Dave Probert, Ph.D. - Windows Kernel Architect Microsoft Windows Division EVOLUTION OF THE WINDOWS KERNEL ARCHITECTURE 08.10.2009 Buenos Aires Copyright Microsoft Corporation About Me Ph.D. in Computer Engineering (Operating Systems w/o Kernels) Kernel Architect at Microsoft for over 13 years Managed platform-independent kernel development in Win2K/XP Working on multi-core & heterogeneous parallel computing support Architect for UMS in Windows 7 / Windows Server 2008 R2 Co-instigator of the Windows Academic Program Providing kernel source and curriculum materials to universities http://microsoft.com/WindowsAcademic or compsci@microsoft.com Wrote the Windows material for leading OS textbooks Tanenbaum, Silberschatz, Stallings Consulted on others, including a successful OS textbook in China UNIX vs NT Design Environments Environment which influenced fundamental design decisions UNIX [1969] Windows (NT) [1989] 16-bit program address space Kbytes of physical memory Swapping system with memory mapping Kbytes of disk, fixed disks Uniprocessor State-machine based I/O devices Standalone interactive systems Small number of friendly users 32-bit program address space Mbytes of physical memory Virtual memory Mbytes of disk, removable disks Multiprocessor (4-way) Micro-controller based I/O devices Client/Server distributed computing Large, diverse user populations Copyright Microsoft Corporation Effect on OS Design NT vs UNIX Although both Windows and Linux have adapted to changes in the environment, the original design environments (i.e. in 1989 and 1969) heavily influenced the design choices: Unit of concurrency: Process creation: I/O: Namespace root: Security: Threads vs processes CreateProcess() vs fork() Async vs sync Virtual vs Filesystem ACLs vs uid/gid Addr space, uniproc Addr space, swapping Swapping, I/O devices Removable storage User populations Copyright Microsoft Corporation Today’s Environment [2009] 64-bit addresses GBytes of physical memory TBytes of rotational disk New Storage hierarchies (SSDs) Hypervisors, virtual processors Multi-core/Many-core Heterogeneous CPU architectures, Fixed function hardware High-speed internet/intranet, Web Services Media-rich applications Single user, but vulnerable to hackers worldwide Convergence: Smartphone / Netbook / Laptop / Desktop / TV / Web / Cloud Copyright Microsoft Corporation Windows Architecture System Processes Services Environment Subsystems Applications Service Control Mgr. Windows SvcHost.Exe LSASS Task Manager WinMgt.Exe WinLogon User Mode Explorer SpoolSv.Exe Services.Exe Session Manager OS/2 User Application POSIX Subsystem DLLs Windows DLLs NTDLL.DLL System Threads Kernel Mode System Service Dispatcher Windows USER, GDI (kernel mode callable interfaces) I/O Mgr Local Procedure Call Configuration Mgr (registry) Processes & Threads Virtual Memory Security Reference Monitor Power Mgr. Plug and Play Mgr. Object Mgr. File System Cache Device & File Sys. Drivers Graphics Drivers Kernel Hardware Abstraction Layer (HAL) hardware interfaces (buses, I/O devices, interrupts, interval timers, DMA, memory cache control, etc., etc.) Copyright Microsoft Corporation Kernel-mode Architecture of Windows user mode NT API stubs (wrap sysenter) -- system library (ntdll.dll) NTOS kernel layer kernel mode Trap/Exception/Interrupt Dispatch CPU mgmt: scheduling, synchr, ISRs/DPCs/APCs Drivers Devices, Filters, Volumes, Networking, Graphics Procs/Threads IPC Object Mgr Virtual Memory glue Security Caching Mgr I/O Registry NTOS executive layer Hardware Abstraction Layer (HAL): BIOS/chipset details firmware/ hardware CPU, MMU, APIC, BIOS/ACPI, memory, devices Copyright Microsoft Corporation Copyright Microsoft Corporation Kernel/Executive layers Kernel layer – ntos/ke – ~ 5% of NTOS source) Abstracts the CPU Threads, Asynchronous Procedure Calls (APCs) Interrupt Service Routines (ISRs) Deferred Procedure Calls (DPCs – aka Software Interrupts) Providers low-level synchronization Executive layer OS Services running in a multithreaded environment Full virtual memory, heap, handles Extensions to NTOS: drivers, file systems, network, … Copyright Microsoft Corporation NT (Native) API examples NtCreateProcess (&ProcHandle, Access, SectionHandle, DebugPort, ExceptionPort, …) NtCreateThread (&ThreadHandle, ProcHandle, Access, ThreadContext, bCreateSuspended, …) NtAllocateVirtualMemory (ProcHandle, Addr, Size, Type, Protection, …) NtMapViewOfSection (SectionHandle, ProcHandle, Addr, Size, Protection, …) NtReadVirtualMemory (ProcHandle, Addr, Size, …) NtDuplicateObject (srcProcHandle, srcObjHandle, dstProcHandle, dstHandle, Access, Attributes, Options) Copyright Microsoft Corporation Windows Vista Kernel Changes Kernel changes mostly minor improvements Algorithms, scalability, code maintainability CPU timing: Uses Time Stamp Counter (TSC) Interrupts not charged to threads Timing and quanta are more accurate Communication ALPC: Advanced Lightweight Procedure Calls Kernel-mode RPC New TCP/IP stack (integrated IPv4 and IPv6) I/O Remove a context switch from I/O Completion Ports I/O cancellation improvements Memory management Address space randomization (DLLs, stacks) Kernel address space dynamically configured Security: BitLocker, DRM, UAC, Integrity Levels Copyright Microsoft Corporation Windows 7 Kernel Changes Miscellaneous kernel changes MinWin Change how Windows is built Lots of DLL refactoring API Sets (virtual DLLs) Working-set management Runaway processes quickly start reusing own pages Break up kernel working-set into multiple working-sets System cache, paged pool, pageable system code Security Better UAC, new account types, less BitLocker blockers Energy efficiency Trigger-started background services Core Parking Timer-coalescing, tick skipping Major scalability improvements for large server apps Broke apart last two major kernel locks, >64p Kernel support for ConcRT User-Mode Scheduling (UMS) Copyright Microsoft Corporation MinWin MinWin is first step at creating architectural partitions Can be built, booted and tested separately from the rest of the system Higher layers can evolve independently An engineering process improvement, not a microkernel NT! MinWin was defined as set of components required to boot and access network Kernel, file system driver, TCP/IP stack, device drivers, services No servicing, WMI, graphics, audio or shell, etc, etc, etc MinWin footprint: 150 binaries, 25MB on disk, 40MB in-memory MinWin Layering Shell, Graphics, Multimedia, Layered Services, Applets, Etc. MinWin Kernel, HAL, TCP/IP, File Systems, Drivers, Core System Services Timer Coalescing Secret of energy efficiency: Go idle and Stay idle Staying idle requires minimizing timer interrupts Before, periodic timers had independent cycles even when period was the same New timer APIs permit timer coalescing Application or driver specifies tolerable delay Timer system shifts timer firing MarkRuss Broke apart the Dispatcher Lock Scheduler Dispatcher lock hottest on server workloads Lock protects all thread state changes (wait, unwait) Very lock at >64x Dispatcher lock broken up in Windows 7 / Server 2008 R2 Each object protected by its own lock Many operations are lock-free Copyright Microsoft Corporation Removed PFN Lock Windows tracks the state of pages in physical memory In use: in working sets: Not assigned: on paging lists: freemodified, standby, … Before, all page state changes protected by global PFN (Physical Frame Number) lock As of Windows 7 the PFN lock is gone Pages are now locked individually Improves scalability for large memory applications Copyright Microsoft Corporation The Silicon Power Wall The situation: Power2 ∝ Clock frequency Voltage ∝ Power2 ⇨ Clock frequency and Voltage offset each other Clock frequency inversely proportional to logic path length Bad News: Power is about as low as it can go Logic paths between clocked elements are pretty short Good News: Moore’s Law continues (# transistors doubles ~22 months) All that parallel computational theory is going into practice Transistors going into more cores, not faster cores! Software subject to Amdahl’s Law, not Moore’s Law (or Gustafson’s Law – if my wife can find large enough datasets she cares about) 17 Approaches to HW parallelism Homogeneous More big superscalar cores Extend with private (or shared) SIMD engines (SSE on steroids) (Maybe) not very energy efficient A few more big, cores and lots of smaller, slower, cooler cores Use SIMD for performance Shutoff idle small cores for energy efficiency (but leakage?) Lots of little fully programmable cores, all the same Nobody has ever gotten this to work – more on this later Heterogeneous Programmable Accelerators (e.g. GPUs) Attach loosely-coupled, specialized (non-x86), energy-efficient cores Fixed-function Accelerators Very energy-efficient, device-like computational units for very-specific tasks 18 User Mode Scheduling (UMS) Improve support for efficient cooperative multithreaded scheduling of small tasks (over-decomposition) Want to schedule tasks in user-mode Use NT threads to simulate CPUs, multiplex tasks onto these threads When a task calls into the kernel and blocks, the CPU may get scheduled to a different app If a single NT thread per CPU, when it blocks it blocks. Could have extra threads, but then kernel and user-mode are competing to schedule the CPU Tasks run arbitrary Win32 code (but only x64/IA64) Assumes running on an NT thread (TEB, kernel thread) Used by ConcRT (Visual Studio 2010’s Concurrency Run-Time) Copyright Microsoft Corporation Windows 7 User-Mode Scheduling UMS breaks NT thread into two parts: UT: user-mode portion (TEB, ustack, registers) KT: kernel-mode portion (ETHREAD, kstack, registers) Three key properties: User-mode scheduler switches UTs w/o ring crossing KT switch is lazy: at kernel entry (e.g. syscall, pagefault) CPU returned to user-mode scheduler when KT blocks KT “returns” to user-mode by queuing completion User-mode scheduler schedules corresponding UT (similar to scheduler activations, etc) Copyright Microsoft Corporation Normal NT Threading x86 core Kernel-mode Scheduler KT0 kernel user KT1 NTOS executive KT2 trap code UT0 UT1 UT2 NT Thread is Kernel Thread (KT) and User Thread (UT) UT/KT form a single logical thread representing NT thread in user or kernel KT: ETHREAD, KSTACK, link to EPROCESS UT: TEB, USTACK Copyright Microsoft Corporation User-Mode Scheduling (UMS) NTOS executive KT0 blocks KT0 kernel trap code KT1 KT2 Primary Thread Thread Parking user UT Completion list UT0 Only primary thread runs in user-mode User-mode Scheduler Trap code switches to parked KT KT blocks primary returns to user-mode KT unblocks & parks queue UT completion UT1 UT0 Copyright Microsoft Corporation UMS Based on NT threads Each NT thread has user & kernel parts (UT & KT) When a thread becomes UMS, KT never returns to UT (Well, sort of) Instead, the primary thread calls the USched USched Switches between UTs, all in user-mode When a UT enters kernel and blocks, the primary thread will hand CPU back to the USched declaring UT blocked When UT unblocks, kernel queues notification USched consumes notifications, marks UT runnable Primary Thread Self-identified by entering kernel with wrong TEB So UTs can migrate between threads Affinities of primaries and KTs are orthogonal issues Copyright Microsoft Corporation UMS Thread Roles Primary threads: represent CPUs, normal app threads enter the USched world and become primaries, primaries also can be created by UScheds to allow parallel execution Primaries represent concurrent execution UMS threads (UT/KTs): allow blocking in the kernel without losing the CPU UMS thread represent concurrent blocking in kernel Copyright Microsoft Corporation Thread Scheduling vs UMS Non-running threads Core 1 Core 2 User Thread 1 Thread 1 User Thread 2 Thread 2 Kernel Thread 1 Kernel Thread 2 MarkRuss User Thread 3 User Thread 4 User Thread 5 User Thread 6 Thread 3 Thread 4 Thread 5 Thread 6 Kernel Thread 3 Kernel Thread 4 Kernel Thread 5 Kernel Thread 6 Win32 compat considerations Why not Win32 fibers? TEB issues Contains TLS and Win32-specific fields (incl LastError) Fibers run on multiple threads, so TEB state doesn’t track Kernel thread issues Visibility to TEB I/O is queued to thread Mutexes record thread owner Impersonation Cross-thread operations expect to find threads and IDs Win32 code has thread and affinity awareness Copyright Microsoft Corporation Futures: Master/Slave UMS? x86 core Kernel-mode Scheduler NTOS executive KT0 remote kernel trap code Syscall Request Queue KT1 KT2 Thread Parking Syscall Completion Queue UT0 UTs (can) run on accelerators or x86s KTs run on x86s, syscalls remoted/batched Pagefaults are just like syscalls Remote x86 Remote Scheduler UT1 UT2 Accelerator never “loses the CPU” (implicit primary) Copyright Microsoft Corporation Operating Systems Futures Many-core challenge New driving force in software innovation: Amdahl’s Law overtakes Moore’s Law as high-order bit Heterogeneous cores? OS Scalability Loosely –coupled OS: mem + cpu + services? Energy efficiency Shrink-wrap and Freeze-dry applications? Hypervisor/Kernel/Runtime relationships Move kernel scheduling (cpu/memory) into run-times? Move kernel resource management into Hypervisor? Copyright Microsoft Corporation Windows Academic Program Windows Kernel Internals Windows kernel in source (Windows Research Kernel – WRK) Windows kernel in PowerPoint (Curriculum Resource Kit – CRK) Based on Windows Server 2008 Service Pack 1 Latest kernel at time of release First kernel release with AMD64 support Joint program between Windows Product Group and MS Academic Groups Program directed by Arkady Retik (Need a DVD? Have questions?) Information available at http://microsoft.com/WindowsAcademic OR compsci@microsoft.com Microsoft Academic Contacts in Buenos Aires Miguel Saez (masaez@microsoft.com) or Ezequiel Glinsky (eglinsky@microsoft.com) Copyright Microsoft Corporation muchas gracias 30