do different if you have projectile motion and V0Y is not equal to 0 Projectile Motion Concepts Arrows represent x and y velocities (g always = 10 m/s2 down) Key points in a projectiles path VoY = 0 m/s • When a projectile is at its highest point its vfy = 0. This means it stopped moving up. • Use vfy = 0 in a question that asks you to predict the vertical distance (how high) Key points in a projectiles path • If an object lands at the same height its vertical velocities final magnitude equals its initial but is in the opposite direction (down) VoY = +30 m/s VfY = -30 m/s • The time it takes to rise to the top equals the time it takes to fall. – Givens to use to find time to the top: VoY = +30 m/s VfY = 0 m/s – Givens to use to find time of entire flight: VoY = +30 m/s VfY = -30 m/s VoY = +30 m/s VfY = -30 m/s Key points in a projectiles path • If a projectile lands below where it is launched the vfy magnitude will be greater than voy and in the reverse direction Ex. 11 A ball of m = 2kg is thrown from the ground with a horizontal velocity of 5 m/s and rises to a height of 45 m. 1. What happens to velocity in the x direction? Why? It stays constant during the entire flight (no forces acting in the x direction) 2. What happens to velocity in the y direction? Why? It accelerates (the force of gravity is pulling it to Earth) 3. Where is the projectile traveling the fastest? Why? A and E (has the largest V component) Y 4. Where is the projectile traveling the slowest? What is its speed at this point? C (has only VX component VY=0) 5. Where is the acceleration of the projectile the greatest? Why? All (g stays -10m/s2) 6. What is the acceleration due to gravity at point B? 2 All (g stays -10m/s ) 7. What is the initial vertical velocity the ball is thrown with? Must solve vf2 = vo2 + 2ad aY = -10m/s2 d = 45m vo = ? Vf = 0 vo = √(vf2 – 2ad) vo = √(02 – 2(-10)(45) vo = 30 m/s up VoY = +30 m/s VfY = -30 m/s 8. What is the time required to reach point C if thrown from the ground? Must solve Y givens aY = -10m/s2 vf = vo + at vo = +30 m/s t = (vf – vo) Vf = 0 m/s t=? t = (0 – 30) a -10 t=3s 9. From point C, what is the time needed to reach the ground? Same as time it took to get to the top t=3s 10. What is the horizontal velocity at point A? 5 m/s (never changes horizontally while in the air) 11. What is the horizontal acceleration of the ball at point E? ax = 0 m/s2 (they asked for acceleration no horizontal acceleration) vx stays 5 m/s 12. What is the vertical acceleration due to gravity at point E? 2 aY = -10 m/s 13. How far in the x plane (what is the range) does the ball travel? Must solve X givens dX = (vX)(t) t= 6 seconds total in air vX = 5 m/s dX = ? dX = (5)(6) = 30 m 14. What would happen to the problem if the objects mass was 16 kg Nothing would change. The acceleration due to gravity is the same for any mass • More complex projectile motion problems require you separate a resultant velocity vector into its components using soh-cahtoa • A stone is thrown at 25 m/s at a 40º angle with the horizon. Start with the finding the vx and voy • Then solve the problem like we have voy Example • The punter on a football team tries to kick a football with an initial velocity of 25.0 m/s at an angle of 60.0º above the ground, what range (dx) does it travel? Example • The punter on a football team tries to kick a football with an initial velocity of 25.0 m/s at an angle of 60.0º above the ground, what range (dx) does it travel? Example • The punter on a football team tries to kick a football with an initial velocity of 25.0 m/s at an angle of 60.0º above the ground, what range (dx) does it travel? • The punter on a football team tries to kick a football with an initial velocity of 25.0 m/s at an angle of 60.0º above the ground, what range (dx) does it travel? • The punter on a football team tries to kick a football with an initial velocity of 25.0 m/s at an angle of 60.0º above the ground, what range (dx) does it travel? 45º will get you the greatest range • Range is dx • Horizontal displacement Besides 45º, two sister angles will give you the same range • 45º is would give you the greatest dx • Any similar degree variation on either side of 45º would give you the same dx • Ex these would give you the same dx. • 40º and 50º • 30º and 60º • 15º would give you the same range as what? ___________ Classwork/Homework • 2D motion Packet • Pg 2 Exercise 10-16 • Honors Addition: • Book Pg 79 #16,17,18,20,22,27,31 • Try 35