Undergraduate Programs_SystemsandTechnology

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Undergraduate Programs – Analysis of Peer Schools
University
Florida State
Illinois
Pittsburgh
Rutgers
Singapore
Management
University
Unit
College of
Information
GSLiS
School of
Information
Science
School of
Communication,
Information, &
Library Science
Information
Management &
Technology
Degree
B.S. Information
Technology
Information
Technology
Studies
B.S. Information
Science
Other
Offer a Minor as
well
Minor only
Core Courses
6
6
Information
Technology &
Informatics
5
B.S. Information
Management &
Technology
10
Syracuse
School of
Information
Studies
B.S. Information
Management &
Technology
Washington
iSchool
B.S. Informatics
Offer a Minor as
well as dual
degrees with
Business and with
Communication
Schools
9
10
Information Systems and Technology – Core Courses Devoted to the Topic
(Florida State University) Technology Foundations (no description available)
(Florida State University) Introduction to Information Systems and Services (no description)
(Florida State University) Information Technology Project (no description available)
(Florida State University) Perspectives on Information Technology (no description available)
(Pittsburgh) INFSCI 0010 Introduction to Information Systems and Society
Focus is how to build a useful Web site.
(Pittsburgh) INFSCI 0017 Object-Oriented Programming 1 for Information Science
Introductory programming, uses Java
(Pittsburgh) INFSCI 1070 Introduction to Telecommunication and Networks
Internet technologies, TCP/IP, LANs, WANs; Data communication and performance analysis
(Pittsburgh) INFSCI 1024 Information Systems and Analysis (requirements analysis)
(Pittsburgh) INFSCI 1044 Human Factors in system Design
Examines human designs – how to improve equipment and environment to be compatible with
human needs and expectations.
(Rutgers) Introduction to Computer Concepts
As the introductory course to the technological concentration/area in the ITI program, Introduction to
Computer Concepts explains the basic principles of computer systems and applications. It covers the basic
mathematical-theoretical principles that govern the functioning of computers, the architecture and
organization of computer systems, the role of hardware and software, and the role of creative thinking
and problem solving in building software applications.
Objectives/Competencies
The student will be able to:
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understand the difference between hardware and software, the architecture of the computer
and the functioning of software;
use a variety of applications to organize, process, store and retrieve data;
understand the principles of computer programming and write simple applications such as macros
and Web scripts;
use the computer in a networked environment and access remote resources and services;
create and publish simple webpages;
demonstrate competency with technical terminology and ability to communicate with IT
professionals;
develop creative thinking and problem solving skills
(Rutgers) Object-Oriented Programming
This course introduces students to the principles of object-oriented analysis, design and programming.
The focus is on developing creative thinking for analyzing a problem domain and designing a solution, and
on using the Java programming language (or other appropriate programming language) to implement it.
(Singapore Management University) IS 200 – Software Foundations
Small applications (HTML, PHP, Java, or VB). Understand how small applications relate to internet-based
solution architecture, e.g. browser, Web server, network, layer, security, database, etc. Understand how
business issues impact application design and development.
(Singapore Management University) Object-Oriented Programming. Java, fundamentals of programming.
(Singapore Management University) IS480 – Application Project (a team project for application development)
(Syracuse) IST195 – Information Technologies (description not online)
(Syracuse) IST233 – Introduction to computer Networking (description not online)
(Syracuse) IST346 – Application of Information Systems (description not online)
(Syracuse) Database Management Systems (description not online)
(Washington)
CSE 143 Computer Programming for Engineers and Scientists (description not online)
(Washington) CSE 373 Data Structures and Algorithms (description not online)
(Washington) INFO 343 Web Technologies (5)
Explores the best practices of usability and accessibility of design, styling of visual
content and scripting to support interactivity including client-side protocols, markup,
technologies and algorithms ofr building effective pages, sites, and web presentations.
(Washington) INFO 360 User-Centered Design (5)
Introduces the theory and practice of user-centered design. Examines methods for
identifying users' needs, understanding users' behaviors, envisioning and prototyping new
systems, and evaluating the usability of systems. Emphasis on incorporating people in the
design process from initial field observations to summative usability testing.
(Washington) INFO 440 Design Methods for Interaction and Systems (5) NW
Theoretical and practical examination of the information systems design process.
Techniques for assessing the need for technology, specifying the system design, and
involving users in the design process are explored. Design methods include social impact
statements, future scenarios, mock-ups, rapid prototyping, field-testing, heuristic
evaluation. Prerequisite: CSE 373
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