URBAN AMUSEMENT Kyungjae Min Yoojung Oh Bumyoon Jung Honggyu Yea AAA URBAN AMUSEMENT Table of Contents Introduction Needs Analysis The Urban Amusement Users Can we do this? AAA URBAN AMUSEMENT Introduction AAA URBAN AMUSEMENT Concept -urban amusementStarting from Free Restaurant….. We tried to create a place where we can provide More Fun & Entertainment URBAN AMUSEMENT A Place where Customers can be Entertained & Firms can be Pleased AAA URBAN AMUSEMENT Needs Analysis AAA URBAN AMUSEMENT Needs Analysis - Consumers People seek for entertainment and enjoyment.. What do you pursue in your free time? What do you do to make your self entertained? Others 4% Delight / Enjoyment 10% etc Food 6% 16% Hobbies 21% Education / Entertainm Alchohol Growth ent / Fun 14% 15% 46% Movies, Thearters, other Arts Café 15% 15% AAA Relaxation / Clubs, Rest Parties 23% 15% (Answered by 100 university students who are in their early 20s) URBAN AMUSEMENT Needs Analysis - Consumers However, It costs too much for FUN! How much do you spend per I don't know hanging out? Are you satisfied with your spending? 7% 35% 30% Relavant 25% 25% 20% 15% 10% 5% Expensive 0% 10,000 or 10,000 - 20,000 - 30, 000 - 40,000 or lower 20,000 30,000 40,000 68% more I enjoy hanging out with my friends in Sinchon, Hong-dae, and Gangnam areas. However, things are very expensive…. I hope there is a place where I can enjoy at a low price. Jieun, Moon Student AAA URBAN AMUSEMENT Needs Analysis -Firms- User Experience Promote products Feedback from customers Aggregate needs These days, firms thrive hard to interact with customers. By interacting with them firms both see their reactions and collect their needs. In other words, these days user experience is essential to firm’s marketing. Kyungwon, Park 30, LG Electronics marketing division AAA URBAN AMUSEMENT Needs Analysis -Firms- Samsung UX building ‘d’light’ Apple Store In fact…. User Experience is one of the key success factors of many companies such as Apple, Samsung, LG, Intel, MS etc. However… Not all firms can afford to build one & many centers are not attracting enough customers AAA URBAN AMUSEMENT Our Business Model Customer’s Needs Entertainment at a low price Firm’s Needs User Experience AAA URBAN AMUSEMENT The URBAN AMUSEMENT AAA URBAN AMUSEMENT PART 1 URBAN AMUSEMENT is an In-door entertainment facility, Where people can enjoy, entertain at a low price, While firms can interact, communicate with customers and gain AAA user experience URBAN AMUSEMENT PART 2 Where? Here Hong-ik University Area District with the fastest fashion, big entertainment and large floating population AAA URBAN AMUSEMENT PART 2 Exterior 5 Stories high Fancy and Attractive Exterior “Building itself as a Entertainment & Landmark” AAA URBAN AMUSEMENT PART 2 Interior Circulation Architecture Prevent separation between floors Facilitate movement within the building AAA URBAN AMUSEMENT PART 3 In our place… AAA URBAN AMUSEMENT PART 3 Floor plan Firm-rental Section Firm-rental Section Entertainment Zone ← Up hill…. Lounge Area Lounge Area Central Ad plaza → Up hill…. Firm-rental Section AAA Lounge Area Firm-rental Section URBAN AMUSEMENT PART 4 How do we make money? Also, in terms of cost minimization… AAA We can win Sponsorships URBAN AMUSEMENT Users AAA URBAN AMUSEMENT Users -Customers- For just \10,000… a customer will be given 1 free meal 1 free drink 1 free set of bowling + Unlimited amount of everything else And… We will be able to collect market data AAA URBAN AMUSEMENT Users -Firms- By Renting Sections.. Firms can gain User Experience And… New product/ brand promotion Trials for new product Market Data Research Expand customer service Give out samples Service Experiment Not only firms can get what they want, customers can be entertained AAA URBAN AMUSEMENT Can we do this? AAA URBAN AMUSEMENT Profitability Analysis We all don’t like this but… Business_Analysis_UA.xlsx Net Profit of.. \317million per month \3.8billion per year NPV of... \22billion (7 business years) AAA URBAN AMUSEMENT